RequestDispel does not need to read object id parameter.
This commit is contained in:
@@ -29,14 +29,12 @@ import org.l2jmobius.gameserver.network.GameClient;
|
|||||||
*/
|
*/
|
||||||
public class RequestDispel implements IClientIncomingPacket
|
public class RequestDispel implements IClientIncomingPacket
|
||||||
{
|
{
|
||||||
private int _objectId;
|
|
||||||
private int _skillId;
|
private int _skillId;
|
||||||
private int _skillLevel;
|
private int _skillLevel;
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean read(GameClient client, PacketReader packet)
|
public boolean read(GameClient client, PacketReader packet)
|
||||||
{
|
{
|
||||||
_objectId = packet.readD();
|
|
||||||
_skillId = packet.readD();
|
_skillId = packet.readD();
|
||||||
_skillLevel = packet.readD();
|
_skillLevel = packet.readD();
|
||||||
return true;
|
return true;
|
||||||
@@ -71,16 +69,7 @@ public class RequestDispel implements IClientIncomingPacket
|
|||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (player.getObjectId() == _objectId)
|
|
||||||
{
|
player.stopSkillEffects(true, _skillId);
|
||||||
player.stopSkillEffects(true, _skillId);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (player.hasSummon() && (player.getSummon().getObjectId() == _objectId))
|
|
||||||
{
|
|
||||||
player.getSummon().stopSkillEffects(true, _skillId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user