New addAttackDesire method.
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@@ -21,7 +21,6 @@ import java.util.Map;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.SkillHolder;
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@@ -100,9 +99,7 @@ final class Anais extends AbstractNpcAI
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b.setDisplayEffect(1);
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b.setIsRunning(false);
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final L2Npc ward = addSpawn(GRAIL_WARD, new Location(b.getX(), b.getY(), b.getZ()), true, 0);
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((L2Attackable) ward).addDamageHate(_nextTarget, 0, 999);
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ward.setIsRunning(true);
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ward.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _nextTarget, null);
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addAttackDesire(ward, _nextTarget);
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startQuestTimer("GUARD_ATTACK", 1000, ward, _nextTarget, true);
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startQuestTimer("SUICIDE", 20000, ward, null);
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ward.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _nextTarget);
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