Sync with L2JServer Feb 3rd 2015.
This commit is contained in:
@ -18,32 +18,28 @@
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*/
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package instances.MonasteryOfSilence1;
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import ai.npc.AbstractNpcAI;
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import instances.AbstractInstance;
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import com.l2jserver.gameserver.instancemanager.InstanceManager;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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/**
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* Monastery of Silence instance zone.
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* @author Adry_85
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*/
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public final class MonasteryOfSilence1 extends AbstractNpcAI
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public final class MonasteryOfSilence1 extends AbstractInstance
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{
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protected static final class MoSWorld extends InstanceWorld
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{
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protected L2Npc elcadia = null;
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}
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private static final int TEMPLATE_ID = 151;
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// NPCs
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private static final int ELCADIA_INSTANCE = 32787;
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private static final int ERIS_EVIL_THOUGHTS = 32792;
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@ -57,6 +53,13 @@ public final class MonasteryOfSilence1 extends AbstractNpcAI
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private static final int TELEPORT_CONTROL_DEVICE2 = 32818;
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private static final int TELEPORT_CONTROL_DEVICE3 = 32819;
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private static final int TELEPORT_CONTROL_DEVICE4 = 32820;
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// Skills
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private static final SkillHolder[] BUFFS =
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{
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new SkillHolder(6725, 1), // Bless the Blood of Elcadia
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new SkillHolder(6728, 1), // Recharge of Elcadia
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new SkillHolder(6730, 1), // Greater Battle Heal of Elcadia
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};
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// Locations
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private static final Location START_LOC = new Location(120710, -86971, -3392);
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private static final Location EXIT_LOC = new Location(115983, -87351, -3397, 0, 0);
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@ -73,72 +76,44 @@ public final class MonasteryOfSilence1 extends AbstractNpcAI
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NpcStringId.WE_MUST_SEARCH_HIGH_AND_LOW_IN_EVERY_ROOM_FOR_THE_READING_DESK_THAT_CONTAINS_THE_BOOK_WE_SEEK,
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NpcStringId.REMEMBER_THE_CONTENT_OF_THE_BOOKS_THAT_YOU_FOUND_YOU_CAN_T_TAKE_THEM_OUT_WITH_YOU
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};
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// Buffs
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private static final SkillHolder[] BUFFS =
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{
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new SkillHolder(6725, 1), // Bless the Blood of Elcadia
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new SkillHolder(6728, 1), // Recharge of Elcadia
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new SkillHolder(6730, 1), // Greater Battle Heal of Elcadia
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};
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// Misc
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private static final int TEMPLATE_ID = 151;
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private MonasteryOfSilence1()
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public MonasteryOfSilence1()
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{
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super(MonasteryOfSilence1.class.getSimpleName(), "instances");
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super(MonasteryOfSilence1.class.getSimpleName());
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addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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addStartNpc(ODD_GLOBE, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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addTalkId(ODD_GLOBE, ERIS_EVIL_THOUGHTS, RELIC_GUARDIAN, RELIC_WATCHER1, RELIC_WATCHER2, RELIC_WATCHER3, RELIC_WATCHER4, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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}
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private void enterInstance(L2PcInstance player, String template)
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@Override
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public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
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{
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InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
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if (world != null)
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if (firstEntrance)
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{
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if (!(world instanceof MoSWorld))
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{
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player.sendPacket(SystemMessageId.YOU_HAVE_ENTERED_ANOTHER_INSTANT_ZONE_THEREFORE_YOU_CANNOT_ENTER_CORRESPONDING_DUNGEON);
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}
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else
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{
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// Teleport player.
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teleportPlayer(player, START_LOC, world.getInstanceId(), false);
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spawnNPC(player, (MoSWorld) world);
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removeBuffs(player);
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}
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}
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else
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{
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// New instance.
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world = new MoSWorld();
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world.setInstanceId(InstanceManager.getInstance().createDynamicInstance(template));
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world.setTemplateId(TEMPLATE_ID);
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world.setStatus(0);
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InstanceManager.getInstance().addWorld(world);
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_log.info("Monastery of Silence started " + template + " Instance: " + world.getInstanceId() + " created by player: " + player.getName());
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// Teleport players.
