MobiusDev
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1a0931dd55
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Fixed L2DamageZone ApplyDamage execution NPE.
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2017-09-06 19:56:04 +00:00 |
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MobiusDev
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b536f7186a
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More detailed message for threadpool execution exception.
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2017-09-06 19:39:35 +00:00 |
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MobiusDev
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41466b4787
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Added class name on runnable execution exception message.
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2017-09-06 18:21:03 +00:00 |
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MobiusDev
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547bfa68ea
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Removed non available castles from admin castle menu.
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2017-09-06 17:37:02 +00:00 |
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MobiusDev
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a2f3af8de4
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Changing player intention when attacking Siege doors.
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2017-09-06 14:26:56 +00:00 |
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MobiusDev
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83323f1144
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Holy Artifact spawns.
Contributed by maxstyle.
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2017-09-06 10:39:43 +00:00 |
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MobiusDev
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3615456155
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Code format braces.
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2017-08-31 11:54:12 +00:00 |
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MobiusDev
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ce279555a0
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Fixed NPC action shift when spawn group is null.
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2017-08-31 03:22:42 +00:00 |
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MobiusDev
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86f4f257bd
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Removed null check after getQuestState initialized.
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2017-08-31 01:14:56 +00:00 |
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MobiusDev
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224f9331f7
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Minor code improvements.
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2017-08-29 23:02:08 +00:00 |
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MobiusDev
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9be051a70f
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Remaining Newbie Guide dialogs.
Contributed by quangnguyen.
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2017-08-29 22:16:59 +00:00 |
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MobiusDev
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2221c56ee7
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Project name changes.
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2017-08-29 14:27:29 +00:00 |
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MobiusDev
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ff0d4f0638
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Project reorganization.
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2017-08-29 13:53:52 +00:00 |
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