Code indentation for XML element close tags.

This commit is contained in:
MobiusDevelopment
2020-12-27 14:23:04 +00:00
parent 90751f81cd
commit fc085420e5
163 changed files with 4217 additions and 4217 deletions

View File

@@ -487,7 +487,7 @@
</items>
</reward>
<!-- TODO: spiritevolve handler
<reward id="1160" reward_id="2029" name="Hunt in the Tower of Insolence I (Lv. 74+)" requiredCompletion="300" >
<reward id="1160" reward_id="2029" name="Hunt in the Tower of Insolence I (Lv. 74+)" requiredCompletion="300">
Daily mission. A reward is given for killing 300 monsters in the Tower of Insolence. Required level: 74+.
<handler name="monster">
<param name="minLevel">74</param>
@@ -497,7 +497,7 @@
<item id="91971" count="2" /> Star Candy
</items>
</reward>
<reward id="1161" reward_id="2030" name="Hunt in the Tower of Insolence II (Lv. 74+)" requiredCompletion="300" >
<reward id="1161" reward_id="2030" name="Hunt in the Tower of Insolence II (Lv. 74+)" requiredCompletion="300">
Daily mission. A reward is given for killing 300 elite monsters in the Tower of Insolence. Required level: 74+.
<handler name="monster">
<param name="minLevel">74</param>
@@ -555,7 +555,7 @@
<item id="90907" count="5" /> <!-- Soulshot Ticket -->
</items>
</reward>
<reward id="4001" reward_id="1078" name="Reach Level 20" requiredCompletion="20" >
<reward id="4001" reward_id="1078" name="Reach Level 20" requiredCompletion="20">
<!-- One-time mission. A reward is given when the character reaches Lv. 20. -->
<handler name="level">
<param name="level">20</param>
@@ -566,7 +566,7 @@
<item id="90907" count="5" /> <!-- Soulshot Ticket -->
</items>
</reward>
<reward id="4002" reward_id="1079" name="Reach Level 30" requiredCompletion="30" >
<reward id="4002" reward_id="1079" name="Reach Level 30" requiredCompletion="30">
<!-- One-time mission. A reward is given when the character reaches Lv. 30. -->
<handler name="level">
<param name="level">30</param>
@@ -577,7 +577,7 @@
<item id="90907" count="15" /> <!-- Soulshot Ticket -->
</items>
</reward>
<reward id="4003" reward_id="1080" name="Reach Level 40" requiredCompletion="40" >
<reward id="4003" reward_id="1080" name="Reach Level 40" requiredCompletion="40">
<!-- One-time mission. A reward is given when the character reaches Lv. 40. -->
<handler name="level">
<param name="level">40</param>
@@ -588,7 +588,7 @@
<item id="90907" count="20" /> <!-- Soulshot Ticket -->
</items>
</reward>
<reward id="4004" reward_id="1081" name="Reach Level 45" requiredCompletion="45" >
<reward id="4004" reward_id="1081" name="Reach Level 45" requiredCompletion="45">
<!-- One-time mission. A reward is given when the character reaches Lv. 45. -->
<handler name="level">
<param name="level">45</param>
@@ -600,7 +600,7 @@
<item id="91757" count="1" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4005" reward_id="1082" name="Reach Level 50" requiredCompletion="50" >
<reward id="4005" reward_id="1082" name="Reach Level 50" requiredCompletion="50">
<!-- One-time mission. A reward is given when the character reaches Lv. 50. -->
<handler name="level">
<param name="level">50</param>
@@ -612,7 +612,7 @@
<item id="91757" count="2" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4006" reward_id="1083" name="Reach Level 55" requiredCompletion="55" >
<reward id="4006" reward_id="1083" name="Reach Level 55" requiredCompletion="55">
<!-- One-time mission. A reward is given when the character reaches Lv. 55. -->
<handler name="level">
<param name="level">55</param>
@@ -624,7 +624,7 @@
<item id="91757" count="3" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4007" reward_id="1084" name="Reach Level 60" requiredCompletion="60" >
<reward id="4007" reward_id="1084" name="Reach Level 60" requiredCompletion="60">
<!-- One-time mission. A reward is given when the character reaches Lv. 60. -->
<handler name="level">
<param name="level">60</param>
@@ -636,7 +636,7 @@
<item id="91757" count="3" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4008" reward_id="1085" name="Reach Level 65" requiredCompletion="65" >
<reward id="4008" reward_id="1085" name="Reach Level 65" requiredCompletion="65">
<!-- One-time mission. A reward is given when the character reaches Lv. 65. -->
<handler name="level">
<param name="level">65</param>
@@ -648,7 +648,7 @@
<item id="91757" count="3" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4009" reward_id="1086" name="Reach Level 68" requiredCompletion="68" >
<reward id="4009" reward_id="1086" name="Reach Level 68" requiredCompletion="68">
<!-- One-time mission. A reward is given when the character reaches Lv. 68. -->
<handler name="level">
<param name="level">68</param>
@@ -660,7 +660,7 @@
<item id="91757" count="3" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4010" reward_id="1087" name="Reach Level 71" requiredCompletion="71" >
<reward id="4010" reward_id="1087" name="Reach Level 71" requiredCompletion="71">
<!-- One-time mission. A reward is given when the character reaches Lv. 71. -->
<handler name="level">
<param name="level">71</param>
@@ -672,7 +672,7 @@
<item id="91757" count="4" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4011" reward_id="1088" name="Reach Level 74" requiredCompletion="74" >
<reward id="4011" reward_id="1088" name="Reach Level 74" requiredCompletion="74">
<!-- One-time mission. A reward is given when the character reaches Lv. 74. -->
<handler name="level">
<param name="level">74</param>
@@ -684,7 +684,7 @@
<item id="91757" count="4" /> <!-- Magic Lamp Charging Potion -->
</items>
</reward>
<reward id="4012" reward_id="1089" name="Reach Level 76" requiredCompletion="76" >
<reward id="4012" reward_id="1089" name="Reach Level 76" requiredCompletion="76">
<!-- One-time mission. A reward is given when the character reaches Lv. 76. -->
<handler name="level">
<param name="level">76</param>
@@ -696,7 +696,7 @@
<item id="94269" count="24" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4013" reward_id="1090" name="Reach Level 78" requiredCompletion="78" >
<reward id="4013" reward_id="1090" name="Reach Level 78" requiredCompletion="78">
<!-- One-time mission. A reward is given when the character reaches Lv. 78. -->
<handler name="level">
<param name="level">78</param>
@@ -708,7 +708,7 @@
<item id="94269" count="24" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4014" reward_id="1091" name="Reach Level 79" requiredCompletion="79" >
<reward id="4014" reward_id="1091" name="Reach Level 79" requiredCompletion="79">
<!-- One-time mission. A reward is given when the character reaches Lv. 79. -->
<handler name="level">
<param name="level">79</param>
@@ -720,7 +720,7 @@
<item id="94269" count="24" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4015" reward_id="1092" name="Reach Level 80" requiredCompletion="80" >
<reward id="4015" reward_id="1092" name="Reach Level 80" requiredCompletion="80">
<!-- One-time mission. A reward is given when the character reaches Lv. 80. -->
<handler name="level">
<param name="level">80</param>
@@ -732,7 +732,7 @@
<item id="94269" count="30" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4016" reward_id="1093" name="Reach Level 81" requiredCompletion="81" >
<reward id="4016" reward_id="1093" name="Reach Level 81" requiredCompletion="81">
<!-- One-time mission. A reward is given when the character reaches Lv. 81. -->
<handler name="level">
<param name="level">81</param>
@@ -744,7 +744,7 @@
<item id="94269" count="30" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4017" reward_id="1094" name="Reach Level 82" requiredCompletion="82" >
<reward id="4017" reward_id="1094" name="Reach Level 82" requiredCompletion="82">
<!-- One-time mission. A reward is given when the character reaches Lv. 82. -->
<handler name="level">
<param name="level">82</param>
@@ -756,7 +756,7 @@
<item id="94269" count="36" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4018" reward_id="1095" name="Reach Level 83" requiredCompletion="83" >
<reward id="4018" reward_id="1095" name="Reach Level 83" requiredCompletion="83">
<!-- One-time mission. A reward is given when the character reaches Lv. 83. -->
<handler name="level">
<param name="level">83</param>
@@ -768,7 +768,7 @@
<item id="94269" count="36" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4019" reward_id="1096" name="Reach Level 84" requiredCompletion="84" >
<reward id="4019" reward_id="1096" name="Reach Level 84" requiredCompletion="84">
<!-- One-time mission. A reward is given when the character reaches Lv. 84. -->
<handler name="level">
<param name="level">84</param>
@@ -780,7 +780,7 @@
<item id="94269" count="36" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4020" reward_id="1097" name="Reach Level 85" requiredCompletion="85" >
<reward id="4020" reward_id="1097" name="Reach Level 85" requiredCompletion="85">
<!-- One-time mission. A reward is given when the character reaches Lv. 85. -->
<handler name="level">
<param name="level">85</param>
@@ -792,7 +792,7 @@
<item id="94269" count="170" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4021" reward_id="1098" name="Reach Level 86" requiredCompletion="86" >
<reward id="4021" reward_id="1098" name="Reach Level 86" requiredCompletion="86">
<!-- One-time mission. A reward is given when the character reaches Lv. 86. -->
<handler name="level">
<param name="level">86</param>
@@ -804,7 +804,7 @@
<item id="94269" count="172" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4022" reward_id="1099" name="Reach Level 87" requiredCompletion="87" >
<reward id="4022" reward_id="1099" name="Reach Level 87" requiredCompletion="87">
<!-- One-time mission. A reward is given when the character reaches Lv. 87. -->
<handler name="level">
<param name="level">87</param>
@@ -828,7 +828,7 @@
<item id="94269" count="176" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4024" reward_id="1101" name="Reach Level 89" requiredCompletion="89" >
<reward id="4024" reward_id="1101" name="Reach Level 89" requiredCompletion="89">
<!-- One-time mission. A reward is given when the character reaches Lv. 89. -->
<handler name="level">
<param name="level">89</param>
@@ -840,7 +840,7 @@
<item id="94269" count="178" /> <!-- Scroll: Boost Attack -->
</items>
</reward>
<reward id="4025" reward_id="1102" name="Reach Level 90" requiredCompletion="90" >
<reward id="4025" reward_id="1102" name="Reach Level 90" requiredCompletion="90">
<!-- One-time mission. A reward is given when the character reaches Lv. 90. -->
<handler name="level">
<param name="level">90</param>
@@ -853,7 +853,7 @@
</items>
</reward>
<!-- TODO:
<reward id="3007" reward_id="3007" name="Sayha's Blessing" requiredCompletion="10" >
<reward id="3007" reward_id="3007" name="Sayha's Blessing" requiredCompletion="10">
A reward is given for using Sayha's Blessing that is not limited by level, 10 times.
<handler name="monster">
<param name="minLevel">45</param>
@@ -865,7 +865,7 @@
<item id="93274" count="10" /> Sayha's Cookie
</items>
</reward>
<reward id="1171" reward_id="1171" name="Assault on the Transcendent Instance Zones" requiredCompletion="300" >
<reward id="1171" reward_id="1171" name="Assault on the Transcendent Instance Zones" requiredCompletion="300">
Daily mission (once per account). A reward is given for killing 300 monsters in a Transcendent Instance Zone.
<handler name="monster">
<param name="minLevel">40</param>
@@ -877,7 +877,7 @@
<item id="93274" count="3" /> Sayha's Cookie
</items>
</reward>
<reward id="5011" reward_id="5011" name="Reach Level 46" requiredCompletion="46" >
<reward id="5011" reward_id="5011" name="Reach Level 46" requiredCompletion="46">
One-time mission. A reward is given when the character reaches Lv. 46. Event.
<handler name="level">
<param name="level">46</param>
@@ -886,7 +886,7 @@
<item id="91910" count="5" /> Sayha's Blessing - Lv. 1-75
</items>
</reward>
<reward id="5012" reward_id="5012" name="Reach Level 47" requiredCompletion="47" >
<reward id="5012" reward_id="5012" name="Reach Level 47" requiredCompletion="47">
One-time mission. A reward is given when the character reaches Lv. 47. Event.
<handler name="level">
<param name="level">47</param>
@@ -895,7 +895,7 @@
<item id="91910" count="5" /> Sayha's Blessing - Lv. 1-75
</items>
</reward>
<reward id="5013" reward_id="5013" name="Reach Level 48" requiredCompletion="48" >
<reward id="5013" reward_id="5013" name="Reach Level 48" requiredCompletion="48">
One-time mission. A reward is given when the character reaches Lv. 48. Event.
<handler name="level">
<param name="level">48</param>
@@ -904,7 +904,7 @@
<item id="91910" count="5" /> Sayha's Blessing - Lv. 1-75
</items>
</reward>
<reward id="5014" reward_id="5014" name="Reach Level 49" requiredCompletion="49" >
<reward id="5014" reward_id="5014" name="Reach Level 49" requiredCompletion="49">
One-time mission. A reward is given when the character reaches Lv. 49. Event.
<handler name="level">
<param name="level">49</param>
@@ -913,7 +913,7 @@
<item id="91910" count="5" /> Sayha's Blessing - Lv. 1-75
</items>
</reward>
<reward id="3019" reward_id="3011" name="Difficult Assault on the Orc Fortress" requiredCompletion="1" >
<reward id="3019" reward_id="3011" name="Difficult Assault on the Orc Fortress" requiredCompletion="1">
A reward is given for killing titled monsters during the battle for the Orc Fortress.
<handler name="monster">
<param name="minLevel">60</param>
@@ -924,7 +924,7 @@
<item id="49674" count="3" /> XP Growth Scroll
</items>
</reward>
<reward id="3020" reward_id="3012" name="Assault on Orc Fortress" requiredCompletion="50" >
<reward id="3020" reward_id="3012" name="Assault on Orc Fortress" requiredCompletion="50">
A reward is given for killing titleless monsters during the battle for the Orc Fortress.
<handler name="monster">
<param name="minLevel">60</param>
@@ -935,7 +935,7 @@
<item id="49674" count="2" /> XP Growth Scroll
</items>
</reward>
<reward id="1172" reward_id="2040" name="Hunt on Alligator Island I (Lv. 60+)" requiredCompletion="100" >
<reward id="1172" reward_id="2040" name="Hunt on Alligator Island I (Lv. 60+)" requiredCompletion="100">
A reward is given for killing 100 Savage monsters on Alligator Island.
<handler name="monster">
<param name="minLevel">60</param>
@@ -945,7 +945,7 @@
<item id="93080" count="1" /> Charging Stone of Random Craft - 1 Charge
</items>
</reward>
<reward id="1173" reward_id="2041" name="Hunt on Alligator Island II (Lv. 60+)" requiredCompletion="200" >
<reward id="1173" reward_id="2041" name="Hunt on Alligator Island II (Lv. 60+)" requiredCompletion="200">
A reward is given for killing 200 Savage monsters on Alligator Island.
<handler name="monster">
<param name="minLevel">60</param>
@@ -955,42 +955,42 @@
<item id="93080" count="1" /> Charging Stone of Random Craft - 1 Charge
</items>
</reward>
<reward id="3013" reward_id="3013" name="3 vs 3 Olympiad Winner I" requiredCompletion="1" >
<reward id="3013" reward_id="3013" name="3 vs 3 Olympiad Winner I" requiredCompletion="1">
One-time mission. A reward is given for winning a 3 vs 3 Olympiad match. Not available on Sundays.
<handler name="olympiad" />
<items>
<item id="92991" count="3" /> Einhasad's Blessing Scroll
</items>
</reward>
<reward id="3014" reward_id="3014" name="3 vs 3 Olympiad Winner II" requiredCompletion="2" >
<reward id="3014" reward_id="3014" name="3 vs 3 Olympiad Winner II" requiredCompletion="2">
One-time mission. A reward is given for winning 2 of 3 vs 3 Olympiad matches. Not available on Sundays.
<handler name="olympiad" />
<items>
<item id="91690" count="50" /> Special HP Recovery Potion
</items>
</reward>
<reward id="3015" reward_id="3015" name="3 vs 3 Olympiad Winner III" requiredCompletion="3" >
<reward id="3015" reward_id="3015" name="3 vs 3 Olympiad Winner III" requiredCompletion="3">
One-time mission. A reward is given for winning 3 of 3 vs 3 Olympiad matches. Not available on Sundays.
<handler name="olympiad" />
<items>
<item id="92991" count="5" /> Einhasad's Blessing Scroll
</items>
</reward>
<reward id="3016" reward_id="3016" name="3 vs 3 Olympiad Winner IV" requiredCompletion="4" >
<reward id="3016" reward_id="3016" name="3 vs 3 Olympiad Winner IV" requiredCompletion="4">
One-time mission. A reward is given for winning 4 of 3 vs 3 Olympiad matches. Not available on Sundays.
<handler name="olympiad" />
<items>
<item id="91690" count="100" /> Special HP Recovery Potion
</items>
</reward>
<reward id="3017" reward_id="3017" name="3 vs 3 Olympiad Winner V" requiredCompletion="5" >
<reward id="3017" reward_id="3017" name="3 vs 3 Olympiad Winner V" requiredCompletion="5">
One-time mission. A reward is given for winning 5 of 3 vs 3 Olympiad matches. Not available on Sundays.
<handler name="olympiad" />
<items>
<item id="93290" count="1" /> Victory Pack
</items>
</reward>
<reward id="9001" reward_id="9001" name="Clan Raid Attack" requiredCompletion="1" >
<reward id="9001" reward_id="9001" name="Clan Raid Attack" requiredCompletion="1">
Weekly mission. A reward is given for defeating 1 enemy together with your clan members in the Clan Arena.
<handler name="monster">
<param name="minLevel">40</param>
@@ -1002,7 +1002,7 @@
<item id="94269" count="3" /> Scroll: Boost Attack
</items>
</reward>
<reward id="9002" reward_id="9002" name="Dwelling of Spirits" requiredCompletion="50" >
<reward id="9002" reward_id="9002" name="Dwelling of Spirits" requiredCompletion="50">
Weekly mission. A reward is given for defeating monsters during a clan raid to the Dwelling of Spirits.
<handler name="monster">
<param name="minLevel">76</param>
@@ -1015,7 +1015,7 @@
<item id="91830" count="5" /> Improved Fire Attack Potion
</items>
</reward>
<reward id="9003" reward_id="9003" name="Spirit Kings" requiredCompletion="1" >
<reward id="9003" reward_id="9003" name="Spirit Kings" requiredCompletion="1">
Weekly mission. A reward is given for defeating Ignis, Nebula, Procella or Petram during a clan raid to the Dwelling of Spirits.
<handler name="monster">
<param name="minLevel">76</param>

