Code style changes.
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@@ -57,7 +57,7 @@ public final class FocusSouls extends AbstractEffect
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final int maxSouls = (int) target.calcStat(Stats.MAX_SOULS, 0, null, null);
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if (maxSouls > 0)
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{
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if ((target.getChargedSouls() < maxSouls))
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if (target.getChargedSouls() < maxSouls)
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{
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target.increaseSouls(((target.getChargedSouls() + _charge) <= maxSouls) ? _charge : (maxSouls - target.getChargedSouls()));
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}
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