Master Class branch.
This commit is contained in:
92
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/buffer/main.html
vendored
Normal file
92
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/buffer/main.html
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Adventurers' Guides Express</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<br>
|
||||
<font name="hs12" color="037FB6">Supporting magic:</font>
|
||||
<br1>
|
||||
Players level 1-99 can receive buffs from Adventurers' Guides<br1>
|
||||
in townships. Such buffs last for 60 minutes.<br1>
|
||||
<br1>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center" width="100%">
|
||||
<table align=center border="0" width="100%">
|
||||
<tr>
|
||||
<td align=center><font name="hs12" color="CDB67F">Preset Buff Groups</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0" width="100%">
|
||||
<tr align=center width="100%">
|
||||
<td align=center width=80><button value=" " action="bypass _bbsbuff;15642,1;15643,1;15644,1;15645,1;15651,1;15652,1;15653,1;15648,1;buffer/main" width=32 height=32 back="icon.skill11523" fore="icon.skill11523">Knight</td>
|
||||
<td align=center width=80><button value=" " action="bypass _bbsbuff;15642,1;15643,1;15644,1;15645,1;15651,1;15652,1;15653,1;15649,1;buffer/main" width=32 height=32 back="icon.skill11524" fore="icon.skill11524">Warrior</td>
|
||||
<td align=center width=80><button value=" " action="bypass _bbsbuff;15642,1;15643,1;15644,1;15645,1;15651,1;15652,1;15653,1;15650,1;buffer/main" width=32 height=32 back="icon.skill11525" fore="icon.skill11525">Wizard</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
108
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/delevel/ask.html
vendored
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108
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/delevel/ask.html
vendored
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@@ -0,0 +1,108 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Delevel Manager</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 1. Make sure this is the character you want to delevel.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 2. Deleveling is irreversible.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 3. Your skill levels will be decreased or removed accordingly.</font></td></tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=85 >
|
||||
<tr>
|
||||
<td width=500 align=center>Are you sure you want to delevel your character?</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=500 align=center><button value="I agree!" action="bypass _bbsdelevel" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=150 align="center">
|
||||
<br>
|
||||
<font name="hs12" color="CDB67F">In case you want to disable any experience gains
|
||||
<br1>
|
||||
try entering the following command in chat</font>
|
||||
<br1>
|
||||
<font name="hs12" color="00A5FF">.expoff</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
105
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/delevel/complete.html
vendored
Normal file
105
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/delevel/complete.html
vendored
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@@ -0,0 +1,105 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Delevel Manager</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 1. Make sure this is the character you want to delevel.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 2. Deleveling is irreversible.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 3. Your skill levels will be decreased or removed accordingly.</font></td></tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=85 >
|
||||
<tr>
|
||||
<td width=500 align=center><font name="hs12" color="CDB67F">Congratulations!<br1>Your level was decreased!</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=150 align="center">
|
||||
<br>
|
||||
<font name="hs12" color="CDB67F">In case you want to disable any experience gains
|
||||
<br1>
|
||||
try entering the following command in chat</font>
|
||||
<br1>
|
||||
<font name="hs12" color="00A5FF">.expoff</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
108
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/delevel/main.html
vendored
Normal file
108
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/delevel/main.html
vendored
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@@ -0,0 +1,108 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Delevel Manager</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 1. Make sure this is the character you want to delevel.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 2. Deleveling is irreversible.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 3. Your skill levels will be decreased or removed accordingly.</font></td></tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=85 >
|
||||
<tr>
|
||||
<td width=500 align=center>Proceed with character delevel.</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=500 align=center><button value="I want to delevel!" action="bypass _bbstop;delevel/ask.html" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=150 align="center">
|
||||
<br>
|
||||
<font name="hs12" color="CDB67F">In case you want to disable any experience gains
|
||||
<br1>
|
||||
try entering the following command in chat</font>
|
||||
<br1>
|
||||
<font name="hs12" color="00A5FF">.expoff</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
90
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/dropsearch/main.html
vendored
Normal file
90
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/dropsearch/main.html
vendored
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@@ -0,0 +1,90 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Drop Search</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 1. Input item name or partial name to search for items.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 2. Choose item icon to search for drops.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 3. Select an NPC, you can see it's location on the world map.</font></td></tr> <tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15 align="center">
|
||||
<table>
|
||||
<tr>
|
||||
<td width=70>ItemName:</td><td><edit width=200 var="itemname"></td>
|
||||
<td><button value="Search" action="bypass _bbs_search_item $itemname" width=60 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=250>
|
||||
%searchResult%
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
%pages%
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
95
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/boss.html
vendored
Normal file
95
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/boss.html
vendored
Normal file
@@ -0,0 +1,95 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Boss Zones</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Baium" action="bypass _bbsteleport;Baium" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Beleth" action="bypass _bbsteleport;Beleth" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Antharas" action="bypass _bbsteleport;Antharas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Valakas" action="bypass _bbsteleport;Valakas" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Lindvior" action="bypass _bbsteleport;Lindvior" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Fafurion" action="bypass _bbsteleport;Fafurion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Balok" action="bypass _bbsteleport;Balok" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Baylor" action="bypass _bbsteleport;Baylor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Frintezza" action="bypass _bbsteleport;Frintezza" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Freya" action="bypass _bbsteleport;Freya" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Teredor" action="bypass _bbsteleport;Teredor" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Tiat" action="bypass _bbsteleport;Tiat" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Tauti" action="bypass _bbsteleport;Tauti" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kimerian" action="bypass _bbsteleport;Kimerian" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Istina" action="bypass _bbsteleport;Istina" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Octavis" action="bypass _bbsteleport;Octavis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Trasken" action="bypass _bbsteleport;Trasken" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Spezion" action="bypass _bbsteleport;Spezion" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Kelbim" action="bypass _bbsteleport;Kelbim" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Helios" action="bypass _bbsteleport;Helios" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=30></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
128
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/castle.html
vendored
Normal file
128
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/castle.html
vendored
Normal file
@@ -0,0 +1,128 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Battlegrounds</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=1>
|
||||
<tr>
|
||||
<td><button value="Aden Castle" action="bypass _bbsteleport;AdenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dion Castle" action="bypass _bbsteleport;DionCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Giran Castle" action="bypass _bbsteleport;GiranCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludio Castle" action="bypass _bbsteleport;GludioCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Goddard Castle" action="bypass _bbsteleport;GoddardCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Innadril Castle" action="bypass _bbsteleport;InnadrilCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Oren Castle" action="bypass _bbsteleport;OrenCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Rune Castle" action="bypass _bbsteleport;RuneCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Schuttgart Castle" action="bypass _bbsteleport;SchuttgartCastle" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Fortresses</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Aaru Fort" action="bypass _bbsteleport;AaruFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Antharas' Fort" action="bypass _bbsteleport;AntharasFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Archaic Fort" action="bypass _bbsteleport;ArchaicFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Bayou Fort" action="bypass _bbsteleport;BayouFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Borderland Fort" action="bypass _bbsteleport;BorderlandFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Cloud Mountain Fort" action="bypass _bbsteleport;CloudMountainFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Demon Fort" action="bypass _bbsteleport;DemonFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dragonspine Fort" action="bypass _bbsteleport;DragonspineFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Floran Fort" action="bypass _bbsteleport;FloranFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Hive Fort" action="bypass _bbsteleport;HiveFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Hunters Fort" action="bypass _bbsteleport;HuntersFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Ivory Fort" action="bypass _bbsteleport;IvoryFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Monastic Fort" action="bypass _bbsteleport;MonasticFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Narsell Fort" action="bypass _bbsteleport;NarsellFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Shanty Fort" action="bypass _bbsteleport;ShantyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Southern Fort" action="bypass _bbsteleport;SouthernFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Swamp Fort" action="bypass _bbsteleport;SwampFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Tanor Fort" action="bypass _bbsteleport;TanorFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Valley Fort" action="bypass _bbsteleport;ValleyFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Western Fort" action="bypass _bbsteleport;WesternFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="White Sands Fort" action="bypass _bbsteleport;WhiteSandsFort" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
120
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/farm.html
vendored
Normal file
120
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/farm.html
vendored
Normal file
@@ -0,0 +1,120 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Hunting Zones</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Antharas Lair 85;87" action="bypass _bbsteleport;AntharasLair" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Harnak Underground 85;87" action="bypass _bbsteleport;HarnakUnderground" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Altar of Evil 85;88" action="bypass _bbsteleport;AltarEvil" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Pavel Ruins 85;90" action="bypass _bbsteleport;PavelRuins" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Annihilation 85;90" action="bypass _bbsteleport;SeedAnnihilation" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Bloody Swampland 87;89" action="bypass _bbsteleport;BloodySwampland" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Fairy Settlement 88;92" action="bypass _bbsteleport;FairySettlement" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Nornil's Cave 93;95" action="bypass _bbsteleport;NornilCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Mimir's Forest 93;96" action="bypass _bbsteleport;MimirForest" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Garden of Genesis 90;95" action="bypass _bbsteleport;GardenGenesis" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Destruction 93;97" action="bypass _bbsteleport;SeedDestruction" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seal of Shilen 95-96" action="bypass _bbsteleport;SealShilen" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Guillotine Fortress 95;97" action="bypass _bbsteleport;GuillotineFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Orbis Temple 95;97" action="bypass _bbsteleport;OrbisTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Infinity 95;99" action="bypass _bbsteleport;SeedInfinity" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Blazing Swamp 97;99" action="bypass _bbsteleport;BlazingSwamp" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="The Cemetery 97;99" action="bypass _bbsteleport;TheCemetery" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Raider's Crossroads 97;99" action="bypass _bbsteleport;RaiderCrossroads" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Pagan Temple 97;99" action="bypass _bbsteleport;PaganTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed of Hellfire 97;99" action="bypass _bbsteleport;SeedHellfire" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Desert Quarry 98;99" action="bypass _bbsteleport;DesertQuarry" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Beleth's Magic Circle 98;99" action="bypass _bbsteleport;BelethMagic" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Phantasmal Ridge 99;100" action="bypass _bbsteleport;PhantasmalRidge" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Giant's Cave 100;102" action="bypass _bbsteleport;GiantsCave" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Land of Chaos 101;102" action="bypass _bbsteleport;LandChaos" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Atelia Fortress 101;103" action="bypass _bbsteleport;AteliaFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Garden of Spirits 102;105" action="bypass _bbsteleport;GardenSpirits" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Superion Fortress 102;105" action="bypass _bbsteleport;SuperionFortress" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Enchanted Valley 102;107" action="bypass _bbsteleport;EnchantedValley" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Plunderous Plains 103;104" action="bypass _bbsteleport;PlunderousPlains" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Shadow Mother Tree 103;106" action="bypass _bbsteleport;ShadowMotherTree" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Sea of Spores 106;120" action="bypass _bbsteleport;SeaSpores" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Field of Silence 106;120" action="bypass _bbsteleport;FieldSilence" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Field of Whispers 108;120" action="bypass _bbsteleport;FieldWhispers" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Fafurion Temple 111;120" action="bypass _bbsteleport;FafurionTemple" width=160 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=30></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
134
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/main.html
vendored
Normal file
134
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/gatekeeper/main.html
vendored
Normal file
@@ -0,0 +1,134 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Gatekeeper</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=30></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
From here you can teleport all over the continent.
|
||||
<br1>
|
||||
You just need to choose the destination!
