MobiusDevelopment
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cdbc38c32b
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Updated to Java 17.
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2021-10-13 21:39:56 +00:00 |
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MobiusDevelopment
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0c4cbf4e18
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Runnable implementations for task manager classes.
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2021-10-02 22:51:05 +00:00 |
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MobiusDevelopment
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fce88c2895
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Fixed EffectZone cancel task NPE.
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2021-09-25 06:45:49 +00:00 |
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MobiusDevelopment
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d718d914de
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Htmls set by players should not contain any tags.
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2021-09-22 11:22:23 +00:00 |
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MobiusDevelopment
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f613b98386
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Fixed probable community board post bypass exploit.
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2021-09-22 01:59:50 +00:00 |
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MobiusDevelopment
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114f0d8727
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Fixed probable clan notice bypass exploit.
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2021-09-22 01:14:36 +00:00 |
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MobiusDevelopment
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ad08f1081a
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StatSet getIntegerList rework and addition of setIntegerList.
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2021-09-19 13:20:41 +00:00 |
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MobiusDevelopment
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8975ca9f7e
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Proper solution for class change unequip issue.
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2021-08-23 21:12:01 +00:00 |
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MobiusDevelopment
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7d4c880e4f
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Dropped blinkActive related methods.
Thanks to Sahar.
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2021-08-22 21:03:02 +00:00 |
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MobiusDevelopment
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e112a41862
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Proper packet structure for FriendList.
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2021-08-17 12:19:29 +00:00 |
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MobiusDevelopment
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d8ad639e35
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Unsummon pets on server shutdown.
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2021-08-12 22:14:47 +00:00 |
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MobiusDevelopment
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ad4f46e139
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Proper naming for Creature isFalling field.
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2021-08-11 22:13:00 +00:00 |
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MobiusDevelopment
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cefabb9fe9
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Addition of Creature isDisabled method.
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2021-08-11 22:08:05 +00:00 |
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MobiusDevelopment
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0782cfcdba
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Addition of missing license text spaces.
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2021-07-30 00:47:17 +00:00 |
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MobiusDevelopment
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02b8376575
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Addition of optional range parameter to delete command.
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2021-07-15 00:14:03 +00:00 |
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MobiusDevelopment
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8e8084e8dd
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Fixed NodeBuffer exhaustion.
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2021-07-09 22:06:22 +00:00 |
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MobiusDevelopment
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03857d87ee
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Proper naming for GameTimeTaskManager in comments.
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2021-06-21 22:35:10 +00:00 |
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MobiusDevelopment
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dcc2fd58f1
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Minor code cleanup.
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2021-06-12 21:21:17 +00:00 |
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MobiusDevelopment
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22db860d42
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Moved crest data to SQL.
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2021-05-29 01:04:55 +00:00 |
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MobiusDevelopment
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24e82859ca
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Unsummon previous existing pet, return null if template does not exist.
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2021-05-28 23:48:11 +00:00 |
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MobiusDevelopment
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b129f85e5c
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Fixed access emulated by synthetic accessors.
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2021-05-26 22:54:07 +00:00 |
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MobiusDevelopment
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c15bccc13f
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Proper importing for map entries.
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2021-05-25 02:59:41 +00:00 |
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MobiusDevelopment
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bf4066d68e
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Use of isEmpty method when possible.
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2021-05-25 02:32:37 +00:00 |
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MobiusDevelopment
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5935b77ba7
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Sync between different project ai package classes.
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2021-05-16 20:06:15 +00:00 |
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MobiusDevelopment
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8177e3f123
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Skills already have a method to check if they are hero skills.
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2021-05-16 12:25:59 +00:00 |
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MobiusDevelopment
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b513e66c88
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Basic data table cleanup.
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2021-05-16 12:01:19 +00:00 |
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MobiusDevelopment
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84a67bc5a0
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Minor common util cleanup.
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2021-05-15 22:03:26 +00:00 |
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MobiusDevelopment
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6b5c3c6d21
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Updated deadlock detector.
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2021-05-15 21:27:37 +00:00 |
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MobiusDevelopment
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8eb6c050af
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Proper naming for skill handler types and minor cleanup.
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2021-05-13 21:15:52 +00:00 |
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MobiusDevelopment
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c3f0369f5e
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Cleaned up boss AI scripts.
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2021-05-13 12:35:22 +00:00 |
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MobiusDevelopment
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a4446d262c
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Fixed offline trading.
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2021-05-13 11:13:25 +00:00 |
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MobiusDevelopment
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638be3c2f5
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Fixed small party window not shown to new members.
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2021-05-09 21:59:39 +00:00 |
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MobiusDevelopment
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8066c8348f
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Fixed Calendar copying by use of HOUR_OF_DAY.
