Code style changes.
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@@ -56,7 +56,7 @@ public final class CpHealPercent extends AbstractEffect
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double amount = 0;
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final double power = _power;
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final boolean full = (power == 100.0);
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final boolean full = power == 100.0;
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amount = full ? target.getMaxCp() : (target.getMaxCp() * power) / 100.0;
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// Prevents overheal and negative amount
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