View File

@@ -36,7 +36,7 @@
<absorbItem id="91036" experience="9300" />
</spirit>
<spirit name="Ignis - Median Flame Spirit" type="1" stage="3" npcId="13568" extractItem="91040" maxCharacteristics="15" >
<spirit name="Ignis - Median Flame Spirit" type="1" stage="3" npcId="13568" extractItem="91040" maxCharacteristics="15">
<level id="1" atk="82" def="122" critRate="21" critDam="21" maxExp="2924039" />
<level id="2" atk="87" def="129" critRate="22" critDam="22" maxExp="6266952" />
<level id="3" atk="92" def="136" critRate="23" critDam="23" maxExp="10075460" />
@@ -52,7 +52,7 @@
<absorbItem id="91036" experience="9300" />
</spirit>
<spirit name="Ignis - Elder Fire Spirit" type="1" stage="4" npcId="15943" extractItem="91040" maxCharacteristics="20" >
<spirit name="Ignis - Elder Fire Spirit" type="1" stage="4" npcId="15943" extractItem="91040" maxCharacteristics="20">
<level id="1" atk="133" def="193" critRate="31" critDam="31" maxExp="11478124" />
<level id="2" atk="139" def="201" critRate="32" critDam="32" maxExp="31192283" />
<level id="3" atk="145" def="209" critRate="33" critDam="33" maxExp="75614547" />
@@ -68,7 +68,7 @@
<absorbItem id="91036" experience="9300" />
</spirit>
<spirit name="Ignis - Great Fire Spirit" type="1" stage="5" npcId="15944" extractItem="91040" maxCharacteristics="30" >
<spirit name="Ignis - Great Fire Spirit" type="1" stage="5" npcId="15944" extractItem="91040" maxCharacteristics="30">
<level id="1" atk="193" def="274" critRate="41" critDam="41" maxExp="146343197" />
<level id="2" atk="199" def="283" critRate="42" critDam="42" maxExp="306584703" />
<level id="3" atk="205" def="292" critRate="43" critDam="43" maxExp="501571982" />
@@ -118,7 +118,7 @@
<absorbItem id="91035" experience="9300" />
</spirit>
<spirit name="Nebula - Median Water Spirit" type="2" stage="3" npcId="13572" extractItem="91039" maxCharacteristics="15" >
<spirit name="Nebula - Median Water Spirit" type="2" stage="3" npcId="13572" extractItem="91039" maxCharacteristics="15">
<level id="1" atk="82" def="122" critRate="21" critDam="21" maxExp="2924039" />
<level id="2" atk="87" def="129" critRate="22" critDam="22" maxExp="6266952" />
<level id="3" atk="92" def="136" critRate="23" critDam="23" maxExp="10075460" />
@@ -134,7 +134,7 @@
<absorbItem id="91035" experience="9300" />
</spirit>
<spirit name="Nebula - Elder Water Spirit" type="2" stage="4" npcId="15945" extractItem="91039" maxCharacteristics="20" >
<spirit name="Nebula - Elder Water Spirit" type="2" stage="4" npcId="15945" extractItem="91039" maxCharacteristics="20">
<level id="1" atk="133" def="193" critRate="31" critDam="31" maxExp="11478124" />
<level id="2" atk="139" def="201" critRate="32" critDam="32" maxExp="31192283" />
<level id="3" atk="145" def="209" critRate="33" critDam="33" maxExp="75614547" />
@@ -150,7 +150,7 @@
<absorbItem id="91035" experience="9300" />
</spirit>
<spirit name="Nebula - Great Water Spirit" type="2" stage="5" npcId="15946" extractItem="91039" maxCharacteristics="30" >
<spirit name="Nebula - Great Water Spirit" type="2" stage="5" npcId="15946" extractItem="91039" maxCharacteristics="30">
<level id="1" atk="193" def="274" critRate="41" critDam="41" maxExp="146343197" />
<level id="2" atk="199" def="283" critRate="42" critDam="42" maxExp="306584703" />
<level id="3" atk="205" def="292" critRate="43" critDam="43" maxExp="501571982" />
@@ -216,7 +216,7 @@
<absorbItem id="91037" experience="9300" />
</spirit>
<spirit name="Procella - Elder Wind Spirit" type="3" stage="4" npcId="15947" extractItem="91041" maxCharacteristics="20" >
<spirit name="Procella - Elder Wind Spirit" type="3" stage="4" npcId="15947" extractItem="91041" maxCharacteristics="20">
<level id="1" atk="133" def="193" critRate="31" critDam="31" maxExp="11478124" />
<level id="2" atk="139" def="201" critRate="32" critDam="32" maxExp="31192283" />
<level id="3" atk="145" def="209" critRate="33" critDam="33" maxExp="75614547" />
@@ -232,7 +232,7 @@
<absorbItem id="91037" experience="9300" />
</spirit>
<spirit name="Procella - Great Wind Spirit" type="3" stage="5" npcId="15948" extractItem="91041" maxCharacteristics="30" >
<spirit name="Procella - Great Wind Spirit" type="3" stage="5" npcId="15948" extractItem="91041" maxCharacteristics="30">
<level id="1" atk="193" def="274" critRate="41" critDam="41" maxExp="146343197" />
<level id="2" atk="199" def="283" critRate="42" critDam="42" maxExp="306584703" />
<level id="3" atk="205" def="292" critRate="43" critDam="43" maxExp="501571982" />
@@ -298,7 +298,7 @@
<absorbItem id="91038" experience="9300" />
</spirit>
<spirit name="Petram - Elder Earth Spirit" type="4" stage="4" npcId="15947" extractItem="91049" maxCharacteristics="20" >
<spirit name="Petram - Elder Earth Spirit" type="4" stage="4" npcId="15947" extractItem="91049" maxCharacteristics="20">
<level id="1" atk="133" def="193" critRate="31" critDam="31" maxExp="11478124" />
<level id="2" atk="139" def="201" critRate="32" critDam="32" maxExp="31192283" />
<level id="3" atk="145" def="209" critRate="33" critDam="33" maxExp="75614547" />
@@ -314,7 +314,7 @@
<absorbItem id="91038" experience="9300" />
</spirit>
<spirit name="Petram - Great Earth Spirit" type="4" stage="5" npcId="15948" extractItem="91042" maxCharacteristics="30" >
<spirit name="Petram - Great Earth Spirit" type="4" stage="5" npcId="15948" extractItem="91042" maxCharacteristics="30">
<level id="1" atk="193" def="274" critRate="41" critDam="41" maxExp="146343197" />
<level id="2" atk="199" def="283" critRate="42" critDam="42" maxExp="306584703" />
<level id="3" atk="205" def="292" critRate="43" critDam="43" maxExp="501571982" />