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Giran" action="bypass _bbsteleport;Giran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Aden" action="bypass _bbsteleport;Aden" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Goddard" action="bypass _bbsteleport;Goddard" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Rune" action="bypass _bbsteleport;Rune" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dion" action="bypass _bbsteleport;Dion" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Oren" action="bypass _bbsteleport;Oren" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludio" action="bypass _bbsteleport;Gludio" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Schuttgart" action="bypass _bbsteleport;Schuttgart" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Heine" action="bypass _bbsteleport;Heine" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludin" action="bypass _bbsteleport;Gludin" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Hunters" action="bypass _bbsteleport;Hunters" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Arcan" action="bypass _bbsteleport;Arcan" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0" height=45>
|
||||
<tr>
|
||||
<td><button value="Talking Island" action="bypass _bbsteleport;TalkingIsland" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dwarven" action="bypass _bbsteleport;Dwarven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Orc" action="bypass _bbsteleport;Orc" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Dark Elven" action="bypass _bbsteleport;DarkElven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Elven" action="bypass _bbsteleport;Elven" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kamael" action="bypass _bbsteleport;Kamael" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Ertheia" action="bypass _bbsteleport;Ertheia" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Floran" action="bypass _bbsteleport;Floran" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gainak" action="bypass _bbsteleport;Gainak" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Hunting Zones" action="bypass _bbstop;gatekeeper/farm.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Boss Zones" action="bypass _bbstop;gatekeeper/boss.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Battlegrounds" action="bypass _bbstop;gatekeeper/castle.html" width=140 height=25 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=60></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
48
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/home.html
vendored
Normal file
48
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/home.html
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td align="center">
|
||||
<img src="L2UI_CT1.HtmlWnd_DF_TextureKnight" width=300 height=220>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center" height=240>
|
||||
<font name="hs12" color="CDB67F">Welcome to our Community Board</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
161
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/armor.html
vendored
Normal file
161
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/armor.html
vendored
Normal file
@@ -0,0 +1,161 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Armor</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=200>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t901_u_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R110" action="bypass _bbsmultisell;700006,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t701_u_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R99" action="bypass _bbsmultisell;700005,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t401_u_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R95" action="bypass _bbsmultisell;600005,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t601_u_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R" action="bypass _bbsmultisell;600006,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t94_u_i01" width=32 height=32>
|
||||
<br1>
|
||||
<button value="S80" action="bypass _bbsmultisell;600022,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t91_u_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="S" action="bypass _bbsmultisell;600020,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t77_ul_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="A" action="bypass _bbsmultisell;700004,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t71_ul_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="B" action="bypass _bbsmultisell;600016,merchant/armor" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>
|
||||
<center>
|
||||
<br><br><br><br><br>
|
||||
<br><br><br><br><br>
|
||||
<button value="< Back" action="bypass _bbstop;merchant/main.html" width=85 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
151
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/jewels.html
vendored
Normal file
151
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/jewels.html
vendored
Normal file
@@ -0,0 +1,151 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Jewells</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=200>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.r991_necklace_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R/R99" action="bypass _bbsmultisell;600007,merchant/jewells" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.accessary_verpes_necklace_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="S80" action="bypass _bbsmultisell;600050,merchant/jewells" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.accessary_dynasty_necklace_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="S" action="bypass _bbsmultisell;600051,merchant/jewells" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.accessary_inferno_necklace_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="A/D" action="bypass _bbsmultisell;600052,merchant/jewells" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.accessory_necklace_of_valakas_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Boss" action="bypass _bbsmultisell;600053,merchant/jewells" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="BranchIcon.Icon.necklace_of_grankein_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Stage" action="bypass _bbsmultisell;600054,merchant/jewells" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>
|
||||
<center>
|
||||
<br><br><br>
|
||||
<br><br><br><br><br>
|
||||
<br><br><br><br><br>
|
||||
<br><br><br><br><br>
|
||||
<br><br><br><br><br>
|
||||
<button value="< Back" action="bypass _bbstop;merchant/main.html" width=85 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
274
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/main.html
vendored
Normal file
274
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/main.html
vendored
Normal file
@@ -0,0 +1,274 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Merchant</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=200>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_forgotten_blade_i01" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Weapons" action="bypass _bbstop;merchant/weapons.html" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_t88_u_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Armor" action="bypass _bbstop;merchant/armor.html" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.accessory_necklace_of_valakas_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Jewels" action="bypass _bbsmultisell;600069,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_magic_deco_belt_i01" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Belts" action="bypass _bbsmultisell;600026,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.dimension_bracelet_i04" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Bracelet" action="bypass _bbsmultisell;600054,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.armor_l2_t_shirts_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Shirts" action="bypass _bbsmultisell;600018,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.accessory_longing_talisman_i01" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Talismans" action="bypass _bbsmultisell;600008,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.br_cash_pack_of_soulshot_r_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Shots" action="bypass _bbsmultisell;600011,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.ensoul_big_p" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Soul Crystal" action="bypass _bbsmultisell;600071,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.codex_of_incuse_dexterity" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Codex" action="bypass _bbsmultisell;600019,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.vesper_cloack_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Cloaks" action="bypass _bbsmultisell;600025,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.lv5_3_dye_str" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Dyes" action="bypass _bbsmultisell;600015,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.giant_book_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Exalted" action="bypass _bbsmultisell;600039,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_fire_crystal_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Element" action="bypass _bbsmultisell;600013,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_mineral_unique_i03" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Life Stone" action="bypass _bbsmultisell;600017,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.skill_acquire_book_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Skills" action="bypass _bbsmultisell;600070,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_bloodpledge_point_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Clan Rep." action="bypass _bbsmultisell;600061,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_pet_arms_i05" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Pets" action="bypass _bbsmultisell;600027,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_scroll_of_enchant_weapon_i05" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Scrolls" action="bypass _bbsmultisell;600012,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.crystal_r_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Crystals" action="bypass _bbsmultisell;600059,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_treasure_box_i02" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Adena Box" action="bypass _bbsmultisell;600076,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.energy_condenser_i04" width=32 height=32>
|
||||
<br1>
|
||||
<button value="PVE/PVP" action="bypass _bbsmultisell;600028,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="BranchSys3.icon.g_wp_processing_stone_r" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Weapon App" action="bypass _bbsmultisell;600052,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="BranchSys3.Icon.g_shape_shifting_am_stone_r" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Armor App" action="bypass _bbsmultisell;600081,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="br_cashtex.item.br_cash_rune_of_feather_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Runes" action="bypass _bbsmultisell;600053,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="BranchIcon.icon.etc_g_bm_brooch_lavianrose" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Brooch" action="bypass _bbsmultisell;600036,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.agathion_leo_star_1" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Charms" action="bypass _bbsmultisell;600029,merchant/main" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.etc_adena_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Sell" action="bypass _bbssell;merchant/main" width=85 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
164
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/weapons.html
vendored
Normal file
164
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/merchant/weapons.html
vendored
Normal file
@@ -0,0 +1,164 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Weapons</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=200>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_r110_onehand_magic_sword_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R110" action="bypass _bbsmultisell;600080,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_castron_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R99" action="bypass _bbsmultisell;600001,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_rupe_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R95" action="bypass _bbsmultisell;600002,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_estia_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="R" action="bypass _bbsmultisell;600003,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_icarus_disperser_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="S80" action="bypass _bbsmultisell;600023,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_arcana_mace_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="S" action="bypass _bbsmultisell;600021,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_tallum_blade_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="A" action="bypass _bbsmultisell;600043,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_great_sword_i00" width=32 height=32>
|
||||
<br1>
|
||||
<button value="B" action="bypass _bbsmultisell;600014,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<img src="icon.weapon_shadow_dual_sword" width=32 height=32>
|
||||
<br1>
|
||||
<button value="Shadow" action="bypass _bbsmultisell;700002,merchant/weapons" width=85 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td></td>
|
||||
<td>
|
||||
<center>
|
||||
<br><br><br><br><br>
|
||||
<br><br><br><br><br>
|
||||
<button value="< Back" action="bypass _bbstop;merchant/main.html" width=85 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
26
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/navigation.html
vendored
Normal file
26
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/navigation.html
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
<table valign="top">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Home" action="bypass _bbstop;home.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Area_Down" fore="L2UI_CT1.HtmlWnd_DF_Area"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Buffer" action="bypass _bbstop;buffer/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Level_Down" fore="L2UI_CT1.HtmlWnd_DF_Level"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Merchant" action="bypass _bbstop;merchant/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_BuyEquip_Down" fore="L2UI_CT1.OlympiadWnd_DF_BuyEquip"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gatekeeper" action="bypass _bbstop;gatekeeper/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Campaign_Down" fore="L2UI_CT1.HtmlWnd_DF_Campaign"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Drop Search" action="bypass _bbstop;dropsearch/main.html" width=200 height=30 back="L2UI_CT1.HtmlWnd_DF_Area_Down" fore="L2UI_CT1.HtmlWnd_DF_Area"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Delevel" action="bypass _bbstop;delevel/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Back_Down" fore="L2UI_CT1.OlympiadWnd_DF_Back"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Premium" action="bypass _bbstop;premium/main.html" width=200 height=30 back="L2UI_CT1.OlympiadWnd_DF_Reward_Down" fore="L2UI_CT1.OlympiadWnd_DF_Reward"></td>
|
||||
</tr>
|
||||
</table>
|
116
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/premium/main.html
vendored
Normal file
116
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/premium/main.html
vendored
Normal file
@@ -0,0 +1,116 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Premium Manager</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 1. Premium benefits CAN NOT BE TRANSFERED.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 2. Premium does not effect party members.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 3. Premium benefits effect ALL characters in same account.</font></td></tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=85 >
|
||||
<!-- // example _bbspremium;1,2, (first number: day count; second number: Price -->
|
||||
<tr>
|
||||
<td align=center><button value="1 Day [Price 1kk]" action="bypass _bbspremium;1" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="3 Day [Price 3kk]" action="bypass _bbspremium;3" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="7 Day [Price 7kk]" action="bypass _bbspremium;7" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="15 Day [Price 15kk]" action="bypass _bbspremium;15" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="20 Day [Price 20kk]" action="bypass _bbspremium;20" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="30 Day [Price 30kk]" action="bypass _bbspremium;30" width=140 height=27 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=150 align="center">
|
||||
<br>
|
||||
<font name="hs12" color="CDB67F">Your premium status can be checked
|
||||
<br1>
|
||||
by typing following command in chat</font>
|
||||
<br1>
|
||||
<font name="hs12" color="00A5FF">.premium</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
105
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/premium/thankyou.html
vendored
Normal file
105
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/Custom/premium/thankyou.html
vendored
Normal file
@@ -0,0 +1,105 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<table width=700>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=20>
|
||||
<tr>
|
||||
<td>
|
||||
%navigation%
|
||||
</td>
|
||||
<td>
|
||||
<center>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 height=455 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25 align="center"><font name="hs12" color="CDB67F">Premium Manager</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=200 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 1. Premium benefits CAN NOT BE TRANSFERED.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 2. Premium does not effect party members.<br1></font></td></tr>
|
||||
<tr><td align="left"> <font color="CDB67F"> 3. Premium benefits effect ALL characters in same account.</font></td></tr>
|
||||
<tr>
|
||||
<td height=20></td>
|
||||
</tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr><td height=15 align="center"></td></tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=25></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table align=center border="0" height=85 >
|
||||
<tr>
|
||||
<td align=center width=500><font name="hs12" color="CDB67F">Thank you!</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table align=center border="0">
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI.SquareGray" width=500 height=1></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<center><img src="L2UI_CH3.herotower_deco" width=256 height=32></center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=150 align="center">
|
||||
<br>
|
||||
<font name="hs12" color="CDB67F">Your premium status can be checked
|
||||
<br1>
|
||||
by typing following command in chat</font>
|
||||
<br1>
|
||||
<font name="hs12" color="00A5FF">.premium</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555>
|
||||
<tr>
|
||||
<td height=10></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=555 background="L2UI_CT1.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td height=17></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><font color=696969>LINEAGE II - COMMUNITY BOARD</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height=15></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</body>
|
||||
</html>
|
40
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/favorite.html
vendored
Normal file
40
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/favorite.html
vendored
Normal file
@@ -0,0 +1,40 @@
|
||||
<html>
|
||||
<body>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" width="755">
|
||||
<tr>
|
||||
<td width="10">
|
||||
</td>
|
||||
<td width="600" align="left">
|
||||
<a action="bypass _bbsgetfav">&$379;</a> > Bookmark list
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<img src="L2UI.squareblank" width="1" height="10">
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755" bgcolor="A7A19A">
|
||||
<tr>
|
||||
<td fixwidth="30">
|
||||
|
||||
</td>
|
||||
<td fixwidth="515" align="center">
|
||||
&$413;
|
||||
</td>
|
||||
<td fixwidth="150" align="center">
|
||||
&$418;
|
||||
</td>
|
||||
<td fixwidth="60" align="center">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
%fav_list%
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
23
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/favorite_list.html
vendored
Normal file
23
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/favorite_list.html
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="30">
|
||||
|
||||
</td>
|
||||
<td fixwidth="515" align="left">
|
||||
<a action="bypass %fav_bypass%">%fav_title%</a>
|
||||
</td>
|
||||
<td fixwidth="150" align="center">
|
||||
%fav_add_date%
|
||||
</td>
|
||||
<td fixwidth="60" align="center">
|
||||
<button action="bypass _bbsdelfav_%fav_id%" width="15" height="15" back="L2UI_CT1.Button_DF_Delete_Down" fore="L2UI_CT1.Button_DF_Delete">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
79
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/friends_block_list.html
vendored
Normal file
79
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/friends_block_list.html
vendored
Normal file
@@ -0,0 +1,79 @@
|
||||
<html>
|
||||
<body>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" width="755">
|
||||
<tr>
|
||||
<td width="10">
|
||||
</td>
|
||||
<td width="600" align="left">
|
||||
<a action="bypass_friendlist">&$904;</a> > Ignore list
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<img src="L2UI.squareblank" width="1" height="10">
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755" bgcolor="A7A19A">
|
||||
<tr>
|
||||
<td width="5">
|
||||
</td>
|
||||
<td height="10" width="750">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
</td>
|
||||
<td height="20">
|
||||
<a action="bypass_friendlist">[Friends list]</a> [Ignore list]
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
</td>
|
||||
<td height="10">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Ignore list <img src="L2UI.squaregray" width="755" height="1">
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755">
|
||||
<tr>
|
||||
<td>
|
||||
%block_list%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<img src="L2UI.squaregray" width="755" height="2">
|
||||
<br>
|
||||
<table width="755" height="45" border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td align="center">
|
||||
<table border="0">
|
||||
<tr>
|
||||
<td fixwidth="90" align="right">
|
||||
Character name
|
||||
</td>
|
||||
<td fixwidth="130">
|
||||
<edit var="block" width=130 height="15" length="64" />
|
||||
</td>
|
||||
<td>
|
||||
<button value="Block" action="Write_friendblockadd_" back="l2ui_ct1.button.button_df_small_down" width="70" height="25" fore="l2ui_ct1.button.button_df_small">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="755" align="right">
|
||||
<img src="L2UI.squaregray" width="755" height="1">
|
||||
<img src="L2UI.squareblank" width="755" height="4">
|
||||
<button value="Delete All" action="bypass_friendblockdeleteallconfirm_" back="l2ui_ct1.button.button_df_small_down" width="70" height="25" fore="l2ui_ct1.button.button_df_small">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
%delete_all_msg%
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
90
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/friends_list.html
vendored
Normal file
90