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2021-05-08 21:17:45 +00:00 |
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MobiusDevelopment
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00a2dcd7a9
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Should not use primitive types for synchronization.
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2021-05-08 21:02:27 +00:00 |
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MobiusDevelopment
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9ad17e2385
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When checking with isEmpty size will always return 0.
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2021-05-08 19:27:30 +00:00 |
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MobiusDevelopment
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4ec90902b6
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Executables with support for console.
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2021-05-03 22:51:51 +00:00 |
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MobiusDevelopment
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8d263dc0b4
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Separated interface configuration.
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2021-05-02 23:30:32 +00:00 |
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MobiusDevelopment
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0a86b20c17
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Do not increase online time while in offline shop mode.
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2021-05-02 22:10:15 +00:00 |
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MobiusDevelopment
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8de4d585c3
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Configuration for dark themed GUI.
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2021-05-02 15:02:44 +00:00 |
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MobiusDevelopment
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a7252a5844
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Minor comment reference correction.
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2021-05-02 00:05:02 +00:00 |
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MobiusDevelopment
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0fede59c14
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TradeController class is an instance manager.
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2021-05-01 23:47:01 +00:00 |
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MobiusDevelopment
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e1a85ab007
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RecipeController class is an instance manager.
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2021-05-01 23:41:15 +00:00 |
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MobiusDevelopment
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6de03faace
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GameTimeController class is a task manager.
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2021-05-01 23:18:27 +00:00 |
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MobiusDevelopment
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81e6724e37
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ItemsAutoDestroy class is a task manager.
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2021-05-01 22:03:13 +00:00 |
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MobiusDevelopment
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6bba018e17
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Removal of unused login server support.
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2021-05-01 21:05:58 +00:00 |
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MobiusDevelopment
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a718c64c51
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Fixed concurrency issues with shortcuts.
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2021-04-25 10:31:02 +00:00 |
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MobiusDevelopment
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647f321424
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Admin list announcement methods should be private.
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2021-04-25 10:20:12 +00:00 |
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MobiusDevelopment
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cfbd818b04
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Default repeat value is -1.
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2021-04-24 12:58:30 +00:00 |
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MobiusDevelopment
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e43087f9cd
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Moved announcements to SQL.
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2021-04-24 12:49:26 +00:00 |
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MobiusDevelopment
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aad1fc334d
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AbstractVariables should set hasChanges value.
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2021-04-23 19:32:36 +00:00 |
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MobiusDevelopment
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4585b1ce1c
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Removed fall validation.
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2021-04-23 00:11:46 +00:00 |
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MobiusDevelopment
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784f009190
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Commented skill checks for readability.
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2021-04-22 21:28:16 +00:00 |
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MobiusDevelopment
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5916e8d706
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Auto spawn handler rework.
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2021-04-22 11:28:02 +00:00 |
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MobiusDevelopment
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6a3556614a
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Removal of various conversions to arrays.
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2021-04-22 01:53:19 +00:00 |
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MobiusDevelopment
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6d16bebe1a
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Removal of Creature effect and skill getter conversions to arrays.
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2021-04-21 22:06:59 +00:00 |
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MobiusDevelopment
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7fe7f49ab3
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Removal of func result conversions to arrays.
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2021-04-21 21:37:09 +00:00 |
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MobiusDevelopment
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fc1e82d451
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Removal of inventory item result conversions to arrays.
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2021-04-21 21:31:18 +00:00 |
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MobiusDevelopment
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5d897c5b50
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Fixed onMagicFinalizer null target NPE.
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2021-04-21 11:07:07 +00:00 |
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MobiusDevelopment
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c94da8603f
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Inventory concurrency related adjustments.
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2021-04-21 08:53:10 +00:00 |
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MobiusDevelopment
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de143b8c2a
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Initialize WorldObject name field.
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2021-04-19 12:12:40 +00:00 |
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MobiusDevelopment
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a9d81a5b17
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Implementation of canBeAttacked method.
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2021-04-18 08:28:35 +00:00 |
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MobiusDevelopment
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5dd1b7a4d2
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Removal of static packet loggers.
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2021-04-17 10:18:45 +00:00 |
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MobiusDevelopment
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831731604b
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Organized server status section.
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2021-04-15 04:25:26 +00:00 |
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MobiusDevelopment
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42cf10c347
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Moved login client and handler in network.
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2021-04-13 16:33:39 +00:00 |
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MobiusDevelopment
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6fb3a9d156
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Login cleanup and organization.
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2021-04-13 16:26:35 +00:00 |
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MobiusDevelopment
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ee1e3c1d1d
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No need for unified entering and ingame enum.
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2021-04-13 09:38:05 +00:00 |
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MobiusDevelopment
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5d89a8ad18
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Dropped MMOCore.
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2021-04-13 09:22:54 +00:00 |
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MobiusDevelopment
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365e9a2d34
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Minor PlayerInstance variable and method cleanup.