View File

@@ -61,17 +61,17 @@
<enchant id="33812" targetGrade="D" maxEnchant="16" />
<!-- Talisman of Aden -->
<enchant id="91756" maxEnchant="10" >
<enchant id="91756" maxEnchant="10">
<item id="91745" />
</enchant>
<!-- Dragon Belt -->
<enchant id="91863" targetGrade="S" maxEnchant="10" >
<item id="91862"/>
<enchant id="91863" targetGrade="S" maxEnchant="10">
<item id="91862" />
</enchant>
<!-- Talisman of Eva -->
<enchant id="92017" maxEnchant="10" >
<enchant id="92017" maxEnchant="10">
<item id="92018" />
</enchant>

View File

@@ -1729,36 +1729,36 @@
<options level="10" option1="60219" />
</item>
<item id="91244"> <!-- Dragon Pendant Lv1 -->
<options level="0" option1="30190"/>
<options level="1" option1="30191"/>
<options level="2" option1="30192"/>
<options level="3" option1="30193"/>
<options level="4" option1="30194"/>
<options level="5" option1="30195"/>
<options level="0" option1="30190" />
<options level="1" option1="30191" />
<options level="2" option1="30192" />
<options level="3" option1="30193" />
<options level="4" option1="30194" />
<options level="5" option1="30195" />
</item>
<item id="91245"> <!-- Dragon Pendant Lv2 -->
<options level="0" option1="30196"/>
<options level="1" option1="30197"/>
<options level="2" option1="30198"/>
<options level="3" option1="30199"/>
<options level="4" option1="30200"/>
<options level="5" option1="30201"/>
<options level="0" option1="30196" />
<options level="1" option1="30197" />
<options level="2" option1="30198" />
<options level="3" option1="30199" />
<options level="4" option1="30200" />
<options level="5" option1="30201" />
</item>
<item id="91246"> <!-- Dragon Pendant Lv3 -->
<options level="0" option1="30202"/>
<options level="1" option1="30203"/>
<options level="2" option1="30204"/>
<options level="3" option1="30205"/>
<options level="4" option1="30206"/>
<options level="5" option1="30207"/>
<options level="0" option1="30202" />
<options level="1" option1="30203" />
<options level="2" option1="30204" />
<options level="3" option1="30205" />
<options level="4" option1="30206" />
<options level="5" option1="30207" />
</item>
<item id="91247"> <!-- Dragon Pendant Lv4 -->
<options level="0" option1="30208"/>
<options level="1" option1="30209"/>
<options level="2" option1="30210"/>
<options level="3" option1="30211"/>
<options level="4" option1="30212"/>
<options level="5" option1="30213"/>
<options level="0" option1="30208" />
<options level="1" option1="30209" />
<options level="2" option1="30210" />
<options level="3" option1="30211" />
<options level="4" option1="30212" />
<options level="5" option1="30213" />
</item>
<item id="91745"> <!-- Talisman of Aden -->
<options level="0" option1="33338" />

View File

@@ -4,54 +4,54 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91485" count="1"/> <!-- Scroll: Critical Vulnerability Decrease -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91485" count="1" /> <!-- Scroll: Critical Vulnerability Decrease -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90053" count="1"/> <!-- Scroll: Mass Lightning Strike -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90053" count="1" /> <!-- Scroll: Mass Lightning Strike -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91484" count="1"/> <!-- Scroll: Mass Chain Strike -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91484" count="1" /> <!-- Scroll: Mass Chain Strike -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90046" count="1"/> <!-- Scroll: Vengeance -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90046" count="1" /> <!-- Scroll: Vengeance -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90050" count="1"/> <!-- Scroll: Shield of Sacrifice -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90050" count="1" /> <!-- Scroll: Shield of Sacrifice -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90049" count="1"/> <!-- Scroll: Shield of Faith -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90049" count="1" /> <!-- Scroll: Shield of Faith -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90051" count="1"/> <!-- Scroll: Insane Crusher -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90051" count="1" /> <!-- Scroll: Insane Crusher -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90048" count="1"/> <!-- Scroll: Touch of Death -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90048" count="1" /> <!-- Scroll: Touch of Death -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90047" count="1"/> <!-- Scroll: Touch of Life -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90047" count="1" /> <!-- Scroll: Touch of Life -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90052" count="1"/> <!-- Scroll: Eva's Protection -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90052" count="1" /> <!-- Scroll: Eva's Protection -->
</item>
</list>

View File

@@ -4,156 +4,156 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="93104" count="1"/> <!-- Scroll: Earth Tremor -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="93104" count="1" /> <!-- Scroll: Earth Tremor -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90075" count="1"/> <!-- Scroll: Demolition Impact -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90075" count="1" /> <!-- Scroll: Demolition Impact -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91921" count="1"/> <!-- Scroll: Disarm -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91921" count="1" /> <!-- Scroll: Disarm -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90073" count="1"/> <!-- Scroll: Destroyer’s Roar -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90073" count="1" /> <!-- Scroll: Destroyer’s Roar -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91922" count="1"/> <!-- Scroll: Lightning Barrier -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91922" count="1" /> <!-- Scroll: Lightning Barrier -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91923" count="1"/> <!-- Scroll: Lightning -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91923" count="1" /> <!-- Scroll: Lightning -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91920" count="1"/> <!-- Scroll: Magic Break -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91920" count="1" /> <!-- Scroll: Magic Break -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90069" count="1"/> <!-- Scroll: Maximum Sonic Focus -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90069" count="1" /> <!-- Scroll: Maximum Sonic Focus -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90072" count="1"/> <!-- Scroll: Maximum Force Focus -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90072" count="1" /> <!-- Scroll: Maximum Force Focus -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90067" count="1"/> <!-- Scroll: Sonic Barrier -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90067" count="1" /> <!-- Scroll: Sonic Barrier -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90076" count="1"/> <!-- Scroll: Stun Burst -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90076" count="1" /> <!-- Scroll: Stun Burst -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90079" count="1"/> <!-- Scroll: Spoil Crush -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90079" count="1" /> <!-- Scroll: Spoil Crush -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90078" count="1"/> <!-- Scroll: Armor Crush -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90078" count="1" /> <!-- Scroll: Armor Crush -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="93866" count="1"/> <!-- Scroll: Amazing Rising Attack Mastery -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="93866" count="1" /> <!-- Scroll: Amazing Rising Attack Mastery -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="93868" count="1"/> <!-- Scroll: Amazing Soul Smash Mastery -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="93868" count="1" /> <!-- Scroll: Amazing Soul Smash Mastery -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90068" count="1"/> <!-- Scroll: Indestructible Sound -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90068" count="1" /> <!-- Scroll: Indestructible Sound -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90074" count="1"/> <!-- Scroll: Over the Body -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90074" count="1" /> <!-- Scroll: Over the Body -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91292" count="1"/> <!-- Scroll: Master of Creation -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91292" count="1" /> <!-- Scroll: Master of Creation -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91495" count="1"/> <!-- Scroll: Master of Creation 2 -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91495" count="1" /> <!-- Scroll: Master of Creation 2 -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91496" count="1"/> <!-- Scroll: Master of Creation 3 -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91496" count="1" /> <!-- Scroll: Master of Creation 3 -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91290" count="1"/> <!-- Scroll: Critical Creation 1 -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91290" count="1" /> <!-- Scroll: Critical Creation 1 -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91291" count="1"/> <!-- Scroll: Critical Creation 2 -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91291" count="1" /> <!-- Scroll: Critical Creation 2 -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91494" count="1"/> <!-- Scroll: Critical Creation 3 -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91494" count="1" /> <!-- Scroll: Critical Creation 3 -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91295" count="1"/> <!-- Scroll: Hawk Spirit Totem -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91295" count="1" /> <!-- Scroll: Hawk Spirit Totem -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90080" count="1"/> <!-- Scroll: Final Secret -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90080" count="1" /> <!-- Scroll: Final Secret -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90070" count="1"/> <!-- Scroll: Force Barrier -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90070" count="1" /> <!-- Scroll: Force Barrier -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91201" count="1"/> <!-- Scroll: Full Knockdown -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91201" count="1" /> <!-- Scroll: Full Knockdown -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90073" count="1"/> <!-- Scroll: Destroyer's Roar -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90073" count="1" /> <!-- Scroll: Destroyer's Roar -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91486" count="1"/> <!-- Scroll: Full Swing -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91486" count="1" /> <!-- Scroll: Full Swing -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90077" count="1"/> <!-- Scroll: Spear Howl -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90077" count="1" /> <!-- Scroll: Spear Howl -->
</item>
</list>

