Code style changes.

This commit is contained in:
MobiusDev
2016-04-26 19:21:19 +00:00
parent 6a13705766
commit fc070c9238
768 changed files with 3338 additions and 4252 deletions

View File

@@ -492,23 +492,23 @@ public final class Baium extends AbstractNpcAI
if (skill == null)
{
refreshAiParams(attacker, npc, (damage * 1000));
refreshAiParams(attacker, npc, damage * 1000);
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25))
{
refreshAiParams(attacker, npc, ((damage / 3) * 100));
refreshAiParams(attacker, npc, (damage / 3) * 100);
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5))
{
refreshAiParams(attacker, npc, (damage * 20));
refreshAiParams(attacker, npc, damage * 20);
}
else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75))
{
refreshAiParams(attacker, npc, (damage * 10));
refreshAiParams(attacker, npc, damage * 10);
}
else
{
refreshAiParams(attacker, npc, ((damage / 3) * 20));
refreshAiParams(attacker, npc, (damage / 3) * 20);
}
manageSkills(npc);
}
@@ -658,7 +658,7 @@ public final class Baium extends AbstractNpcAI
private void setRespawn(long respawnTime)
{
GrandBossManager.getInstance().getStatsSet(BAIUM).set("respawn_time", (System.currentTimeMillis() + respawnTime));
GrandBossManager.getInstance().getStatsSet(BAIUM).set("respawn_time", System.currentTimeMillis() + respawnTime);
}
private void manageSkills(L2Npc npc)
@@ -672,7 +672,7 @@ public final class Baium extends AbstractNpcAI
for (int i = 0; i < 3; i++)
{
final L2Character attacker = vars.getObject("c_quest" + i, L2Character.class);
if ((attacker == null) || ((npc.calculateDistance(attacker, true, false) > 9000) || attacker.isDead()))
if ((attacker == null) || (npc.calculateDistance(attacker, true, false) > 9000) || attacker.isDead())
{
vars.set("i_quest" + i, 0);
}