Code style changes.
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@@ -22,7 +22,7 @@ import com.l2jmobius.gameserver.model.zone.type.L2TownZone;
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public final class TownManager
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{
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public static final int getTownCastle(int townId)
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public static int getTownCastle(int townId)
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{
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switch (townId)
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{
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@@ -69,7 +69,7 @@ public final class TownManager
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}
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}
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public static final boolean townHasCastleInSiege(int townId)
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public static boolean townHasCastleInSiege(int townId)
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{
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final int castleIndex = getTownCastle(townId);
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@@ -84,12 +84,12 @@ public final class TownManager
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return false;
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}
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public static final boolean townHasCastleInSiege(int x, int y)
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public static boolean townHasCastleInSiege(int x, int y)
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{
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return townHasCastleInSiege(MapRegionManager.getInstance().getMapRegionLocId(x, y));
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}
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public static final L2TownZone getTown(int townId)
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public static L2TownZone getTown(int townId)
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{
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for (L2TownZone temp : ZoneManager.getInstance().getAllZones(L2TownZone.class))
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{
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@@ -108,7 +108,7 @@ public final class TownManager
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* @param z
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* @return
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*/
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public static final L2TownZone getTown(int x, int y, int z)
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public static L2TownZone getTown(int x, int y, int z)
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{
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for (L2ZoneType temp : ZoneManager.getInstance().getZones(x, y, z))
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{
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