View File

@@ -4,64 +4,64 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90135" count="1"/> <!-- Scroll: Ghost Walking -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90135" count="1" /> <!-- Scroll: Ghost Walking -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90060" count="1"/> <!-- Scroll: Evasion -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90060" count="1" /> <!-- Scroll: Evasion -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90054" count="1"/> <!-- Scroll: Clear Movements -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90054" count="1" /> <!-- Scroll: Clear Movements -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90059" count="1"/> <!-- Scroll: Mirage -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90059" count="1" /> <!-- Scroll: Mirage -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91294" count="1"/> <!-- Scroll: Bluff -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91294" count="1" /> <!-- Scroll: Bluff -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90134" count="1"/> <!-- Scroll: Wind Riding -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90134" count="1" /> <!-- Scroll: Wind Riding -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90133" count="1"/> <!-- Scroll: Exciting Adventure -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90133" count="1" /> <!-- Scroll: Exciting Adventure -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90061" count="1"/> <!-- Scroll: Counterattack -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90061" count="1" /> <!-- Scroll: Counterattack -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90055" count="1"/> <!-- Scroll: Critical Wound -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90055" count="1" /> <!-- Scroll: Critical Wound -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90058" count="1"/> <!-- Scroll: Focus Death -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90058" count="1" /> <!-- Scroll: Focus Death -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90057" count="1"/> <!-- Scroll: Focus Chance -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90057" count="1" /> <!-- Scroll: Focus Chance -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90056" count="1"/> <!-- Scroll: Focus Power -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90056" count="1" /> <!-- Scroll: Focus Power -->
</item>
</list>

View File

@@ -4,43 +4,43 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90066" count="1"/> <!-- Scroll: Ghost Piercing -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90066" count="1" /> <!-- Scroll: Ghost Piercing -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90063" count="1"/> <!-- Scroll: Death Sting -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90063" count="1" /> <!-- Scroll: Death Sting -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91482" count="1"/> <!-- Scroll: Detect Darkness -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91482" count="1" /> <!-- Scroll: Detect Darkness -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90062" count="1"/> <!-- Scroll: Real Target -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90062" count="1" /> <!-- Scroll: Real Target -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91925" count="1"/> <!-- Scroll: Soul Stigma -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91925" count="1" /> <!-- Scroll: Soul Stigma -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91924" count="1"/> <!-- Scroll: Mental Panic -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91924" count="1" /> <!-- Scroll: Mental Panic -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90065" count="1"/> <!-- Scroll: Arrow Rain -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90065" count="1" /> <!-- Scroll: Arrow Rain -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90064" count="1"/> <!-- Scroll: Flame Hawk -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90064" count="1" /> <!-- Scroll: Flame Hawk -->
</item>
</list>

View File

@@ -4,54 +4,54 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91483" count="1"/> <!-- Scroll: Bind -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91483" count="1" /> <!-- Scroll: Bind -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90089" count="1"/> <!-- Scroll: Vampiric Mist -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90089" count="1" /> <!-- Scroll: Vampiric Mist -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90083" count="1"/> <!-- Scroll: Ice Vortex Crusher -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90083" count="1" /> <!-- Scroll: Ice Vortex Crusher -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90086" count="1"/> <!-- Scroll: Arcane Shield -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90086" count="1" /> <!-- Scroll: Arcane Shield -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90085" count="1"/> <!-- Scroll: Arcane Chaos -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90085" count="1" /> <!-- Scroll: Arcane Chaos -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90081" count="1"/> <!-- Scroll: Arcane Power -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90081" count="1" /> <!-- Scroll: Arcane Power -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90084" count="1"/> <!-- Scroll: Wind Vortex Slug -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90084" count="1" /> <!-- Scroll: Wind Vortex Slug -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90087" count="1"/> <!-- Scroll: Curse of Doom -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90087" count="1" /> <!-- Scroll: Curse of Doom -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90088" count="1"/> <!-- Scroll: Curse of Abyss -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90088" count="1" /> <!-- Scroll: Curse of Abyss -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90082" count="1"/> <!-- Scroll: Fire Vortex Buster -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90082" count="1" /> <!-- Scroll: Fire Vortex Buster -->
</item>
</list>

View File

@@ -4,43 +4,43 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91205" count="1"/> <!-- Scroll: Summon Nightshade -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91205" count="1" /> <!-- Scroll: Summon Nightshade -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91204" count="1"/> <!-- Scroll: Summon Seraphim the Unicorn -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91204" count="1" /> <!-- Scroll: Summon Seraphim the Unicorn -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91203" count="1"/> <!-- Scroll: Summon Feline Queen -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91203" count="1" /> <!-- Scroll: Summon Feline Queen -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90131" count="1"/> <!-- Scroll: Servitor Share -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90131" count="1" /> <!-- Scroll: Servitor Share -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90129" count="1"/> <!-- Scroll: Assassin Servitor -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90129" count="1" /> <!-- Scroll: Assassin Servitor -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90127" count="1"/> <!-- Scroll: Warrior Servitor -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90127" count="1" /> <!-- Scroll: Warrior Servitor -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90128" count="1"/> <!-- Scroll: Wizard Servitor -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90128" count="1" /> <!-- Scroll: Wizard Servitor -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90130" count="1"/> <!-- Scroll: Final Servitor -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90130" count="1" /> <!-- Scroll: Final Servitor -->
</item>
</list>

View File

@@ -4,43 +4,43 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90106" count="1"/> <!-- Scroll: Mana Gain -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90106" count="1" /> <!-- Scroll: Mana Gain -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91293" count="1"/> <!-- Scroll: Mana Burn -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91293" count="1" /> <!-- Scroll: Mana Burn -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90099" count="1"/> <!-- Scroll: Block Defense -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90099" count="1" /> <!-- Scroll: Block Defense -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90100" count="1"/> <!-- Scroll: Block Wind Walk -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90100" count="1" /> <!-- Scroll: Block Wind Walk -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90111" count="1"/> <!-- Scroll: Enlightenment -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90111" count="1" /> <!-- Scroll: Enlightenment -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90102" count="1"/> <!-- Scroll: Counter Critical -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90102" count="1" /> <!-- Scroll: Counter Critical -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90101" count="1"/> <!-- Scroll: Turn to Stone -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90101" count="1" /> <!-- Scroll: Turn to Stone -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90098" count="1"/> <!-- Scroll: Prophecy of Fire -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90098" count="1" /> <!-- Scroll: Prophecy of Fire -->
</item>
</list>

View File

@@ -4,90 +4,90 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90106" count="1"/> <!-- Scroll: Mana Gain -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90106" count="1" /> <!-- Scroll: Mana Gain -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="93106" count="1"/> <!-- Scroll: Mass Dryad Root -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="93106" count="1" /> <!-- Scroll: Mass Dryad Root -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90105" count="1"/> <!-- Scroll: Mass Vitalize -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90105" count="1" /> <!-- Scroll: Mass Vitalize -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="93107" count="1"/> <!-- Scroll: Mass Wind Shackles -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="93107" count="1" /> <!-- Scroll: Mass Wind Shackles -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90104" count="1"/> <!-- Scroll: Mass Cure -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90104" count="1" /> <!-- Scroll: Mass Cure -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90109" count="1"/> <!-- Scroll: Mass Purify -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90109" count="1" /> <!-- Scroll: Mass Purify -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90126" count="1"/> <!-- Scroll: Miracle -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90126" count="1" /> <!-- Scroll: Miracle -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90122" count="1"/> <!-- Scroll: Balance Life -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90122" count="1" /> <!-- Scroll: Balance Life -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90107" count="1"/> <!-- Scroll: Blessing of Eva -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90107" count="1" /> <!-- Scroll: Blessing of Eva -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90125" count="1"/> <!-- Scroll: Salvation -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90125" count="1" /> <!-- Scroll: Salvation -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90111" count="1"/> <!-- Scroll: Enlightenment -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90111" count="1" /> <!-- Scroll: Enlightenment -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90124" count="1"/> <!-- Scroll: Chain Heal -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90124" count="1" /> <!-- Scroll: Chain Heal -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90123" count="1"/> <!-- Scroll: Cleanse -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90123" count="1" /> <!-- Scroll: Cleanse -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90110" count="1"/> <!-- Scroll: Spirit of Shillien -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90110" count="1" /> <!-- Scroll: Spirit of Shillien -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="93105" count="1"/> <!-- Scroll: Prophecy of Light -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="93105" count="1" /> <!-- Scroll: Prophecy of Light -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90103" count="1"/> <!-- Scroll: Prophecy of Water -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90103" count="1" /> <!-- Scroll: Prophecy of Water -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90108" count="1"/> <!-- Scroll: Prophecy of Wind -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90108" count="1" /> <!-- Scroll: Prophecy of Wind -->
</item>
</list>

View File

@@ -4,59 +4,59 @@
<npc>30254</npc> <!-- Harmony -->
</npcs>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90116" count="1"/> <!-- Scroll: Great Fury -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90116" count="1" /> <!-- Scroll: Great Fury -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90106" count="1"/> <!-- Scroll: Mana Gain -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90106" count="1" /> <!-- Scroll: Mana Gain -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90120" count="1"/> <!-- Scroll: Seal of Despair -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90120" count="1" /> <!-- Scroll: Seal of Despair -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90118" count="1"/> <!-- Scroll: Seal of Disease -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90118" count="1" /> <!-- Scroll: Seal of Disease -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="91487" count="1"/> <!-- Scroll: Seal of Blockade -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="91487" count="1" /> <!-- Scroll: Seal of Blockade -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90114" count="1"/> <!-- Scroll: Chant of Gate -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90114" count="1" /> <!-- Scroll: Chant of Gate -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90113" count="1"/> <!-- Scroll: Chant of Spirit -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90113" count="1" /> <!-- Scroll: Chant of Spirit -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90115" count="1"/> <!-- Scroll: Chant of Protection -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90115" count="1" /> <!-- Scroll: Chant of Protection -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90112" count="1"/> <!-- Scroll: Prophecy of Victory -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90112" count="1" /> <!-- Scroll: Prophecy of Victory -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90117" count="1"/> <!-- Scroll: Prophecy of Pa'agrio -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90117" count="1" /> <!-- Scroll: Prophecy of Pa'agrio -->
</item>
<item>
<ingredient id="90045" count="31"/> <!-- Magical Tablet -->
<ingredient id="57" count="100000"/> <!-- Adena -->
<production id="90119" count="1"/> <!-- Scroll: Pa'agrio's Fist -->
<ingredient id="90045" count="31" /> <!-- Magical Tablet -->
<ingredient id="57" count="100000" /> <!-- Adena -->
<production id="90119" count="1" /> <!-- Scroll: Pa'agrio's Fist -->
</item>
</list>

