MobiusDevelopment
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4851af4561
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Synchronized threadpool arrays.
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2019-06-02 21:17:19 +00:00 |
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MobiusDevelopment
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276888201e
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Extra check for prohibiting entering siegable zones.
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2019-06-02 19:04:53 +00:00 |
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MobiusDevelopment
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2f76d3936b
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Disabled skills list now holds Skills instead of Integers.
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2019-05-27 20:53:53 +00:00 |
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MobiusDevelopment
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e8fab4e24e
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Reverted last ThreadPool change.
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2019-05-18 07:00:37 +00:00 |
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MobiusDevelopment
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2b5c29815e
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Evenly distributed tasks among scheduled threadpools.
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2019-05-17 01:49:37 +00:00 |
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MobiusDevelopment
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71568c1a02
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Canceled tasks should be immediately removed from the work queue at time of cancellation.
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2019-05-17 00:20:38 +00:00 |
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MobiusDevelopment
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77e5379d97
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Probable getBlock array index out of bounds NPE fix.
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2019-05-16 23:44:03 +00:00 |
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MobiusDevelopment
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e5bc00862c
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Removed charId from player.
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2019-05-14 21:30:24 +00:00 |
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MobiusDevelopment
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574fbd3927
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Player subclass list is always initialized.
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2019-05-14 21:16:20 +00:00 |
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MobiusDevelopment
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9eb9188b70
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Continue with database adjustments.
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2019-04-27 09:29:45 +00:00 |
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MobiusDevelopment
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98732afde5
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SQL connection timeout set to 10 minutes and idle and max lifetime to 20 minutes.
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2019-04-27 09:14:53 +00:00 |
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MobiusDevelopment
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6a2296cd32
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Minor message log improvements.
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2019-04-25 06:21:02 +00:00 |
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MobiusDevelopment
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6f9f19c40b
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Organized imports.
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2019-04-17 03:10:18 +00:00 |
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MobiusDevelopment
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3b73e5fc2b
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Use upper case for all instance storing variables.
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2019-04-17 02:12:20 +00:00 |
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MobiusDevelopment
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1fd53af3b4
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Removed unnecessary colons.
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2019-04-16 11:48:14 +00:00 |
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MobiusDevelopment
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93f0838228
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Use ENTERING ConnectionState checks when possible.
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2019-04-15 18:22:39 +00:00 |
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MobiusDevelopment
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3c9a54d8c9
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Path changes to match new domain.
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2019-04-15 05:07:14 +00:00 |
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