# --------------------------------------------------------------------------- # Conquest Area Settings # --------------------------------------------------------------------------- # Enable conquest area for players # Enable the Conquest System # Default: True ConquestSystemEnabled = True # EnableConquestSchedule # If set to False conquest will be available at any time # Default: True ConquestScheduleEnabled = True # Conquest System initial settings if not found in database ConquestCurrentCycle = 1 ConquestSeasonEnd = 0 # Conquest Cycle Reset settings # Default: 01 - last day of the month at 00 ConquestResetDay = 01 # Default: 00:00 ConquestResetTime = 00:00 # Days and interval when Conquest is available # Specify days when the conquest is available. Values separated by commas (,). # Example: 1,2,3,4,5,6,7 (MONDAY,TUESDAY,WEDNESDAY,THURSDAY,FRIDAY,SATURDAY,SUNDAY) # Retail: 1,2,3,4 ConquestAvailableDays1 = 1,2,3,4 # Retail: 10:00 to 12:00 and 22:00 to 00:00 # Caution: changing last ending hour may lead to miscalculation and requires script modification ConquestStartHour1 = 10:00 ConquestEndHour1 = 12:00 ConquestStartHour2 = 22:00 ConquestEndHour2 = 00:00 # Specify days when the conquest is available. Values separated by commas (,). # Example: 1,2,3,4,5,6,7 (MONDAY,TUESDAY,WEDNESDAY,THURSDAY,FRIDAY,SATURDAY,SUNDAY) # Retail: 5,6,7 ConquestAvailableDays2 = 5,6,7 # Retail: 20:00 to 01:00 # Caution: changing last ending hour may lead to miscalculation and requires script modification ConquestStartHour3 = 20:00 ConquestEndHour3 = 01:00 # Required level for entering # Retail: 110 ConquestTeleportRequiredLevel = 110 # Personal Points multiplier # Retail: 1 ConquestRatePersonalPoints = 1 # Server Points multiplier # Retail: 1 ConquestRateServerPoints = 1 # Server Soul Orbs multiplier # Retail: 1 ConquestRateServerSoulOrbs = 1 # Zone Points multiplier # Retail: 1 ConquestRateZonePoints = 1 # Bloody Coins multiplier # Retail: 1 ConquestRateBloodyCoins = 1 # Character Attack Points # Retail: 100 ConquestCharacterAttackPoints = 100 # Character Lives # Retail: 20 ConquestCharacterLifePoints = 20 # Conquest default PvP Zone # Retail: False ConquestIsPvpZone = False # Conquest Rewards # Ranking rewards are only given if you have earned at least 1000 personal points. # Retail: 1000 ConquestPersonalRewardMinPoints = 1000 # Conqueror Server rewards are only given to characters who have earned at least 1 personal point. # Retail: 1 ConquestServerRewardMinPoints = 1 # Retail like rewards are set as default # Specify rewards as itemId,itemAmount separated by commas (;). ConquestRewardsRank1 = 82108,1;82203,1;80306,18000 ConquestRewardsRank2 = 82204,1;80306,12000 ConquestRewardsRank3 = 82205,1;80306,12000 ConquestRewardsRank4 = 82206,1;80306,6000 ConquestRewardsRank5 = 82207,1;80306,6000 ConquestRewardsRank6 = 82208,1;80306,3000 ConquestRewardsRank7 = 82209,1;80306,3000 ConquestRewardsRank8 = 82210,1;80306,2000 ConquestRewardsRank9 = 82211,1;80306,2000 ConquestRewardsRank10 = 82212,1;80306,1000 ConquestRewardsRankParticipant = 82116,1