Addition of upgrade equipment system.
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@@ -159,6 +159,7 @@ import handlers.bypasshandlers.ReleaseAttribute;
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import handlers.bypasshandlers.SkillList;
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import handlers.bypasshandlers.TerritoryStatus;
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import handlers.bypasshandlers.TutorialClose;
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import handlers.bypasshandlers.UpgradeEquipment;
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import handlers.bypasshandlers.VoiceCommand;
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import handlers.bypasshandlers.Wear;
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import handlers.chathandlers.ChatAlliance;
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@@ -498,6 +499,7 @@ public class MasterHandler
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SkillList.class,
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TerritoryStatus.class,
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TutorialClose.class,
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UpgradeEquipment.class,
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VoiceCommand.class,
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Wear.class,
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},
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53
L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/bypasshandlers/UpgradeEquipment.java
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53
L2J_Mobius_6.0_Fafurion/dist/game/data/scripts/handlers/bypasshandlers/UpgradeEquipment.java
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@@ -0,0 +1,53 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.bypasshandlers;
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import org.l2jmobius.gameserver.handler.IBypassHandler;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.model.actor.Npc;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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import org.l2jmobius.gameserver.network.serverpackets.equipmentupgrade.ExShowUpgradeSystem;
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/**
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* @author Mobius
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*/
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public class UpgradeEquipment implements IBypassHandler
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{
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private static final int FERRIS = 30847;
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private static final String[] COMMANDS =
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{
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"UpgradeEquipment"
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};
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@Override
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public boolean useBypass(String command, PlayerInstance player, Creature target)
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{
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if ((target == null) || !target.isNpc() || (((Npc) target).getId() != FERRIS))
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{
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return false;
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}
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player.sendPacket(new ExShowUpgradeSystem());
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return true;
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}
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@Override
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public String[] getBypassList()
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{
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return COMMANDS;
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}
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}
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