Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -1030,7 +1030,7 @@ public class Quest extends AbstractScript implements IIdentifiable
*/
public String onDeath(L2Character killer, L2Character victim, QuestState qs)
{
return onAdvEvent("", ((killer instanceof L2Npc) ? ((L2Npc) killer) : null), qs.getPlayer());
return onAdvEvent("", (killer instanceof L2Npc) ? (L2Npc) killer : null, qs.getPlayer());
}
/**
@@ -1439,7 +1439,7 @@ public class Quest extends AbstractScript implements IIdentifiable
{
_log.warning(getClass().getSimpleName() + ": " + t.getMessage());
}
return (player != null) && player.getAccessLevel().isGm() && showResult(player, ("<html><body><title>Script error</title>" + Util.getStackTrace(t) + "</body></html>"));
return (player != null) && player.getAccessLevel().isGm() && showResult(player, "<html><body><title>Script error</title>" + Util.getStackTrace(t) + "</body></html>");
}
/**
@@ -1496,7 +1496,7 @@ public class Quest extends AbstractScript implements IIdentifiable
* Loads all quest states and variables for the specified player.
* @param player the player who is entering the world
*/
public static final void playerEnter(L2PcInstance player)
public static void playerEnter(L2PcInstance player)
{
try (Connection con = DatabaseFactory.getInstance().getConnection();
PreparedStatement invalidQuestData = con.prepareStatement("DELETE FROM character_quests WHERE charId = ? AND name = ?");
@@ -2302,7 +2302,7 @@ public class Quest extends AbstractScript implements IIdentifiable
return null;
}
final L2Party party = player.getParty();
return (party == null) || (party.getMembers().isEmpty()) ? player : party.getMembers().get(Rnd.get(party.getMembers().size()));
return (party == null) || party.getMembers().isEmpty() ? player : party.getMembers().get(Rnd.get(party.getMembers().size()));
}
/**
@@ -2345,7 +2345,7 @@ public class Quest extends AbstractScript implements IIdentifiable
QuestState temp = null;
final L2Party party = player.getParty();
// if this player is not in a party, just check if this player instance matches the conditions itself
if ((party == null) || (party.getMembers().isEmpty()))
if ((party == null) || party.getMembers().isEmpty())
{
temp = player.getQuestState(getName());
return (temp != null) && temp.isSet(var) && temp.get(var).equalsIgnoreCase(value) ? player : null;
@@ -2362,7 +2362,7 @@ public class Quest extends AbstractScript implements IIdentifiable
continue;
}
temp = partyMember.getQuestState(getName());
if ((temp != null) && (temp.get(var) != null) && (temp.get(var)).equalsIgnoreCase(value) && partyMember.isInsideRadius(target, 1500, true, false))
if ((temp != null) && (temp.get(var) != null) && temp.get(var).equalsIgnoreCase(value) && partyMember.isInsideRadius(target, 1500, true, false))
{
candidates.add(partyMember);
}
@@ -2391,7 +2391,7 @@ public class Quest extends AbstractScript implements IIdentifiable
QuestState temp = null;
final L2Party party = player.getParty();
// if this player is not in a party, just check if this player instance matches the conditions itself
if ((party == null) || (party.getMembers().isEmpty()))
if ((party == null) || party.getMembers().isEmpty())
{
temp = player.getQuestState(getName());
return (temp != null) && (temp.getState() == state) ? player : null;
@@ -2530,12 +2530,12 @@ public class Quest extends AbstractScript implements IIdentifiable
private boolean checkPartyMemberConditions(QuestState qs, int condition, L2Npc npc)
{
return ((qs != null) && ((condition == -1) ? qs.isStarted() : qs.isCond(condition)) && checkPartyMember(qs, npc));
return (qs != null) && ((condition == -1) ? qs.isStarted() : qs.isCond(condition)) && checkPartyMember(qs, npc);
}
private static boolean checkDistanceToTarget(L2PcInstance player, L2Npc target)
{
return ((target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true));
return (target == null) || com.l2jmobius.gameserver.util.Util.checkIfInRange(1500, player, target, true);
}
/**