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2021-04-08 20:26:56 +00:00 |
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MobiusDevelopment
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82647a9330
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Keep track of inactive regions to prevent object creations.
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2021-04-07 12:28:09 +00:00 |
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MobiusDevelopment
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7e112206dc
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Fixed losing target with instant teleport.
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2021-04-06 22:05:56 +00:00 |
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MobiusDevelopment
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8b1e96454a
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Addition of instant teleporting methods.
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2021-04-04 16:41:22 +00:00 |
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MobiusDevelopment
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180b096997
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Unhardcode geodata file format.
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2021-04-02 08:51:23 +00:00 |
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MobiusDevelopment
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a04a0f244b
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Get nearest index for LoS calculation.
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2021-04-02 07:32:46 +00:00 |
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MobiusDevelopment
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6145503dd6
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Correct Z of monsters.
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2021-03-31 19:21:26 +00:00 |
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MobiusDevelopment
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005d2f3956
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Used system file separator for GeoEngine.
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2021-03-31 04:09:09 +00:00 |
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MobiusDevelopment
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fb661375c5
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Addition of RandomSpawns configuration.
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2021-03-29 10:29:33 +00:00 |
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MobiusDevelopment
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8b870c80cb
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Proper territory spawn z values provided by zone form.
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2021-03-29 09:38:23 +00:00 |
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MobiusDevelopment
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86e7ccd169
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Do not correct Z of certain monsters.
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2021-03-28 22:13:20 +00:00 |
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MobiusDevelopment
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94700077b3
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Attackables should be able to see and move to target.
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2021-03-28 21:49:55 +00:00 |
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MobiusDevelopment
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061bc41de8
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New l2j geoengine rework.
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2021-03-28 21:17:00 +00:00 |
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MobiusDevelopment
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fb5a0626cd
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Additional door checks when moving.
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2021-03-28 14:59:52 +00:00 |
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MobiusDevelopment
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b72bef5c61
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Removal of CoordSynchronize configuration.
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2021-03-28 14:47:27 +00:00 |
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MobiusDevelopment
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7a11ed6ffe
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Addition of newer radius calculation methods.
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2021-03-28 10:05:00 +00:00 |
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MobiusDevelopment
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d3c54bde15
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Addition of newer distance calculation methods.
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2021-03-28 09:17:49 +00:00 |
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MobiusDevelopment
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3208c85eaf
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Various quest adjustments and fixes.
Contributed by emilianoify.
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2021-03-18 23:33:45 +00:00 |
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MobiusDevelopment
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c680aa2127
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Removed redundant NpcKnownList checks.
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2021-03-17 23:40:57 +00:00 |
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MobiusDevelopment
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45967e4fd8
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Use UnboundArrayList for GameTimeController.
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2021-03-17 22:05:41 +00:00 |
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MobiusDevelopment
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2d987325eb
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Broadcast movement and social action packets when region is active.
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2021-03-16 23:55:59 +00:00 |
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MobiusDevelopment
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510bb0fc2b
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Better pacing method for revalidate zones.
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2021-03-16 23:00:53 +00:00 |
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MobiusDevelopment
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6c86d1d864
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Renamed Skill method getEffects to applyEffects.
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2021-03-16 07:53:02 +00:00 |
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MobiusDevelopment
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44ffd64510
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Removal of TaskZoneSettings class.
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2021-03-16 06:42:46 +00:00 |
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MobiusDevelopment
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a8c77b8795
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Store fence objects in regions.
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2021-03-14 22:03:28 +00:00 |
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MobiusDevelopment
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031006131b
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Store door objects in regions.
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2021-03-14 20:29:42 +00:00 |
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MobiusDevelopment
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99999d417f
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Direct target following only for playables.
Thanks to Sahar.
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2021-03-12 14:36:30 +00:00 |
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MobiusDevelopment
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18800e1b65
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Increased spawn z values by a fixed value (64) to fix spawn zone issues.
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2021-03-12 14:14:47 +00:00 |
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MobiusDevelopment
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f1eb56cafa
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Fixed characters reaching targets with less speed.
Contributed by Sahar.
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2021-03-07 22:32:06 +00:00 |
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MobiusDevelopment
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dce5c98285
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Fixed climbing walls and stuck inside water.
Contributed by Sahar.
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2021-03-06 10:18:20 +00:00 |
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MobiusDevelopment
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e867feb170
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Sell price checks.
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2021-03-06 09:19:30 +00:00 |
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MobiusDevelopment
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08841c8e3c
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Removed redundant movement checks.
Contributed by Trance.
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2021-03-04 22:02:18 +00:00 |
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MobiusDevelopment
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39ef320fab
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Ignore no path found issues.
Thanks to Trance.
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2021-03-01 03:31:23 +00:00 |
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