Reduce object creation and calculations for long time event isEventPeriod method.
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@@ -55,7 +55,8 @@ import org.l2jmobius.gameserver.util.Broadcast;
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*/
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public class LongTimeEvent extends Quest
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{
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private String _eventName;
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protected String _eventName;
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protected boolean _active = false;
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// Messages
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protected String _onEnterMsg = "";
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@@ -308,6 +309,9 @@ public class LongTimeEvent extends Quest
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*/
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protected void startEvent()
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{
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// Set Active.
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_active = true;
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// Add drop.
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for (EventDropHolder drop : _dropList)
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{
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@@ -350,7 +354,7 @@ public class LongTimeEvent extends Quest
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*/
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public boolean isEventPeriod()
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{
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return _eventPeriod.isWithinRange(new Date());
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return _active;
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}
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/**
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@@ -375,6 +379,9 @@ public class LongTimeEvent extends Quest
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@Override
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public void run()
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{
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// Set Active.
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_active = false;
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// Destroy items that must exist only on event period.
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destoyItemsOnEnd();
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