Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -186,13 +186,13 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
}
// Check if the target isn't dead, is in the Aggro range and is at the same height
if (target.isAlikeDead() || ((target.isPlayable()) && !me.isInsideRadius(target, me.getAggroRange(), true, false)))
if (target.isAlikeDead() || (target.isPlayable() && !me.isInsideRadius(target, me.getAggroRange(), true, false)))
{
return false;
}
// Check if the target is a L2Playable
if (target.isPlayable() && !(me.isRaid()) && !(me.canSeeThroughSilentMove()) && ((L2Playable) target).isSilentMovingAffected())
if (target.isPlayable() && !me.isRaid() && !me.canSeeThroughSilentMove() && ((L2Playable) target).isSilentMovingAffected())
{
return false;
}
@@ -859,7 +859,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
{
continue;
}
if (!Util.checkIfInRange((healSkill.getCastRange() + collision + leader.getTemplate().getCollisionRadius()), npc, leader, false) && !isParty(healSkill) && !npc.isMovementDisabled())
if (!Util.checkIfInRange(healSkill.getCastRange() + collision + leader.getTemplate().getCollisionRadius(), npc, leader, false) && !isParty(healSkill) && !npc.isMovementDisabled())
{
moveToPawn(leader, healSkill.getCastRange() + collision + leader.getTemplate().getCollisionRadius());
return;
@@ -956,7 +956,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
{
continue;
}
if (!Util.checkIfInRange((sk.getCastRange() + collision + leader.getTemplate().getCollisionRadius()), npc, leader, false) && !isParty(sk) && !npc.isMovementDisabled())
if (!Util.checkIfInRange(sk.getCastRange() + collision + leader.getTemplate().getCollisionRadius(), npc, leader, false) && !isParty(sk) && !npc.isMovementDisabled())
{
moveToPawn(leader, sk.getCastRange() + collision + leader.getTemplate().getCollisionRadius());
return;
@@ -989,7 +989,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
continue;
}
final L2Attackable targets = ((L2Attackable) obj);
final L2Attackable targets = (L2Attackable) obj;
if (!npc.isInMyClan(targets))
{
continue;
@@ -1167,34 +1167,31 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
return true;
}
}
else
else if (GeoData.getInstance().canSeeTarget(caster, attackTarget) && !canAOE(sk) && !attackTarget.isDead() && (dist2 <= srange))
{
if (GeoData.getInstance().canSeeTarget(caster, attackTarget) && !canAOE(sk) && !attackTarget.isDead() && (dist2 <= srange))
{
if (!attackTarget.isAffectedBySkill(sk.getId()))
{
clientStopMoving(null);
caster.doCast(sk);
return true;
}
}
else if (canAOE(sk))
{
if ((sk.getTargetType() == L2TargetType.AURA) || (sk.getTargetType() == L2TargetType.BEHIND_AURA) || (sk.getTargetType() == L2TargetType.FRONT_AURA) || (sk.getTargetType() == L2TargetType.AURA_CORPSE_MOB) //
|| (((sk.getTargetType() == L2TargetType.AREA) || (sk.getTargetType() == L2TargetType.BEHIND_AREA) || (sk.getTargetType() == L2TargetType.FRONT_AREA)) && GeoData.getInstance().canSeeTarget(caster, attackTarget) && !attackTarget.isDead() && (dist2 <= srange)))
{
clientStopMoving(null);
caster.doCast(sk);
return true;
}
}
else if ((sk.getTargetType() == L2TargetType.ONE) && (effectTargetReconsider(sk, false) != null))
if (!attackTarget.isAffectedBySkill(sk.getId()))
{
clientStopMoving(null);
caster.doCast(sk);
return true;
}
}
else if (canAOE(sk))
{
if ((sk.getTargetType() == L2TargetType.AURA) || (sk.getTargetType() == L2TargetType.BEHIND_AURA) || (sk.getTargetType() == L2TargetType.FRONT_AURA) || (sk.getTargetType() == L2TargetType.AURA_CORPSE_MOB) //