View File

@@ -29,15 +29,15 @@
</option>
<option id="33332" name="Special Sayha's Cloak">
<!-- P. Atk. +135, M. Atk. +250, P. Def. +60, M. Def. +80, Atk. Spd. +70, Casting Spd. +75, Max HP +520, Max MP +320, Acquired XP/ SP +50%. -->
<passive_skill id="54045" level="7"/>
<passive_skill id="54045" level="7" />
</option>
<option id="33333" name="Special Sayha's Cloak">
<!-- P. Atk. +180, M. Atk. +360, P. Def. +80, M. Def. +120, Atk. Spd. +80, Casting Spd. +95, Max HP +640, Max MP +360, Acquired XP/ SP +50%. -->
<passive_skill id="54045" level="8"/>
<passive_skill id="54045" level="8" />
</option>
<option id="33334" name="Special Sayha's Cloak">
<!-- P. Atk. +225, M. Atk. +420, P. Def. +120, M. Def. +160, Atk. Spd. +90, Casting Spd. +110, Max HP +910, Max MP +430, Acquired XP/ SP +50%. -->
<passive_skill id="54045" level="9"/>
<passive_skill id="54045" level="9" />
</option>
<option id="33335" name="Special Sayha's Cloak">
<!-- P. Atk. +270, M. Atk. +490, P. Def. +160, M. Def. +200, Atk. Spd. +100, Casting Spd. +125, Max HP +1120, Max MP +530, Acquired XP/ SP +50%. -->

View File

@@ -2,80 +2,80 @@
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33404" name="Talisman_of_Eva">
<!-- P. Def. +5, M. Def. +5, Atk. Spd. +10, Casting Spd. +10, Max HP +100, Max MP +30 -->
<passive_skill id="50193" level="1"/>
<passive_skill id="50193" level="1" />
</option>
<option id="33405" name="Talisman_of_Eva">
<!-- P. Def. +10, M. Def. +10, Atk. Spd. +12, Casting Spd. +12, Max HP +120, Max MP +50. -->
<passive_skill id="50193" level="2"/>
<passive_skill id="50193" level="2" />
</option>
<option id="33406" name="Talisman_of_Eva">
<!-- P. Def. +15, M. Def. +20, Atk. Spd. +15, Casting Spd. +15, Max HP +150, Max MP +70. -->
<passive_skill id="50193" level="3"/>
<passive_skill id="50193" level="3" />
</option>
<option id="33407" name="Talisman_of_Eva">
<!-- P. Def. +20, M. Def. +30, Atk. Spd. +20, Casting Spd. +20, Max HP +180, Max MP +100, Acquired XP/ SP +10%. -->
<passive_skill id="50193" level="4"/>
<passive_skill id="50193" level="4" />
</option>
<option id="33408" name="Talisman_of_Eva">
<!-- P. Atk. +50, M. Atk. +100, P. Def. +30, M. Def. +40, Atk. Spd. +25, Casting Spd. +25, Max HP +220, Max MP +130, Acquired XP/ SP +15%. -->
<passive_skill id="50193" level="5"/>
<passive_skill id="50193" level="5" />
</option>
<option id="33409" name="Talisman_of_Eva">
<!-- P. Atk. +80, M. Atk. +150, P. Def. +40, M. Def. +60, Atk. Spd. +40, Casting Spd. +45, Max HP +260, Max MP +160, Acquired XP/ SP +20%. -->
<passive_skill id="50193" level="6"/>
<passive_skill id="50193" level="6" />
</option>
<option id="33410" name="Talisman_of_Eva">
<!-- P. Atk. +135, M. Atk. +250, P. Def. +60, M. Def. +80, Atk. Spd. +70, Casting Spd. +75, Max HP +520, Max MP +320, Acquired XP/ SP +50%. -->
<passive_skill id="50193" level="7"/>
<passive_skill id="50193" level="7" />
</option>
<option id="33411" name="Talisman_of_Eva">
<!-- P. Atk. +180, M. Atk. +360, P. Def. +80, M. Def. +120, Atk. Spd. +80, Casting Spd. +95, Max HP +640, Max MP +360, Acquired XP/ SP +50%. -->
<passive_skill id="50193" level="8"/>
<passive_skill id="50193" level="8" />
</option>
<option id="33412" name="Talisman_of_Eva">
<!-- P. Atk. +225, M. Atk. +420, P. Def. +120, M. Def. +160, Atk. Spd. +90, Casting Spd. +110, Max HP +910, Max MP +430, Acquired XP/ SP +50%. -->
<passive_skill id="50193" level="9"/>
<passive_skill id="50193" level="9" />
</option>
<option id="33413" name="Talisman_of_Eva">
<!-- P. Atk. +270, M. Atk. +490, P. Def. +160, M. Def. +200, Atk. Spd. +100, Casting Spd. +125, Max HP +1120, Max MP +530, Acquired XP/ SP +50%. -->
<passive_skill id="50193" level="10"/>
<passive_skill id="50193" level="10" />
</option>
<option id="33414" name="Talisman_of_Eva">
<!-- P. Atk. +270, M. Atk. +490, P. Def. +160, M. Def. +200, Atk. Spd. +100, Casting Spd. +125, Max HP +1120, Max MP +530, Acquired XP/ SP +50%. -->
<passive_skill id="50193" level="11"/>
<passive_skill id="50193" level="11" />
</option>
<option id="33415" name="Talisman_of_Speed">
<passive_skill id="50293" level="1"/>
<passive_skill id="50293" level="1" />
</option>
<option id="33416" name="Talisman_of_Speed">
<passive_skill id="50293" level="2"/>
<passive_skill id="50293" level="2" />
</option>
<option id="33417" name="Talisman_of_Speed">
<passive_skill id="50293" level="3"/>
<passive_skill id="50293" level="3" />
</option>
<option id="33418" name="Talisman_of_Speed">
<passive_skill id="50293" level="4"/>
<passive_skill id="50293" level="4" />
</option>
<option id="33419" name="Talisman_of_Speed">
<passive_skill id="50293" level="5"/>
<passive_skill id="50293" level="5" />
</option>
<option id="33420" name="Talisman_of_Speed">
<passive_skill id="50293" level="6"/>
<passive_skill id="50293" level="6" />
</option>
<option id="33421" name="Talisman_of_Speed">
<passive_skill id="50293" level="7"/>
<passive_skill id="50293" level="7" />
</option>
<option id="33422" name="Talisman_of_Speed">
<passive_skill id="50293" level="8"/>
<passive_skill id="50293" level="8" />
</option>
<option id="33423" name="Talisman_of_Speed">
<passive_skill id="50293" level="9"/>
<passive_skill id="50293" level="9" />
</option>
<option id="33424" name="Talisman_of_Speed">
<passive_skill id="50293" level="10"/>
<passive_skill id="50293" level="10" />
</option>
<option id="33425" name="Talisman_of_Speed">
<passive_skill id="50293" level="11"/>
<passive_skill id="50293" level="11" />
</option>
<option id="33494" name="TODO">
<!-- Max HP +3% Max MP +3% Bow Resistance +1% -->

View File

@@ -641,22 +641,22 @@
</effects>
</option>
<option id="33580" name="sleep">
<magic_skill id="3100" level="1" chance="20"/>
<magic_skill id="3100" level="1" chance="20" />
</option>
<option id="33581" name="sleep">
<magic_skill id="3100" level="1" chance="20"/>
<magic_skill id="3100" level="1" chance="20" />
</option>
<option id="33582" name="sleep">
<magic_skill id="3100" level="1" chance="20"/>
<magic_skill id="3100" level="1" chance="20" />
</option>
<option id="33583" name="sleep">
<magic_skill id="3100" level="1" chance="20"/>
<magic_skill id="3100" level="1" chance="20" />
</option>
<option id="33584" name="sleep">
<magic_skill id="3100" level="1" chance="20"/>
<magic_skill id="3100" level="1" chance="20" />
</option>
<option id="33585" name="sleep">
<magic_skill id="3100" level="1" chance="20"/>
<magic_skill id="3100" level="1" chance="20" />
</option>
<option id="33586" name="hold">
<active_skill id="3190" level="1" />
@@ -695,9 +695,9 @@
<active_skill id="3135" level="10" />
</option>
<option id="33598" name="bow_res">
<passive_skill id="112" level="1"/>
<passive_skill id="112" level="1" />
</option>
<option id="33599" name="bow_res">
<passive_skill id="112" level="1"/>
<passive_skill id="112" level="1" />
</option>
</list>

View File

@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
<option id="33600" name="bow_res">
<passive_skill id="112" level="1"/>
<passive_skill id="112" level="1" />
</option>
<option id="33601" name="bow_res">
<passive_skill id="112" level="1"/>
<passive_skill id="112" level="1" />
</option>
<option id="33602" name="bow_res">
<passive_skill id="112" level="2"/>
<passive_skill id="112" level="2" />
</option>
<option id="33603" name="bow_res">
<passive_skill id="112" level="2"/>
<passive_skill id="112" level="2" />
</option>
<option id="33604" name="drain_res">
<effects>
@@ -62,46 +62,46 @@
</option>
<option id="33621" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50312" level="1"/>
<passive_skill id="50312" level="1" />
</option>
<option id="33622" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="1"/>
<passive_skill id="50313" level="1" />
</option>
<option id="33623" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="2"/>
<passive_skill id="50313" level="2" />
</option>
<option id="33624" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="3"/>
<passive_skill id="50313" level="3" />
</option>
<option id="33625" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="4"/>
<passive_skill id="50313" level="4" />
</option>
<option id="33626" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="5"/>
<passive_skill id="50313" level="5" />
</option>
<option id="33627" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="6"/>
<passive_skill id="50313" level="6" />
</option>
<option id="33628" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="7"/>
<passive_skill id="50313" level="7" />
</option>
<option id="33629" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="8"/>
<passive_skill id="50313" level="8" />
</option>
<option id="33630" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="9"/>
<passive_skill id="50313" level="9" />
</option>
<option id="33631" name="Sigil_Effect">
<!--Atk. Spd. +2\nCasting Spd. +2\nMax MP +10\nAll Critical Rate +1% -->
<passive_skill id="50313" level="10"/>
<passive_skill id="50313" level="10" />
</option>
</list>

View File

@@ -74,103 +74,103 @@
</option>
<option id="34309" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="1"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="1" />
</option>
<option id="34310" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="2"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="2" />
</option>
<option id="34311" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="3"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="3" />
</option>
<option id="34312" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="4"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="4" />
</option>
<option id="34313" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="5"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="5" />
</option>
<option id="34314" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="6"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="6" />
</option>
<option id="34315" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="17"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="17" />
</option>
<option id="34316" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="8"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="8" />
</option>
<option id="34317" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="9"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="9" />
</option>
<option id="34318" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="10"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="10" />
</option>
<option id="34319" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="11"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="11" />
</option>
<option id="34320" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="12"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="12" />
</option>
<option id="34321" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="13"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="13" />
</option>
<option id="34322" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="14"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="14" />
</option>
<option id="34323" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="1"/>
<passive_skill id="65" level="15"/>
<passive_skill id="51280" level="1" />
<passive_skill id="65" level="15" />
</option>
<option id="34324" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="2"/>
<passive_skill id="65" level="16"/>
<passive_skill id="51280" level="2" />
<passive_skill id="65" level="16" />
</option>
<option id="34325" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="2"/>
<passive_skill id="65" level="17"/>
<passive_skill id="51280" level="2" />
<passive_skill id="65" level="17" />
</option>
<option id="34326" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="2"/>
<passive_skill id="65" level="18"/>
<passive_skill id="51280" level="2" />
<passive_skill id="65" level="18" />
</option>
<option id="34327" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="3"/>
<passive_skill id="65" level="19"/>
<passive_skill id="51280" level="3" />
<passive_skill id="65" level="19" />
</option>
<option id="34328" name="bow_magic_res">
<!-- Bow/ Magic Resis -->
<passive_skill id="51280" level="3"/>
<passive_skill id="65" level="20"/>
<passive_skill id="51280" level="3" />
<passive_skill id="65" level="20" />
</option>
@@ -340,83 +340,83 @@
</option>
<option id="34349" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34350" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34351" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34352" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34353" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34354" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34355" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34356" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34357" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34358" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34359" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34360" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34361" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34362" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34363" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34364" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34365" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34366" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34367" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34368" name="melee_weapon_res">
<!-- Melee Weapon Resis -->
<passive_skill id="5601" level="1"/>
<passive_skill id="5601" level="1" />
</option>
<option id="34369" name="skill_evasion">
<effects>

