Fixed all server startup warnings.

This commit is contained in:
MobiusDev
2017-07-24 23:06:38 +00:00
parent 2f83b94b44
commit fcaeddd734
18 changed files with 1 additions and 13451 deletions

View File

@@ -2024,59 +2024,6 @@
<radius normal="50" />
<height normal="68" />
</collision>
<drop_lists>
<death>
<item id="17408" min="1" max="1" chance="0.75" /> <!-- Seraph Tunic Robe -->
<item id="17409" min="1" max="1" chance="1.056" /> <!-- Seraph Stockings Robe -->
<item id="35420" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Shaper (60%) -->
<item id="35421" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Cutter (60%) -->
<item id="35422" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Slasher (60%) -->
<item id="35423" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Avenger (60%) -->
<item id="35424" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Fighter (60%) -->
<item id="35425" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Stormer (60%) -->
<item id="35426" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Thrower (60%) -->
<item id="35427" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Shooter (60%) -->
<item id="35428" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Buster (60%) -->
<item id="35429" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Caster (60%) -->
<item id="17382" min="1" max="1" chance="0.3" /> <!-- Specter Shaper -->
<item id="35430" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Specter Retributer (60%) -->
<item id="35431" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Helmet (60%) -->
<item id="17383" min="1" max="1" chance="0.3" /> <!-- Specter Cutter -->
<item id="17384" min="1" max="1" chance="0.3" /> <!-- Specter Slasher -->
<item id="35432" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Breastplate (60%) -->
<item id="17385" min="1" max="1" chance="0.3" /> <!-- Specter Avenger -->
<item id="35433" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Gaiters (60%) -->
<item id="35434" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Gauntlets (60%) -->
<item id="17386" min="1" max="1" chance="0.3" /> <!-- Specter Fighter -->
<item id="35435" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Boots (60%) -->
<item id="17387" min="1" max="1" chance="0.3" /> <!-- Specter Stormer -->
<item id="35436" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Shield (60%) -->
<item id="17388" min="1" max="1" chance="0.3" /> <!-- Specter Thrower -->
<item id="35437" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Leather Helmet (60%) -->
<item id="17389" min="1" max="1" chance="0.3" /> <!-- Specter Shooter -->
<item id="35438" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Leather Armor (60%) -->
<item id="17390" min="1" max="1" chance="0.3" /> <!-- Specter Buster -->
<item id="17391" min="1" max="1" chance="0.3" /> <!-- Specter Caster -->
<item id="35439" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Leather Leggings (60%) -->
<item id="35440" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Leather Gloves (60%) -->
<item id="17392" min="1" max="1" chance="0.3" /> <!-- Specter Retributer -->
<item id="35441" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Leather Boots (60%) -->
<item id="35442" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Circlet (60%) -->
<item id="35443" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Tunic (60%) -->
<item id="35444" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Stockings (60%) -->
<item id="35445" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Gloves (60%) -->
<item id="17397" min="1" max="1" chance="0.75" /> <!-- Seraph Breastplate Heavy Armor -->
<item id="17526" min="1" max="1" chance="1.565" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="17398" min="1" max="1" chance="1.01089" /> <!-- Seraph Gaiters Heavy Armor -->
<item id="35446" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Shoes (60%) -->
<item id="35447" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Sigil (60%) -->
<item id="35448" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Necklace (60%) -->
<item id="35449" min="1" max="1" chance="0.3" /> <!-- Recipe:Î’ Seraph Earring (60%) -->
<item id="35450" min="1" max="1" chance="0.75" /> <!-- Recipe:Î’ Seraph Ring (60%) -->
<item id="17403" min="1" max="1" chance="0.75" /> <!-- Seraph Leather Armor Light Armor -->
<item id="17404" min="1" max="1" chance="1.037" /> <!-- Seraph Leather Leggings Light Armor -->
</death>
</drop_lists>
</npc>
<npc id="3474" level="95" type="L2Npc" name="Super Kat the Cat">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
@@ -2179,22 +2126,6 @@
<radius normal="40" />
<height normal="23" />
</collision>
<drop_lists>
<death>
<item id="17296" min="1" max="1" chance="1.486" /> <!-- Requiem Thrower -->
<item id="17313" min="1" max="1" chance="11.86" /> <!-- Immortal Leather Gloves Light Armor -->
<item id="17300" min="1" max="1" chance="1.544" /> <!-- Requiem Retributer -->
<item id="17318" min="1" max="1" chance="24.64" /> <!-- Immortal Gloves Robe -->
<item id="17526" min="1" max="1" chance="3.58" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="17527" min="1" max="1" chance="45.72" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17319" min="2" max="2" chance="7.941" /> <!-- Immortal Shoes Robe -->
<item id="17304" min="1" max="1" chance="15.53" /> <!-- Immortal Helmet Heavy Armor -->
<item id="17290" min="1" max="1" chance="1.544" /> <!-- Requiem Shaper -->
<item id="17291" min="1" max="1" chance="1.488" /> <!-- Requiem Cutter -->
<item id="17308" min="1" max="1" chance="25.03" /> <!-- Immortal Boots Heavy Armor -->
<item id="17310" min="1" max="1" chance="15.22" /> <!-- Immortal Leather Helmet Light Armor -->
</death>
</drop_lists>
</npc>
<npc id="3478" level="87" type="L2Npc" name="Reinforced Kat the Cat">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
@@ -2241,17 +2172,6 @@
<radius normal="40" />
<height normal="23" />
</collision>
<drop_lists>
<death>
<item id="17330" min="1" max="1" chance="0.75" /> <!-- Apocalypse Thrower -->
<item id="17350" min="1" max="1" chance="15.9899" /> <!-- Twilight Tunic Robe -->
<item id="17526" min="1" max="1" chance="3.578" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="17527" min="1" max="1" chance="46.47" /> <!-- Scroll: Enchant Armor (R-grade) -->
<item id="17339" min="1" max="1" chance="16.47" /> <!-- Twilight Breastplate Heavy Armor -->
<item id="17325" min="1" max="1" chance="0.75" /> <!-- Apocalypse Cutter -->
<item id="17343" min="1" max="1" chance="66.32" /> <!-- Twilight Shield Heavy Armor -->
</death>
</drop_lists>
</npc>
<npc id="3480" level="91" type="L2Npc" name="Mind-controlling Feline Queen">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
@@ -2301,15 +2221,6 @@
<radius normal="40" />
<height normal="23" />
</collision>
<drop_lists>
<death>
<item id="17330" min="1" max="1" chance="7.538" /> <!-- Apocalypse Thrower -->
<item id="17347" min="1" max="1" chance="18.3" /> <!-- Twilight Leather Gloves Light Armor -->
<item id="17526" min="1" max="1" chance="36.62" /> <!-- Scroll: Enchant Weapon (R-grade) -->
<item id="17334" min="1" max="1" chance="1.539" /> <!-- Apocalypse Retributer -->
<item id="17352" min="1" max="1" chance="92.39" /> <!-- Twilight Gloves Robe -->
</death>
</drop_lists>
</npc>
<npc id="3482" level="93" type="L2Npc" name="Traitorous Mew the Cat">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->

