No need for _replacedSkills to be public.
This commit is contained in:
@@ -812,7 +812,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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@@ -813,7 +813,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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@@ -813,7 +813,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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@@ -824,7 +824,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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@@ -834,7 +834,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final OlympiadFightHistory _olympiadFightHistory = new OlympiadFightHistory(this);
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private final OlympiadFightHistory _olympiadFightHistory = new OlympiadFightHistory(this);
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+1
-1
@@ -847,7 +847,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final OlympiadFightHistory _olympiadFightHistory = new OlympiadFightHistory(this);
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private final OlympiadFightHistory _olympiadFightHistory = new OlympiadFightHistory(this);
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@@ -850,7 +850,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final OlympiadFightHistory _olympiadFightHistory = new OlympiadFightHistory(this);
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private final OlympiadFightHistory _olympiadFightHistory = new OlympiadFightHistory(this);
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+1
-1
@@ -828,7 +828,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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+1
-1
@@ -856,7 +856,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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+1
-1
@@ -876,7 +876,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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+1
-1
@@ -890,7 +890,7 @@ public class Player extends Playable
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/** Map containing all custom skills of this player. */
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/** Map containing all custom skills of this player. */
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private Map<Integer, Skill> _customSkills = null;
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private Map<Integer, Skill> _customSkills = null;
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public final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private final Set<Integer> _replacedSkills = ConcurrentHashMap.newKeySet(1);
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private volatile int _actionMask;
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private volatile int _actionMask;
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