View File

@@ -426,27 +426,27 @@
</option>
<option id="50155" name="o_s_cl_fear">
<!-- Mental Attack Resistance +$s1. -->
<passive_skill id="39318" level="1"/>
<passive_skill id="39318" level="1" />
</option>
<option id="50156" name="o_s_cl_stun">
<!-- Stun Resistance +$s1. -->
<passive_skill id="39319" level="1"/>
<passive_skill id="39319" level="1" />
</option>
<option id="50157" name="o_s_cl_para">
<!-- Paralysis Resistance +$s1. -->
<passive_skill id="39320" level="1"/>
<passive_skill id="39320" level="1" />
</option>
<option id="50158" name="o_s_cl_bleed">
<!-- Bleed Resistance +$s1. -->
<passive_skill id="39321" level="1"/>
<passive_skill id="39321" level="1" />
</option>
<option id="50159" name="o_s_cl_poison">
<!-- Poison Resistance +$s1. -->
<passive_skill id="39322" level="1"/>
<passive_skill id="39322" level="1" />
</option>
<option id="50160" name="o_s_cl_hold">
<!-- Hold Resistance +$s1. -->
<passive_skill id="39323" level="1"/>
<passive_skill id="39323" level="1" />
</option>
<option id="50161" name="o_s_cl_hg_str">
<effects>
@@ -498,31 +498,31 @@
</option>
<option id="50167" name="o_s_cl_xp_gain">
<!-- Acquired XP +$s1. -->
<passive_skill id="39324" level="1"/>
<passive_skill id="39324" level="1" />
</option>
<option id="50168" name="o_s_cl_fear">
<!-- Mental Attack Resistance +$s1. -->
<passive_skill id="39318" level="2"/>
<passive_skill id="39318" level="2" />
</option>
<option id="50169" name="o_s_cl_stun">
<!-- Stun Resistance +$s1. -->
<passive_skill id="39319" level="2"/>
<passive_skill id="39319" level="2" />
</option>
<option id="50170" name="o_s_cl_para">
<!-- Paralysis Resistance +$s1. -->
<passive_skill id="39320" level="2"/>
<passive_skill id="39320" level="2" />
</option>
<option id="50171" name="o_s_cl_bleed">
<!-- Bleed Resistance +$s1. -->
<passive_skill id="39321" level="2"/>
<passive_skill id="39321" level="2" />
</option>
<option id="50172" name="o_s_cl_poison">
<!-- Poison Resistance +$s1. -->
<passive_skill id="39322" level="2"/>
<passive_skill id="39322" level="2" />
</option>
<option id="50173" name="o_s_cl_hold">
<!-- Hold Resistance +$s1. -->
<passive_skill id="39323" level="2"/>
<passive_skill id="39323" level="2" />
</option>
<option id="50174" name="o_s_cl_hg_str">
<effects>
@@ -574,70 +574,70 @@
</option>
<option id="50180" name="o_s_cl_xp_gain">
<!-- Acquired XP +$s1. -->
<passive_skill id="39324" level="2"/>
<passive_skill id="39324" level="2" />
</option>
<option id="50181" name="o_s_cl_fear">
<!-- Mental Attack Resistance +$s1. -->
<passive_skill id="39318" level="3"/>
<passive_skill id="39318" level="3" />
</option>
<option id="50182" name="o_s_cl_stun">
<!-- Stun Resistance +$s1. -->
<passive_skill id="39319" level="3"/>
<passive_skill id="39319" level="3" />
</option>
<option id="50183" name="o_s_cl_para">
<!-- Paralysis Resistance +$s1. -->
<passive_skill id="39320" level="3"/>
<passive_skill id="39320" level="3" />
</option>
<option id="50184" name="o_s_cl_bleed">
<!-- Bleed Resistance +$s1. -->
<passive_skill id="39321" level="3"/>
<passive_skill id="39321" level="3" />
</option>
<option id="50185" name="o_s_cl_poison">
<!-- Poison Resistance +$s1. -->
<passive_skill id="39322" level="3"/>
<passive_skill id="39322" level="3" />
</option>
<option id="50186" name="o_s_cl_hold">
<!-- Hold Resistance +$s1. -->
<passive_skill id="39323" level="3"/>
<passive_skill id="39323" level="3" />
</option>
<option id="50187" name="o_s_cl_xp_gain">
<!-- Acquired XP +$s1. -->
<passive_skill id="39324" level="3"/>
<passive_skill id="39324" level="3" />
</option>
<option id="50188" name="o_s_cl_deliverance">
<!-- Acquired XP +$s1. -->
<passive_skill id="39325" level="2"/>
<passive_skill id="39325" level="2" />
</option>
<option id="50189" name="o_s_cl_speed">
<!-- Mental Attack Resistance +$s1. -->
<passive_skill id="39326" level="3"/>
<passive_skill id="39326" level="3" />
</option>
<option id="50190" name="o_s_cl_barrier">
<!-- Stun Resistance +$s1. -->
<passive_skill id="39327" level="3"/>
<passive_skill id="39327" level="3" />
</option>
<option id="50191" name="o_s_cl_immunity">
<!-- Paralysis Resistance +$s1. -->
<passive_skill id="39328" level="3"/>
<passive_skill id="39328" level="3" />
</option>
<option id="50192" name="o_s_cl_protection">
<!-- Bleed Resistance +$s1. -->
<passive_skill id="39329" level="3"/>
<passive_skill id="39329" level="3" />
</option>
<option id="50193" name="o_s_cl_paralysis">
<!-- Poison Resistance +$s1. -->
<passive_skill id="39330" level="3"/>
<passive_skill id="39330" level="3" />
</option>
<option id="50194" name="o_s_cl_silence">
<!-- Hold Resistance +$s1. -->
<passive_skill id="39331" level="3"/>
<passive_skill id="39331" level="3" />
</option>
<option id="50195" name="o_s_cl_sense">
<!-- Acquired XP +$s1. -->
<passive_skill id="39332" level="3"/>
<passive_skill id="39332" level="3" />
</option>
<option id="50196" name="o_s_cl_power">
<!-- Acquired XP +$s1. -->
<passive_skill id="39333" level="3"/>
<passive_skill id="39333" level="3" />
</option>
</list>

View File

@@ -117,15 +117,15 @@
</option>
<option id="50384" name="Sayha's Cloak">
<!-- P. Atk. +135, M. Atk. +250, P. Def. +60, M. Def. +80, Atk. Spd. +70, Casting Spd. +75, Max HP +520, Max MP +320, Acquired XP/ SP +50%. -->
<passive_skill id="54039" level="7"/>
<passive_skill id="54039" level="7" />
</option>
<option id="50385" name="Sayha's Cloak">
<!-- P. Atk. +180, M. Atk. +360, P. Def. +80, M. Def. +120, Atk. Spd. +80, Casting Spd. +95, Max HP +640, Max MP +360, Acquired XP/ SP +50%. -->
<passive_skill id="54039" level="8"/>
<passive_skill id="54039" level="8" />
</option>
<option id="50386" name="Sayha's Cloak">
<!-- P. Atk. +225, M. Atk. +420, P. Def. +120, M. Def. +160, Atk. Spd. +90, Casting Spd. +110, Max HP +910, Max MP +430, Acquired XP/ SP +50%. -->
<passive_skill id="54039" level="9"/>
<passive_skill id="54039" level="9" />
</option>
<option id="50387" name="Sayha's Cloak">
<!-- P. Atk. +270, M. Atk. +490, P. Def. +160, M. Def. +200, Atk. Spd. +100, Casting Spd. +125, Max HP +1120, Max MP +530, Acquired XP/ SP +50%. -->

View File

@@ -886,7 +886,7 @@
<stat type="pDef">171</stat>
</stats>
<skills>
<skill id="50221" level="1"/> <!-- A-grade: Dark Crystal Breastplate -->
<skill id="50221" level="1" /> <!-- A-grade: Dark Crystal Breastplate -->
<skill id="50261" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Top Armor -->
</skills>
</item>

View File

@@ -167,7 +167,7 @@
<set name="handler" val="EnchantScrolls" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<skills>
<skill id="51296" level="1"/>
<skill id="51296" level="1" />
</skills>
</item>
</list>

View File

@@ -470,7 +470,7 @@
<stat type="pDef">75</stat>
</stats>
<skills>
<skill id="45044" level="1"/> <!-- Blessed Dragon Pendant Lv1 -->
<skill id="45044" level="1" /> <!-- Blessed Dragon Pendant Lv1 -->
</skills>
</item>
<item id="91249" name="Dragon Varnish" type="EtcItem">

