Updated quest Facing Sadness (10812).
Contributed by Stayway.
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@ -22,6 +22,7 @@ import com.l2jmobius.gameserver.enums.QuestSound;
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import com.l2jmobius.gameserver.instancemanager.QuestManager;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.holders.ItemHolder;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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@ -30,7 +31,7 @@ import quests.Q10811_ExaltedOneWhoFacesTheLimit.Q10811_ExaltedOneWhoFacesTheLimi
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/**
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* Facing Sadness (10812)
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* @author Gladicek
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* @author Stayway
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*/
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public final class Q10812_FacingSadness extends Quest
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{
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@ -39,15 +40,16 @@ public final class Q10812_FacingSadness extends Quest
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// Items
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private static final int ELIKIA_CERTIFICATE = 45623;
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private static final int PROOF_OF_DISPOSAL = 45871;
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// Monsters (first group for one quest item, second for two quest items)
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// TODO: Monsters from Raider's Crossroads
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private static final int[] MONSTERS_1 =
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private static final ItemHolder LIONEL_HUNTERS_LIST_PART_1 = new ItemHolder(45627, 1);
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// Mobs
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private static final int[] MONSTERS =
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{
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19503, // Bridget
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19506, // Flox Golem
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19509, // Edan
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19512, // Deathmoz
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19574, // Cowing
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// Hellbound Mobs
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23811, // Cantera Tanya
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23812, // Cantera Deathmoz
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23813, // Cantera Floxis
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23814, // Cantera Belika
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23815, // Cantera Bridget
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23354, // Decay Hannibal
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23355, // Armor Beast
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23356, // Klein Soldier
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@ -60,23 +62,44 @@ public final class Q10812_FacingSadness extends Quest
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23364, // Amos Master
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23365, // Ailith Hunter
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23366, // Durable Charger
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23374, // Lavi
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23375, // Lavi
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23401, // Bridget
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};
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private static final int[] MONSTERS_2 =
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{
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23367, // Armor Beast
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23368, // Klein Soldier
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23369, // Disorder Warrior
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23370, // Blow Archer
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23372, // Bizuard
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23373, // Mutated Fly
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23384, // Smaug
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23385, // Lunatikan
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23386, // Jabberwok
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23387, // Kanzaroth
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23388, // Kandiloth
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23393, // Slaver
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23394, // Slaver
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23395, // Garion
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23396, // Garion Neti
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23397, // Desert Wendigo
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23398, // Koraza
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23399, // Bend Beetle
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23401, // Bridget
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19574, // Cowing
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// Raider's Crossroads Mobs
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23314, // Nerva Orc Raider
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23315, // Nerva Orc Archer
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23316, // Nerva Orc Priest
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23317, // Nerva Orc Wizard
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23318, // Nerva Orc Assassin
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23319, // Nerva Orc Ambusher
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23320, // Nerva Orc Merchant
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23321, // Nerva Orc Warrior
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23322, // Nerva Orc Prefect
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23323, // Nerva Orc Elite
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23324, // Nerva Kaiser
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29291, // Nerva Orc Raider
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29292, // Nerva Orc Elite
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29296, // Nerva Orc Assassin
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29297, // Nerva Orc Ambusher
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};
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// Misc
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private static final int MIN_LEVEL = 99;
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@ -85,8 +108,7 @@ public final class Q10812_FacingSadness extends Quest
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super(10812);
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addStartNpc(ELIKIA);
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addTalkId(ELIKIA);
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addKillId(MONSTERS_1);
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addKillId(MONSTERS_2);
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addKillId(MONSTERS);
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addCondMinLevel(MIN_LEVEL, "31620-09.htm");
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addCondStartedQuest(Q10811_ExaltedOneWhoFacesTheLimit.class.getSimpleName(), "31620-06.htm");
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registerQuestItems(PROOF_OF_DISPOSAL);
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@ -113,9 +135,12 @@ public final class Q10812_FacingSadness extends Quest
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}
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case "31620-04.html":
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{
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qs.startQuest();
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htmltext = event;
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break;
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if (hasItem(player, LIONEL_HUNTERS_LIST_PART_1))
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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}
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case "31620-08.html":
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{
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@ -125,7 +150,7 @@ public final class Q10812_FacingSadness extends Quest
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{
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takeItems(player, PROOF_OF_DISPOSAL, -1);
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giveItems(player, ELIKIA_CERTIFICATE, 1);
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addExpAndSp(player, 0, 498_204_432);
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addExpAndSp(player, 0, 498204432);
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qs.exitQuest(false, true);
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final Quest mainQ = QuestManager.getInstance().getQuest(Q10811_ExaltedOneWhoFacesTheLimit.class.getSimpleName());
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@ -156,7 +181,14 @@ public final class Q10812_FacingSadness extends Quest
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{
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case State.CREATED:
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{
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htmltext = "31620-01.htm";
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if (hasItem(player, LIONEL_HUNTERS_LIST_PART_1))
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{
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htmltext = "31620-01.htm";
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}
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else
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{
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htmltext = "noItem.html";
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}
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break;
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}
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case State.STARTED:
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@ -191,9 +223,9 @@ public final class Q10812_FacingSadness extends Quest
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public void actionForEachPlayer(L2PcInstance player, L2Npc npc, boolean isSummon)
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{
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final QuestState qs = getQuestState(player, false);
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if ((qs != null) && player.isInsideRadius(npc, Config.ALT_PARTY_RANGE, true, true))
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if ((qs != null) && player.isInsideRadius(npc, Config.ALT_PARTY_RANGE, true, true) && CommonUtil.contains(MONSTERS, npc.getId()))
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{
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giveItems(player, PROOF_OF_DISPOSAL, CommonUtil.contains(MONSTERS_1, npc.getId()) ? 1 : 2);
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giveItems(player, PROOF_OF_DISPOSAL, 1);
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playSound(player, QuestSound.ITEMSOUND_QUEST_ITEMGET);
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if (getQuestItemsCount(player, PROOF_OF_DISPOSAL) >= 8000)
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4
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/quests/Q10812_FacingSadness/noItem.html
vendored
Normal file
4
L2J_Mobius_4.0_GrandCrusade/dist/game/data/scripts/quests/Q10812_FacingSadness/noItem.html
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Normal file
@ -0,0 +1,4 @@
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<html><body>Verdure Elder Elikia:<br>
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I don't know how you found your way here, but I can't do anything for you if you haven't talked to Lionel Hunter.<br>
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(You don't meet the requirements for proceed with this quest. You need Lionel Hunter's Mission List - Part 1 in your inventory.)
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</body></html>
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