Addition of ChangeAttributeCrystal item handler.
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@@ -186,6 +186,7 @@ import handlers.itemhandlers.BlessedSpiritShot;
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import handlers.itemhandlers.Book;
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import handlers.itemhandlers.Bypass;
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import handlers.itemhandlers.Calculator;
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import handlers.itemhandlers.ChangeAttributeCrystal;
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import handlers.itemhandlers.CharmOfCourage;
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import handlers.itemhandlers.Elixir;
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import handlers.itemhandlers.EnchantAttribute;
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@@ -525,6 +526,7 @@ public class MasterHandler
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Book.class,
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Bypass.class,
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Calculator.class,
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ChangeAttributeCrystal.class,
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CharmOfCourage.class,
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Elixir.class,
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EnchantAttribute.class,
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@@ -0,0 +1,87 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.itemhandlers;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import com.l2jmobius.gameserver.enums.ItemGrade;
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import com.l2jmobius.gameserver.enums.PrivateStoreType;
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import com.l2jmobius.gameserver.handler.IItemHandler;
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import com.l2jmobius.gameserver.model.ItemInfo;
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import com.l2jmobius.gameserver.model.actor.L2Playable;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import com.l2jmobius.gameserver.network.serverpackets.attributechange.ExChangeAttributeItemList;
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/**
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* @author Mobius
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*/
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public class ChangeAttributeCrystal implements IItemHandler
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{
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private static final Map<Integer, ItemGrade> ITEM_GRADES = new HashMap<>();
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{
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ITEM_GRADES.put(33502, ItemGrade.S);
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ITEM_GRADES.put(35749, ItemGrade.R);
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ITEM_GRADES.put(45817, ItemGrade.R);
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}
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@Override
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public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
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{
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if (!playable.isPlayer())
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{
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playable.sendPacket(SystemMessageId.YOUR_PET_CANNOT_CARRY_THIS_ITEM);
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return false;
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}
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final L2PcInstance player = playable.getActingPlayer();
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if (player.getPrivateStoreType() != PrivateStoreType.NONE)
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.YOU_CANNOT_CHANGE_AN_ATTRIBUTE_WHILE_USING_A_PRIVATE_STORE_OR_WORKSHOP));
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return false;
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}
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if (ITEM_GRADES.get(item.getId()) == null)
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.CHANGING_ATTRIBUTES_HAS_BEEN_FAILED));
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return false;
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}
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final List<ItemInfo> itemList = new ArrayList<>();
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for (L2ItemInstance i : player.getInventory().getItems())
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{
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if (i.isWeapon() && i.hasAttributes() && (i.getItem().getItemGrade() == ITEM_GRADES.get(item.getId())))
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{
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itemList.add(new ItemInfo(i));
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}
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}
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if (itemList.isEmpty())
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{
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player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.THE_ITEM_FOR_CHANGING_AN_ATTRIBUTE_DOES_NOT_EXIST));
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return false;
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}
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player.sendPacket(new ExChangeAttributeItemList(item.getId(), itemList.toArray(new ItemInfo[itemList.size()])));
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return true;
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}
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}
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