View File

@@ -405,15 +405,15 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92176" min="1" max="1" chance="14"/>
<item id="92186" min="1" max="1" chance="15"/>
<item id="92196" min="1" max="1" chance="14"/>
<item id="92206" min="1" max="1" chance="15"/>
<item id="92216" min="1" max="1" chance="14"/>
<item id="92226" min="1" max="1" chance="14"/>
<item id="92236" min="1" max="1" chance="14"/>
<item id="92176" min="1" max="1" chance="14" />
<item id="92186" min="1" max="1" chance="15" />
<item id="92196" min="1" max="1" chance="14" />
<item id="92206" min="1" max="1" chance="15" />
<item id="92216" min="1" max="1" chance="14" />
<item id="92226" min="1" max="1" chance="14" />
<item id="92236" min="1" max="1" chance="14" />
</capsuled_items>
</item>
<item id="92035" name="Shiny Jewelry Box" additionalName="Event" type="EtcItem">
@@ -441,7 +441,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="1"/>
<skill id="50194" level="1" />
</skills>
</item>
<item id="92037" name="Amber" additionalName="Lv. 2" type="Armor">
@@ -457,7 +457,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="2"/>
<skill id="50194" level="2" />
</skills>
</item>
<item id="92038" name="Amber" additionalName="Lv. 3" type="Armor">
@@ -473,7 +473,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="3"/>
<skill id="50194" level="3" />
</skills>
</item>
<item id="92039" name="Amber" additionalName="Lv. 4" type="Armor">
@@ -489,7 +489,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="4"/>
<skill id="50194" level="4" />
</skills>
</item>
<item id="92040" name="Amber" additionalName="Lv. 5" type="Armor">
@@ -505,7 +505,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="5"/>
<skill id="50194" level="5" />
</skills>
</item>
<item id="92041" name="Amber" additionalName="Lv. 6" type="Armor">
@@ -521,7 +521,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="6"/>
<skill id="50194" level="6" />
</skills>
</item>
<item id="92042" name="Amber" additionalName="Lv. 7" type="Armor">
@@ -537,7 +537,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="7"/>
<skill id="50194" level="7" />
</skills>
</item>
<item id="92043" name="Amber" additionalName="Lv. 8" type="Armor">
@@ -553,7 +553,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="8"/>
<skill id="50194" level="8" />
</skills>
</item>
<item id="92044" name="Amber" additionalName="Lv. 9" type="Armor">
@@ -569,7 +569,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="9"/>
<skill id="50194" level="9" />
</skills>
</item>
<item id="92045" name="Amber" additionalName="Lv. 10" type="Armor">
@@ -585,7 +585,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50194" level="10"/>
<skill id="50194" level="10" />
</skills>
</item>
<item id="92046" name="Opal" additionalName="Lv. 1" type="Armor">
@@ -601,8 +601,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="1"/>
<skill id="50196" level="1"/>
<skill id="50195" level="1" />
<skill id="50196" level="1" />
</skills>
</item>
<item id="92047" name="Opal" additionalName="Lv. 2" type="Armor">
@@ -618,8 +618,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="2"/>
<skill id="50196" level="2"/>
<skill id="50195" level="2" />
<skill id="50196" level="2" />
</skills>
</item>
<item id="92048" name="Opal" additionalName="Lv. 3" type="Armor">
@@ -635,8 +635,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="3"/>
<skill id="50196" level="3"/>
<skill id="50195" level="3" />
<skill id="50196" level="3" />
</skills>
</item>
<item id="92049" name="Opal" additionalName="Lv. 4" type="Armor">
@@ -652,8 +652,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="4"/>
<skill id="50196" level="4"/>
<skill id="50195" level="4" />
<skill id="50196" level="4" />
</skills>
</item>
<item id="92050" name="Opal" additionalName="Lv. 6" type="Armor">
@@ -669,8 +669,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="6"/>
<skill id="50196" level="6"/>
<skill id="50195" level="6" />
<skill id="50196" level="6" />
</skills>
</item>
<item id="92051" name="Opal" additionalName="Lv. 7" type="Armor">
@@ -686,8 +686,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="7"/>
<skill id="50196" level="7"/>
<skill id="50195" level="7" />
<skill id="50196" level="7" />
</skills>
</item>
<item id="92052" name="Opal" additionalName="Lv. 8" type="Armor">
@@ -703,8 +703,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50195" level="8"/>
<skill id="50196" level="8"/>
<skill id="50195" level="8" />
<skill id="50196" level="8" />
</skills>
</item>
<item id="92053" name="Opal" additionalName="Lv. 8 (NOT USED)" type="Armor">
@@ -759,7 +759,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="1"/>
<skill id="50197" level="1" />
</skills>
</item>
<item id="92057" name="Coral" additionalName="Lv. 2" type="Armor">
@@ -775,7 +775,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="2"/>
<skill id="50197" level="2" />
</skills>
</item>
<item id="92058" name="Coral" additionalName="Lv. 3" type="Armor">
@@ -791,7 +791,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="3"/>
<skill id="50197" level="3" />
</skills>
</item>
<item id="92059" name="Coral" additionalName="Lv. 4" type="Armor">
@@ -807,7 +807,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="4"/>
<skill id="50197" level="4" />
</skills>
</item>
<item id="92060" name="Coral" additionalName="Lv. 6" type="Armor">
@@ -823,7 +823,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="6"/>
<skill id="50197" level="6" />
</skills>
</item>
<item id="92061" name="Coral" additionalName="Lv. 7" type="Armor">
@@ -839,7 +839,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="7"/>
<skill id="50197" level="7" />
</skills>
</item>
<item id="92062" name="Coral" additionalName="Lv. 8" type="Armor">
@@ -855,7 +855,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50197" level="8"/>
<skill id="50197" level="8" />
</skills>
</item>
<item id="92063" name="Coral" additionalName="Lv. 8 (NOT USED)" type="Armor">
@@ -910,7 +910,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="1"/>
<skill id="50204" level="1" />
</skills>
</item>
<item id="92067" name="Onyx" additionalName="Lv. 2" type="Armor">
@@ -926,7 +926,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="2"/>
<skill id="50204" level="2" />
</skills>
</item>
<item id="92068" name="Onyx" additionalName="Lv. 3" type="Armor">
@@ -942,7 +942,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="3"/>
<skill id="50204" level="3" />
</skills>
</item>
<item id="92069" name="Onyx" additionalName="Lv. 4" type="Armor">
@@ -958,7 +958,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="4"/>
<skill id="50204" level="4" />
</skills>
</item>
<item id="92070" name="Onyx" additionalName="Lv. 6" type="Armor">
@@ -974,7 +974,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="6"/>
<skill id="50204" level="6" />
</skills>
</item>
<item id="92071" name="Onyx" additionalName="Lv. 7" type="Armor">
@@ -990,7 +990,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="7"/>
<skill id="50204" level="7" />
</skills>
</item>
<item id="92072" name="Onyx" additionalName="Lv. 8" type="Armor">
@@ -1006,7 +1006,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50204" level="8"/>
<skill id="50204" level="8" />
</skills>
</item>
<item id="92073" name="Onyx" additionalName="Lv. 8 (Not Used)" type="Armor">
@@ -1061,8 +1061,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="1"/>
<skill id="50205" level="1"/>
<skill id="50206" level="1" />
<skill id="50205" level="1" />
</skills>
</item>
<item id="92077" name="Spinel" additionalName="Lv. 2" type="Armor">
@@ -1078,8 +1078,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="2"/>
<skill id="50205" level="2"/>
<skill id="50206" level="2" />
<skill id="50205" level="2" />
</skills>
</item>
<item id="92078" name="Spinel" additionalName="Lv. 3" type="Armor">
@@ -1095,8 +1095,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="3"/>
<skill id="50205" level="3"/>
<skill id="50206" level="3" />
<skill id="50205" level="3" />
</skills>
</item>
<item id="92079" name="Spinel" additionalName="Lv. 4" type="Armor">
@@ -1112,8 +1112,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="4"/>
<skill id="50205" level="4"/>
<skill id="50206" level="4" />
<skill id="50205" level="4" />
</skills>
</item>
<item id="92080" name="Spinel" additionalName="Lv. 6" type="Armor">
@@ -1129,8 +1129,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="6"/>
<skill id="50205" level="6"/>
<skill id="50206" level="6" />
<skill id="50205" level="6" />
</skills>
</item>
<item id="92081" name="Spinel" additionalName="Lv. 7" type="Armor">
@@ -1146,8 +1146,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="7"/>
<skill id="50205" level="7"/>
<skill id="50206" level="7" />
<skill id="50205" level="7" />
</skills>
</item>
<item id="92082" name="Spinel" additionalName="Lv. 8" type="Armor">
@@ -1163,8 +1163,8 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50206" level="8"/>
<skill id="50205" level="8"/>
<skill id="50206" level="8" />
<skill id="50205" level="8" />
</skills>
</item>
<item id="92083" name="Spinel" additionalName="Lv. 8 (Not Used)" type="Armor">
@@ -1219,7 +1219,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="1"/>
<skill id="50207" level="1" />
</skills>
</item>
<item id="92087" name="Zircon" additionalName="Lv. 2" type="Armor">
@@ -1235,7 +1235,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="2"/>
<skill id="50207" level="2" />
</skills>
</item>
<item id="92088" name="Zircon" additionalName="Lv. 3" type="Armor">
@@ -1251,7 +1251,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="3"/>
<skill id="50207" level="3" />
</skills>
</item>
<item id="92089" name="Zircon" additionalName="Lv. 4" type="Armor">
@@ -1267,7 +1267,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="4"/>
<skill id="50207" level="4" />
</skills>
</item>
<item id="92090" name="Zircon" additionalName="Lv. 6" type="Armor">
@@ -1283,7 +1283,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="6"/>
<skill id="50207" level="6" />
</skills>
</item>
<item id="92091" name="Zircon" additionalName="Lv. 7" type="Armor">
@@ -1299,7 +1299,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="7"/>
<skill id="50207" level="7" />
</skills>
</item>
<item id="92092" name="Zircon" additionalName="Lv. 8" type="Armor">
@@ -1315,7 +1315,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50207" level="8"/>
<skill id="50207" level="8" />
</skills>
</item>
<item id="92093" name="Zircon" additionalName="Lv. 8 (Not Used)" type="Armor">
@@ -1370,7 +1370,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="1"/>
<skill id="50208" level="1" />
</skills>
</item>
<item id="92097" name="Moonstone" additionalName="Lv. 2" type="Armor">
@@ -1386,7 +1386,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="2"/>
<skill id="50208" level="2" />
</skills>
</item>
<item id="92098" name="Moonstone" additionalName="Lv. 3" type="Armor">
@@ -1402,7 +1402,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="3"/>
<skill id="50208" level="3" />
</skills>
</item>
<item id="92099" name="Moonstone" additionalName="Lv. 4" type="Armor">
@@ -1418,7 +1418,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="4"/>
<skill id="50208" level="4" />
</skills>
</item>
</list>

View File

@@ -13,7 +13,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="6"/>
<skill id="50208" level="6" />
</skills>
</item>
<item id="92101" name="Moonstone" additionalName="Lv. 7" type="Armor">
@@ -29,7 +29,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="7"/>
<skill id="50208" level="7" />
</skills>
</item>
<item id="92102" name="Moonstone" additionalName="Lv. 8" type="Armor">
@@ -45,7 +45,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="50208" level="8"/>
<skill id="50208" level="8" />
</skills>
</item>
<item id="92103" name="Moonstone" additionalName="Lv. 8 (Not Used)" type="Armor">
@@ -936,9 +936,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92036" min="1" max="1" chance="100"/>
<item id="92036" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92177" name="Amber Jewelry Box Lv. 2" type="EtcItem">
@@ -950,9 +950,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92037" min="1" max="1" chance="100"/>
<item id="92037" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92178" name="Amber Jewelry Box Lv. 3" type="EtcItem">
@@ -964,9 +964,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92038" min="1" max="1" chance="100"/>
<item id="92038" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92179" name="Amber Jewelry Box Lv. 4" type="EtcItem">
@@ -978,9 +978,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92039" min="1" max="1" chance="100"/>
<item id="92039" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92180" name="Amber Jewelry Box Lv. 5" type="EtcItem">
@@ -992,9 +992,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94518" min="1" max="1" chance="100"/>
<item id="94518" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92181" name="Amber Jewelry Box Lv. 6" type="EtcItem">
@@ -1006,9 +1006,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92040" min="1" max="1" chance="100"/>
<item id="92040" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92182" name="Amber Jewelry Box Lv. 7" type="EtcItem">
@@ -1020,9 +1020,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92041" min="1" max="1" chance="100"/>
<item id="92041" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92183" name="Amber Jewelry Box Lv. 8" type="EtcItem">
@@ -1034,9 +1034,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92042" min="1" max="1" chance="100"/>
<item id="92042" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92184" name="Amber Jewelry Box Lv. 9" type="EtcItem">
@@ -1068,9 +1068,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92046" min="1" max="1" chance="100"/>
<item id="92046" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92187" name="Opal Jewelry Box Lv. 2" type="EtcItem">
@@ -1082,9 +1082,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92047" min="1" max="1" chance="100"/>
<item id="92047" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92188" name="Opal Jewelry Box Lv. 3" type="EtcItem">
@@ -1096,9 +1096,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92048" min="1" max="1" chance="100"/>
<item id="92048" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92189" name="Opal Jewelry Box Lv. 4" type="EtcItem">
@@ -1110,9 +1110,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92049" min="1" max="1" chance="100"/>
<item id="92049" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92190" name="Opal Jewelry Box Lv. 5" type="EtcItem">
@@ -1124,9 +1124,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94518" min="1" max="1" chance="100"/>
<item id="94518" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92191" name="Opal Jewelry Box Lv. 6" type="EtcItem">
@@ -1138,9 +1138,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92050" min="1" max="1" chance="100"/>
<item id="92050" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92192" name="Opal Jewelry Box Lv. 7" type="EtcItem">
@@ -1152,9 +1152,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92051" min="1" max="1" chance="100"/>
<item id="92051" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92193" name="Opal Jewelry Box Lv. 8" type="EtcItem">
@@ -1166,9 +1166,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92052" min="1" max="1" chance="100"/>
<item id="92052" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92194" name="Opal Jewelry Box Lv. 9" type="EtcItem">
@@ -1200,9 +1200,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92056" min="1" max="1" chance="100"/>
<item id="92056" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92197" name="Coral Jewelry Box Lv. 2" type="EtcItem">
@@ -1214,9 +1214,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92057" min="1" max="1" chance="100"/>
<item id="92057" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92198" name="Coral Jewelry Box Lv. 3" type="EtcItem">
@@ -1228,9 +1228,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92058" min="1" max="1" chance="100"/>
<item id="92058" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92199" name="Coral Jewelry Box Lv. 4" type="EtcItem">
@@ -1242,9 +1242,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92059" min="1" max="1" chance="100"/>
<item id="92059" min="1" max="1" chance="100" />
</capsuled_items>
</item>
</list>

