Commit Graph

292 Commits

Author SHA1 Message Date
MobiusDevelopment
cdbc38c32b Updated to Java 17. 2021-10-13 21:39:56 +00:00
MobiusDevelopment
0c4cbf4e18 Runnable implementations for task manager classes. 2021-10-02 22:51:05 +00:00
MobiusDevelopment
fce88c2895 Fixed EffectZone cancel task NPE. 2021-09-25 06:45:49 +00:00
MobiusDevelopment
d718d914de Htmls set by players should not contain any tags. 2021-09-22 11:22:23 +00:00
MobiusDevelopment
f613b98386 Fixed probable community board post bypass exploit. 2021-09-22 01:59:50 +00:00
MobiusDevelopment
114f0d8727 Fixed probable clan notice bypass exploit. 2021-09-22 01:14:36 +00:00
MobiusDevelopment
ad08f1081a StatSet getIntegerList rework and addition of setIntegerList. 2021-09-19 13:20:41 +00:00
MobiusDevelopment
8975ca9f7e Proper solution for class change unequip issue. 2021-08-23 21:12:01 +00:00
MobiusDevelopment
7d4c880e4f Dropped blinkActive related methods.
Thanks to Sahar.
2021-08-22 21:03:02 +00:00
MobiusDevelopment
e112a41862 Proper packet structure for FriendList. 2021-08-17 12:19:29 +00:00
MobiusDevelopment
d8ad639e35 Unsummon pets on server shutdown. 2021-08-12 22:14:47 +00:00
MobiusDevelopment
ad4f46e139 Proper naming for Creature isFalling field. 2021-08-11 22:13:00 +00:00
MobiusDevelopment
cefabb9fe9 Addition of Creature isDisabled method. 2021-08-11 22:08:05 +00:00
MobiusDevelopment
0782cfcdba Addition of missing license text spaces. 2021-07-30 00:47:17 +00:00
MobiusDevelopment
02b8376575 Addition of optional range parameter to delete command. 2021-07-15 00:14:03 +00:00
MobiusDevelopment
8e8084e8dd Fixed NodeBuffer exhaustion. 2021-07-09 22:06:22 +00:00
MobiusDevelopment
03857d87ee Proper naming for GameTimeTaskManager in comments. 2021-06-21 22:35:10 +00:00
MobiusDevelopment
dcc2fd58f1 Minor code cleanup. 2021-06-12 21:21:17 +00:00
MobiusDevelopment
22db860d42 Moved crest data to SQL. 2021-05-29 01:04:55 +00:00
MobiusDevelopment
24e82859ca Unsummon previous existing pet, return null if template does not exist. 2021-05-28 23:48:11 +00:00
MobiusDevelopment
b129f85e5c Fixed access emulated by synthetic accessors. 2021-05-26 22:54:07 +00:00
MobiusDevelopment
c15bccc13f Proper importing for map entries. 2021-05-25 02:59:41 +00:00
MobiusDevelopment
bf4066d68e Use of isEmpty method when possible. 2021-05-25 02:32:37 +00:00
MobiusDevelopment
5935b77ba7 Sync between different project ai package classes. 2021-05-16 20:06:15 +00:00
MobiusDevelopment
8177e3f123 Skills already have a method to check if they are hero skills. 2021-05-16 12:25:59 +00:00
MobiusDevelopment
b513e66c88 Basic data table cleanup. 2021-05-16 12:01:19 +00:00
MobiusDevelopment
84a67bc5a0 Minor common util cleanup. 2021-05-15 22:03:26 +00:00
MobiusDevelopment
6b5c3c6d21 Updated deadlock detector. 2021-05-15 21:27:37 +00:00
MobiusDevelopment
8eb6c050af Proper naming for skill handler types and minor cleanup. 2021-05-13 21:15:52 +00:00
MobiusDevelopment
c3f0369f5e Cleaned up boss AI scripts. 2021-05-13 12:35:22 +00:00
MobiusDevelopment
a4446d262c Fixed offline trading. 2021-05-13 11:13:25 +00:00
MobiusDevelopment
638be3c2f5 Fixed small party window not shown to new members. 2021-05-09 21:59:39 +00:00
MobiusDevelopment
8066c8348f Fixed Calendar copying by use of HOUR_OF_DAY. 2021-05-08 21:17:45 +00:00
MobiusDevelopment
