Updated Halloween event.

Contributed by SmiDmi.
This commit is contained in:
MobiusDevelopment 2019-11-10 01:33:46 +00:00
parent fbaff22d2c
commit fc67aa9eba
62 changed files with 2229 additions and 489 deletions

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@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

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@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

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@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

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@ -4296,35 +4296,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

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@ -1709,14 +1709,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1724,8 +1727,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

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@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 minutes. --> <!-- Increases Speed by 33 for 60 minutes. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

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@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Super Strong Giant's Mask"> <skill id="22646" toLevel="1" name="Super Strong Giant's Mask">
<!-- STR + 1, CON + 1, and DEX + 1. --> <!-- STR + 1, CON + 1, and DEX + 1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON + 1, DEX + 1, and WIT + 1. --> <!-- CON + 1, DEX + 1, and WIT + 1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT + 1, MEN + 1, and WIT + 1. --> <!-- INT + 1, MEN + 1, and WIT + 1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR + 1, DEX + 1, and WIT + 1. --> <!-- STR + 1, DEX + 1, and WIT + 1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

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@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 minutes. --> <!-- Increases Speed by 33 for 60 minutes. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Super Strong Giant's Mask"> <skill id="22646" toLevel="1" name="Super Strong Giant's Mask">
<!-- STR + 1, CON + 1, and DEX + 1. --> <!-- STR + 1, CON + 1, and DEX + 1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON + 1, DEX + 1, and WIT + 1. --> <!-- CON + 1, DEX + 1, and WIT + 1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT + 1, MEN + 1, and WIT + 1. --> <!-- INT + 1, MEN + 1, and WIT + 1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR + 1, DEX + 1, and WIT + 1. --> <!-- STR + 1, DEX + 1, and WIT + 1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 minutes. --> <!-- Increases Speed by 33 for 60 minutes. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Super Strong Giant's Mask"> <skill id="22646" toLevel="1" name="Super Strong Giant's Mask">
<!-- STR + 1, CON + 1, and DEX + 1. --> <!-- STR + 1, CON + 1, and DEX + 1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON + 1, DEX + 1, and WIT + 1. --> <!-- CON + 1, DEX + 1, and WIT + 1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT + 1, MEN + 1, and WIT + 1. --> <!-- INT + 1, MEN + 1, and WIT + 1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR + 1, DEX + 1, and WIT + 1. --> <!-- STR + 1, DEX + 1, and WIT + 1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 minutes. --> <!-- Increases Speed by 33 for 60 minutes. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Super Strong Giant's Mask"> <skill id="22646" toLevel="1" name="Super Strong Giant's Mask">
<!-- STR + 1, CON + 1, and DEX + 1. --> <!-- STR + 1, CON + 1, and DEX + 1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON + 1, DEX + 1, and WIT + 1. --> <!-- CON + 1, DEX + 1, and WIT + 1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT + 1, MEN + 1, and WIT + 1. --> <!-- INT + 1, MEN + 1, and WIT + 1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR + 1, DEX + 1, and WIT + 1. --> <!-- STR + 1, DEX + 1, and WIT + 1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 minutes. --> <!-- Increases Speed by 33 for 60 minutes. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask"> <skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask">
<!-- STR +1, CON +1, and DEX +1. --> <!-- STR +1, CON +1, and DEX +1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON +1, DEX +1, and WIT +1. --> <!-- CON +1, DEX +1, and WIT +1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT +1, MEN +1, and WIT +1. --> <!-- INT +1, MEN +1, and WIT +1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR +1, DEX +1, and WIT +1. --> <!-- STR +1, DEX +1, and WIT +1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hr. --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hr.) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 min. --> <!-- Increases Speed by 33 for 60 min. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask"> <skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask">
<!-- STR +1, CON +1, and DEX +1. --> <!-- STR +1, CON +1, and DEX +1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON +1, DEX +1, and WIT +1. --> <!-- CON +1, DEX +1, and WIT +1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT +1, MEN +1, and WIT +1. --> <!-- INT +1, MEN +1, and WIT +1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR +1, DEX +1, and WIT +1. --> <!-- STR +1, DEX +1, and WIT +1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 min. --> <!-- Increases Speed by 33 for 60 min. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask"> <skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask">
<!-- STR +1, CON +1, and DEX +1. --> <!-- STR +1, CON +1, and DEX +1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON +1, DEX +1, and WIT +1. --> <!-- CON +1, DEX +1, and WIT +1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT +1, MEN +1, and WIT +1. --> <!-- INT +1, MEN +1, and WIT +1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR +1, DEX +1, and WIT +1. --> <!-- STR +1, DEX +1, and WIT +1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -8,21 +8,18 @@
<production count="1" id="22385" /> <!-- Halloween Cookie --> <production count="1" id="22385" /> <!-- Halloween Cookie -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone --> <production count="1" id="26252" /> <!-- Halloween Outfit Appearance Stone -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22384" /> <!-- Halloween Broomstic Mount --> <production count="1" id="22384" /> <!-- Halloween Broomstic Mount -->
</item> </item>
<item> <item>
<ingredient count="100" id="15461" /> <!-- Halloween Nectar Pumpkin -->
<ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin --> <ingredient count="100" id="15462" /> <!-- Halloween King Pumpkin -->
<ingredient count="500" id="15463" /> <!-- Small Halloween Pumpkin --> <ingredient count="1000" id="15463" /> <!-- Small Halloween Pumpkin -->
<production count="1" id="22390" /> <!-- Halloween Cloak --> <production count="1" id="22390" /> <!-- Halloween Cloak -->
</item> </item>
</list> </list>

