Code style changes.
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@@ -61,7 +61,7 @@ public final class ExperienceGain implements IVoicedCommandHandler
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private TerminateReturn onExperienceReceived(L2Playable playable, long exp)
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{
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if (playable.isPlayer() && (playable.getActingPlayer().isDead()))
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if (playable.isPlayer() && playable.getActingPlayer().isDead())
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{
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return new TerminateReturn(false, false, false);
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}
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