Reduced FortressOfTheDead spawn timers.
Contributed by 7exce.
This commit is contained in:
		| @@ -142,14 +142,14 @@ public class FortressOfTheDead extends AbstractInstance | ||||
| 			{ | ||||
| 				if (world.getAliveNpcs(VAMPIRIC_SOLDIER).isEmpty()) | ||||
| 				{ | ||||
| 					startQuestTimer("vampire_dead", 3000, npc, player); | ||||
| 					startQuestTimer("vampire_dead", 180, npc, player); | ||||
| 				} | ||||
| 			} | ||||
| 			else if (npc.getId() == VON_HELLMAN) | ||||
| 			{ | ||||
| 				npc.deleteMe(); | ||||
| 				playMovie(player, Movie.ERT_QUEST_A); | ||||
| 				startQuestTimer("hellman_dead", 6000, npc, player); | ||||
| 				startQuestTimer("hellman_dead", 180, npc, player); | ||||
| 			} | ||||
| 		} | ||||
| 		return super.onKill(npc, player, isSummon); | ||||
|   | ||||
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