00a2dcd7a9 Should not use primitive types for synchronization. 2021-05-08 21:02:27 +00:00
MobiusDevelopment
9ad17e2385 When checking with isEmpty size will always return 0. 2021-05-08 19:27:30 +00:00
MobiusDevelopment
4ec90902b6 Executables with support for console. 2021-05-03 22:51:51 +00:00
MobiusDevelopment
8d263dc0b4 Separated interface configuration. 2021-05-02 23:30:32 +00:00
MobiusDevelopment
0a86b20c17 Do not increase online time while in offline shop mode. 2021-05-02 22:10:15 +00:00
MobiusDevelopment
8de4d585c3 Configuration for dark themed GUI. 2021-05-02 15:02:44 +00:00
MobiusDevelopment
a7252a5844 Minor comment reference correction. 2021-05-02 00:05:02 +00:00
MobiusDevelopment
0fede59c14 TradeController class is an instance manager. 2021-05-01 23:47:01 +00:00
MobiusDevelopment
e1a85ab007 RecipeController class is an instance manager. 2021-05-01 23:41:15 +00:00
MobiusDevelopment
6de03faace GameTimeController class is a task manager. 2021-05-01 23:18:27 +00:00
MobiusDevelopment
81e6724e37 ItemsAutoDestroy class is a task manager. 2021-05-01 22:03:13 +00:00
MobiusDevelopment
6bba018e17 Removal of unused login server support. 2021-05-01 21:05:58 +00:00
MobiusDevelopment
a718c64c51 Fixed concurrency issues with shortcuts. 2021-04-25 10:31:02 +00:00
MobiusDevelopment
647f321424 Admin list announcement methods should be private. 2021-04-25 10:20:12 +00:00
MobiusDevelopment
cfbd818b04 Default repeat value is -1. 2021-04-24 12:58:30 +00:00
MobiusDevelopment
e43087f9cd Moved announcements to SQL. 2021-04-24 12:49:26 +00:00
MobiusDevelopment
aad1fc334d AbstractVariables should set hasChanges value. 2021-04-23 19:32:36 +00:00
MobiusDevelopment
4585b1ce1c Removed fall validation. 2021-04-23 00:11:46 +00:00
MobiusDevelopment
784f009190 Commented skill checks for readability. 2021-04-22 21:28:16 +00:00
MobiusDevelopment
5916e8d706 Auto spawn handler rework. 2021-04-22 11:28:02 +00:00
MobiusDevelopment
6a3556614a Removal of various conversions to arrays. 2021-04-22 01:53:19 +00:00
MobiusDevelopment
6d16bebe1a Removal of Creature effect and skill getter conversions to arrays. 2021-04-21 22:06:59 +00:00
MobiusDevelopment
7fe7f49ab3 Removal of func result conversions to arrays. 2021-04-21 21:37:09 +00:00
MobiusDevelopment
fc1e82d451 Removal of inventory item result conversions to arrays. 2021-04-21 21:31:18 +00:00
MobiusDevelopment
5d897c5b50 Fixed onMagicFinalizer null target NPE. 2021-04-21 11:07:07 +00:00
MobiusDevelopment
c94da8603f Inventory concurrency related adjustments. 2021-04-21 08:53:10 +00:00
MobiusDevelopment
de143b8c2a Initialize WorldObject name field. 2021-04-19 12:12:40 +00:00
MobiusDevelopment
a9d81a5b17 Implementation of canBeAttacked method. 2021-04-18 08:28:35 +00:00
MobiusDevelopment
5dd1b7a4d2 Removal of static packet loggers. 2021-04-17 10:18:45 +00:00
MobiusDevelopment
831731604b Organized server status section. 2021-04-15 04:25:26 +00:00
MobiusDevelopment
42cf10c347 Moved login client and handler in network. 2021-04-13 16:33:39 +00:00
MobiusDevelopment
6fb3a9d156 Login cleanup and organization. 2021-04-13 16:26:35 +00:00
MobiusDevelopment
ee1e3c1d1d No need for unified entering and ingame enum. 2021-04-13 09:38:05 +00:00
MobiusDevelopment
5d89a8ad18 Dropped MMOCore. 2021-04-13 09:22:54 +00:00
MobiusDevelopment
