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lineage2/l2j_mobius
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6,915 Commits 1 Branch 0 Tags
6a71aa6702647fca530198eea1d4a8351763826e
Commit Graph
964 Commits
Author SHA1 Message Date
MobiusDev ea14bb8c3e Fixed siege door targeting with enabled geodata. 2017-09-07 02:58:22 +00:00
MobiusDev 1a0931dd55 Fixed L2DamageZone ApplyDamage execution NPE. 2017-09-06 19:56:04 +00:00
MobiusDev 29f212ab5b Fixes for Nevit's Herald.
Contributed by Stayway.
2017-09-06 19:41:24 +00:00
MobiusDev b536f7186a More detailed message for threadpool execution exception. 2017-09-06 19:39:35 +00:00
MobiusDev ddb4aca55f Removed Deluxe Chest Key drops. 2017-09-06 18:52:49 +00:00
MobiusDev 41466b4787 Added class name on runnable execution exception message. 2017-09-06 18:21:03 +00:00
MobiusDev a2f3af8de4 Changing player intention when attacking Siege doors. 2017-09-06 14:26:56 +00:00
MobiusDev 8758b8ec5b Fixed some possible NPEs. 2017-08-31 18:47:22 +00:00
MobiusDev b92d8229d6 Nevit's Herald AI. 2017-08-31 18:12:24 +00:00
MobiusDev 3615456155 Code format braces. 2017-08-31 11:54:12 +00:00
MobiusDev 86f4f257bd Removed null check after getQuestState initialized. 2017-08-31 01:14:56 +00:00
MobiusDev 224f9331f7 Minor code improvements. 2017-08-29 23:02:08 +00:00
MobiusDev 2221c56ee7 Project name changes. 2017-08-29 14:27:29 +00:00
MobiusDev ff0d4f0638 Project reorganization. 2017-08-29 13:53:52 +00:00
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