Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -71,9 +71,9 @@ public final class L2World
/** Map containing all the players in game. */
private final Map<Integer, L2PcInstance> _allPlayers = new ConcurrentHashMap<>();
/** Map containing all the Good players in game. */
private final static Map<Integer, L2PcInstance> _allGoodPlayers = new ConcurrentHashMap<>();
private static final Map<Integer, L2PcInstance> _allGoodPlayers = new ConcurrentHashMap<>();
/** Map containing all the Evil players in game. */
private final static Map<Integer, L2PcInstance> _allEvilPlayers = new ConcurrentHashMap<>();
private static final Map<Integer, L2PcInstance> _allEvilPlayers = new ConcurrentHashMap<>();
/** Map containing all visible objects. */
private final Map<Integer, L2Object> _allObjects = new ConcurrentHashMap<>();
/** Map with the pets instances and their owner ID. */
@@ -581,7 +581,7 @@ public final class L2World
*/
private boolean validRegion(int x, int y)
{
return ((x >= 0) && (x <= REGIONS_X) && (y >= 0) && (y <= REGIONS_Y));
return (x >= 0) && (x <= REGIONS_X) && (y >= 0) && (y <= REGIONS_Y);
}
/**