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 min., increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 min. --> <!-- Increases Speed by 33 for 60 min. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask"> <skill id="22646" toLevel="1" name="Shiny Reanimated Corpse Mask">
<!-- STR +1, CON +1, and DEX +1. --> <!-- STR +1, CON +1, and DEX +1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON +1, DEX +1, and WIT +1. --> <!-- CON +1, DEX +1, and WIT +1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT +1, MEN +1, and WIT +1. --> <!-- INT +1, MEN +1, and WIT +1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR +1, DEX +1, and WIT +1. --> <!-- STR +1, DEX +1, and WIT +1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->

View File

@ -764,21 +764,21 @@
<set name="blessed" val="2" /> <set name="blessed" val="2" />
<set name="is_tradable" val="false" /> <set name="is_tradable" val="false" />
<set name="is_dropable" val="false" /> <set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" /> <set name="is_destroyable" val="true" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_premium" val="true" /> <set name="is_premium" val="true" />
<set name="is_clan_depositable" val="false" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="true" />
<set name="time" val="10080" /> <set name="time" val="10080" />
<skills> <skills>
<skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount --> <skill id="839" level="1" type="ON_UNEQUIP" /> <!-- Dismount -->
<skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost --> <skill id="8246" level="1" /> <!-- Transform Pumpkin Ghost -->
</skills> </skills>
<stats> <stats>
<stat type="pAtk">1</stat> <stat type="pAtk">454</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="mAtk">1</stat> <stat type="mAtk">367</stat> <!-- By retail 1. Increased to make it more interesting to players. -->
<stat type="pAtkSpd">379</stat> <stat type="pAtkSpd">379</stat>
<stat type="rCrit">8</stat> <stat type="rCrit">8</stat>
<stat type="randomDamage">10</stat> <stat type="randomDamage">10</stat>
@ -920,8 +920,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8372" level="1" /> <!-- Super Strong Giant's Mask --> <skill id="8372" level="1" /> <!-- Super Strong Giant's Mask -->
</skills> </skills>
</item> </item>
@ -943,8 +943,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8373" level="1" /> <!-- Shriek Mask --> <skill id="8373" level="1" /> <!-- Shriek Mask -->
</skills> </skills>
</item> </item>
@ -966,8 +966,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8374" level="1" /> <!-- Red Devil Mask --> <skill id="8374" level="1" /> <!-- Red Devil Mask -->
</skills> </skills>
</item> </item>
@ -989,8 +989,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8375" level="1" /> <!-- Mummy Mask --> <skill id="8375" level="1" /> <!-- Mummy Mask -->
</skills> </skills>
</item> </item>
@ -1012,8 +1012,8 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="time" val="240" /> <set name="time" val="240" />
<skills> <skills>
<skill id="8369" level="1" /> <!-- Halloween Pumpkin Card --> <!-- <skill id="8369" level="1" /> --> <!-- Halloween Pumpkin Card -->
<skill id="8370" level="1" /> <!-- Rotten Pumpkin Card --> <!-- <skill id="8370" level="1" /> --> <!-- Rotten Pumpkin Card -->
<skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect --> <skill id="8376" level="1" /> <!-- Planet X235 Alien Mask's Effect -->
</skills> </skills>
</item> </item>
@ -1303,7 +1303,6 @@
<set name="is_mailable" val="false" /> <set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" /> <set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
<skills> <skills>
<skill id="9070" level="1" /> <!-- Halloween Pumpkin --> <skill id="9070" level="1" /> <!-- Halloween Pumpkin -->
</skills> </skills>