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teleportPlayer(player, START_LOC, world.getInstanceId(), false);
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spawnNPC(player, (MoSWorld) world);
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removeBuffs(player);
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world.addAllowed(player.getObjectId());
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}
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teleportPlayer(player, START_LOC, world.getInstanceId(), false);
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spawnElcadia(player, (MoSWorld) world);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
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final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
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if (!(tmpworld instanceof MoSWorld))
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{
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return null;
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}
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MoSWorld world = (MoSWorld) tmpworld;
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final MoSWorld world = (MoSWorld) tmpworld;
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switch (event)
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{
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case "TELE2":
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{
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teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(CENTRAL_ROOM_LOC.getX(), CENTRAL_ROOM_LOC.getY(), CENTRAL_ROOM_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
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startQuestTimer("START_MOVIE", 2000, npc, player);
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break;
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}
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@ -157,37 +132,37 @@ public final class MonasteryOfSilence1 extends AbstractNpcAI
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case "BACK":
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{
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teleportPlayer(player, BACK_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(BACK_LOC.getX(), BACK_LOC.getY(), BACK_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(BACK_LOC, 0, world.getInstanceId());
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break;
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}
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case "EAST":
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{
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teleportPlayer(player, EAST_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(EAST_WATCHERS_ROOM_LOC.getX(), EAST_WATCHERS_ROOM_LOC.getY(), EAST_WATCHERS_ROOM_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(EAST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "WEST":
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{
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teleportPlayer(player, WEST_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(WEST_WATCHERS_ROOM_LOC.getX(), WEST_WATCHERS_ROOM_LOC.getY(), WEST_WATCHERS_ROOM_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(WEST_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "NORTH":
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{
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teleportPlayer(player, NORTH_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(NORTH_WATCHERS_ROOM_LOC.getX(), NORTH_WATCHERS_ROOM_LOC.getY(), NORTH_WATCHERS_ROOM_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(NORTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "SOUTH":
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{
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teleportPlayer(player, SOUTH_WATCHERS_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(SOUTH_WATCHERS_ROOM_LOC.getX(), SOUTH_WATCHERS_ROOM_LOC.getY(), SOUTH_WATCHERS_ROOM_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(SOUTH_WATCHERS_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "CENTER":
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{
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teleportPlayer(player, CENTRAL_ROOM_LOC, world.getInstanceId());
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world.elcadia.teleToLocation(CENTRAL_ROOM_LOC.getX(), CENTRAL_ROOM_LOC.getY(), CENTRAL_ROOM_LOC.getZ(), 0, world.getInstanceId());
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world.elcadia.teleToLocation(CENTRAL_ROOM_LOC, 0, world.getInstanceId());
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break;
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}
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case "FOLLOW":
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@ -216,31 +191,18 @@ public final class MonasteryOfSilence1 extends AbstractNpcAI
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{
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if (npc.getId() == ODD_GLOBE)
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{
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enterInstance(talker, "MonasteryOfSilence.xml");
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enterInstance(talker, new MoSWorld(), "MonasteryOfSilence.xml", TEMPLATE_ID);
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}
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return super.onTalk(npc, talker);
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}
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private static final void removeBuffs(L2Character ch)
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protected void spawnElcadia(L2PcInstance player, MoSWorld world)
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{
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ch.stopAllEffectsExceptThoseThatLastThroughDeath();
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final L2Summon pet = ch.getPet();
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if (pet != null)
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if (world.elcadia != null)
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{
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pet.stopAllEffectsExceptThoseThatLastThroughDeath();
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world.elcadia.deleteMe();
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}
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ch.getServitors().values().forEach(L2Summon::stopAllEffectsExceptThoseThatLastThroughDeath);
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world.elcadia = addSpawn(ELCADIA_INSTANCE, player.getX(), player.getY(), player.getZ(), 0, false, 0, false, player.getInstanceId());
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startQuestTimer("FOLLOW", 3000, world.elcadia, player);
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}
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protected void spawnNPC(L2PcInstance player, MoSWorld world)
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{
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final L2Npc npc = addSpawn(ELCADIA_INSTANCE, player.getX(), player.getY(), player.getZ(), 0, false, 0, false, player.getInstanceId());
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world.elcadia = npc;
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startQuestTimer("FOLLOW", 3000, npc, player);
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}
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public static void main(String[] args)
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{
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new MonasteryOfSilence1();
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}
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}
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}
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