365e9a2d34 Minor PlayerInstance variable and method cleanup. 2021-04-08 20:26:56 +00:00
MobiusDevelopment
82647a9330 Keep track of inactive regions to prevent object creations. 2021-04-07 12:28:09 +00:00
MobiusDevelopment
7e112206dc Fixed losing target with instant teleport. 2021-04-06 22:05:56 +00:00
MobiusDevelopment
8b1e96454a Addition of instant teleporting methods. 2021-04-04 16:41:22 +00:00
MobiusDevelopment
180b096997 Unhardcode geodata file format. 2021-04-02 08:51:23 +00:00
MobiusDevelopment
a04a0f244b Get nearest index for LoS calculation. 2021-04-02 07:32:46 +00:00
MobiusDevelopment
6145503dd6 Correct Z of monsters. 2021-03-31 19:21:26 +00:00
MobiusDevelopment
005d2f3956 Used system file separator for GeoEngine. 2021-03-31 04:09:09 +00:00
MobiusDevelopment
fb661375c5 Addition of RandomSpawns configuration. 2021-03-29 10:29:33 +00:00
MobiusDevelopment
8b870c80cb Proper territory spawn z values provided by zone form. 2021-03-29 09:38:23 +00:00
MobiusDevelopment
86e7ccd169 Do not correct Z of certain monsters. 2021-03-28 22:13:20 +00:00
MobiusDevelopment
94700077b3 Attackables should be able to see and move to target. 2021-03-28 21:49:55 +00:00
MobiusDevelopment
061bc41de8 New l2j geoengine rework. 2021-03-28 21:17:00 +00:00
MobiusDevelopment
fb5a0626cd Additional door checks when moving. 2021-03-28 14:59:52 +00:00
MobiusDevelopment
b72bef5c61 Removal of CoordSynchronize configuration. 2021-03-28 14:47:27 +00:00
MobiusDevelopment
7a11ed6ffe Addition of newer radius calculation methods. 2021-03-28 10:05:00 +00:00
MobiusDevelopment
d3c54bde15 Addition of newer distance calculation methods. 2021-03-28 09:17:49 +00:00
MobiusDevelopment
3208c85eaf Various quest adjustments and fixes.
Contributed by emilianoify.
2021-03-18 23:33:45 +00:00
MobiusDevelopment
c680aa2127 Removed redundant NpcKnownList checks. 2021-03-17 23:40:57 +00:00
MobiusDevelopment
45967e4fd8 Use UnboundArrayList for GameTimeController. 2021-03-17 22:05:41 +00:00
MobiusDevelopment
2d987325eb Broadcast movement and social action packets when region is active. 2021-03-16 23:55:59 +00:00
MobiusDevelopment
510bb0fc2b Better pacing method for revalidate zones. 2021-03-16 23:00:53 +00:00
MobiusDevelopment
6c86d1d864 Renamed Skill method getEffects to applyEffects. 2021-03-16 07:53:02 +00:00
MobiusDevelopment
44ffd64510 Removal of TaskZoneSettings class. 2021-03-16 06:42:46 +00:00
MobiusDevelopment
a8c77b8795 Store fence objects in regions. 2021-03-14 22:03:28 +00:00
MobiusDevelopment
031006131b Store door objects in regions. 2021-03-14 20:29:42 +00:00
MobiusDevelopment
99999d417f Direct target following only for playables.
Thanks to Sahar.
2021-03-12 14:36:30 +00:00
MobiusDevelopment
18800e1b65 Increased spawn z values by a fixed value (64) to fix spawn zone issues. 2021-03-12 14:14:47 +00:00
MobiusDevelopment
f1eb56cafa Fixed characters reaching targets with less speed.
Contributed by Sahar.
2021-03-07 22:32:06 +00:00
MobiusDevelopment
dce5c98285 Fixed climbing walls and stuck inside water.
Contributed by Sahar.
2021-03-06 10:18:20 +00:00
MobiusDevelopment
e867feb170 Sell price checks. 2021-03-06 09:19:30 +00:00
MobiusDevelopment
08841c8e3c Removed redundant movement checks.
Contributed by Trance.
2021-03-04 22:02:18 +00:00
MobiusDevelopment
39ef320fab Ignore no path found issues.
Thanks to Trance.
2021-03-01 03:31:23 +00:00