View File

@ -1824,6 +1824,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8373" toLevel="1" name="Shriek Mask"> <skill id="8373" toLevel="1" name="Shriek Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Critical rate by 5%, and Wind Resistance by 5. -->
@ -1843,6 +1861,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8374" toLevel="1" name="Red Devil Mask"> <skill id="8374" toLevel="1" name="Red Devil Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, Speed by 5%, and Fire Resistance by 5. -->
@ -1862,6 +1902,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8375" toLevel="1" name="Mummy Mask"> <skill id="8375" toLevel="1" name="Mummy Mask">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, skill's MP Consumption by 5%, and Dark Resistance by 5. -->
@ -1881,6 +1939,35 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>1</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>0</magicType>
</effect>
<effect name="MagicMpCost">
<amount>-5</amount>
<mode>PER</mode>
<magicType>3</magicType>
</effect>
<effect name="DefenceAttribute">
<amount>5</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect"> <skill id="8376" toLevel="1" name="Planet X235 Alien Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 10%, magic damage's Prominent Damage occurrence by 2, and Water Resistance by 5. -->
@ -1900,6 +1987,28 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="DefenceAttribute">
<amount>2</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill> </skill>
<skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect"> <skill id="8377" toLevel="1" name="Golden Jack O'Lantern Mask's Effect">
<!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. --> <!-- Mask's effect. For 60 minutes, increases Max HP and Max MP by 20%, Speed by 20, and Debuff Resistance by 10%. -->
@ -1919,6 +2028,24 @@
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="MaxHp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-10</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill> </skill>
<skill id="8378" toLevel="1" name="Beast Training - Release All"> <skill id="8378" toLevel="1" name="Beast Training - Release All">
<!-- Release all beasts. --> <!-- Release all beasts. -->

View File

@ -4294,35 +4294,32 @@
<effects> <effects>
<effect name="RestorationRandom"> <effect name="RestorationRandom">
<items> <items>
<item chance="5"> <item chance="1.5">
<item id="14706" count="1" /> <!-- Lucky Enchant Stone: Weapon (S-grade) --> <item id="22509" count="1" /> <!-- Lucky Enchant Stone: Weapon Pack (R-grade) -->
</item> </item>
<item chance="5"> <item chance="1.5">
<item id="14711" count="1" /> <!-- Lucky Enchant Stone: Armor (S-grade) --> <item id="22510" count="1" /> <!-- Lucky Enchant Stone: Armor Pack (R-grade) -->
</item> </item>
<item chance="10"> <item chance="4">
<item id="14705" count="1" /> <!-- Lucky Enchant Stone: Weapon (A-grade) --> <item id="15436" count="1" /> <!-- Halloween Transformation Stick -->
</item> </item>
<item chance="10"> <item chance="17">
<item id="14704" count="1" /> <!-- Lucky Enchant Stone: Weapon (B-grade) --> <item id="15438" count="1" /> <!-- Vitality Maintaining Potion (10-min.) -->
</item> </item>
<item chance="10"> <item chance="12">
<item id="14710" count="1" /> <!-- Lucky Enchant Stone: Armor (A-grade) --> <item id="15440" count="1" /> <!-- Vitality Maintaining Potion (30-min.) -->
</item> </item>
<item chance="10"> <item chance="8">
<item id="14709" count="1" /> <!-- Lucky Enchant Stone: Armor (B-grade) --> <item id="15434" count="1" /> <!-- Halloween Toy Box -->
</item> </item>
<item chance="10"> <item chance="26">
<item id="15439" count="1" /> <!-- Scroll: 1,000 SP --> <item id="15439" count="1" /> <!-- Scroll: 1,000 SP -->
</item> </item>
<item chance="15"> <item chance="26">
<item id="14065" count="1" /> <!-- Superior Minion Coupon - 5-hour --> <item id="15437" count="1" /> <!-- Transformation Scroll Pack -->
</item> </item>
<item chance="15"> <item chance="4">
<item id="13273" count="1" /> <!-- Minion Coupon (5-hour) --> <item id="23207" count="1" /> <!-- Playful Hair Accessory Pack -->
</item>
<item chance="15">
<item id="13016" count="10" /> <!-- My Teleport Scroll -->
</item> </item>
</items> </items>
</effect> </effect>

