Removed unnecessary Long literals.

This commit is contained in:
MobiusDev
2018-06-21 09:59:45 +00:00
parent e7504cea28
commit fd6b72dab6
294 changed files with 643 additions and 643 deletions

View File

@@ -127,7 +127,7 @@ public final class DenOfEvil extends AbstractNpcAI
zone.addSkill(skillId, skillLevel + 1);
if (skillLevel == 3) // 3+1=4
{
ThreadPool.schedule(new KashaDestruction(zone), 2 * 60 * 1000l);
ThreadPool.schedule(new KashaDestruction(zone), 2 * 60 * 1000);
zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.DEFEAT_KASHA_S_EYES_TO_LIFT_THE_GREAT_CURSE));
}
else if (skillLevel == 2)

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@@ -128,12 +128,12 @@ public final class Parade extends AbstractNpcAI
public Parade()
{
// Starts at 8:00 and repeats every 6 hours.
final long diff = timeLeftMilli(8, 0, 0), cycle = 3600000L;
final long diff = timeLeftMilli(8, 0, 0), cycle = 3600000;
ThreadPool.scheduleAtFixedRate(new Start(), diff, cycle);
// Test - Starts 3 minutes after server startup and repeats every 20 minutes.
// final long diff = timeLeftMilli(8, 0, 0), cycle = 600000L;
// ThreadPoolManager.scheduleAtFixedRate(new Start(), 180000L, cycle);
// final long diff = timeLeftMilli(8, 0, 0), cycle = 600000;
// ThreadPoolManager.scheduleAtFixedRate(new Start(), 180000, cycle);
LOGGER.info("Fantasy Isle: Parade starting at " + new SimpleDateFormat("yyyy/MM/dd HH:mm").format(System.currentTimeMillis() + diff) + " and is scheduled each next " + (cycle / 3600000) + " hours.");
}
@@ -164,7 +164,7 @@ public final class Parade extends AbstractNpcAI
dd += 86400;
}
return (dd * 1000L) / 6L;
return (dd * 1000) / 6;
}
class Start implements Runnable

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@@ -114,7 +114,7 @@ public final class TrainingCamp extends AbstractNpcAI
// @Sdw: Here we are supposed to send ExUserInfoEquipSlot with a fake equip of a SLS, feels ugly to me, not doing it.
player.setTraingCampInfo(new TrainingHolder(player.getObjectId(), player.getClassIndex(), player.getLevel(), System.currentTimeMillis(), -1));
final long timeRemaining = Config.TRAINING_CAMP_MAX_DURATION - trainingCampDuration;
player.sendPacket(new ExTrainingZone_Admission(player.getLevel(), 0L, timeRemaining));
player.sendPacket(new ExTrainingZone_Admission(player.getLevel(), 0, timeRemaining));
startQuestTimer("finish", TimeUnit.SECONDS.toMillis(timeRemaining), npc, player);
}
else

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@@ -213,7 +213,7 @@ public class AdminCursedWeapons implements IAdminCommandHandler
{
activeChar.addItem("AdminCursedWeaponAdd", id, 1, activeChar, true);
}
cw.setEndTime(System.currentTimeMillis() + (cw.getDuration() * 60000L));
cw.setEndTime(System.currentTimeMillis() + (cw.getDuration() * 60000));
cw.reActivate();
}
}

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@@ -201,8 +201,8 @@ public class ItemSkillsTemplate implements IItemHandler
{
if (!isAvailable)
{
final int hours = (int) (remainingTime / 3600000L);
final int minutes = (int) (remainingTime % 3600000L) / 60000;
final int hours = (int) (remainingTime / 3600000);
final int minutes = (int) (remainingTime % 3600000) / 60000;
final int seconds = (int) ((remainingTime / 1000) % 60);
SystemMessage sm = null;
if (hours > 0)

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@@ -409,7 +409,7 @@ public final class ChamberOfDelusion extends AbstractInstance
protected void scheduleRoomChange(Instance world, boolean bossRoom)
{
// Schedule next room change only if remaining time is enough
final long nextInterval = (bossRoom) ? 60000L : (ROOM_CHANGE_INTERVAL + getRandom(ROOM_CHANGE_RANDOM_TIME)) * 1000L;
final long nextInterval = (bossRoom) ? 60000 : (ROOM_CHANGE_INTERVAL + getRandom(ROOM_CHANGE_RANDOM_TIME)) * 1000;
if (world.getRemainingTime() > nextInterval)
{
final ScheduledFuture<?> roomChangeTask = ThreadPool.schedule(() ->

View File

@@ -521,7 +521,7 @@ public class Q00337_AudienceWithTheLandDragon extends Quest
{
for (int i = 0; i < npcInfo[4]; i++)
{
final L2Npc mob = addSpawn(npcInfo[5], npc.getX() + getRandom(-150, 150), npc.getY() + getRandom(-150, 150), npc.getZ(), npc.getHeading(), true, 60000L, false);
final L2Npc mob = addSpawn(npcInfo[5], npc.getX() + getRandom(-150, 150), npc.getY() + getRandom(-150, 150), npc.getZ(), npc.getHeading(), true, 60000, false);
mob.setRunning();
((L2Attackable) mob).addDamageHate(attacker, 0, 500);
mob.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
@@ -607,7 +607,7 @@ public class Q00337_AudienceWithTheLandDragon extends Quest
{
for (int i = 0; i < 10; i++)
{
addSpawn(SACRIFICE_OF_THE_SACRIFICED, npc.getX() + getRandom(-100, 100), npc.getY() + getRandom(-100, 100), npc.getZ(), npc.getHeading(), true, 60000L, false);
addSpawn(SACRIFICE_OF_THE_SACRIFICED, npc.getX() + getRandom(-100, 100), npc.getY() + getRandom(-100, 100), npc.getZ(), npc.getHeading(), true, 60000, false);
}
}
break;
@@ -618,7 +618,7 @@ public class Q00337_AudienceWithTheLandDragon extends Quest
{
for (int i = 0; i < 3; i++)
{
addSpawn(HARIT_LIZARDMAN_ZEALOT, npc.getX() + getRandom(-100, 100), npc.getY() + getRandom(-100, 100), npc.getZ(), npc.getHeading(), true, 60000L, false);
addSpawn(HARIT_LIZARDMAN_ZEALOT, npc.getX() + getRandom(-100, 100), npc.getY() + getRandom(-100, 100), npc.getZ(), npc.getHeading(), true, 60000, false);
}
}
break;
@@ -628,7 +628,7 @@ public class Q00337_AudienceWithTheLandDragon extends Quest
{
if (qs.isCond(4) && (getRandom(100) < 50) && !hasQuestItems(player, THIRD_FRAGMENT_OF_ABYSS_JEWEL))
{
addSpawn(ABYSSAL_JEWEL_3, npc.getX() + getRandom(-50, 50), npc.getY() + getRandom(-50, 50), npc.getZ(), npc.getHeading(), true, 60000L, false);
addSpawn(ABYSSAL_JEWEL_3, npc.getX() + getRandom(-50, 50), npc.getY() + getRandom(-50, 50), npc.getZ(), npc.getHeading(), true, 60000, false);
}
break;
}