View File

@@ -9,9 +9,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94520" min="1" max="1" chance="100"/>
<item id="94520" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92201" name="Coral Jewelry Box Lv. 6" type="EtcItem">
@@ -23,9 +23,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92060" min="1" max="1" chance="100"/>
<item id="92060" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92202" name="Coral Jewelry Box Lv. 7" type="EtcItem">
@@ -37,9 +37,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92061" min="1" max="1" chance="100"/>
<item id="92061" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92203" name="Coral Jewelry Box Lv. 8" type="EtcItem">
@@ -51,9 +51,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92062" min="1" max="1" chance="100"/>
<item id="92062" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92204" name="Coral Jewelry Box Lv. 9" type="EtcItem">
@@ -85,9 +85,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92066" min="1" max="1" chance="100"/>
<item id="92066" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92207" name="Onyx Jewelry Box Lv. 2" type="EtcItem">
@@ -99,9 +99,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92067" min="1" max="1" chance="100"/>
<item id="92067" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92208" name="Onyx Jewelry Box Lv. 3" type="EtcItem">
@@ -113,9 +113,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92068" min="1" max="1" chance="100"/>
<item id="92068" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92209" name="Onyx Jewelry Box Lv. 4" type="EtcItem">
@@ -127,9 +127,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92069" min="1" max="1" chance="100"/>
<item id="92069" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92210" name="Onyx Jewelry Box Lv. 5" type="EtcItem">
@@ -141,9 +141,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94521" min="1" max="1" chance="100"/>
<item id="94521" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92211" name="Onyx Jewelry Box Lv. 6" type="EtcItem">
@@ -155,9 +155,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92070" min="1" max="1" chance="100"/>
<item id="92070" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92212" name="Onyx Jewelry Box Lv. 7" type="EtcItem">
@@ -169,9 +169,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92071" min="1" max="1" chance="100"/>
<item id="92071" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92213" name="Onyx Jewelry Box Lv. 8" type="EtcItem">
@@ -183,9 +183,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92072" min="1" max="1" chance="100"/>
<item id="92072" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92214" name="Onyx Jewelry Box Lv. 9" type="EtcItem">
@@ -216,9 +216,9 @@
<set name="material" val="STEEL" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" /><set name="handler" val="ExtractableItems"/>
<set name="is_stackable" val="true" /><set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92076" min="1" max="1" chance="100"/>
<item id="92076" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92217" name="Spinel Jewelry Box Lv. 2" type="EtcItem">
@@ -230,9 +230,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92077" min="1" max="1" chance="100"/>
<item id="92077" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92218" name="Spinel Jewelry Box Lv. 3" type="EtcItem">
@@ -244,9 +244,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92078" min="1" max="1" chance="100"/>
<item id="92078" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92219" name="Spinel Jewelry Box Lv. 4" type="EtcItem">
@@ -258,9 +258,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92079" min="1" max="1" chance="100"/>
<item id="92079" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92220" name="Spinel Jewelry Box Lv. 5" type="EtcItem">
@@ -272,9 +272,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94522" min="1" max="1" chance="100"/>
<item id="94522" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92221" name="Spinel Jewelry Box Lv. 6" type="EtcItem">
@@ -286,9 +286,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92080" min="1" max="1" chance="100"/>
<item id="92080" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92222" name="Spinel Jewelry Box Lv. 7" type="EtcItem">
@@ -300,9 +300,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92081" min="1" max="1" chance="100"/>
<item id="92081" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92223" name="Spinel Jewelry Box Lv. 8" type="EtcItem">
@@ -314,9 +314,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92082" min="1" max="1" chance="100"/>
<item id="92082" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92224" name="Spinel Jewelry Box Lv. 9" type="EtcItem">
@@ -348,9 +348,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92086" min="1" max="1" chance="100"/>
<item id="92086" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92227" name="Zircon Jewelry Box Lv. 2" type="EtcItem">
@@ -362,9 +362,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92087" min="1" max="1" chance="100"/>
<item id="92087" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92228" name="Zircon Jewelry Box Lv. 3" type="EtcItem">
@@ -376,9 +376,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92088" min="1" max="1" chance="100"/>
<item id="92088" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92229" name="Zircon Jewelry Box Lv. 4" type="EtcItem">
@@ -390,9 +390,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92089" min="1" max="1" chance="100"/>
<item id="92089" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92230" name="Zircon Jewelry Box Lv. 5" type="EtcItem">
@@ -404,9 +404,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94523" min="1" max="1" chance="100"/>
<item id="94523" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92231" name="Zircon Jewelry Box Lv. 6" type="EtcItem">
@@ -418,9 +418,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92090" min="1" max="1" chance="100"/>
<item id="92090" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92232" name="Zircon Jewelry Box Lv. 7" type="EtcItem">
@@ -432,9 +432,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92091" min="1" max="1" chance="100"/>
<item id="92091" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92233" name="Zircon Jewelry Box Lv. 8" type="EtcItem">
@@ -446,9 +446,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92092" min="1" max="1" chance="100"/>
<item id="92092" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92234" name="Zircon Jewelry Box Lv. 9" type="EtcItem">
@@ -480,9 +480,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92096" min="1" max="1" chance="100"/>
<item id="92096" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92237" name="Moonstone Jewelry Box Lv. 2" type="EtcItem">
@@ -494,9 +494,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92097" min="1" max="1" chance="100"/>
<item id="92097" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92238" name="Moonstone Jewelry Box Lv. 3" type="EtcItem">
@@ -508,9 +508,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92098" min="1" max="1" chance="100"/>
<item id="92098" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92239" name="Moonstone Jewelry Box Lv. 4" type="EtcItem">
@@ -522,9 +522,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92099" min="1" max="1" chance="100"/>
<item id="92099" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92240" name="Moonstone Jewelry Box Lv. 5" type="EtcItem">
@@ -536,9 +536,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94524" min="1" max="1" chance="100"/>
<item id="94524" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92241" name="Moonstone Jewelry Box Lv. 6" type="EtcItem">
@@ -550,9 +550,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92100" min="1" max="1" chance="100"/>
<item id="92100" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92242" name="Moonstone Jewelry Box Lv. 7" type="EtcItem">
@@ -564,9 +564,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92101" min="1" max="1" chance="100"/>
<item id="92101" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92243" name="Moonstone Jewelry Box Lv. 8" type="EtcItem">
@@ -578,9 +578,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92102" min="1" max="1" chance="100"/>
<item id="92102" min="1" max="1" chance="100" />
</capsuled_items>
</item>
<item id="92244" name="Moonstone Jewelry Box Lv. 9" type="EtcItem">
@@ -737,7 +737,7 @@
<stat type="pDef">171</stat>
</stats>
<skills>
<skill id="50221" level="1"/> <!-- A-grade: Dark Crystal Breastplate -->
<skill id="50221" level="1" /> <!-- A-grade: Dark Crystal Breastplate -->
<skill id="50261" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Enchant Effect: A-grade Top Armor -->
</skills>
</item>

View File

@@ -1189,7 +1189,7 @@
<stat type="pDef">39</stat>
</stats>
<skills>
<skill id="50341" level="1"/> <!-- Pendant: Einhasad's Pendant -->
<skill id="50341" level="1" /> <!-- Pendant: Einhasad's Pendant -->
</skills>
</item>
<item id="93297" name="Einhasad's Pendant Lv. 2" type="Armor">
@@ -1207,7 +1207,7 @@
<stat type="pDef">48</stat>
</stats>
<skills>
<skill id="50341" level="2"/> <!-- Pendant: Einhasad's Pendant -->
<skill id="50341" level="2" /> <!-- Pendant: Einhasad's Pendant -->
</skills>
</item>
<item id="93298" name="Einhasad's Pendant Lv. 3" type="Armor">
@@ -1225,7 +1225,7 @@
<stat type="pDef">57</stat>
</stats>
<skills>
<skill id="50341" level="3"/> <!-- Pendant: Einhasad's Pendant -->
<skill id="50341" level="3" /> <!-- Pendant: Einhasad's Pendant -->
</skills>
</item>
<item id="93299" name="Einhasad's Pendant Lv. 4" type="Armor">
@@ -1243,7 +1243,7 @@
<stat type="pDef">66</stat>
</stats>
<skills>
<skill id="50341" level="4"/> <!-- Pendant: Einhasad's Pendant Lv1 -->
<skill id="50341" level="4" /> <!-- Pendant: Einhasad's Pendant Lv1 -->
</skills>
</item>
</list>

View File

@@ -15,7 +15,7 @@
<stat type="pDef">75</stat>
</stats>
<skills>
<skill id="50341" level="5"/> <!-- Pendant: Einhasad's Pendant Lv1 -->
<skill id="50341" level="5" /> <!-- Pendant: Einhasad's Pendant Lv1 -->
</skills>
</item>
<item id="93301" name="Cloak of Protection" type="Armor">

View File

@@ -711,7 +711,7 @@
<stat type="pDef">65</stat>
</stats>
<skills>
<skill id="50428" level="1"/>
<skill id="50428" level="1" />
</skills>
</item>
<item id="94264" name="Sealed Stun Gauntlets" type="Armor">

View File

@@ -185,7 +185,7 @@
<hitTime>520</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" attackable="true" canMove="false"/>
<status undying="false" attackable="true" canMove="false" />
<skillList>
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->