Code style changes.
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@@ -1537,7 +1537,7 @@ public final class FourSepulchersManager
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{
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continue;
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}
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((L2SepulcherNpcInstance) temp.getLastSpawn()).sayInShout((min == 90 ? NpcStringId.GAME_OVER_THE_TELEPORT_WILL_APPEAR_MOMENTARILY : NpcStringId.MINUTE_S_HAVE_PASSED));
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((L2SepulcherNpcInstance) temp.getLastSpawn()).sayInShout(min == 90 ? NpcStringId.GAME_OVER_THE_TELEPORT_WILL_APPEAR_MOMENTARILY : NpcStringId.MINUTE_S_HAVE_PASSED);
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}
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}
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else if (_inEntryTime)
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@@ -1571,7 +1571,7 @@ public final class FourSepulchersManager
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player.sendPacket(html);
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}
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public static final FourSepulchersManager getInstance()
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public static FourSepulchersManager getInstance()
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{
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return SingletonHolder._instance;
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}
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