/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.dailymissionhandlers; import com.l2jmobius.gameserver.data.sql.impl.ClanTable; import com.l2jmobius.gameserver.enums.DailyMissionStatus; import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler; import com.l2jmobius.gameserver.model.DailyMissionDataHolder; import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry; import com.l2jmobius.gameserver.model.L2Clan; import com.l2jmobius.gameserver.model.L2SiegeClan; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.events.Containers; import com.l2jmobius.gameserver.model.events.EventType; import com.l2jmobius.gameserver.model.events.impl.sieges.OnCastleSiegeStart; import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener; /** * @author UnAfraid */ public class SiegeDailyMissionHandler extends AbstractDailyMissionHandler { public SiegeDailyMissionHandler(DailyMissionDataHolder holder) { super(holder); } @Override public void init() { Containers.Global().addListener(new ConsumerEventListener(this, EventType.ON_CASTLE_SIEGE_START, (OnCastleSiegeStart event) -> onSiegeStart(event), this)); } @Override public boolean isAvailable(L2PcInstance player) { final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false); if (entry != null) { switch (entry.getStatus()) { case AVAILABLE: { return true; } } } return false; } private void onSiegeStart(OnCastleSiegeStart event) { event.getSiege().getAttackerClans().forEach(this::processSiegeClan); event.getSiege().getDefenderClans().forEach(this::processSiegeClan); } private void processSiegeClan(L2SiegeClan siegeClan) { final L2Clan clan = ClanTable.getInstance().getClan(siegeClan.getClanId()); if (clan != null) { clan.getOnlineMembers(0).forEach(player -> { final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true); entry.setStatus(DailyMissionStatus.AVAILABLE); storePlayerEntry(entry); }); } } }