View File

@ -1707,14 +1707,17 @@
</effects> </effects>
</skill> </skill>
<skill id="9750" toLevel="1" name="Vitality Replenishing Potion"> <skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<conditions> <conditions>
@ -1722,8 +1725,8 @@
<condition name="CanUseVitalityConsumeItem" /> <condition name="CanUseVitalityConsumeItem" />
</conditions> </conditions>
<effects> <effects>
<effect name="VitalityPointsRate"> <effect name="VitalityPointUp">
<amount>-10</amount> <value>15000</value>
</effect> </effect>
</effects> </effects>
</skill> </skill>

View File

@ -605,19 +605,19 @@
<skill id="22415" toLevel="1" name="Halloween Cookie"> <skill id="22415" toLevel="1" name="Halloween Cookie">
<!-- Increases Speed by 33 for 60 minutes. --> <!-- Increases Speed by 33 for 60 minutes. -->
<icon>BranchSys3.Icon.ev_halloween_cookie</icon> <icon>BranchSys3.Icon.ev_halloween_cookie</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>SIGNAL_D</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLvl>1</magicLvl>
<operateType>A2</operateType> <operateType>A2</operateType>
<effectPoint>100</effectPoint> <reuseDelay>7200000</reuseDelay>
<abnormalType>PA_PD_UP</abnormalType>
<basicProperty>NONE</basicProperty> <basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <hitTime>4000</hitTime>
<hitCancelTime>0</hitCancelTime>
<abnormalLvl>4</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>3600000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<itemConsumeId>22385</itemConsumeId> <itemConsumeId>22385</itemConsumeId>

View File

@ -1210,6 +1210,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22646" toLevel="1" name="Super Strong Giant's Mask"> <skill id="22646" toLevel="1" name="Super Strong Giant's Mask">
<!-- STR + 1, CON + 1, and DEX + 1. --> <!-- STR + 1, CON + 1, and DEX + 1. -->
@ -1217,6 +1231,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22647" toLevel="1" name="Shriek Mask"> <skill id="22647" toLevel="1" name="Shriek Mask">
<!-- CON + 1, DEX + 1, and WIT + 1. --> <!-- CON + 1, DEX + 1, and WIT + 1. -->
@ -1224,6 +1252,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>CON</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22648" toLevel="1" name="Red Devil Mask"> <skill id="22648" toLevel="1" name="Red Devil Mask">
<!-- INT + 1, MEN + 1, and WIT + 1. --> <!-- INT + 1, MEN + 1, and WIT + 1. -->
@ -1231,6 +1273,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>INT</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>MEN</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22649" toLevel="1" name="Mummy Mask"> <skill id="22649" toLevel="1" name="Mummy Mask">
<!-- STR + 1, DEX + 1, and WIT + 1. --> <!-- STR + 1, DEX + 1, and WIT + 1. -->
@ -1238,6 +1294,20 @@
<operateType>P</operateType> <operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl> <magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>1</amount>
<stat>STR</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>DEX</stat>
</effect>
<effect name="StatUp">
<amount>1</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill> </skill>
<skill id="22650" toLevel="1" name="Transformation Scroll: Zombie"> <skill id="22650" toLevel="1" name="Transformation Scroll: Zombie">
<!-- Transformed into a Festering Zombie. --> <!-- Transformed into a Festering Zombie. -->