Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -68,7 +68,7 @@ public class BeastSpiritShot implements IItemHandler
}
final int itemId = item.getId();
final boolean isBlessed = ((itemId == 6647) || (itemId == 20334)); // TODO: Unhardcode these!
final boolean isBlessed = (itemId == 6647) || (itemId == 20334); // TODO: Unhardcode these!
final SkillHolder[] skills = item.getItem().getSkills();
final ShotType shotType = isBlessed ? ShotType.BLESSED_SPIRITSHOTS : ShotType.SPIRITSHOTS;
@@ -119,15 +119,15 @@ public class BeastSpiritShot implements IItemHandler
{
pet.setChargedShot(shotType, true);
// Visual effect change if player has equipped Sapphire lvl 3 or higher
if ((activeOwner.getInventory().getItemByItemId(38931) != null) && (activeOwner.getInventory().getItemByItemId(38931).isEquipped()))
if ((activeOwner.getInventory().getItemByItemId(38931) != null) && activeOwner.getInventory().getItemByItemId(38931).isEquipped())
{
Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(pet, pet, 17821, 2, 0, 0), 600);
}
else if ((activeOwner.getInventory().getItemByItemId(38930) != null) && (activeOwner.getInventory().getItemByItemId(38930).isEquipped()))
else if ((activeOwner.getInventory().getItemByItemId(38930) != null) && activeOwner.getInventory().getItemByItemId(38930).isEquipped())
{
Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(pet, pet, 17820, 2, 0, 0), 600);
}
else if ((activeOwner.getInventory().getItemByItemId(38929) != null) && (activeOwner.getInventory().getItemByItemId(38929).isEquipped()))
else if ((activeOwner.getInventory().getItemByItemId(38929) != null) && activeOwner.getInventory().getItemByItemId(38929).isEquipped())
{
Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(pet, pet, 17819, 2, 0, 0), 600);
}