Minor Hellbound area changes.

This commit is contained in:
MobiusDev 2015-03-18 02:41:21 +00:00
parent 969810ad5c
commit f9d42593be
2 changed files with 1 additions and 12 deletions

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@ -782,7 +782,7 @@
<door id="20240002" name="beres_door_001" open_method="0" close_time="600" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="14032;213143;-9399" node1="14026,213045" node2="14039,213045" node3="14039,213241" node4="14025,213240" nodeZ="-9399" default_status="close" targetable="false" />
<door id="20240003" name="beres_door_002" open_method="0" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="12472;214696;-9384" node1="12372,214689" node2="12569,214688" node3="12570,214702" node4="12372,214703" nodeZ="-9384" default_status="open" targetable="false" />
<door id="20250001" name="iron_tower_out_door" open_method="16" level="3" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="6019;244627;-1958" node1="6045,244477" node2="6127,244531" node3="5997,244775" node4="5912,244721" nodeZ="-1958" default_status="close" targetable="true" />
<door id="20250002" name="injury_earth_door" open_method="16" level="3" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="153;235135;-3296" node1="195,234487" node2="247,234487" node3="114,235793" node4="61,235789" nodeZ="-3296" emitter_id="20250102" default_status="close" targetable="false" />
<door id="20250002" name="injury_earth_door" open_method="16" level="3" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="153;235135;-3296" node1="195,234487" node2="247,234487" node3="114,235793" node4="61,235789" nodeZ="-3296" emitter_id="20250102" default_status="open" targetable="false" />
<door id="20250004" name="darion_raid_b_002" open_method="0" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="20630;244037;11050" node1="20623,244037" node2="20636,244037" node3="20643,244110" node4="20630,244111" nodeZ="11050" default_status="close" targetable="false" check_collision="false" />
<door id="20250005" name="darion_raid_b_001" open_method="0" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="20630;244037;11050" node1="20617,243964" node2="20630,243963" node3="20637,244037" node4="20623,244038" nodeZ="11050" default_status="close" targetable="false" check_collision="false" />
<door id="20250006" name="darion_raid_c_001" open_method="0" height="150" baseHpMax="3258432" hp_showable="false" basePDef="100000" pos="18122;244274;11587" node1="18114,244274" node2="18130,244274" node3="18138,244371" node4="18123,244373" nodeZ="11587" default_status="close" targetable="false" check_collision="false" />

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@ -2034,17 +2034,6 @@
<node X="27153" Y="246383" />
<node X="27116" Y="246329" />
</zone>
<zone name="area_dehydration_var" type="EffectZone" shape="NPoly" minZ="-5980" maxZ="1020"> <!-- [20_25] -->
<stat name="skillIdLvl" val="5399-1;" /> <!-- s_area_hot_ground1 -->
<stat name="chance" val="100" />
<!-- stat name="unitTick" val="10" / -->
<stat name="default_enabled" val="true" />
<stat name="reuse" val="5000" /> <!-- Guess -->
<node X="243" Y="231758" />
<node X="13742" Y="233542" />
<node X="13620" Y="242495" />
<node X="131" Y="242444" />
</zone>
<!-- Stakato Nest Buff -->
<zone name="22_16_stakato_mob_buff" id="200103" type="EffectZone" shape="NPoly" minZ="-6368" maxZ="-3296">
<stat name="skillIdLvl" val="6170-1;" /> <!-- s_area_stakato_nest_fury -->