Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -810,7 +810,7 @@ public class Q00144_PailakaInjuredDragon extends Quest
}
}
private static final void dropHerb(L2Npc mob, L2PcInstance player, int[][] drop)
private static void dropHerb(L2Npc mob, L2PcInstance player, int[][] drop)
{
final int chance = Rnd.get(100);
for (int[] element : drop)
@@ -823,7 +823,7 @@ public class Q00144_PailakaInjuredDragon extends Quest
}
}
private static final void dropItem(L2Npc mob, L2PcInstance player)
private static void dropItem(L2Npc mob, L2PcInstance player)
{
// To make random drops, we shuffle the droplist every time its used.
Collections.shuffle(DROPLIST);
@@ -844,7 +844,7 @@ public class Q00144_PailakaInjuredDragon extends Quest
buff_counter--;
}
private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
private static void teleportPlayer(L2PcInstance player, int[] coords, int instanceId)
{
player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
player.setInstanceId(instanceId);