|| (((sk.getTargetType() == L2TargetType.AREA) || (sk.getTargetType() == L2TargetType.BEHIND_AREA) || (sk.getTargetType() == L2TargetType.FRONT_AREA)) && GeoData.getInstance().canSeeTarget(caster, attackTarget) && !attackTarget.isDead() && (dist2 <= srange)))
{
clientStopMoving(null);
caster.doCast(sk);
return true;
}
}
else if ((sk.getTargetType() == L2TargetType.ONE) && (effectTargetReconsider(sk, false) != null))
{
clientStopMoving(null);
caster.doCast(sk);
return true;
}
}
if (sk.hasEffectType(L2EffectType.DISPEL, L2EffectType.DISPEL_BY_SLOT))
@@ -1235,7 +1232,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
final L2Character leader = caster.getLeader();
if ((leader != null) && !leader.isDead() && (Rnd.get(100) > ((leader.getCurrentHp() / leader.getMaxHp()) * 100)))
{
if (!Util.checkIfInRange((sk.getCastRange() + caster.getTemplate().getCollisionRadius() + leader.getTemplate().getCollisionRadius()), caster, leader, false) && !isParty(sk) && !caster.isMovementDisabled())
if (!Util.checkIfInRange(sk.getCastRange() + caster.getTemplate().getCollisionRadius() + leader.getTemplate().getCollisionRadius(), caster, leader, false) && !isParty(sk) && !caster.isMovementDisabled())
{
moveToPawn(leader, sk.getCastRange() + caster.getTemplate().getCollisionRadius() + leader.getTemplate().getCollisionRadius());
}
@@ -1268,7 +1265,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
continue;
}
final L2Attackable targets = ((L2Attackable) obj);
final L2Attackable targets = (L2Attackable) obj;
if (!caster.isInMyClan(targets))
{
continue;
@@ -1416,7 +1413,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
final L2Character leader = caster.getLeader();
if (leader != null)
{
if (leader.isDead() && !Util.checkIfInRange((sk.getCastRange() + caster.getTemplate().getCollisionRadius() + leader.getTemplate().getCollisionRadius()), caster, leader, false) && !isParty(sk) && !caster.isMovementDisabled())
if (leader.isDead() && !Util.checkIfInRange(sk.getCastRange() + caster.getTemplate().getCollisionRadius() + leader.getTemplate().getCollisionRadius(), caster, leader, false) && !isParty(sk) && !caster.isMovementDisabled())
{
moveToPawn(leader, sk.getCastRange() + caster.getTemplate().getCollisionRadius() + leader.getTemplate().getCollisionRadius());
}
@@ -1438,7 +1435,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
continue;
}
final L2Attackable targets = ((L2Attackable) obj);
final L2Attackable targets = (L2Attackable) obj;
if (!caster.isInMyClan(targets))
{
continue;
@@ -1462,7 +1459,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
{
continue;
}
if (caster.isInMyClan(((L2Npc) obj)) && (obj.getCurrentHp() < obj.getMaxHp()) && (Rnd.get(100) <= 20))
if (caster.isInMyClan((L2Npc) obj) && (obj.getCurrentHp() < obj.getMaxHp()) && (Rnd.get(100) <= 20))
{
clientStopMoving(null);
caster.setTarget(caster);
@@ -1601,7 +1598,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
}
// -------------------------------------------------------------
// Start ATK SKILL when nothing can be done
if ((npc.isMovementDisabled() || (npc.getAiType() == AIType.MAGE) || (npc.getAiType() == AIType.HEALER)))
if (npc.isMovementDisabled() || (npc.getAiType() == AIType.MAGE) || (npc.getAiType() == AIType.HEALER))
{
for (Skill sk : npc.getTemplate().getAISkills(AISkillScope.ATTACK))
{
@@ -1794,7 +1791,7 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
continue;
}
final L2Attackable targets = ((L2Attackable) obj);
final L2Attackable targets = (L2Attackable) obj;
if (targets.isInMyClan(actor))
{
continue;