/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; /** * @author St3eT */ public final class OneFriendly implements ITargetTypeHandler { @Override public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { // Check for null target or any other invalid target if ((target == null) || target.isDead()) { activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET); return EMPTY_TARGET_LIST; } if (!checkTarget(activeChar, target)) { activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET); return EMPTY_TARGET_LIST; } // If a target is found, return it in a table else send a system message TARGET_IS_INCORRECT return new L2Character[] { target }; } private boolean checkTarget(L2Character activeChar, L2Character target) { if ((target == null) || target.isAlikeDead() || target.isDoor() || (target instanceof L2SiegeFlagInstance) || target.isMonster()) { return false; } if ((target.getActingPlayer() != null) && (target.getActingPlayer() != activeChar) && (target.getActingPlayer().inObserverMode() || target.getActingPlayer().isInOlympiadMode())) { return false; } if (target.isPlayable()) { boolean friendly = false; if ((activeChar.getAllyId() > 0) && (activeChar.getAllyId() == target.getActingPlayer().getAllyId())) { friendly = true; } else if ((activeChar.getClanId() > 0) && (activeChar.getClanId() == target.getActingPlayer().getClanId())) { friendly = true; } else if (activeChar.isInParty() && activeChar.getParty().containsPlayer(target.getActingPlayer())) { friendly = true; } else if ((target != activeChar) && (target.getActingPlayer().getPvpFlag() == 0)) { friendly = true; } return friendly; } return true; } @Override public Enum getTargetType() { return L2TargetType.ONE_FRIENDLY; } }