View File

@@ -19,7 +19,6 @@
<status attackable="false" />
<skill_list>
<skill id="4416" level="9" />
<skill id="5467" level="1" />
</skill_list>
<collision>
<radius normal="1" />
@@ -165,10 +164,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23452" level="1" />
<skill id="23451" level="1" />
<skill id="23449" level="1" />
<skill id="23450" level="1" />
<skill id="4416" level="16" />
</skill_list>
<collision>
@@ -194,11 +189,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23462" level="1" />
<skill id="23458" level="1" />
<skill id="23461" level="1" />
<skill id="23459" level="1" />
<skill id="23460" level="1" />
<skill id="4416" level="17" />
</skill_list>
<collision>
@@ -224,10 +214,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23471" level="1" />
<skill id="23472" level="1" />
<skill id="23473" level="1" />
<skill id="23470" level="1" />
<skill id="4416" level="15" />
</skill_list>
<collision>
@@ -253,16 +239,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23500" level="1" />
<skill id="23494" level="1" />
<skill id="23498" level="1" />
<skill id="23502" level="1" />
<skill id="23496" level="1" />
<skill id="23492" level="1" />
<skill id="23455" level="1" />
<skill id="23457" level="1" />
<skill id="23454" level="1" />
<skill id="23456" level="1" />
<skill id="4416" level="14" />
</skill_list>
<collision>
@@ -288,9 +264,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23469" level="1" />
<skill id="23467" level="1" />
<skill id="23468" level="1" />
<skill id="4416" level="18" />
</skill_list>
<collision>
@@ -316,10 +289,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23471" level="2" />
<skill id="23472" level="2" />
<skill id="23473" level="2" />
<skill id="23470" level="2" />
<skill id="4416" level="15" />
</skill_list>
<collision>
@@ -345,15 +314,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23475" level="1" />
<skill id="23477" level="1" />
<skill id="23501" level="1" />
<skill id="23495" level="1" />
<skill id="23499" level="1" />
<skill id="23503" level="1" />
<skill id="23497" level="1" />
<skill id="23493" level="1" />
<skill id="23474" level="1" />
<skill id="4416" level="15" />
</skill_list>
<collision>
@@ -379,11 +339,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23453" level="3" />
<skill id="23452" level="3" />
<skill id="23451" level="3" />
<skill id="23449" level="3" />
<skill id="23450" level="3" />
<skill id="4416" level="14" />
</skill_list>
<collision>
@@ -409,10 +364,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23464" level="1" />
<skill id="23465" level="1" />
<skill id="23463" level="1" />
<skill id="23466" level="1" />
<skill id="4416" level="25" />
</skill_list>
<collision>
@@ -717,10 +668,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23452" level="2" />
<skill id="23451" level="2" />
<skill id="23449" level="2" />
<skill id="23450" level="2" />
<skill id="4416" level="16" />
</skill_list>
<collision>
@@ -746,10 +693,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23455" level="2" />
<skill id="23457" level="2" />
<skill id="23454" level="2" />
<skill id="23456" level="2" />
<skill id="4416" level="14" />
</skill_list>
<collision>
@@ -775,18 +718,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23475" level="2" />
<skill id="23477" level="2" />
<skill id="23501" level="1" />
<skill id="23495" level="1" />
<skill id="23499" level="1" />
<skill id="23503" level="1" />
<skill id="23497" level="1" />
<skill id="23493" level="1" />
<skill id="23474" level="2" />
<skill id="23507" level="1" />
<skill id="23508" level="1" />
<skill id="23509" level="1" />
<skill id="4416" level="15" />
</skill_list>
<collision>
@@ -812,10 +743,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23455" level="3" />
<skill id="23457" level="3" />
<skill id="23454" level="3" />
<skill id="23456" level="3" />
<skill id="4416" level="14" />
</skill_list>
<collision>
@@ -841,9 +768,6 @@
</stats>
<status attackable="false" />
<skill_list>
<skill id="23469" level="2" />
<skill id="23467" level="2" />
<skill id="23468" level="2" />
<skill id="4416" level="18" />
</skill_list>
<collision>