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/friends_list.html
vendored
Normal file
@@ -0,0 +1,90 @@
|
||||
<html>
|
||||
<body>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" width="755">
|
||||
<tr>
|
||||
<td width="10">
|
||||
</td>
|
||||
<td width="600" align="left">
|
||||
<a action="bypass_friendlist">&$904;</a> > Friends List
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<img src="L2UI.squareblank" width="1" height="10">
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755" bgcolor="A7A19A">
|
||||
<tr>
|
||||
<td width="5">
|
||||
</td>
|
||||
<td height="10" width="750">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
</td>
|
||||
<td height="20">
|
||||
[Friends list] <a action="bypass_friendblocklist">[Ignore list]</a>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
</td>
|
||||
<td height="10">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Friends list <img src="L2UI.squaregray" width="755" height="1">
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755">
|
||||
<tr>
|
||||
<td>
|
||||
%friend_list%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<img src="L2UI.squaregray" width="755" height="2">
|
||||
<br>
|
||||
<br>
|
||||
<font color="999999">Selection list</font>
|
||||
<img src="L2UI.squaregray" width="755" height="1">
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755">
|
||||
<tr>
|
||||
<td>
|
||||
%selected_friend_list%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<img src="L2UI.squaregray" width="755" height="1">
|
||||
<table fixwidth="755" border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td height="10">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="5">
|
||||
</td>
|
||||
<td align="center" width="540">
|
||||
</td>
|
||||
<td align="center" width="70">
|
||||
<button value "Delete" action="bypass_frienddelete_" back="l2ui_ct1.button.button_df_small_down" width="70" height="25" fore="l2ui_ct1.button.button_df_small">
|
||||
</td>
|
||||
<td align="center" width="70">
|
||||
<button value "Delete All" action="bypass_frienddeleteallconfirm_" back="l2ui_ct1.button.button_df_small_down" width="70" height="25" fore="l2ui_ct1.button.button_df_small">
|
||||
</td>
|
||||
<td width="5">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td height="10">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
%delete_all_msg%
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
90
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/home.html
vendored
Normal file
90
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/home.html
vendored
Normal file
@@ -0,0 +1,90 @@
|
||||
<html>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<br>
|
||||
<br1>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="50"></td>
|
||||
<td align="center" width="695" height="30" align="left">
|
||||
<font name="hs12">&$2306;</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="2" bgcolor="A7A19A" width="755">
|
||||
<tr>
|
||||
<td WIDTH="100" align="right">&$412;</td>
|
||||
<td WIDTH="540" align="center">&$413;</td>
|
||||
<td WIDTH="115" align="center">&$414;</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.bbs_folder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="560" align="left" valign="top">
|
||||
<a action="bypass _bbsgetfav">Favorites</a><br1>
|
||||
<font color="AAAAAA">Favorites community</font>
|
||||
</td>
|
||||
<td fixwidth="95" align="center" valign="top">
|
||||
%fav_count%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.bbs_folder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="560" align="left" valign="top">
|
||||
<a action="bypass _bbsloc">Regions</a><br1>
|
||||
<font color="AAAAAA">Private store: Sell, Buy, Manufacture.</font>
|
||||
</td>
|
||||
<td fixwidth="95" align="center" valign="top">%region_count%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.bbs_folder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="560" align="left" valign="top">
|
||||
<a action="bypass _bbsclan">Clan community</a><br1>
|
||||
<font color="AAAAAA">Clan informations.</font>
|
||||
</td>
|
||||
<td fixwidth="95" align="center" valign="top">
|
||||
%clan_count%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
93
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/homepage.html
vendored
Normal file
93
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/homepage.html
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
<html>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755">
|
||||
<tr>
|
||||
<td width="755" align="center" valign="top">
|
||||
<font name="hs12">&$2306;</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" bgcolor="A7A19A" width="755">
|
||||
<tr>
|
||||
<td width="100" align=right>&$412;</td>
|
||||
<td width="480" align=center>&$413;</td>
|
||||
<td width="160" align=center>&$2258;</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2259;</font><br1>
|
||||
<font color="AAAAAA">&$2260;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2265" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2261;</font><br1>
|
||||
<font color="AAAAAA">&$2262;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2266" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2263;</font><br1>
|
||||
<font color="AAAAAA">&$2264;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2267" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
93
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/mail.html
vendored
Normal file
93
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/mail.html
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
<html>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755">
|
||||
<tr>
|
||||
<td width="755" align="center" valign="top">
|
||||
<font name="hs12">&$2306;</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" bgcolor="A7A19A" width="755">
|
||||
<tr>
|
||||
<td width="100" align=right>&$412;</td>
|
||||
<td width="480" align=center>&$413;</td>
|
||||
<td width="160" align=center>&$2258;</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2259;</font><br1>
|
||||
<font color="AAAAAA">&$2260;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2265" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2261;</font><br1>
|
||||
<font color="AAAAAA">&$2262;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2266" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2263;</font><br1>
|
||||
<font color="AAAAAA">&$2264;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2267" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
93
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/memo.html
vendored
Normal file
93
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/memo.html
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
<html>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0" width="755">
|
||||
<tr>
|
||||
<td width="755" align="center" valign="top">
|
||||
<font name="hs12">&$2306;</font>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" bgcolor="A7A19A" width="755">
|
||||
<tr>
|
||||
<td width="100" align=right>&$412;</td>
|
||||
<td width="480" align=center>&$413;</td>
|
||||
<td width="160" align=center>&$2258;</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2259;</font><br1>
|
||||
<font color="AAAAAA">&$2260;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2265" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2261;</font><br1>
|
||||
<font color="AAAAAA">&$2262;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2266" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<img src="l2ui.ActionWnd.bbs_Webfolder" width="32" height="32">
|
||||
</td>
|
||||
<td fixwidth="480" align="left" valign="top">
|
||||
<font color="AAAAAA">&$2263;</font><br1>
|
||||
<font color="AAAAAA">&$2264;</font>
|
||||
</td>
|
||||
<td fixwidth="160" align="center" valign="top">
|
||||
<button value="&$2258;" action="url !2267" back="l2ui_ct1.button.button_df_small_down" fore="l2ui_ct1.button.button_df_small" width="74" height="25"/>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region.html
vendored
Normal file
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region.html
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
<html>
|
||||
<body>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" width="755">
|
||||
<tr>
|
||||
<td width="10">
|
||||
</td>
|
||||
<td width="600" align="left">
|
||||
<a action="bypass _bbsloc">&$381;</a> > <a action="bypass _bbshome">Local Community</a> > <a action="bypass _bbshome">Local Information</a>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<img src="L2UI.squareblank" width="1" height="10"><br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755" bgcolor="A7A19A">
|
||||
<tr>
|
||||
<td width="100" align="right">
|
||||
&$1790;
|
||||
</td>
|
||||
<td width="300" align="center">
|
||||
&$382;
|
||||
</td>
|
||||
<td width="240" align="center">
|
||||
&$590;
|
||||
</td>
|
||||
<td width="115" align="center">
|
||||
&$1608;
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
%region_list%
|
||||
<br>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
24
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region_clanhall_list.html
vendored
Normal file
24
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region_clanhall_list.html
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
<table border="0" cellspacing="0" cellpadding="2">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<a action="bypass _bbsloc;%region_id%">&$%region_name%;</a>
|
||||
</td>
|
||||
<td fixwidth="300" align="left" valign="top">
|
||||
%region_owning_clan%
|
||||
</td>
|
||||
<td fixwidth="240" align="center" valign="top">
|
||||
%region_owning_clan_alliance%
|
||||
</td>
|
||||
<td fixwidth="115" align="center" valign="top">
|
||||
%region_tax_rate%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
24
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region_list.html
vendored
Normal file
24
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region_list.html
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
<table border="0" cellspacing="0" cellpadding="2">
|
||||
<tr>
|
||||
<td fixwidth="100" align="right" valign="top">
|
||||
<a action="bypass _bbsloc;%region_id%">&$%region_name%;</a>
|
||||
</td>
|
||||
<td fixwidth="300" align="center" valign="top">
|
||||
%region_owning_clan%
|
||||
</td>
|
||||
<td fixwidth="240" align="center" valign="top">
|
||||
%region_owning_clan_alliance%
|
||||
</td>
|
||||
<td fixwidth="115" align="center" valign="top">
|
||||
%region_tax_rate%
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border="0" cellspacing="0" cellpadding="0">
|
||||
<tr>
|
||||
<td width="755">
|
||||
<img src="l2ui.squaregray" width="750" height="1">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region_show.html
vendored
Normal file
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/CommunityBoard/region_show.html
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
<html>
|
||||
<body>
|
||||
<br>
|
||||
<br>
|
||||
<table border="0" width="755">
|
||||
<tr>
|
||||
<td width="10">
|
||||
</td>
|
||||
<td width="600" align="left">
|
||||
<a action="bypass _bbsloc">&$381;</a> > <a action="bypass _bbshome">Local Community</a> > <a action="bypass _bbshome">Local Information</a>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<img src="L2UI.squareblank" width="1" height="10"><br>
|
||||
<table border="0" cellspacing="0" cellpadding="2" width="755" bgcolor="A7A19A">
|
||||
<tr>
|
||||
<td fixwidth="30">
|
||||
|
||||
</td>
|
||||
<td fixwidth="241" align="center">
|
||||
&$1617;
|
||||
</td>
|
||||
<td fixwidth="243" align="center">
|
||||
&$382;
|
||||
</td>
|
||||
<td fixwidth="241" align="center">
|
||||
&$382; &$342; &$393;
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
%region_list%
|
||||
<br>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
29
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/accountinfo.htm
vendored
Normal file
29
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/accountinfo.htm
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
<html><title>Account Details: %account%</title><body>
|
||||
<center>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Account: %account%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_character_info %player%" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
</table><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td>Parameters:</td>
|
||||
<td><edit var="qbox" width=100 height=15></td>
|
||||
<td><button value="Help" action="bypass -h admin_html help/accountinfo.htm" width=40 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Back" action="bypass -h admin_character_info %player%" width=40 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button value="Ban Account" action="bypass -h admin_ban_acc %account%" width=90 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Reset Account" action="bypass -h admin_unban_acc %account%" width=90 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Custom Level" action="bypass -h admin_account_level %account% $qbox" width=90 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
</center>
|
||||
Account: <font color="LEVEL">%account%</font><br>
|
||||
Another characters in the %player%'s account:<br>
|
||||
%characters%
|
||||
</body></html>
|
23
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/admhelp.htm
vendored
Normal file
23
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/admhelp.htm
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
<html><title>Admin Help</title>
|
||||
<body>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Table of Contents</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
This is the legacy help system, out of the license and general information, there are some lists with commands but have not been actively maintained and could be out of date.<br>
|
||||
Despite this information can be of great aid for macroing and whatnot, the inexperienced game master should rely in the admin panels and the information they provide.<br>
|
||||
<font color="LEVEL">
|
||||
<table width=200>
|
||||
<tr><td><a action="bypass -h admin_html help/readme.htm">Readme</a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_html help/changes.htm">Read Changes of Server</a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_html help/license.htm">Read Server License</a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_html help/license2.htm">Read Datapack License</a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_html help/gmcommands.htm">Read GM Commands list Page 1</a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_html help/gmcommands2.htm">Read GM Commands list Page 2</a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_html help/gmcommands3.htm">Read GM Commands list Page 3</a></td></tr>
|
||||
</table></font>
|
||||
</body></html>
|
15
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announce.htm
vendored
Normal file
15
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announce.htm
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Announcements Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
</table><br><br>
|
||||
<center>New announcement:</center>
|
||||
<center><multiedit var="new_announcement" width=260 height=80></center><br>
|
||||
<center><table><tr>
|
||||
<td><button value="Add" action="bypass -h admin_add_announcement $new_announcement" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Reload" action="bypass -h admin_announce_announcements" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Critical Menu" action="bypass -h admin_list_critannouncements" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table></center>
|
||||
%announces%
|
||||
</body></html>
|
49
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-add.htm
vendored
Normal file
49
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-add.htm
vendored
Normal file
@@ -0,0 +1,49 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<table border="0" cellpadding="0" cellspacing="0" width="97%" height="480" background="L2UI_CH3.refinewnd_back_Pattern">
|
||||
<tr>
|
||||
<td valign="top" align="center">
|
||||
<table border="0" cellpadding="0" cellspacing="0">
|
||||
<tr>
|
||||
<td width="256" height="185" background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td>
|
||||
</tr>
|
||||
</table>
|
||||
Add announcement:<br1>
|
||||
<table width=600 height=210 cellspacing=5 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td width="200">Type</td>
|
||||
<td width="420"><combobox width=200 height=17 var="typeBox" list="NORMAL;CRITICAL;AUTO_NORMAL;AUTO_CRITICAL"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Initial Delay in sec</td>
|
||||
<td width="420"><edit var="autoann_initdelay" width=200 height=12 type=number></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Delay in sec</td>
|
||||
<td width="420"><edit var="autoann_delay" width=200 height=12 type=number></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Repeat (0 for infinite):</td>
|
||||
<td width="420"><edit var="autoann_repeat" width=200 height=12 type=number></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Text:</td>
|
||||
<td width="420"><multiedit var="autoann_memo" width=200 height=100></td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<table>
|
||||
<tr>
|
||||
<td><button value="Add" action="bypass -h admin_announces add $typeBox $autoann_initdelay $autoann_delay $autoann_repeat $autoann_memo" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Back" action="bypass -h admin_announces list" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
54
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-edit.htm
vendored
Normal file
54
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-edit.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<table border="0" cellpadding="0" cellspacing="0" width="97%" height="480" background="L2UI_CH3.refinewnd_back_Pattern">
|
||||
<tr>
|
||||
<td valign="top" align="center">
|
||||
<table border="0" cellpadding="0" cellspacing="0">
|
||||
<tr>
|
||||
<td width="256" height="185" background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td>
|
||||
</tr>
|
||||
</table>
|
||||
Edit announcements: %id%<br1>
|
||||
<table width=600 height=210 cellspacing=5 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td width="200">Type</td>
|
||||
<td width="200"><combobox width=200 height=17 var="typeBox" list="NORMAL;CRITICAL;AUTO_NORMAL;AUTO_CRITICAL" sel="%type%"></td>
|
||||
<td width="200">%type%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Initial Delay in sec</td>
|
||||
<td width="200"><edit var="autoann_initdelay" width=200 height=12 type=number></td>
|
||||
<td width="200">%initial%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Delay in sec</td>
|
||||
<td width="200"><edit var="autoann_delay" width=200 height=12 type=number></td>
|
||||
<td width="200">%delay%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Repeat (0 for infinite):</td>
|
||||
<td width="200"><edit var="autoann_repeat" width=200 height=12 type=number></td>
|
||||
<td width="200">%repeat%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="200">Text:</td>
|
||||
<td width="200"><multiedit var="autoann_memo" width=200 height=100></td>
|
||||
<td width="200">%content%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<table>
|
||||
<tr>
|
||||
<td><button value="Edit" action="bypass -h admin_announces edit %id% $typeBox $autoann_initdelay $autoann_delay $autoann_repeat $autoann_memo" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Back" action="bypass -h admin_announces list" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
48
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-list.htm
vendored
Normal file
48
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-list.htm
vendored
Normal file
@@ -0,0 +1,48 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<table border="0" cellpadding="0" cellspacing="0" width="97%" height="480" background="L2UI_CH3.refinewnd_back_Pattern">
|
||||
<tr>
|
||||
<td valign="top" align="center">
|
||||
<table border="0" cellpadding="0" cellspacing="0">
|
||||
<tr>
|
||||
<td width="256" height="185" background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td>
|
||||
</tr>
|
||||
</table>
|
||||
Announcements:<br1>
|
||||
<table width="690" height="20" cellspacing="5" background="L2UI_CT1.Button_DF_Calculator">
|
||||
<tr>
|
||||
<td width="5"></td>
|
||||
<td width="80">Id</td>
|
||||
<td width="100">Type</td>
|
||||
<td width="100">Author</td>
|
||||
<td width="60">Restart</td>
|
||||
<td width="60">Show</td>
|
||||
<td width="60">Edit</td>
|
||||
<td width="60">Remove</td>
|
||||
<td width="5"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width="690" height="20" cellspacing="2" background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
%announcements%
|
||||
</table>
|
||||
<center>
|
||||
<table width=280 cellspacing=0>
|
||||
<tr>
|
||||
%pages%
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td><button value="Add" action="bypass -h admin_announces add" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Restart" action="bypass -h admin_announces restart" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
54
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-show.htm
vendored
Normal file
54
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/announces-show.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html noscrollbar>
|
||||
<body>
|
||||
<center>
|
||||
<br>
|
||||
<table border="0" cellpadding="0" cellspacing="0" width="97%" height="480" background="L2UI_CH3.refinewnd_back_Pattern">
|
||||
<tr>
|
||||
<td valign="top" align="center">
|
||||
<table border="0" cellpadding="0" cellspacing="0">
|
||||
<tr>
|
||||
<td width="256" height="185" background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td>
|
||||
</tr>
|
||||
</table>
|
||||
Announcement: %id%<br1>
|
||||
<table width=600 height=185 cellspacing=5 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td>Type</td>
|
||||
<td>%type%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Initial Delay</td>
|
||||
<td>%initial%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Delay</td>
|
||||
<td>%delay%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Repeat:</td>
|
||||
<td>%repeat%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Author:</td>
|
||||
<td>%author%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Text:</td>
|
||||
<td>%content%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<center>
|
||||
<table>
|
||||
<tr>
|
||||
<td><button value="Remove" action="bypass -h admin_announces remove %id%" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Restart" action="bypass -h admin_announces restart %id" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Back" action="bypass -h admin_announces list" width="70" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
29
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/autoannounce.htm
vendored
Normal file
29
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/autoannounce.htm
vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Autoannouncements Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br><br>
|
||||
<center>New autoannouncement:</center><br>
|
||||
<table width=270><tr>
|
||||
<td>Initial delay in sec:</td>
|
||||
<td><edit var="autoann_initial" width=50></td>
|
||||
</tr><tr>
|
||||
<td>Announce delay in sec:</td>
|
||||
<td><edit var="autoann_delay" width=50></td>
|
||||
</tr><tr>
|
||||
<td>Repeat (-1 for infinite):</td>
|
||||
<td><edit var="autoann_repeat" width=50></td>
|
||||
</tr><tr>
|
||||
<td>Critical:</td>
|
||||
<td><combobox var="autoann_critical" list="false;true" width=50></td>
|
||||
</tr><tr>
|
||||
<td>Text:</td></tr></table>
|
||||
<multiedit var="autoann_memo" width=250 height=50><br>
|
||||
<center><table><tr>
|
||||
