Fixed Momentum Flash skill.
Contributed by Stayway.
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@ -1056,23 +1056,40 @@
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<reuseDelay>180000</reuseDelay>
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<reuseDelay>180000</reuseDelay>
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</skill>
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</skill>
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<skill id="10327" toLevel="7" name="Momentum Flash">
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<skill id="10327" toLevel="7" name="Momentum Flash">
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<table name="#power"> 17348 20033 22717 25700 27419 28665 29911 </table>
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<!-- AUTO GENERATED SKILL -->
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<!-- Attacks target with 17348 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
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<!-- Attacks target with 17348 Power added to P. Atk. Requires a sword/dagger/blunt weapon/fist weapon. Damage increases when using Momentum, which you can use up to 3. Over-hit. Critical. -->
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<icon>icon.skill10327</icon>
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<icon>icon.skill10327</icon>
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<operateType>A1</operateType>
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<operateType>A1</operateType>
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">5</value>
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<value level="6">6</value>
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<value level="7">7</value>
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</abnormalLvl>
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<mpConsume>
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<mpConsume>
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<value level="1">98</value>
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<value level="1">98</value>
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<value level="2">105</value>
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<value level="2">105</value>
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<value level="3">112</value>
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<value level="3">112</value>
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<value level="4">119</value>
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<value level="4">119</value>
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<value level="5">126</value>
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<value level="5">133</value>
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<value level="6">133</value>
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<value level="6">140</value>
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<value level="7">140</value>
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</mpConsume>
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</mpConsume>
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<castRange>600</castRange>
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<castRange>600</castRange>
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<effectRange>150</effectRange>
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<hitTime>1500</hitTime>
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<hitTime>1500</hitTime>
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<coolTime>500</coolTime>
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<coolTime>350</coolTime>
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<magicCriticalRate>5</magicCriticalRate>
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<magicLvl>
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<value level="1">85</value>
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<value level="2">90</value>
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<value level="3">95</value>
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<value level="4">99</value>
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<value level="5">101</value>
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<value level="6">103</value>
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<value level="7">105</value>
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</magicLvl>
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<effectPoint>
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<effectPoint>
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<value level="1">-183</value>
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<value level="1">-183</value>
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<value level="2">-188</value>
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<value level="2">-188</value>
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@ -1082,7 +1099,36 @@
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<value level="6">-193</value>
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<value level="6">-193</value>
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<value level="7">-198</value>
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<value level="7">-198</value>
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</effectPoint>
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</effectPoint>
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<reuseDelay>10000</reuseDelay>
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<reuseDelay>100</reuseDelay>
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<affectLimit>5-12</affectLimit>
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<rideState>NONE</rideState>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipWeapon">
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<weaponType>
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<item>SWORD</item>
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<item>BLUNT</item>
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<item>DAGGER</item>
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<item>FIST</item>
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</weaponType>
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</condition>
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</conditions>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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<value level="1">17348</value>
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<value level="2">20033</value>
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<value level="3">22717</value>
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<value level="4">25700</value>
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<value level="5">27419</value>
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<value level="6">28665</value>
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<value level="7">29911</value>
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</power>
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<overHit>true</overHit>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="10328" toLevel="3" name="Soul Berserker">
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<skill id="10328" toLevel="3" name="Soul Berserker">
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<!-- When equipped with a sword or blunt weapon, P. Atk. +10%, P. Critical Damage + 10%, and P. Skill MP Consumption + 10%. -->
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<!-- When equipped with a sword or blunt weapon, P. Atk. +10%, P. Critical Damage + 10%, and P. Skill MP Consumption + 10%. -->
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