Code style changes.
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@@ -31,15 +31,15 @@ import com.l2jmobius.gameserver.model.skills.Skill;
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*/
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public class FeohStance extends AbstractEffect
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{
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private final static int FIRE_STANCE = 11007;
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private final static int WATER_STANCE = 11008;
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private final static int WIND_STANCE = 11009;
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private final static int EARTH_STANCE = 11010;
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private final static int ELEMENTAL_SPIKE = 11011;
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private final static int ELEMENTAL_CRASH = 11017;
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private final static int ELEMENTAL_DESTRUCTION = 11023;
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private final static int ELEMENTAL_BLAST = 11034;
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private final static int ELEMENTAL_STORM = 11040;
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private static final int FIRE_STANCE = 11007;
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private static final int WATER_STANCE = 11008;
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private static final int WIND_STANCE = 11009;
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private static final int EARTH_STANCE = 11010;
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private static final int ELEMENTAL_SPIKE = 11011;
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private static final int ELEMENTAL_CRASH = 11017;
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private static final int ELEMENTAL_DESTRUCTION = 11023;
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private static final int ELEMENTAL_BLAST = 11034;
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private static final int ELEMENTAL_STORM = 11040;
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private final HashSet<Skill> _skillList = new HashSet<>();
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private int _stanceId;
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