<td><button value="Add" action="bypass -h admin_add_autoann $autoann_initial $autoann_delay $autoann_repeat $autoann_critical $autoann_memo" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Reload" action="bypass -h admin_reload_autoann" width=70 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table></center>
|
||||
<br>
|
||||
%announces%
|
||||
</body></html>
|
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/ave_abnormal.htm
vendored
Normal file
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/ave_abnormal.htm
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
<html>
|
||||
<head>
|
||||
<title>Abnormal Visual Effects Menu</title>
|
||||
</head>
|
||||
<body>
|
||||
<center>
|
||||
<table width="270">
|
||||
<tr>
|
||||
<td width="45">
|
||||
<button action="bypass -h admin_admin" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Main</button>
|
||||
</td>
|
||||
<td width="180">
|
||||
<center>Abnormal Visual Effects</center>
|
||||
</td>
|
||||
<td width="45">
|
||||
<button action="bypass -h admin_admin3" width="45" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Back</button>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<button action="bypass -h admin_html help/abnormal.htm" width="40" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">Help</button>
|
||||
<br>
|
||||
%abnormals%
|
||||
<br>%pages%<br>
|
||||
</center>
|
||||
</body>
|
||||
</html>
|
42
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castle.htm
vendored
Normal file
42
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castle.htm
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Siege Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_siege" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<center>
|
||||
<br><br><font color="LEVEL">Castle: %castleName%</font><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=140 align="center"><button value="Set Siege Time" action="bypass -h admin_setsiegetime %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=135 align="center"><button value="Add Attacker" action="bypass -h admin_add_attacker %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=135 align="center"><button value="Add Defender" action="bypass -h admin_add_defender %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td width=135 align="center"><button value="List Clans" action="bypass -h admin_list_siege_clans %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=135 align="center"><button value="Clear List" action="bypass -h admin_clear_siege_list %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=135 align="center"><button value="Move Defenders" action="bypass -h admin_move_defenders %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=135 align="center"><button value="Spawn Doors" action="bypass -h admin_spawn_doors %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=90 align="center"><button value="Start Siege" action="bypass -h admin_startsiege %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=90 align="center"><button value="End Siege" action="bypass -h admin_endsiege %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=135 align="center"><button value="Give Castle" action="bypass -h admin_setcastle %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=135 align="center"><button value="Remove Castle" action="bypass -h admin_removecastle %castleName%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr><td width=60 align="center">NpcId:</td>
|
||||
<td align="center"><edit var="value" width=40></td>
|
||||
<td align="center"><button value="Add Guard" action="bypass -h admin_add_guard %castleName% $value" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
38
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castlemanage.htm
vendored
Normal file
38
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castlemanage.htm
vendored
Normal file
@@ -0,0 +1,38 @@
|
||||
<html><title>Admin Castle Manage</title><body>
|
||||
<center>
|
||||
<center>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width="65" height="21" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF" /></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font color="LEVEL">Castle manage admin menu</font><br>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Rune Castle" action="bypass -h admin_castlemanage rune" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Aden Castle" action="bypass -h admin_castlemanage aden" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Goddard Castle" action="bypass -h admin_castlemanage goddard" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Schuttgart Castle" action="bypass -h admin_castlemanage schuttgart" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Gludio Castle" action="bypass -h admin_castlemanage gludio" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dion Castle" action="bypass -h admin_castlemanage dion" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Giran Castle" action="bypass -h admin_castlemanage giran" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Oren Castle" action="bypass -h admin_castlemanage oren" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width="275" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td><center><button value="Innadril Castle" action="bypass -h admin_castlemanage innadril" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
59
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castlemanage_selected.htm
vendored
Normal file
59
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castlemanage_selected.htm
vendored
Normal file
@@ -0,0 +1,59 @@
|
||||
<html><title>Admin Castle Manage</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin Castle Manage</center></td>
|
||||
<td width=45><button value="Back" action="bypass admin_castlemanage" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font color=""><button action="" value="%castleName% Castle Info" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></font>
|
||||
<table width="270" border="0" bgcolor="444444">
|
||||
<tr>
|
||||
<td>Owner:</td>
|
||||
<td><font color="LEVEL">%ownerName%<font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Clan:</td>
|
||||
<td><font color="LEVEL">%ownerClan%<font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Castle Side:</td>
|
||||
<td><font color="LEVEL">%castleSide%<font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Siege Info:</td>
|
||||
<td><button value="Show me" action="bypass admin_castlemanage %castleId% showRegWindow" width=85 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<button action="" value="Castle Manage" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch">
|
||||
<table width=256 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center><button value="Give Castle" action="bypass admin_castlemanage %castleId% setOwner $ebox" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><combobox width=120 height=17 var=ebox list=Light;Dark></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="Take Castle" action="bypass admin_castlemanage %castleId% takeCastle" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Switch Sides" action="bypass admin_castlemanage %castleId% switchSide" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<button action="" value="Siege Manage" width=270 height=21 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch">
|
||||
<table width=256 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center><button value="Add Attacker" action="bypass admin_castlemanage %castleId% addAttacker" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Remove Attacker" action="bypass admin_castlemanage %castleId% removeAttacker" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="Add Deffender" action="bypass admin_castlemanage %castleId% addDeffender" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Remove Deffender" action="bypass admin_castlemanage %castleId% removeDeffender" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button value="Start Siege" action="bypass admin_castlemanage %castleId% startSiege" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="Stop Siege" action="bypass admin_castlemanage %castleId% stopSiege" width=128 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
97
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castlesiegetime.htm
vendored
Normal file
97
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/castlesiegetime.htm
vendored
Normal file
@@ -0,0 +1,97 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Siege Time Set Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass admin_siege %castleName%" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<center>
|
||||
<font color="LEVEL"><br>Castle: %castleName%</font><br>Siege time: %time%
|
||||
<br>Month of Siege:<br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=135 align="center"><button value="-1" action="bypass admin_setsiegetime %castleName% month -1" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=135 align="center"><button value="1" action="bypass admin_setsiegetime %castleName% month 1" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>Day of Siege:<br>
|
||||
<table width=264>
|
||||
<tr>
|
||||
<td width=30><button value="0" action="bypass admin_setsiegetime %castleName% day 0" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="1" action="bypass admin_setsiegetime %castleName% day 1" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="2" action="bypass admin_setsiegetime %castleName% day 2" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="3" action="bypass admin_setsiegetime %castleName% day 3" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="4" action="bypass admin_setsiegetime %castleName% day 4" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="5" action="bypass admin_setsiegetime %castleName% day 5" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="6" action="bypass admin_setsiegetime %castleName% day 6" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="7" action="bypass admin_setsiegetime %castleName% day 7" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td width=30><button value="8" action="bypass admin_setsiegetime %castleName% day 8" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="9" action="bypass admin_setsiegetime %castleName% day 9" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="10" action="bypass admin_setsiegetime %castleName% day 10" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="11" action="bypass admin_setsiegetime %castleName% day 11" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="12" action="bypass admin_setsiegetime %castleName% day 12" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="13" action="bypass admin_setsiegetime %castleName% day 13" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="14" action="bypass admin_setsiegetime %castleName% day 14" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="15" action="bypass admin_setsiegetime %castleName% day 15" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td width=30><button value="16" action="bypass admin_setsiegetime %castleName% day 16" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="17" action="bypass admin_setsiegetime %castleName% day 17" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="18" action="bypass admin_setsiegetime %castleName% day 18" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="19" action="bypass admin_setsiegetime %castleName% day 19" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="20" action="bypass admin_setsiegetime %castleName% day 20" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="21" action="bypass admin_setsiegetime %castleName% day 21" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="22" action="bypass admin_setsiegetime %castleName% day 22" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="23" action="bypass admin_setsiegetime %castleName% day 23" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td width=30><button value="24" action="bypass admin_setsiegetime %castleName% day 24" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="25" action="bypass admin_setsiegetime %castleName% day 25" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="26" action="bypass admin_setsiegetime %castleName% day 26" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="27" action="bypass admin_setsiegetime %castleName% day 27" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="28" action="bypass admin_setsiegetime %castleName% day 28" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="29" action="bypass admin_setsiegetime %castleName% day 29" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="30" action="bypass admin_setsiegetime %castleName% day 30" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="31" action="bypass admin_setsiegetime %castleName% day 31" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br>Hour of Siege:<br>
|
||||
<table width=264>
|
||||
<tr>
|
||||
<td width=30><button value="0" action="bypass admin_setsiegetime %castleName% hour 0" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="1" action="bypass admin_setsiegetime %castleName% hour 1" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="2" action="bypass admin_setsiegetime %castleName% hour 2" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="3" action="bypass admin_setsiegetime %castleName% hour 3" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="4" action="bypass admin_setsiegetime %castleName% hour 4" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="5" action="bypass admin_setsiegetime %castleName% hour 5" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="6" action="bypass admin_setsiegetime %castleName% hour 6" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="7" action="bypass admin_setsiegetime %castleName% hour 7" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td width=30><button value="8" action="bypass admin_setsiegetime %castleName% hour 8" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="9" action="bypass admin_setsiegetime %castleName% hour 9" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="10" action="bypass admin_setsiegetime %castleName% hour 10" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="11" action="bypass admin_setsiegetime %castleName% hour 11" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="12" action="bypass admin_setsiegetime %castleName% hour 12" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="13" action="bypass admin_setsiegetime %castleName% hour 13" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="14" action="bypass admin_setsiegetime %castleName% hour 14" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="15" action="bypass admin_setsiegetime %castleName% hour 15" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td width=30><button value="16" action="bypass admin_setsiegetime %castleName% hour 16" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="17" action="bypass admin_setsiegetime %castleName% hour 17" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="18" action="bypass admin_setsiegetime %castleName% hour 18" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="19" action="bypass admin_setsiegetime %castleName% hour 19" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="20" action="bypass admin_setsiegetime %castleName% hour 20" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="21" action="bypass admin_setsiegetime %castleName% hour 21" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="22" action="bypass admin_setsiegetime %castleName% hour 22" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=30><button value="23" action="bypass admin_setsiegetime %castleName% hour 23" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br>Minutes of Siege:<br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="0" action="bypass admin_setsiegetime %castleName% min 0" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="10" action="bypass admin_setsiegetime %castleName% min 10" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="20" action="bypass admin_setsiegetime %castleName% min 20" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="30" action="bypass admin_setsiegetime %castleName% min 30" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="40" action="bypass admin_setsiegetime %castleName% min 40" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=45><button value="50" action="bypass admin_setsiegetime %castleName% min 50" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
69
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/char_menu.htm
vendored
Normal file
69
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/char_menu.htm
vendored
Normal file
@@ -0,0 +1,69 @@
|
||||
<html><title>Character Menu</title><body>
|
||||
<center>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><font color="LEVEL">QuickBox:</font></td>
|
||||
<td><edit var="qbox" width=120 height=15></td>
|
||||
<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Characters Related:<br1>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td><button value="List" action="bypass -h admin_show_characters 0" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Find Dualbox" action="bypass -h admin_find_dualbox $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Manage" action="bypass -h admin_char_manage" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Set Name" action="bypass -h admin_changename $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Set Title" action="bypass -h admin_settitle $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Set Rec" action="bypass -h admin_rec $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Set Fame" action="bypass -h admin_setfame $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Set Pvp" action="bypass -h admin_setpvp $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Set Pk" action="bypass -h admin_setpk $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Vit Set" action="bypass -h admin_set_vitality $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Vit Max" action="bypass -h admin_full_vitality" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Party" action="bypass -h admin_partyinfo" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Get Buffs" action="bypass -h admin_getbuffs $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Quests" action="bypass -h admin_charquestmenu $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Effects" action="bypass -h admin_admin3" width=82 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="PC Points" action="bypass -h admin_pccafepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="NCoins" action="bypass -h admin_primepoints" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Premium" action="bypass -h admin_premium_menu" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=270><tr>
|
||||
<td><button value="Go To" action="bypass -h admin_goto_char_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Recall" action="bypass -h admin_recall_char_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Rep." action="bypass -h admin_setreputation $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="NoKarma" action="bypass -h admin_nokarma" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="ChatBan" action="bypass -h admin_ban_chat $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="ChtUnBan" action="bypass -h admin_unban_chat $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Jail" action="bypass -h admin_jail $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Jail Out" action="bypass -h admin_unjail $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Kick" action="bypass -h admin_kick_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Punish" action="bypass -h admin_punishment player $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Find" action="bypass -h admin_find_character $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Repair" action="bypass -h admin_repair $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center></body></html>
|
78
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charedit.htm
vendored
Normal file
78
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charedit.htm
vendored
Normal file
@@ -0,0 +1,78 @@
|
||||
<html><body>
|
||||
<table width=260><tr>
|
||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Editing <font color="LEVEL">%name%</font></center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_character_info %name%" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr><td fixwidth=90>HP: %currenthp% / %maxhp%</td><td fixwidth=90>MP: %currentmp%/%maxmp%</td><td fixwidth=90>CP: %currentcp%/%maxcp%</td></tr>
|
||||
<tr><td width=90>Reputation: %reputation%</td><td width=90>PvP: %pvpkills%</td><td width=90>PK: %pkkills%</td></tr>
|
||||
<tr><td width=90>Load: </td><td width=90>%currentload% / %maxload%</td><td width=90>(%percent%%)</td></tr>
|
||||
<tr><td width=90>Class: </td><td>%class%</td><td width=90>AccLv: %access%</td></tr>
|
||||
<tr><td width=90>Noblesse:</td><td>%noblesse%</td></tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr><td width=140>Name:</td><td><edit width=80 var="name"></td><td><button value="Save" action="bypass -h admin_changename $name" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
<tr><td width=140>Name color:</td><td><edit width=80 var="color"></td><td><button value="Set" action="bypass -h admin_setcolor $color" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
<tr><td width=140>Title:</td><td><edit width=80 var="title"></td><td><button value="Save" action="bypass -h admin_settitle $title" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
<tr><td width=140>Title color:</td><td><edit width=80 var="tcolor"></td><td><button value="Set" action="bypass -h admin_settcolor $tcolor" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
<tr><td width=140>Recommendations:</td><td><edit width=80 var="reco"></td><td><button value="Save" action="bypass -h admin_rec $reco" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
<tr><td width=140>Access Level:</td><td><edit width=80 var="acc"></td><td><button value="Save" action="bypass -h admin_changelvl $acc" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
<tr></tr>
|
||||
<tr><td width=140><button value="Nobless" action="bypass -h admin_setnoble" height=21 width=65 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><td><button value="Class" action="bypass -h admin_setclass" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td><td><button value="Sex" action="bypass -h admin_setsex" height=21 width=45 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width="270">
|
||||
<tr>
|
||||
<td width="10">HP:</td>
|
||||
<td>
|
||||
<edit var="hp" width="50">
|
||||
</td>
|
||||
<td>
|
||||
<button value=" " action="bypass admin_set_hp $hp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
|
||||
</td>
|
||||
<td width="50">
|
||||
PvP Flag:
|
||||
</td>
|
||||
<td>
|
||||
<button value=" " action="bypass admin_set_pvp_flag" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="10">MP:</td>
|
||||
<td>
|
||||
<edit var="mp" width="50">
|
||||
</td>
|
||||
<td>
|
||||
<button value=" " action="bypass admin_set_mp $mp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
|
||||
</td>
|
||||
<td width="10">PvPs:</td>
|
||||
<td>
|
||||
<edit var="pvpkills" width="50">
|
||||
</td>
|
||||
<td>
|
||||
<button value=" " action="bypass admin_setpvp $pvpkills" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width="10">CP:</td>
|
||||
<td>
|
||||
<edit var="cp" width="50">
|
||||
</td>
|
||||
<td>
|
||||
<button value=" " action="bypass admin_set_cp $cp" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
|
||||
</td>
|
||||
<td width="10">PKs:</td>
|
||||
<td>
|
||||
<edit var="pkkills" width="50">
|
||||
</td>
|
||||
<td>
|
||||
<button value=" " action="bypass admin_setpk $pkkills" width="16" height="16" back="L2UI_CH3.shortcut_rotate_down" fore="L2UI_CH3.shortcut_rotate">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</body>
|
||||
</html>
|
16
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charfind.htm
vendored
