Code indentation for XML element close tags.
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@@ -2262,7 +2262,7 @@
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<node X="-14650" Y="254393" />
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</zone>
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<!-- Ramona -->
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<zone name="ramona_magic_attack" id="200109" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000" >
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<zone name="ramona_magic_attack" id="200109" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000">
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<stat name="targetClass" val="Npc" />
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<stat name="chance" val="100" />
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<stat name="default_enabled" val="false" />
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@@ -2272,7 +2272,7 @@
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<stat name="skillIdLvl" val="16731-1;" /> <!-- Leaking Magic - Attack -->
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<node X="78023" Y="172262" />
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</zone>
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<zone name="ramona_magic_defence" id="200110" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000" >
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<zone name="ramona_magic_defence" id="200110" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000">
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<stat name="targetClass" val="Npc" />
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<stat name="chance" val="100" />
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<stat name="default_enabled" val="false" />
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@@ -2282,7 +2282,7 @@
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<stat name="skillIdLvl" val="16732-1;" /> <!-- Leaking Magic - Defense -->
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<node X="78023" Y="172262" />
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</zone>
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<zone name="ramona_magic_hp" id="200111" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000" >
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<zone name="ramona_magic_hp" id="200111" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000">
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<stat name="targetClass" val="Npc" />
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<stat name="chance" val="100" />
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<stat name="default_enabled" val="false" />
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@@ -2292,7 +2292,7 @@
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<stat name="skillIdLvl" val="16733-1;" /> <!-- Leaking Magic - HP -->
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<node X="78023" Y="172262" />
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</zone>
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<zone name="ramona_magic_hp" id="200112" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000" >
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<zone name="ramona_magic_hp" id="200112" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000">
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<stat name="chance" val="100" />
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<stat name="default_enabled" val="false" />
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<stat name="showDangerIcon" val="true" />
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@@ -2301,10 +2301,10 @@
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<stat name="skillIdLvl" val="16734-1;" /> <!-- eaking Magic - Eradication -->
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<node X="78023" Y="172262" />
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</zone>
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<zone name="gm_punish" id="100100" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="10150" rad="600" >
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<zone name="gm_punish" id="100100" type="EffectZone" shape="Cylinder" minZ="-10610" maxZ="10150" rad="600">
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<stat name="chance" val="100" />
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<stat name="default_enabled" val="true" />
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<stat name="showDangerIcon" val="true"/>
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<stat name="showDangerIcon" val="true" />
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<stat name="initialDelay" val="1000" />
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<stat name="skillIdLvl" val="55031-1;" /> <!-- GM Punish -->
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<node X="-113088" Y="-251088" />
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@@ -227,7 +227,7 @@
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<zone name="Heart_Trasken_Zone" id="12109" type="NoSummonFriendZone" shape="Cylinder" minZ="-16000" maxZ="16000" rad="2500">
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<node X="88110" Y="-173795" />
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</zone>
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<zone name="Ramona_Room" id="210108" type="NoSummonFriendZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000" >
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<zone name="Ramona_Room" id="210108" type="NoSummonFriendZone" shape="Cylinder" minZ="-10610" maxZ="-10150" rad="4000">
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<node X="86376" Y="172072" />
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</zone>
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<zone name="Helios_Zone" id="210109" type="NoSummonFriendZone" shape="Cylinder" minZ="3400" maxZ="3600" rad="3100">
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