New addAttackDesire method.

This commit is contained in:
MobiusDev
2016-02-07 13:15:29 +00:00
parent e08de63a5c
commit fff8cd473b
48 changed files with 100 additions and 187 deletions

View File

@@ -182,15 +182,15 @@ public final class Q00503_PursuitOfClanAmbition extends Quest
{
giveItems(player, BLITZ_WYRM_EGG, 3);
qs.setMemoState(qs.getMemoState() + 100);
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
startQuestTimer("DESPAWN", 10000, npc, player);
htmltext = event;
}
else if (qs.isMemoState(2100) || qs.isMemoState(2111) || qs.isMemoState(2110) || qs.isMemoState(2101))
{
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
startQuestTimer("DESPAWN", 10000, npc, player);
htmltext = "30761-03.html";
}
@@ -203,15 +203,15 @@ public final class Q00503_PursuitOfClanAmbition extends Quest
giveItems(player, BLITZ_WYRM_EGG, 3);
giveItems(player, MIST_DRAKES_EGG, 4);
qs.setMemoState(qs.getMemoState() + 10);
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
startQuestTimer("DESPAWN", 10000, npc, player);
htmltext = event;
}
else if (qs.isMemoState(2100) || qs.isMemoState(2111) || qs.isMemoState(2011) || qs.isMemoState(2110))
{
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackPlayerDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
addAttackDesire(addSpawn(BLITZ_WYRM, npc, true, 0, false), player);
startQuestTimer("DESPAWN", 10000, npc, player);
htmltext = "30762-03.html";
}