Normal file
16
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charfind.htm
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Character Search</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr><td width=80>Name</td><td width=110>Class</td><td width=40>Level</td></tr>
|
||||
%results%
|
||||
</table><br>
|
||||
<center>
|
||||
<table width=270><tr>
|
||||
<td><edit var="character_name" width=80></td>
|
||||
<td><button value="Find Char" action="bypass -h admin_find_character $character_name" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>Found %number% character%end%</center></body></html>
|
24
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charhwinfo.htm
vendored
Normal file
24
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charhwinfo.htm
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
<html><title>Hardware Information: %name%</title><body>
|
||||
<center>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Hardware (%name%)</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=290 border=0>
|
||||
<tr><td><table width=290 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">MAC Address:</font></td><td align=right width=170>%macAddress%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0><tr><td width=50><font color="LEVEL">CPU:</font></td><td align=right width=290>%cpuName%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0 bgcolor=131210><tr><td width=100><font color="LEVEL">CPU Speed:</font></td><td align=right width=100>%cpuSpeed%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0><tr><td width=100><font color="LEVEL">CPU Core Count:</font></td><td align=right width=170>%cpuCoreCount%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0 bgcolor=131210><tr><td width=50><font color="LEVEL">VGA:</font></td><td align=right width=170>%vgaName%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0><tr><td width=100><font color="LEVEL">VGA Driver Version:</font></td><td align=right width=170>%vgaDriverVersion%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0 bgcolor=131210><tr><td width=200><font color="LEVEL">Windows Platform Id:</font></td><td align=right width=170>%windowsPlatformId%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0><tr><td width=200><font color="LEVEL">Windows Major Version:</font></td><td align=right width=170>%windowsMajorVersion%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0 bgcolor=131210><tr><td width=200><font color="LEVEL">Windows Minor Version:</font></td><td align=right width=170>%windowsMinorVersion%</td></tr></table></td></tr>
|
||||
<tr><td><table width=290 border=0><tr><td width=200><font color="LEVEL">Windows Build:</font></td><td align=right width=170>%windowsBuildNumber%</td></tr></table></td></tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
136
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charinfo.htm
vendored
Normal file
136
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charinfo.htm
vendored
Normal file
@@ -0,0 +1,136 @@
|
||||
<html><title>Information Panel: %name%</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player: %name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td><button value="Go To" action="bypass -h admin_goto_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kick" action="bypass -h admin_kick_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Ban Acc" action="bypass -h admin_ban_acc %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Ban Chr" action="bypass -h admin_ban_char %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Recall" action="bypass -h admin_recall_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Skills" action="bypass -h admin_show_skills" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Edit" action="bypass -h admin_edit_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Class" action="bypass -h admin_setclass" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Lv/Exp/Sp" action="bypass -h admin_add_exp_sp_to_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Instance" action="bypass -h admin_instancezone %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Effects" action="bypass -h admin_getbuffs %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Party" action="bypass -h admin_partyinfo" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=240 bgcolor="666666">
|
||||
<tr>
|
||||
<td>Account Name: </td><td><font color="LEVEL"><a action="bypass -h admin_find_account %name%">%account%</a></font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Account IP: </td><td><font color="LEVEL"><a action="bypass -h admin_find_ip %ip%">%ip%</a></font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Hardware MAC: </td><td><font color="LEVEL"><a action="bypass -h admin_hwid">%hwid%</a></font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Punishment: </td><td><font color="LEVEL"><a action="bypass -h admin_punishment player %name%">Info</a></font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Client Protocol: </td><td><font color="LEVEL">%protocol%</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<table width=240 bgcolor="666666">
|
||||
<tr>
|
||||
<td>Name:</td><td>%name%</td><td><button value="Refresh" action="bypass -h admin_character_info %name%" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Clan:</td><td>%clan%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Level:</td><td>%level%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Class:</td><td>%class%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>BaseClass:</td><td>%baseclass%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>CP:</td><td> <font color="LEVEL">%currentcp%</font> / %maxcp%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>HP:</td><td> <font color="LEVEL">%currenthp%</font> / %maxhp%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MP:</td><td><font color="LEVEL">%currentmp%</font> / %maxmp%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Weight:</td><td>%currentload% / %maxload%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>EXP:</td><td>%xp%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>SP:</td><td>%sp%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Noblesse:</td><td>%noblesse%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Instance:</td><td>%inst%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<table width=240 bgcolor="666666">
|
||||
<tr>
|
||||
<td>P. Atk:</td><td>%patk%</td><td>M. Atk:</td><td>%matk%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>P. Def:</td><td>%pdef%</td><td>M. Def:</td><td>%mdef%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Accuracy:</td><td>%accuracy%</td><td>Evasion:</td><td>%evasion%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Crit Rate:</td><td>%critical%</td><td>Speed:</td><td>%runspeed%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Atk. Spd.:</td><td>%patkspd%</td><td>Casting Spd.:</td><td>%matkspd%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<table width=240 bgcolor="666666">
|
||||
<tr>
|
||||
<td>HP Regen:</td><td>%hpregen%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>MP Regen:</td><td>%mpregen%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>CP Regen:</td><td>%cpregen%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td>PvP Kills: </td><td>%pvpkills%</td>
|
||||
<td>Reputation: </td><td>%reputation%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>PK Kills: </td><td>%pkkills%</td>
|
||||
<td>PvP Flag: </td><td>%pvpflag%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Coordinates: %x% %y% %z%<br1>
|
||||
Heading: %heading%<br1>
|
||||
AI: %ai%
|
||||
</center>
|
||||
</body></html>
|
28
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charlist.htm
vendored
Normal file
28
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charlist.htm
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<html><title>Character Selection Panel</title><body>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Character Selection Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin6" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
You can find a character by writing his or her name or a part of it in the box below.<br1>
|
||||
<table width=250>
|
||||
<tr>
|
||||
<td><edit var="character_name" width=150 height=15></td>
|
||||
<td><button value="Find Character" action="bypass -h admin_find_character $character_name" width=100 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<img src="L2UI.SquareWhite" width=270 height=1>
|
||||
<img src="L2UI.SquareBlank" width=1 height=3>
|
||||
<table width=270>
|
||||
<tr><td width=80>Name:</td><td width=110>Class:</td><td width=40>Level:</td></tr>
|
||||
%players%
|
||||
</table>
|
||||
<img src="L2UI.SquareBlank" width=1 height=3>
|
||||
<img src="L2UI.SquareWhite" width=270 height=1>
|
||||
<br>%pages%<br>
|
||||
</center>
|
||||
</body></html>
|
55
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charmanage.htm
vendored
Normal file
55
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charmanage.htm
vendored
Normal file
@@ -0,0 +1,55 @@
|
||||
<html><body>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Character Selection Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin6" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br>
|
||||
<table width=240><tr>
|
||||
<td width=80>Character:</td><td><edit var="qbox" width=120 height=15></td>
|
||||
<td><button value="Help" action="bypass -h admin_html help/charmanage.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center>
|
||||
<table width=260><tr>
|
||||
<td><button value="Go" action="bypass -h admin_goto_char_menu $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kick" action="bypass -h admin_kick_menu $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Ban Chr" action="bypass -h admin_ban_char $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Ban Acc" action="bypass -h admin_ban_acc $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Get" action="bypass -h admin_recall_char_menu $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Kill" action="bypass -h admin_kill_menu $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="UnbanChr" action="bypass -h admin_unban_char $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="UnbanAcc" action="bypass -h admin_unban_acc $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Get Party" action="bypass -h admin_recall_party_menu $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Get Clan" action="bypass -h admin_recall_clan_menu $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Jail" action="bypass -h admin_jail $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="UnJail" action="bypass -h admin_unjail $qbox" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center><br>
|
||||
<center>
|
||||
<table width=260><tr>
|
||||
<td width=15>X:</td><td><edit var="char_cord_x" width=50></td>
|
||||
<td width=15>Y:</td><td><edit var="char_cord_y" width=50></td>
|
||||
<td width=15>Z:</td><td><edit var="char_cord_z" width=50></td>
|
||||
<td><button value="Teleport" action="bypass -h admin_teleport_character_to_menu $qbox $char_cord_x $char_cord_y $char_cord_z" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<table width=260>
|
||||
<tr><td width=90>Starter Towns:</td><td width="110">Mainland:</td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox -114351 255286 -1520"><font color="LEVEL">Talking Island</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 15670 142983 -2705"><font color="LEVEL">Town of Dion</font></a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox -80353 247981 -3507"><font color="LEVEL">Faeron Village</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 17838 170274 -3508"><font color="LEVEL">Floran Village</font></a></td></tr>
|
||||
<tr><td></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 83400 147943 -3404"><font color="LEVEL">Town of Giran</font></a></td></tr>
|
||||
<tr><td>Arenas:</td><td><a action="bypass -h admin_teleport_character_to_menu $qbox -80826 149775 -3043"><font color="LEVEL">Gludin Village</font></a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox -86979 142402 -3643"><font color="LEVEL">Gludin Arena</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox -12672 122776 -3116"><font color="LEVEL">Town of Gludio</font></a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox 147451 46728 -3410"><font color="LEVEL">Coliseum</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 117110 76883 -2695"><font color="LEVEL">Hunters Village</font></a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox 73890 142656 -3778"><font color="LEVEL">Giran Arena</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 147450 26741 -2204"><font color="LEVEL">Town of Aden</font></a></td></tr>
|
||||
<tr><td></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 82956 53162 -1495"><font color="LEVEL">Town of Oren</font></a></td></tr>
|
||||
<tr><td>Others:</td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 147928 -55273 -2734"><font color="LEVEL">Town of Goddard</font></a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox -186742 244167 2670"><font color="LEVEL">Keucereus</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 87386 -143246 -1293 "><font color="LEVEL">Town of Schuttgart</font></a></td></tr>
|
||||
<tr><td><a action="bypass -h admin_teleport_character_to_menu $qbox 207320 87617 -1112"><font color="LEVEL">Arcan</font></a></td><td><a action="bypass -h admin_teleport_character_to_menu $qbox 111409 219364 -3545"><font color="LEVEL">Heine</font></a></td></tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
47
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charskills.htm
vendored
Normal file
47
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/charskills.htm
vendored
Normal file
@@ -0,0 +1,47 @@
|
||||
<html><body>
|
||||
<table width=260><tr>
|
||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Player/Clan Skills Editor</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_character_info %name%" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br><br>
|
||||
<center>Editing <font color="LEVEL">%name%</font>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=50>Class:</td>
|
||||
<td width=160><font color="LEVEL">%class%</font></td>
|
||||
<td width=20>Lv:</td>
|
||||
<td width=40><font color="LEVEL">%level%</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
============ Player ============
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button value="Add skills" action="bypass -h admin_skill_list" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Take skills" action="bypass -h admin_get_skills" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Delete skills" action="bypass -h admin_remove_skills 0" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Reset skills reuse" action="bypass -h admin_removereuse" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Give All Skills" action="bypass -h admin_give_all_skills" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Give taken skills" action="bypass -h admin_reset_skills" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Give All Skills FS/FP" action="bypass -h admin_give_all_skills_fs" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Remove All Skills" action="bypass -h admin_remove_all_skills" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
============ Clan ============
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button value="Give Clan Skills" action="bypass -h admin_give_clan_skills" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Give All Clan Skills" action="bypass -h admin_give_all_clan_skills" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table></center></body></html>
|
22
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/clanchanges.htm
vendored
Normal file
22
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/clanchanges.htm
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
<html><title>Pending clan leader changes</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Pending changes</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<table width=240 bgcolor="666666">
|
||||
<tr>
|
||||
<td>Clan name</td>
|
||||
<td>New Leader</td>
|
||||
<td>Action</td>
|
||||
</tr>
|
||||
%data%
|
||||
</table>
|
||||
</center>
|
||||
</html>
|
65
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/clanhall_detail.htm
vendored
Normal file
65
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/clanhall_detail.htm
vendored
Normal file
@@ -0,0 +1,65 @@
|
||||
<html><title>Main Admin Menu</title><body>
|
||||
<center>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font name="hs11" color="LEVEL">&%%clanHallId%; (%clanHallId%)</font><br1>
|
||||
(&*%clanHallId%;)<br>
|
||||
<font name="hs10" color="LEVEL">Info:</font><br1>
|
||||
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Location:</font></td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">&^%clanHallId%;</font></td>
|
||||
</tr>
|
||||
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Grade:</font></td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%clanHallGrade%</font></td>
|
||||
</tr>
|
||||
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Size:</font></td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%clanHallSize% square feet</font></td>
|
||||
</tr>
|
||||
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Owner:</font></td>
|
||||
<td align=center fixwidth="250">%clanHallOwner%</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
|
||||
<font name="hs10" color="LEVEL">Actions:</font><br1>
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250"><button value="Give" action="bypass -h admin_clanhall id=%clanHallId% action=give" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center fixwidth="250"><button value="Take" action="bypass -h admin_clanhall id=%clanHallId% action=take" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250"><button value="Open doors" action="bypass -h admin_clanhall id=%clanHallId% action=openCloseDoors actionVal=true" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center fixwidth="250"><button value="Close doors" action="bypass -h admin_clanhall id=%clanHallId% action=openCloseDoors actionVal=false" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250"><button value="Teleport inside" action="bypass -h admin_clanhall id=%clanHallId% action=teleport actionVal=inside" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center fixwidth="250"><button value="Teleport outside" action="bypass -h admin_clanhall id=%clanHallId% action=teleport actionVal=outside" width=125 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
|
||||
<font name="hs10" color="LEVEL">Functions:</font><br1>
|
||||
%functionList%
|
||||
|
||||
<br>
|
||||
<button value="Back" action="bypass -h admin_clanhall" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
19
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/clanhall_list.htm
vendored
Normal file
19
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/clanhall_list.htm
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
<html><title>Main Admin Menu</title><body>
|
||||
<center>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font name="hs12" color="LEVEL">Clan Hall List:</font>
|
||||
<br>
|
||||
%data%
|
||||
|
||||
<br>%pages%<br>
|
||||
<button value="Back" action="bypass -h admin_instance" width=200 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1>
|
||||
</center>
|
||||
</body></html>
|
44
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/claninfo.htm
vendored
Normal file
44
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/claninfo.htm
vendored
Normal file
@@ -0,0 +1,44 @@
|
||||
<html><title>Clan Information Panel: %clan_name%</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Clan: %clan_name%</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<br>
|
||||
<br>
|
||||
<table width=240 bgcolor="666666">
|
||||
<tr>
|
||||
<td>Clan Name:</td><td>%clan_name%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Leader:</td><td>%clan_leader%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Level:</td><td>%clan_level%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Has Castle:</td><td>%clan_has_castle%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Has Clan Hall:</td><td>%clan_has_clanhall%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Has Fortress:</td><td>%clan_has_fortress%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Rep. Points:</td><td>%clan_points%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Players Count:</td><td>%clan_players_count%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Ally :</td><td>%clan_ally%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Change Leader:</td><td><a action="bypass -h admin_clan_changeleader %current_player_objectId%">%current_player_name%</a></td>
|
||||
</tr>
|
||||
</table>
|
17
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/cond_override.htm
vendored
Normal file
17
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/cond_override.htm
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
<html><title>Condition Exceptions</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Condition Exceptions</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=260><tr>
|
||||
<td width=40><button value="Enable all" action="bypass -h admin_set_exception enable_all" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=110></td>
|
||||
<td width=40><button value="Disable all" action="bypass -h admin_set_exception disable_all" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<table width="275" bgcolor="666666">
|
||||
%cond_table%
|
||||
</table>
|
15
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/critannounce.htm
vendored
Normal file
15
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/critannounce.htm
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Announcements Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td></tr>
|
||||
</table><br><br>
|
||||
<center>New critical announcement:</center>
|
||||
<center><multiedit var="new_critannouncement" width=260 height=80></center><br>
|
||||
<center><table><tr>
|
||||
<td><button value="Add" action="bypass -h admin_add_critannouncement $new_critannouncement" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Reload" action="bypass -h admin_announce_announcements" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Announce Menu" action="bypass -h admin_list_announcements" width=90 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table></center>
|
||||
%critannounces%
|
||||
</body></html>
|
9
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/cwinfo.htm
vendored
Normal file
9
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/cwinfo.htm
vendored
Normal file
@@ -0,0 +1,9 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Cursed Weapons Info</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin2" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br>
|
||||
%cwinfo%
|
||||
</body></html>
|
41
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/documentation.txt
vendored
Normal file
41
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/documentation.txt
vendored
Normal file
@@ -0,0 +1,41 @@
|
||||
All of the HTM files within this folder will be a part of the admin/GM control
|
||||
panel. These are some guidelines about the way they're meant to work and get
|
||||
named. Following them should help both users and maintainers :
|
||||
|
||||
1- There are 5 major categories in which the admin panel gets divided. For each
|
||||
major category, there is one file whose name ends with "_menu":
|
||||
|
||||
main_menu.htm (classic_menu.htm serves the same purpose in classic mode)
|
||||
game_menu.htm
|
||||
effects_menu.htm
|
||||
server_menu.htm
|
||||
mods_menu.htm
|
||||
|
||||
2- Any other .htm file within the admin folder or any subfolder but "help", should
|
||||
be accessible in some way by means of clicking a link or button.
|
||||
|
||||
3- Unless the file is outdated or there are strong reasons on the contrary, every
|
||||
.htm file should have a design coherent with the following style guides:
|
||||
|
||||
a-Buttons linking to the 5 major sections in the upper side of the page.
|
||||
b-A predominant edit-type widget (I named it QuickBox) with Send and Help buttons.
|
||||
GMs should be able to pass any value or parameter needed by the admin command
|
||||
buttons by means of using this QuickBox.
|
||||
c-Under the QuickBox, there should be buttons associated with the relevant admin
|
||||
actions. Those buttons should be organized from top to bottom in the way that
|
||||
best aids to keep useability and readability:
|
||||
- More frequently used, first.
|
||||
- Commands that require quickbox values, first.
|
||||
- Commands that could behave as toggles, first.
|
||||
- Commands that have a counterpart (such as Ban/Unban), kept in pairs.
|
||||
- Buttons may form groups of no more than 4 rows and 3 columns.
|
||||
d-Any "Help" button available should take the reader to another file with the same
|
||||
name, but within the help folder. Said in other words, every xyz.htm file of the
|
||||
admin panel should have a counterpart in the form help/xyz.htm that helps people
|
||||
understand what can be done with it. "Back" links should be provided, also.
|
||||
e-If a given file needs additional navigation facilities, all of them should be
|
||||
kept in the upper side of the page, right after the buttons described in "a" if
|
||||
they appeared.
|
||||
4- L2J Mods introduced to the main distribution stream, should provide a set of
|
||||
commands that could be added in the mods admin panel. Additionally, a help file should
|
||||
be desirable. Such a file should reside in help/l2jmod/.
|
85
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/doorinfo.htm
vendored
Normal file
85
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/doorinfo.htm
vendored
Normal file
@@ -0,0 +1,85 @@
|
||||
<html><title>GM Door Info</title><body>
|
||||
<center>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Open" action="bypass -h admin_open" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Close" action="bypass -h admin_close" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><img src="L2UI.SquareWhite" width=260 height=1><br>
|
||||
|
||||
<table width=275 cellpadding=0 cellspacing=0>
|
||||
<tr>
|
||||
<td width=25 align=center>HP</td>
|
||||
<td width=250>%hpGauge%</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><img height=7></td>
|
||||
<td></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td width=25 align=center>MP</td>
|
||||
<td width=250>%mpGauge%</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br>
|
||||
<font name="hs10" color="LEVEL">Basic Info:</font><br1>
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Door Name:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%doorName%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Door ID:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%doorId%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Object ID:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%objId%</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br>
|
||||
<font name="hs10" color="LEVEL">Position Info:</font><br1>
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Position:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%position%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Node 1:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%node1%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Node 2:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%node2%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Node 3:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%node3%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Node 4:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%node4%</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<br>
|
||||
<font name="hs10" color="LEVEL">Residence Info:</font><br1>
|
||||
<table border=0 cellpadding=0 cellspacing=0 bgcolor="363636">
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Fortress:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%fortress%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Clan Hall:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%clanHall%</font></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center fixwidth="250">Castle:</td>
|
||||
<td align=center fixwidth="250"><font color="LEVEL">%castle%</font></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
</body></html>
|
30
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/dualbox.htm
vendored
Normal file
30
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/dualbox.htm
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
<html><title>Find Dualbox Panel</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Dualbox Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin6" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<button value="Goto Character List" action="bypass -h admin_show_characters 0" width=150 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
<br>
|
||||
IPs with Dualboxes (%multibox%):
|
||||
<br>
|
||||
%results%
|
||||
<br><br>
|
||||
Find Dualbox with:<br1>
|
||||
<table width=220>
|
||||
<tr>
|
||||
<td><button value="2+ Characters" action="bypass -h admin_%strict%find_dualbox 2" width=110 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="3+ Characters" action="bypass -h admin_%strict%find_dualbox 3" width=110 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="4+ Characters" action="bypass -h admin_%strict%find_dualbox 4" width=110 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="5+ Characters" action="bypass -h admin_%strict%find_dualbox 5" width=110 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center>
|
||||
</body></html>
|
54
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/effects_menu.htm
vendored
Normal file
54
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/effects_menu.htm
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
<html><title>Effects Panel</title><body>
|
||||
<center>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Effects Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin6" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td>QuickBox:</td>
|
||||
<td><edit var="qbox" width=120 height=15></td>
|
||||
<td><button value="Help" action="bypass -h admin_html help/effects_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Character Based:<br1>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button value="Para" action="bypass -h admin_para_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Un Para" action="bypass -h admin_unpara_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Para All" action="bypass -h admin_para_all_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="UnPara All" action="bypass -h admin_unpara_all_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Social" action="bypass -h admin_social_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Effect" action="bypass -h admin_effect_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Abnormal" action="bypass -h admin_ave_abnormal $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Displ.Eff." action="bypass -h admin_set_displayeffect_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Transform" action="bypass -h admin_transform_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Untransf." action="bypass -h admin_untransform" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="SmallHead" action="bypass -h admin_shrinkhead" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="BigHead" action="bypass -h admin_bighead" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
World Based:<br1>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button value="Day Sky" action="bypass -h admin_atmosphere_menu sky day 0" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Night Sky" action="bypass -h admin_atmosphere_menu sky night 0" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dawn Sky" action="bypass -h admin_atmosphere_menu signsky dawn 0" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Dusk Sky" action="bypass -h admin_atmosphere_menu signsky dusk 0" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Red Sky" action="bypass -h admin_atmosphere_menu sky red $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="E Quake" action="bypass -h admin_earthquake_menu $qbox" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Sounds" action="bypass -h admin_play_sounds" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Mob Group" action="bypass -h admin_mobmenu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td></td><td></td>
|
||||
</tr></table><br><br>
|
||||
<br><br>
|
||||
</center>
|
||||
</body></html>
|
121
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/enchant.htm
vendored
Normal file
121
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/enchant.htm
vendored
Normal file
@@ -0,0 +1,121 @@
|
||||
<html><title>Enchant & Attribute Menu</title><body>
|
||||
<center>
|
||||
<table width=265 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=120 align=center>Enchant Value 0-127:</td>
|
||||
<td width=55 align=center><edit var="qbox" width=40 height=14></td>
|
||||
<td><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=130 align=center><button value="Artifacts" action="bypass -h admin_artifact" width=130 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=130 align=center><button value="Agathions" action="bypass -h admin_agathion" width=130 height=22 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=260 border=0 bgcolor=323232>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_seteh 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Helmet" action="bypass -h admin_seteh $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Left Earring" action="bypass -h admin_setle $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+10" action="bypass -h admin_setle 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_setec 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Chest" action="bypass -h admin_setec $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Right Earring" action="bypass -h admin_setre $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+10" action="bypass -h admin_setre 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_setel 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Leggings" action="bypass -h admin_setel $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Necklace" action="bypass -h admin_seten $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+10" action="bypass -h admin_seten 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_seteg 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gloves" action="bypass -h admin_seteg $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Left Ring" action="bypass -h admin_setlf $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+10" action="bypass -h admin_setlf 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_seteb 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Boots" action="bypass -h admin_seteb $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Right Ring" action="bypass -h admin_setrf $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+10" action="bypass -h admin_setrf 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_setba 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Cloak" action="bypass -h admin_setba $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+10" action="bypass -h admin_setew 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Weapon" action="bypass -h admin_setew $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Shield / Sigil" action="bypass -h admin_setes $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+10" action="bypass -h admin_setes 10" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=250 border=0 bgcolor=323232>
|
||||
<tr>
|
||||
<td><button value="+5" action="bypass -h admin_seth1 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Hair 1" action="bypass -h admin_seth1 $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Hair 2" action="bypass -h admin_seth2 $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+5" action="bypass -h admin_seth2 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+5" action="bypass -h admin_setun 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Shirt" action="bypass -h admin_setun $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Belt" action="bypass -h admin_setbe $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+5" action="bypass -h admin_setbe 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+5" action="bypass -h admin_setbr 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Brooch" action="bypass -h admin_setbr $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Bracelet" action="bypass -h admin_setbt $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+5" action="bypass -h admin_setbt 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="+5" action="bypass -h admin_setsb 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Seed" action="bypass -h admin_setsb $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Art. Book" action="bypass -h admin_setab $qbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="+5" action="bypass -h admin_setab 5" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font color="LEVEL">Attribute Enhancement:</font><br>
|
||||
<table width=250>
|
||||
<tr>
|
||||
<td>Element Type:</td>
|
||||
<td><combobox width=75 var=ebox list=Fire;Water;Wind;Earth;Dark;Holy></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>Element Value 0-450:</td>
|
||||
<td><edit var="vbox" width=75 height=12></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260 border=0 bgcolor=323232>
|
||||
<tr>
|
||||
<td><button value="120" action="bypass -h admin_setlh $ebox 120" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Helmet" action="bypass -h admin_setlh $ebox $vbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Gloves" action="bypass -h admin_setlg $ebox $vbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="120" action="bypass -h admin_setlg $ebox 120" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="120" action="bypass -h admin_setlc $ebox 120" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Chest" action="bypass -h admin_setlc $ebox $vbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Boots" action="bypass -h admin_setlb $ebox $vbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="120" action="bypass -h admin_setlb $ebox 120" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="120" action="bypass -h admin_setll $ebox 120" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Leggings" action="bypass -h admin_setll $ebox $vbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Weapon" action="bypass -h admin_setlw $ebox $vbox" width=85 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="360" action="bypass -h admin_setlw $ebox 360" width=35 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center>
|
||||
</body></html>
|
75
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/enchantAgathion.htm
vendored
Normal file
75
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/enchantAgathion.htm
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
<html><title>Agathion Enchant Menu</title><body>
|
||||
<center>
|
||||
<table width=285 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=140 align=center>Enchant Value 0-10:</td>
|
||||
<td width=55 align=center><edit var="qbox" width=40 height=14></td>
|
||||
<td><button value="Back" action="bypass -h admin_enchant" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=292 height=330 background="L2UI_CH3.refinewnd_back_Pattern"><tr><td align=center>
|
||||
<br><br><br><br>
|
||||
<table width=280><tr><td align=center>
|
||||
<table>
|
||||
<tr><td align=center><font color="LEVEL">Enchante Equipped Agathions</font><br></td></tr>
|
||||
<tr><td align=center><font color=828282>Equip and un-equip while enchanting.</font></td></tr>
|
||||
<tr><td align=center><font color=828282>Each button corresponds to agathion slot</font></td></tr>
|
||||
<tr><td align=center><font color=828282>in your inventory.</font></td></tr>
|
||||
</table>
|
||||
<br><br><br><br>
|
||||
<table order=0 bgcolor=282828 align=center>
|
||||
<tr>
|
||||
<td align=center><button value="+3" action="bypass -h admin_seta1 3" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1></td>
|
||||
<td width=10></td>
|
||||
<td align=center><button value="+3" action="bypass -h admin_seta2 3" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="+3" action="bypass -h admin_seta3 3" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="+3" action="bypass -h admin_seta4 3" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="+3" action="bypass -h admin_seta5 3" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<font color=LEVEL>
|
||||
<table width=35 background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td align=center>
|
||||
<button value=" %ag0_ench% " action="bypass -h admin_seta1 $qbox" width=35 height=35 back="%ag0_icon%" fore="%ag0_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td width=10></td>
|
||||
<td align=center>
|
||||
<table width=35 background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td align=center>
|
||||
<button value=" %ag1_ench% " action="bypass -h admin_seta2 $qbox" width=35 height=35 back="%ag1_icon%" fore="%ag1_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td align=center>
|
||||
<table width=35 background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td align=center>
|
||||
<button value=" %ag2_ench% " action="bypass -h admin_seta3 $qbox" width=35 height=35 back="%ag2_icon%" fore="%ag2_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td align=center>
|
||||
<table width=35 background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td align=center>
|
||||
<button value=" %ag3_ench% " action="bypass -h admin_seta4 $qbox" width=35 height=35 back="%ag3_icon%" fore="%ag3_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td align=center>
|
||||
<table width=35 background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td align=center>
|
||||
<button value=" %ag4_ench% " action="bypass -h admin_seta5 $qbox" width=35 height=35 back="%ag4_icon%" fore="%ag4_icon%">
|
||||
</td></tr></table>
|
||||
</font>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<table><tr>
|
||||
<td align=center><button value="+10" action="bypass -h admin_seta1 10" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"><br1></td>
|
||||
<td width=10></td>
|
||||
<td align=center><button value="+10" action="bypass -h admin_seta2 10" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="+10" action="bypass -h admin_seta3 10" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="+10" action="bypass -h admin_seta4 10" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button value="+10" action="bypass -h admin_seta5 10" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</tr>
|
||||
</table>
|
||||
</td></tr></table>
|
||||
<br>
|
||||
</td></tr></table>
|
||||
</center>
|
||||
</body></html>
|
195
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/enchantArtifact.htm
vendored
Normal file
195
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/enchantArtifact.htm
vendored
Normal file
@@ -0,0 +1,195 @@
|
||||
<html><title>Artifact Enchant Menu</title><body>
|
||||
<center>
|
||||
<table width=285 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=140 align=center>Enchant Value 0-10:</td>
|
||||
<td width=55 align=center><edit var="qbox" width=40 height=14></td>
|
||||
<td><button value="Back" action="bypass -h admin_enchant" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table border=0 cellpadding=0 cellspacing=0 width=292 height=330 background="L2UI_CH3.refinewnd_back_Pattern"><tr><td height=19> </td></tr><tr><td align=center>
|
||||
<table height=150 width=68 border=0 bgcolor=323232>
|
||||
<tr><td align=center>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=5></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar2_ench% " action="bypass -h admin_set03 $qbox" width=26 height=26 back="%ar2_icon%" fore="%ar2_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar3_ench% " action="bypass -h admin_set04 $qbox" width=26 height=26 back="%ar3_icon%" fore="%ar3_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=5></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar0_ench% " action="bypass -h admin_set01 $qbox" width=26 height=26 back="%ar0_icon%" fore="%ar0_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar1_ench% " action="bypass -h admin_set02 $qbox" width=26 height=26 back="%ar1_icon%" fore="%ar1_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar15_ench% " action="bypass -h admin_set16 $qbox" width=32 height=32 back="%ar15_icon%" fore="%ar15_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar18_ench% " action="bypass -h admin_set19 $qbox" width=32 height=32 back="%ar18_icon%" fore="%ar18_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=18></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar12_ench% " action="bypass -h admin_set13 $qbox" width=32 height=32 back="%ar12_icon%" fore="%ar12_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td></tr></table>
|
||||
<table>
|
||||
<tr><td>
|
||||
<table height=150 width=68 border=0 bgcolor=323232>
|
||||
<tr><td align=center>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=18></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar13_ench% " action="bypass -h admin_set14 $qbox" width=32 height=32 back="%ar13_icon%" fore="%ar13_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar16_ench% " action="bypass -h admin_set17 $qbox" width=32 height=32 back="%ar16_icon%" fore="%ar16_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar19_ench% " action="bypass -h admin_set20 $qbox" width=32 height=32 back="%ar19_icon%" fore="%ar19_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=5></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar4_ench% " action="bypass -h admin_set05 $qbox" width=26 height=26 back="%ar4_icon%" fore="%ar4_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar5_ench% " action="bypass -h admin_set06 $qbox" width=26 height=26 back="%ar5_icon%" fore="%ar5_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=5></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar6_ench% " action="bypass -h admin_set07 $qbox" width=26 height=26 back="%ar6_icon%" fore="%ar6_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar7_ench% " action="bypass -h admin_set08 $qbox" width=26 height=26 back="%ar7_icon%" fore="%ar7_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td></tr>
|
||||
</table>
|
||||
</td>
|
||||
<td>
|
||||
<table height=150 width=68 border=0 bgcolor=323232>
|
||||
<tr><td align=center>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=18></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar14_ench% " action="bypass -h admin_set15 $qbox" width=32 height=32 back="%ar14_icon%" fore="%ar14_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar17_ench% " action="bypass -h admin_set18 $qbox" width=32 height=32 back="%ar17_icon%" fore="%ar17_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar20_ench% " action="bypass -h admin_set21 $qbox" width=32 height=32 back="%ar20_icon%" fore="%ar20_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=5></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar8_ench% " action="bypass -h admin_set09 $qbox" width=26 height=26 back="%ar8_icon%" fore="%ar8_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar9_ench% " action="bypass -h admin_set10 $qbox" width=26 height=26 back="%ar9_icon%" fore="%ar9_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table>
|
||||
<tr>
|
||||
<td width=5></td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar10_ench% " action="bypass -h admin_set11 $qbox" width=26 height=26 back="%ar10_icon%" fore="%ar10_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
<td>
|