View File

@@ -17,9 +17,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -42,9 +39,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -67,9 +61,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -92,9 +83,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -117,9 +105,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -142,9 +127,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -167,9 +149,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -192,9 +171,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -217,9 +193,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -242,9 +215,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="16" />
</skill_list>
<collision>
<radius normal="9" />
<height normal="18" />
@@ -267,9 +237,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -292,9 +259,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -317,9 +281,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -342,9 +303,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -367,9 +325,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -392,9 +347,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -417,9 +369,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -442,9 +391,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -467,9 +413,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -492,9 +435,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -517,9 +457,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -542,9 +479,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="51" />
<height normal="50.5" />
@@ -567,10 +501,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -593,10 +523,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -619,10 +545,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -645,10 +567,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -671,10 +589,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -697,10 +611,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -723,10 +633,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -749,10 +655,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -775,10 +677,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -801,10 +699,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="18" />
<height normal="18" />
@@ -827,10 +721,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -853,10 +743,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -879,10 +765,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -905,10 +787,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -931,10 +809,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -957,10 +831,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -983,10 +853,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -1009,10 +875,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -1035,10 +897,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -1061,10 +919,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="19" />
<height normal="12.25" />
@@ -1087,10 +941,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="14" />
<height normal="32" />
@@ -1113,10 +963,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="14" />
<height normal="32" />
@@ -1139,10 +985,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="14" />
<height normal="32" />
@@ -1165,10 +1007,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1191,10 +1029,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1217,10 +1051,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1243,10 +1073,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1269,10 +1095,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1295,10 +1117,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1321,10 +1139,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="14" />
<height normal="32" />
@@ -1347,9 +1161,6 @@
<hit_time>500</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
</skill_list>
<collision>
<radius normal="25" />
<height normal="39.5" />
@@ -1658,10 +1469,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
</skill_list>
<collision>
<radius normal="7" />
<height normal="15" />
@@ -1684,10 +1491,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="7" />
<height normal="15" />
@@ -1710,10 +1513,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="7" />
<height normal="15" />
@@ -1736,10 +1535,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
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<collision>
<radius normal="7" />
<height normal="15" />
@@ -1762,10 +1557,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
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<height normal="15" />
@@ -1788,10 +1579,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
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<collision>
<radius normal="7" />
<height normal="15" />
@@ -1814,10 +1601,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
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<skill id="5038" level="15" />
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<collision>
<radius normal="7" />
<height normal="15" />
@@ -1840,10 +1623,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="7" />
<height normal="15" />
@@ -1866,10 +1645,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -1892,10 +1667,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -1918,10 +1689,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
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<skill id="5038" level="15" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -1944,10 +1711,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -1970,10 +1733,6 @@
<hit_time>398</hit_time>
</stats>
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<skill id="5038" level="15" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -1996,10 +1755,6 @@
<hit_time>398</hit_time>
</stats>
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<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -2022,10 +1777,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
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<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -2048,10 +1799,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
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<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="6" />
<height normal="16.01" />
@@ -2074,10 +1821,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2100,10 +1843,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2126,10 +1865,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2152,10 +1887,6 @@
<hit_time>398</hit_time>
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<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2178,10 +1909,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2204,10 +1931,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2230,10 +1953,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2256,10 +1975,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="8" />
<height normal="15" />
@@ -2282,10 +1997,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2308,10 +2019,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2334,10 +2041,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2360,10 +2063,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2386,10 +2085,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2412,10 +2107,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2438,10 +2129,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2464,10 +2151,6 @@
<hit_time>398</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="10" />
<height normal="35.5" />
@@ -2490,10 +2173,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
<skill_list>
<skill id="5038" level="15" />
<skill id="11496" level="2" />
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<collision>
<radius normal="12.5" />
<height normal="33.5" />
@@ -2516,10 +2195,6 @@
<hit_time>398</hit_time>
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<status attackable="false" />
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<skill id="5038" level="15" />
<skill id="11496" level="2" />
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