Support for custom alchemy craft chances.
Thanks to teris1994.
This commit is contained in:
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -43,6 +43,7 @@
|
|||||||
<xs:attribute type="xs:byte" name="level" use="required" />
|
<xs:attribute type="xs:byte" name="level" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="grade" use="required" />
|
<xs:attribute type="xs:byte" name="grade" use="required" />
|
||||||
<xs:attribute type="xs:byte" name="category" use="required" />
|
<xs:attribute type="xs:byte" name="category" use="required" />
|
||||||
|
<xs:attribute type="xs:float" name="chance" use="optional" />
|
||||||
</xs:complexType>
|
</xs:complexType>
|
||||||
</xs:element>
|
</xs:element>
|
||||||
</xs:sequence>
|
</xs:sequence>
|
||||||
|
@@ -32,6 +32,7 @@ public class AlchemyCraftData
|
|||||||
private final int _level;
|
private final int _level;
|
||||||
private final int _grade;
|
private final int _grade;
|
||||||
private final int _category;
|
private final int _category;
|
||||||
|
private final float _chance;
|
||||||
private Set<ItemHolder> _ingredients;
|
private Set<ItemHolder> _ingredients;
|
||||||
private ItemHolder _productionSuccess;
|
private ItemHolder _productionSuccess;
|
||||||
private ItemHolder _productionFailure;
|
private ItemHolder _productionFailure;
|
||||||
@@ -42,6 +43,7 @@ public class AlchemyCraftData
|
|||||||
_level = set.getInt("level");
|
_level = set.getInt("level");
|
||||||
_grade = set.getInt("grade");
|
_grade = set.getInt("grade");
|
||||||
_category = set.getInt("category");
|
_category = set.getInt("category");
|
||||||
|
_chance = set.getFloat("chance", 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getId()
|
public int getId()
|
||||||
@@ -59,6 +61,11 @@ public class AlchemyCraftData
|
|||||||
return _grade;
|
return _grade;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float getChance()
|
||||||
|
{
|
||||||
|
return _chance;
|
||||||
|
}
|
||||||
|
|
||||||
public int getCategory()
|
public int getCategory()
|
||||||
{
|
{
|
||||||
return _category;
|
return _category;
|
||||||
|
@@ -44,8 +44,8 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
private int _craftTimes;
|
private int _craftTimes;
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
// private final Set<ItemHolder> _ingredients = new HashSet<>();
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
@@ -110,27 +110,31 @@ public class RequestAlchemyConversion implements IClientIncomingPacket
|
|||||||
// }
|
// }
|
||||||
|
|
||||||
// Chance based on grade.
|
// Chance based on grade.
|
||||||
final int baseChance;
|
final float baseChance;
|
||||||
|
|
||||||
|
// Custom XML chance value.
|
||||||
|
final float customChance = data.getChance();
|
||||||
|
|
||||||
switch (data.getGrade())
|
switch (data.getGrade())
|
||||||
{
|
{
|
||||||
case 1: // Elementary
|
case 1: // Elementary
|
||||||
{
|
{
|
||||||
baseChance = 100;
|
baseChance = customChance > 0 ? customChance : 100;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 2: // Intermediate
|
case 2: // Intermediate
|
||||||
{
|
{
|
||||||
baseChance = 80;
|
baseChance = customChance > 0 ? customChance : 80;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 3: // Advanced
|
case 3: // Advanced
|
||||||
{
|
{
|
||||||
baseChance = 60;
|
baseChance = customChance > 0 ? customChance : 60;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
default: // Master
|
default: // Master
|
||||||
{
|
{
|
||||||
baseChance = 50;
|
baseChance = customChance > 0 ? customChance : 50;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user