||||
<table background="L2UI_CT1.Windows.Windows_DF_TooltipBG"><tr><td>
|
||||
<button value=" %ar11_ench% " action="bypass -h admin_set12 $qbox" width=26 height=26 back="%ar11_icon%" fore="%ar11_icon%">
|
||||
</td></tr></table>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</td></tr>
|
||||
</table>
|
||||
</td></tr>
|
||||
</table>
|
||||
<br>
|
||||
</td></tr></table>
|
||||
|
||||
</center>
|
||||
</body></html>
|
16
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/event_triggers.htm
vendored
Normal file
16
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/event_triggers.htm
vendored
Normal file
@@ -0,0 +1,16 @@
|
||||
<html><title>Admin Event Triggers</title><body>
|
||||
<center>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Admin Event Triggers</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_html server_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br><br>
|
||||
<table width=270><tr>
|
||||
<td align=center width=40>ID:</td><td><edit var="qbox" width=200 height=15></td>
|
||||
</tr></table><br><br>
|
||||
<table width=270><tr>
|
||||
<td><button value="Enable" action="bypass -h admin_event_trigger $qbox true" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Disable" action="bypass -h admin_event_trigger $qbox false" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
28
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/expsp.htm
vendored
Normal file
28
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/expsp.htm
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<html><body>
|
||||
<table width=260><tr>
|
||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Character Selection Menu</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_character_info %name%" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<br><br>
|
||||
<center>Editing <font color="LEVEL">%name%</font></center>
|
||||
<table width=270>
|
||||
<tr><td>Level: %level%</td></tr>
|
||||
<tr><td>Class: %class%</td></tr>
|
||||
<tr><td>Exp: %xp%</td></tr>
|
||||
<tr><td>SP: %sp%</td></tr></table>
|
||||
<center><br>
|
||||
Note: Fill BOTH values before saving the modifications<br1>
|
||||
and use 0 if no changes are needed.<br>
|
||||
<table width=270><tr>
|
||||
<td width=30>Exp:</td><td><edit var="exp_to_add" width=50></td>
|
||||
<td width=30>SP:</td><td><edit var="sp_to_add" width=50></td>
|
||||
<td><button value="Add" action="bypass -h admin_add_exp_sp $exp_to_add $sp_to_add" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Remove" action="bypass -h admin_remove_exp_sp $exp_to_add $sp_to_add" width=60 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
Set the new character level by using the dialog below:<br>
|
||||
<table width=270><tr>
|
||||
<td width=60>Level</td><td><edit var="lv" width=50></td>
|
||||
<td><button value="Set Level" action="bypass -h admin_set_level $lv" width=80 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center></body></html>
|
25
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/fences.htm
vendored
Normal file
25
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/fences.htm
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
<html>
|
||||
<head>
|
||||
<title>Fence List</title>
|
||||
</head>
|
||||
<body>
|
||||
<table width="100%">
|
||||
<tr>
|
||||
<td width=45>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center><font color="LEVEL">Fence List</font></center>
|
||||
</td>
|
||||
<td width=45>
|
||||
<button value="Back" action="bypass -h admin_current_player" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width="100%">
|
||||
%fences%
|
||||
</table>
|
||||
<br>%pages%<br>
|
||||
</body>
|
||||
</html>
|
36
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/fort.htm
vendored
Normal file
36
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/fort.htm
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Siege Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_fortsiege" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<center>
|
||||
<br><br><br>Fort: %fortName%<br><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><button value="Add Attacker" action="bypass -h admin_add_fortattacker %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Add Defender" action="bypass -h admin_add_fortdefender %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="List Clans" action="bypass -h admin_list_fortsiege_clans %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Clear List" action="bypass -h admin_clear_fortsiege_list %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Move Defenders" action="bypass -h admin_move_fortdefenders %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Spawn Doors" action="bypass -h admin_spawn_fortdoors %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Start Siege" action="bypass -h admin_startfortsiege %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="End Siege" action="bypass -h admin_endfortsiege %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Give Fort" action="bypass -h admin_setfort %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Remove Fort" action="bypass -h admin_removefort %fortId%" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=270>
|
||||
<tr><td width=60>NPC ID:</td><td><edit var="value" width=40></td><td><button value="Add Guard" action="bypass -h admin_add_guard %fortId% $value" width=135 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
13
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/forts.htm
vendored
Normal file
13
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/forts.htm
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
<html><body>
|
||||
<table width=270><tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>Fortress Menu</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin2" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
<center>
|
||||
<br>Fortress:<br>
|
||||
<table width=270><tr>
|
||||
%forts%
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
88
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/game_menu.htm
vendored
Normal file
88
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/game_menu.htm
vendored
Normal file
@@ -0,0 +1,88 @@
|
||||
<html><title>Game Panel</title><body>
|
||||
<center>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td>QuickBox:</td>
|
||||
<td><edit var="qbox" width=120 height=15></td>
|
||||
<td><button value="Help" action="bypass -h admin_html help/game_menu.htm" width=45 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Clan Related:<br1>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td><button value="Create" action="bypass -h admin_pledge create $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Info" action="bypass -h admin_pledge info" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Set Level" action="bypass -h admin_pledge setlevel $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><button value="Delete" action="bypass -h admin_pledge dismiss $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Reputation" action="bypass -h admin_pledge rep $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Pen. leaders" action="bypass -h admin_clan_show_pending" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
War Related:<br1>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td><button value="ClanHall" action="bypass -h admin_clanhall" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Castle" action="bypass -h admin_castlemanage" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Cursed Weapons:<br1>
|
||||
<table width=240>
|
||||
<tr>
|
||||
<td><button value="Info" action="bypass -h admin_cw_info_menu $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Add" action="bypass -h admin_cw_add $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Remove" action="bypass -h admin_cw_remove $qbox" width=82 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Manor:<br1>
|
||||
<table width="125">
|
||||
<tr>
|
||||
<td><button value="Manor info" action="bypass -h admin_manor" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Gracia Seeds:<br1>
|
||||
<table width="125">
|
||||
<tr>
|
||||
<td><button value="Gracia info" action="bypass -h admin_gracia_seeds" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Grand Boss:<br1>
|
||||
<table width="125">
|
||||
<tr>
|
||||
<td><button value="Grand Boss Info" action="bypass -h admin_grandboss" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Olympiad:<br1>
|
||||
<table width="125">
|
||||
<tr>
|
||||
<td><button value="Save Olympiad" action="bypass -h admin_saveolymp" width="125" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Heroes:<br1>
|
||||
<table width="250">
|
||||
<tr>
|
||||
<td><button value="Set Hero" action="bypass -h admin_sethero" width="100" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Give unclaimed Hero" action="bypass -h admin_givehero" width="150" height="20" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center>
|
||||
</body></html>
|
34
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/getbuffs.htm
vendored
Normal file
34
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/getbuffs.htm
vendored
Normal file
@@ -0,0 +1,34 @@
|
||||
<html>
|
||||
<head>
|
||||
<title>Effects of %targetName%</title>
|
||||
</head>
|
||||
<body>
|
||||
<table width="100%">
|
||||
<tr>
|
||||
<td width=45>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center><font color="LEVEL">Effects of %targetName%</font></center>
|
||||
</td>
|
||||
<td width=45>
|
||||
<button value="Back" action="bypass -h admin_current_player" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width="100%">
|
||||
<tr>
|
||||
<td width=200>Skill</td>
|
||||
<td width=30>Rem. Time</td>
|
||||
<td width=70>Action</td>
|
||||
</tr>
|
||||
%buffs%
|
||||
</table>
|
||||
<br>%pages%<br>
|
||||
<button value="View Blocked Effects" action="bypass -h admin_viewblockedeffects %targetObjId%" width=160 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"><br>
|
||||
<button value="Remove All" action="bypass -h admin_stopallbuffs %targetObjId%" width=80 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br>
|
||||
Total buff count: %effectSize%
|
||||
</body>
|
||||
</html>
|
13
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gm_events.htm
vendored
Normal file
13
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gm_events.htm
vendored
Normal file
@@ -0,0 +1,13 @@
|
||||
<html><title>Events Menu</title><body>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br>
|
||||
<table width=270>
|
||||
%LIST%
|
||||
</table>
|
||||
</body></html>
|
62
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gm_menu.htm
vendored
Normal file
62
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gm_menu.htm
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
<html><title>GM Menu</title><body>
|
||||
<center>
|
||||
<table width=270 border=0 bgcolor="444444">
|
||||
<tr>
|
||||
<td><button value="Main" action="bypass -h admin_admin" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Char" action="bypass -h admin_admin6" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM" action="bypass -h admin_admin7" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td><font color="LEVEL">QuickBox:</font></td>
|
||||
<td><edit var="qbox" width=120 height=15></td>
|
||||
<td><button value="Help" action="bypass -h admin_html help/main_menu.htm" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=270><tr>
|
||||
<td><button value="List ON" action="bypass -h admin_gmliston" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="List OFF" action="bypass -h admin_gmlistoff" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Diet" action="bypass -h admin_diet" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Invis" action="bypass -h admin_invis_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Petitions" action="bypass -h admin_view_petitions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Silence" action="bypass -h admin_silence" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="TradeOff" action="bypass -h admin_tradeoff" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Invul" action="bypass -h admin_invul" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Announces" action="bypass -h admin_announces list" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Enhance" action="bypass -h admin_enchant" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM Shop" action="bypass -h admin_gmshop" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Instance" action="bypass -h admin_html instancezone.htm" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Events" action="bypass -h admin_event_menu" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Exceptions" action="bypass -h admin_exceptions" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br1>
|
||||
<table width=270><tr>
|
||||
<td><font color="LEVEL">Super Haste:</font></td>
|
||||
<td><button value="1" action="bypass -h admin_superhaste 1" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="2" action="bypass -h admin_superhaste 2" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="3" action="bypass -h admin_superhaste 3" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="4" action="bypass -h admin_superhaste 4" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Off" action="bypass -h admin_superhaste 0" width=30 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<center><multiedit var="new_announcement" width=250 height=50></center>
|
||||
<table width="160"><tr>
|
||||
<td><button value="Announce" action="bypass -h admin_announce $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Critical" action="bypass -h admin_announce_crit $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="On-Screen" action="bypass -h admin_announce_screen $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="GM Chat" action="bypass -h admin_gmchat_menu $new_announcement" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
<table width=270><tr>
|
||||
<td><button value="Fenrir" action="bypass -h admin_ride_wolf" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Strider" action="bypass -h admin_ride_strider" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Wyvern" action="bypass -h admin_ride_wyvern" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td><button value="Horse" action="bypass -h admin_ride_horse" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr><tr>
|
||||
<td><button value="Jet Bike" action="bypass -h admin_ride_bike" width=65 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table><br>
|
||||
</center></body></html>
|
74
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmshops.htm
vendored
Normal file
74
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmshops.htm
vendored
Normal file
@@ -0,0 +1,74 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=270>
|
||||
<tr>
|
||||
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>GM Shop</center></td>
|
||||
<td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br>
|
||||
<br>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/gear/weapons.htm" value="Weapons" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/gear/armor.htm" value="Armor" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/gear/jewels.htm" value="Jewels" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/gear/bracelets.htm" value="Bracelets" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 9913" value="Shirts" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/gear/talisman.htm" value="Talismans" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/gear/belts.htm" value="Belts" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 9909" value="Cloaks" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/style.htm" value="Style" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/territory.htm" value="Territory" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/castles.htm" value="Castles" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/fortress.htm" value="Fortress" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td></tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/consumables.htm" value="Consumables" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/scrolls.htm" value="Scrolls" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/craft.htm" value="Craft Area" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/pets.htm" value="Pets" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/fishing.htm" value="Fishing" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/quest.htm" value="Quest Items" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 9916" value="Currency" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/events.htm" value="Event Items" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 10004" value="Runes" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/lifestones.htm" value="Life Stones" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 9903" value="Elemental" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
<td align=center><button action="bypass -h admin_html gmstore/books.htm" value="Books" width=85 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td>Item-ID: <edit var="itemid" width=50></td>
|
||||
<td>Amount: <edit var="itemnum" width=50></td>
|
||||
<td> <button value="Create Item" action="bypass -h admin_create_item $itemid $itemnum" width=85 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
</body></html>
|
53
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/appearance.htm
vendored
Normal file
53
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/appearance.htm
vendored
Normal file
@@ -0,0 +1,53 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td width=180><center>GM Shop - Appearance Stones</center></td>
|
||||
<td width=40><button value="Back" action="bypass -h admin_html gmstore/style.htm" width=40 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr></table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 1" value="Weapon Appearance" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 2" value="Weapon Restoration" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 3" value="Armor Appearance" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 4" value="Armor Restoration" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 5" value="Equip Restoration" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 6" value="Visual sets" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br><br><br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 21" value="Swords" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 22" value="Big Swords" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 23" value="Daggers" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 24" value="Duals" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 25" value="Fists" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 26" value="Spears" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 27" value="Bows" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 28" value="Crossbows" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 29" value="Blunts" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 30" value="Big Blunts" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center><button action="bypass -h admin_buy 31" value="Dual Daggers" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
<td align=center><button action="bypass -h admin_buy 32" value="Dual Blunts" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
|
||||
</tr>
|
||||
</table><br>
|
||||
<button action="bypass -h admin_buy 33" value="Other" width=120 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
|
||||
</center>
|
||||
</body></html>
|
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/books.htm
vendored
Normal file
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/books.htm
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Special Books</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9901" value="Forgotten Scrolls" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9905" value="Divine Inspiration" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9906" value="Transform Sealbooks" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9921" value="Fly Transform Books" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
23
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/castles.htm
vendored
Normal file
23
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/castles.htm
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Castle Items</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9993" value="Seeds" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9994" value="Siege Guards" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
68
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/consumables.htm
vendored
Normal file
68
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/consumables.htm
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Consumables</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9978" value="Miscellaneous" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9979" value="Arrows/Bolts" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9948" value="Old Henna Dyes" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9928" value="Potions" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9900" value="New Henna Dyes" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9929" value="Elixirs" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9927" value="Soul Crystals" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9939" value="Gems/Crystals" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 3175709" value="Ensoul Crystals" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9938" value="Shots" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 0010009" value="Auto Heal Potions" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
103
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/craft.htm
vendored
Normal file
103
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/craft.htm
vendored
Normal file
@@ -0,0 +1,103 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Craft Area</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9946" value="Recipes B Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9947" value="Parts B Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9942" value="Recipes A Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9943" value="Parts A Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9941" value="Recipes S Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9940" value="Parts S Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9933" value="Recipes S80 Dynasty" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9934" value="Parts S80 Dynasty" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9935" value="Recipes S80 Icarus" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9936" value="Parts S80 Icarus" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>Craft Needs:</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9937" value="Craft Materials" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9939" value="Gems/Crystals" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>Gracia Section:</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9968" value="Gracia Designs" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9969" value="Gracia Materials" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>Old Section:</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/recipes.htm" value="Old Recipes" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/materials.htm" value="Old Materials" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
26
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/events.htm
vendored
Normal file
26
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/events.htm
vendored
Normal file
@@ -0,0 +1,26 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Event Items</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9977" value="Misc Event Items" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9976" value="Transformation Sticks" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9972" value="Santa Weapons" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9973" value="Baguette Weapons" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</center></body></html>
|
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/fishing.htm
vendored
Normal file
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/fishing.htm
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Fishing Section</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9949" value="Fishing Rods" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9950" value="Fishing Bait" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9922" value="Fishing Potions" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9967" value="Fishing Fishs" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
21
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/fortress.htm
vendored
Normal file
21
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/fortress.htm
vendored
Normal file
@@ -0,0 +1,21 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Fortress Items</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9989" value="Miscellaneous" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
107
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armor.htm
vendored
Normal file
107
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armor.htm
vendored
Normal file
@@ -0,0 +1,107 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Armors</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
Armor Sets<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9951" value="No Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9955" value="A Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9952" value="D Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9956" value="S Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9953" value="C Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9957" value="S80 Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9954" value="B Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9958" value="S84 Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/armors/r.htm" value="R Grade Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/armors/r-pvp-pve.htm" value="R Grade (PvP/PvE)" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/armors/r110-leviathan.htm" value="R110 (Leviathan)" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Special Sets<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9959" value="Apella Sets" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9926" value="Sigils" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Masterwork Sets<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10000" value="B Masterwork" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10003" value="S80 Masterwork" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10001" value="A Masterwork" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11006" value="S84 Masterwork" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10002" value="S Masterwork" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
</td>
|
||||
<td align=center></td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
104
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armors/r-pvp-pve.htm
vendored
Normal file
104
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armors/r-pvp-pve.htm
vendored
Normal file
@@ -0,0 +1,104 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - R99 Grade Armors</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/armor.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br>
|
||||
<center>
|
||||
<font color="LEVEL">Armor Sets (Bloody/Dark)</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Bloody (PvE)</td>
|
||||
<td align=center>Dark (PvP)</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11077" value="Bloody (Normal)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11080" value="Dark (Normal)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11078" value="Bloody (Attack)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11081" value="Dark (Attack)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11079" value="Bloody (Defense)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11082" value="Dark (Defense)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br1>
|
||||
<font color="LEVEL">Armor Sets (Ultimate/Transcendent)</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Ultimate (PvE-PvP)</td>
|
||||
<td align=center>Transcendent (PvE-PvP)</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 5000" value="Ultimate (Headgear)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 6000" value="Transcen (Headgear)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 5001" value="Ultimate (Upper Body)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 6001" value="Transcen (Upper Body)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 5002" value="Ultimate (Lower Body)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 6002" value="Transcen (Lower Body)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 5003" value="Ultimate (Gloves)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 6003" value="Transcen (Gloves)" width=144 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 5004" value="Ultimate (Boots)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 6004" value="Transcen (Boots)" width=142 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
105
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armors/r.htm
vendored
Normal file
105
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armors/r.htm
vendored
Normal file
@@ -0,0 +1,105 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - R Grade Armors</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/armor.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br>
|
||||
<center>
|
||||
<font color="LEVEL">Standard Armor Sets</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Normal</td>
|
||||
<td align=center>Blessed</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11031" value="Immortal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11032" value="Immortal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11033" value="Twilight" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11034" value="Twilight" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11035" value="Seraph" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11036" value="Seraph" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11037" value="Eternal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11038" value="Eternal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
<font color="LEVEL">Improved Armor Sets</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Normal</td>
|
||||
<td align=center>Blessed</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11061" value="Immortal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11062" value="Immortal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11063" value="Twilight" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11064" value="Twilight" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11065" value="Seraph" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11066" value="Seraph" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11067" value="Eternal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11068" value="Eternal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center></body></html>
|
71
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armors/r110-leviathan.htm
vendored
Normal file
71
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/armors/r110-leviathan.htm
vendored
Normal file
@@ -0,0 +1,71 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - R110 Grade Armors</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/armor.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<font color="LEVEL">R110 (Normal/Enchanted)</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Leviathan (Normal)</td>
|
||||
<td align=center>Leviathan (Enchanted)</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11091" value="L (Normal)" width=90 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11092" value="L (Enchanted)" width=90 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<font color="LEVEL">R110 (Bloody/Dark)</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Leviathan (PvE)</td>
|
||||
<td align=center>Leviathan (PvP)</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11093" value="L (Bloody)" width=90 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11094" value="L (Dark)" width=90 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br><br>
|
||||
<font color="LEVEL">R110 (Limited)</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Leviathan (Limited PvE - PvP)</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11095" value="L (Limited)" width=90 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/belts.htm
vendored
Normal file
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/belts.htm
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Belts</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9910" value="Old Belts" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9911" value="Magic Pins" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9912" value="Magic Pouches" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 11070" value="New Belts" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/bracelets.htm
vendored
Normal file
27
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/bracelets.htm
vendored
Normal file
@@ -0,0 +1,27 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Bracelets</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 11069" value="Awakening Bracelets" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9914" value="Talisman Bracelets" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 10005" value="Agathion Bracelets" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 10008" value="Zodiac Agathion Bracelets" width=180 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
106
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/jewels.htm
vendored
Normal file
106
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/jewels.htm
vendored
Normal file
@@ -0,0 +1,106 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Jewels</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
Jewels by Grade<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9960" value="No Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9965" value="S Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9961" value="D Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9966" value="S80 Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9962" value="C Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9908" value="S84 Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9963" value="B Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/jewels/r.htm" value="R Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9964" value="A Grade" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Boss Jewels<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9917" value="Normal" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11083" value="Blessed"width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11096" value="Soul"width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Other Jewels<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9999" value="Masterwork" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/jewels/brooch.htm" value="Brooch" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11098" value="Creation" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11099" value="Stages" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11097" value="Paulinas"width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11100" value="Others" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
30
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/jewels/brooch.htm
vendored
Normal file
30
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/jewels/brooch.htm
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Brooch</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/jewels.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
Brooch Jewels<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 3175711" value="Brooch Jewels/Box" width=120 height=20 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 3175710" value="Brooch Stones" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
62
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/jewels/r.htm
vendored
Normal file
62
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/jewels/r.htm
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - R Grade Jewels</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/jewels.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br>
|
||||
<center>
|
||||
<font color="LEVEL">Standard Jewels</font>
|
||||
<br1>
|
||||
<table width=300 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Normal</td>
|
||||
<td align=center>Blessed</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11039" value="Immortal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11043" value="Immortal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11040" value="Twilight" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11044" value="Twilight" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11041" value="Seraph" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11045" value="Seraph" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11042" value="Eternal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11046" value="Eternal" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center></body></html>
|
25
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/talisman.htm
vendored
Normal file
25
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/talisman.htm
vendored
Normal file
@@ -0,0 +1,25 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Talismans</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9915" value="Old Talismans" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 11072" value="New Talismans" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 11101" value="Clan Talismans" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
@@ -0,0 +1,30 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Limited Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9974" value="Limited (60 Mins)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9975" value="Limited (4 Hours)" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center></body></html>
|
46
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons-mw/mw-main.htm
vendored
Normal file
46
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons-mw/mw-main.htm
vendored
Normal file
@@ -0,0 +1,46 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - MW Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10995" value="MW - B-Grade" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10998" value="MW - S80 Dynasty" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10996" value="MW - A-Grade" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10999" value="MW - S80 Icarus" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 10997" value="MW - S-Grade" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11000" value="MW - S84 Vesper" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center></body></html>
|
51
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons-pvp/pvp-main.htm
vendored
Normal file
51
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons-pvp/pvp-main.htm
vendored
Normal file
@@ -0,0 +1,51 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - PVP Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9985" value="PVP - A Grade" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11004" value="PVP - S84 Low" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9984" value="PVP - S Grade" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11005" value="PVP - S84 High" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9982" value="PVP - S80 Dynasty" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9981" value="PVP - S84 Vesper" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9983" value="PVP - S80 Icarus" width=140 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
</center></body></html>
|
126
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons.htm
vendored
Normal file
126
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons.htm
vendored
Normal file
@@ -0,0 +1,126 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmshops.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
Standard</td>
|
||||
<td align=center>
|
||||
Special</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/ng.htm" value="No Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9923" value="S80 Dynasty" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/d.htm" value="D Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9924" value="S80 Icarus" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/c.htm" value="C Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9907" value="S80 Vesper" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/b.htm" value="B Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11002" value="S84 Low" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9997" value="A Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11003" value="S84 High" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 9998" value="S Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11001" value="R85 Triumph" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/r.htm" value="R Grade" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/boss.htm" value="Boss Weapons" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
<br>
|
||||
Other Weapons<br1>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons-limited/limited-main.htm" value="Limited Weapons" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons/infinity.htm" value="Infinity Weapons" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons-mw/mw-main.htm" value="Weapons (MW)" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_html gmstore/gear/weapons-pvp/pvp-main.htm" value="Weapons (PvP)" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11075" value="Weapons R99 (PVE)" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11076" value="Weapons R99 (PVP)" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 34" value="Shadow Weapons" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 35" value="Kelbim Weapons" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 36" value="Legacy Weapons" width=120 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/a.htm
vendored
Normal file
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/a.htm
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - A Grade Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9036" value="Single Handed Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9037" value="Double Handed Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9038" value="Dual Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9039" value="Daggers" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9040" value="Bows" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9041" value="Fists" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9042" value="Polearms" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9043" value="Single Handed Blunts" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9044" value="Double Handed Blunts" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/b.htm
vendored
Normal file
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/b.htm
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - B Grade Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9027" value="Single Handed Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9028" value="Double Handed Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9029" value="Dual Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9030" value="Daggers" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9031" value="Bows" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9032" value="Fists" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9033" value="Polearms" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9034" value="Single Handed Blunts" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9035" value="Double Handed Blunts" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
87
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/boss.htm
vendored
Normal file
87
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/boss.htm
vendored
Normal file
@@ -0,0 +1,87 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=57>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - Boss Weapons</center>
|
||||
</td>
|
||||
<td width=57>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<font color="LEVEL">Dragon Weapons</font>
|
||||
<br1>
|
||||
<table width=290 bgcolor="444444">
|
||||
<tr>
|
||||
<td align=center>Antharas</td>
|
||||
<td align=center>Valakas</td>
|
||||
<td align=center>Lindvior</td>
|
||||
<td align=center>Fafurion</td>
|
||||
</tr>
|
||||
</table>
|
||||
<table width=290>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11047" value="A(Low)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11048" value="V(Low)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11049" value="L(Low)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11087" value="F(Low)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11050" value="A(Mid)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11051" value="V(Mid)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11052" value="L(Mid)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11088" value="F(Mid)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11053" value="A(High" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11054" value="V(High)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11055" value="L(High)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11089" value="F(High)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11056" value="A(Top)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11057" value="V(Top)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11058" value="L(Top)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td align=center>
|
||||
<button action="bypass -h admin_buy 11090" value="F(Top)" width=57 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center></body></html>
|
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/c.htm
vendored
Normal file
37
L2J_Mobius_10.0_MasterClass/dist/game/data/html/admin/gmstore/gear/weapons/c.htm
vendored
Normal file
@@ -0,0 +1,37 @@
|
||||
<html><title>Shop</title><body>
|
||||
<center>
|
||||
<table width=260>
|
||||
<tr>
|
||||
<td width=40>
|
||||
<button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
<td width=180>
|
||||
<center>GM Shop - C Grade Weapons</center>
|
||||
</td>
|
||||
<td width=40>
|
||||
<button value="Back" action="bypass -h admin_html gmstore/gear/weapons.htm" width=45 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
</center>
|
||||
<br><br>
|
||||
<center>
|
||||
<button action="bypass -h admin_buy 9018" value="Single Handed Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9019" value="Double Handed Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9020" value="Dual Swords" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9021" value="Daggers" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9022" value="Bows" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9023" value="Fists" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9024" value="Polearms" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9025" value="Single Handed Blunts" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
<button action="bypass -h admin_buy 9026" value="Double Handed Blunts" width=150 height=21 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df">
|
||||
<br1>
|
||||
</center></body></html>
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user