Extensive player ownership check for single or multiple items.

This commit is contained in:
MobiusDevelopment
2020-04-24 11:01:12 +00:00
parent 1477d2fd83
commit fe1d37e011
143 changed files with 2064 additions and 151 deletions

View File

@@ -445,6 +445,16 @@ public class CommissionManager
return _commissionItems.values().stream().anyMatch(item -> item.getItemInstance().getObjectId() == objectId);
}
/**
* @param player the player
* @param itemId the item id
* @return {@code true} if the player has commissioned a specific item id, {@code false} otherwise.
*/
public boolean hasCommissionedItemId(PlayerInstance player, int itemId)
{
return !_commissionItems.values().stream().filter(c -> (c.getItemInstance().getOwnerId() == player.getObjectId()) && (c.getItemInstance().getItem().getId() == itemId)).collect(Collectors.toList()).isEmpty();
}
/**
* Checks if the player is allowed to interact with commission manager.
* @param player the player

View File

@@ -402,6 +402,7 @@ public class Message
_attachments = new Mail(_senderId, _messageId);
_attachments.restore();
}
return _attachments;
}

View File

@@ -45,8 +45,10 @@ import org.l2jmobius.gameserver.enums.Faction;
import org.l2jmobius.gameserver.enums.Movie;
import org.l2jmobius.gameserver.enums.QuestSound;
import org.l2jmobius.gameserver.instancemanager.CastleManager;
import org.l2jmobius.gameserver.instancemanager.CommissionManager;
import org.l2jmobius.gameserver.instancemanager.FortManager;
import org.l2jmobius.gameserver.instancemanager.InstanceManager;
import org.l2jmobius.gameserver.instancemanager.MailManager;
import org.l2jmobius.gameserver.instancemanager.PcCafePointsManager;
import org.l2jmobius.gameserver.instancemanager.ZoneManager;
import org.l2jmobius.gameserver.model.Location;
@@ -57,6 +59,7 @@ import org.l2jmobius.gameserver.model.actor.Attackable;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Playable;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.DoorInstance;
import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
@@ -64,6 +67,7 @@ import org.l2jmobius.gameserver.model.actor.instance.TrapInstance;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.model.entity.Castle;
import org.l2jmobius.gameserver.model.entity.Fort;
import org.l2jmobius.gameserver.model.entity.Message;
import org.l2jmobius.gameserver.model.events.annotations.Id;
import org.l2jmobius.gameserver.model.events.annotations.Ids;
import org.l2jmobius.gameserver.model.events.annotations.NpcLevelRange;
@@ -133,7 +137,10 @@ import org.l2jmobius.gameserver.model.instancezone.Instance;
import org.l2jmobius.gameserver.model.instancezone.InstanceTemplate;
import org.l2jmobius.gameserver.model.interfaces.IPositionable;
import org.l2jmobius.gameserver.model.itemcontainer.Inventory;
import org.l2jmobius.gameserver.model.itemcontainer.Mail;
import org.l2jmobius.gameserver.model.itemcontainer.PetInventory;
import org.l2jmobius.gameserver.model.itemcontainer.PlayerInventory;
import org.l2jmobius.gameserver.model.itemcontainer.PlayerWarehouse;
import org.l2jmobius.gameserver.model.items.EtcItem;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.items.enchant.attribute.AttributeHolder;
@@ -2428,6 +2435,105 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
return false;
}
/**
* Extensive player ownership check for single or multiple items.<br>
* Checks inventory, warehouse, pet, summons, mail attachments and item auctions.
* @param player the player to check for quest items
* @param itemIds a list of item IDs to check for
* @return {@code true} if player owns at least one items, {@code false} otherwise.
*/
public boolean ownsAtLeastOneItem(PlayerInstance player, int... itemIds)
{
// Inventory.
final PlayerInventory inventory = player.getInventory();
for (int itemId : itemIds)
{
if (inventory.getItemByItemId(itemId) != null)
{
return true;
}
}
// Warehouse.
final PlayerWarehouse warehouse = player.getWarehouse();
for (int itemId : itemIds)
{
if (warehouse.getItemByItemId(itemId) != null)
{
return true;
}
}
// Pet.
if (player.hasPet())
{
final PetInventory petInventory = player.getPet().getInventory();
if (petInventory != null)
{
for (int itemId : itemIds)
{
if (petInventory.getItemByItemId(itemId) != null)
{
return true;
}
}
}
}
// Summons.
if (player.hasServitors())
{
for (Summon summon : player.getServitors().values())
{
final PetInventory summonInventory = summon.getInventory();
if (summonInventory != null)
{
for (int itemId : itemIds)
{
if (summonInventory.getItemByItemId(itemId) != null)
{
return true;
}
}
}
}
}
// Mail attachments.
if (Config.ALLOW_MAIL)
{
final List<Message> inbox = MailManager.getInstance().getInbox(player.getObjectId());
for (int itemId : itemIds)
{
for (Message message : inbox)
{
final Mail mail = message.getAttachments();
if ((mail != null) && (mail.getItemByItemId(itemId) != null))
{
return true;
}
}
}
final List<Message> outbox = MailManager.getInstance().getOutbox(player.getObjectId());
for (int itemId : itemIds)
{
for (Message message : outbox)
{
final Mail mail = message.getAttachments();
if ((mail != null) && (mail.getItemByItemId(itemId) != null))
{
return true;
}
}
}
}
// Item auctions.
for (int itemId : itemIds)
{
if (CommissionManager.getInstance().hasCommissionedItemId(player, itemId))
{
return true;
}
}
return false;
}
/**
* Get the enchantment level of an item in player's inventory.
* @param player the player whose item to check