/* * This file is part of the L2J Mobius project. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.admincommandhandlers; import java.util.logging.Logger; import com.l2jmobius.Config; import com.l2jmobius.gameserver.handler.IAdminCommandHandler; import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance; import com.l2jmobius.gameserver.model.itemcontainer.Inventory; import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; import com.l2jmobius.gameserver.network.SystemMessageId; import com.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; /** * This class handles following admin commands: - enchant_armor * @version $Revision: 1.3.2.1.2.10 $ $Date: 2005/08/24 21:06:06 $ */ public class AdminEnchant implements IAdminCommandHandler { private static Logger _log = Logger.getLogger(AdminEnchant.class.getName()); private static final String[] ADMIN_COMMANDS = { "admin_seteh", // 6 "admin_setec", // 10 "admin_seteg", // 9 "admin_setel", // 11 "admin_seteb", // 12 "admin_setew", // 7 "admin_setes", // 8 "admin_setle", // 1 "admin_setre", // 2 "admin_setlf", // 4 "admin_setrf", // 5 "admin_seten", // 3 "admin_setun", // 0 "admin_setba", // 13 "admin_setbe", "admin_enchant" }; @Override public boolean useAdminCommand(String command, L2PcInstance activeChar) { if (command.equals("admin_enchant")) { showMainPage(activeChar); } else { int armorType = -1; if (command.startsWith("admin_seteh")) { armorType = Inventory.PAPERDOLL_HEAD; } else if (command.startsWith("admin_setec")) { armorType = Inventory.PAPERDOLL_CHEST; } else if (command.startsWith("admin_seteg")) { armorType = Inventory.PAPERDOLL_GLOVES; } else if (command.startsWith("admin_seteb")) { armorType = Inventory.PAPERDOLL_FEET; } else if (command.startsWith("admin_setel")) { armorType = Inventory.PAPERDOLL_LEGS; } else if (command.startsWith("admin_setew")) { armorType = Inventory.PAPERDOLL_RHAND; } else if (command.startsWith("admin_setes")) { armorType = Inventory.PAPERDOLL_LHAND; } else if (command.startsWith("admin_setle")) { armorType = Inventory.PAPERDOLL_LEAR; } else if (command.startsWith("admin_setre")) { armorType = Inventory.PAPERDOLL_REAR; } else if (command.startsWith("admin_setlf")) { armorType = Inventory.PAPERDOLL_LFINGER; } else if (command.startsWith("admin_setrf")) { armorType = Inventory.PAPERDOLL_RFINGER; } else if (command.startsWith("admin_seten")) { armorType = Inventory.PAPERDOLL_NECK; } else if (command.startsWith("admin_setun")) { armorType = Inventory.PAPERDOLL_UNDER; } else if (command.startsWith("admin_setba")) { armorType = Inventory.PAPERDOLL_CLOAK; } else if (command.startsWith("admin_setbe")) { armorType = Inventory.PAPERDOLL_BELT; } if (armorType != -1) { try { final int ench = Integer.parseInt(command.substring(12)); // check value if ((ench < 0) || (ench > 127)) { activeChar.sendMessage("You must set the enchant level to be between 0-127."); } else { setEnchant(activeChar, ench, armorType); } } catch (StringIndexOutOfBoundsException e) { if (Config.DEVELOPER) { _log.warning("Set enchant error: " + e); } activeChar.sendMessage("Please specify a new enchant value."); } catch (NumberFormatException e) { if (Config.DEVELOPER) { _log.warning("Set enchant error: " + e); } activeChar.sendMessage("Please specify a valid new enchant value."); } } // show the enchant menu after an action showMainPage(activeChar); } return true; } private void setEnchant(L2PcInstance activeChar, int ench, int armorType) { // get the target final L2PcInstance player = activeChar.getTarget() != null ? activeChar.getTarget().getActingPlayer() : activeChar; if (player == null) { activeChar.sendPacket(SystemMessageId.INVALID_TARGET); return; } // now we need to find the equipped weapon of the targeted character... L2ItemInstance itemInstance = null; // only attempt to enchant if there is a weapon equipped final L2ItemInstance parmorInstance = player.getInventory().getPaperdollItem(armorType); if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType)) { itemInstance = parmorInstance; } if (itemInstance != null) { final int curEnchant = itemInstance.getEnchantLevel(); // set enchant value player.getInventory().unEquipItemInSlot(armorType); itemInstance.setEnchantLevel(ench); player.getInventory().equipItem(itemInstance); // send packets final InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(itemInstance); player.sendInventoryUpdate(iu); player.broadcastUserInfo(); // informations activeChar.sendMessage("Changed enchantment of " + player.getName() + "'s " + itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench + "."); player.sendMessage("Admin has changed the enchantment of your " + itemInstance.getItem().getName() + " from " + curEnchant + " to " + ench + "."); } } private void showMainPage(L2PcInstance activeChar) { AdminHtml.showAdminHtml(activeChar, "enchant.htm"); } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } }