Replacements for using minimal and maximal words.
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@@ -650,7 +650,7 @@ AltClanMembersTimeForBonus = 30mins
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# Party
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# ---------------------------------------------------------------------------
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# Maximal count of players in one party.
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# Maximum count of players in one party.
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# WARNING: More than 7 can cause client UI problems.
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# Default: 7
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AltPartyMaxMembers = 7
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@@ -731,7 +731,7 @@ AutoLootSlotLimit = True
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# Default: 900 (15min)
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RaidLootRightsInterval = 900
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# Minimal size of Command Channel for apply raid loot privilege
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# Minimum size of Command Channel for apply raid loot privilege
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# Default: 45
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RaidLootRightsCCSize = 45
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@@ -12,11 +12,11 @@ MpCostMultipler = 1
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# Payment for Sell Buff System, can be changed to custom server coin
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PaymentID = 57
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# Minimal price of every buff
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MinimalPrice = 100000
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# Minimum price of every buff
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MinimumPrice = 100000
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# Maximal price of every buff
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MaximalPrice = 100000000
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# Maximum price of every buff
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MaximumPrice = 100000000
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# Maximum count of buffs in sell list
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MaxBuffs = 20
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@@ -77,7 +77,7 @@ IntervalOfBelethSpawn = 192
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# Random interval. Range 1-192. Retail: 148
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RandomOfBelethSpawn = 148
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#Minimal count of players for enter to Beleth. Retail: 49
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#Minimum count of players for enter to Beleth. Retail: 49
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BelethMinPlayers = 49
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#Maximum count of players for enter to Beleth. Retail: 350
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@@ -96,7 +96,7 @@ IntervalOfKelbimSpawn = 48
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# Random interval. Range 1-192. Retail: 24
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RandomOfKelbimSpawn = 24
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#Minimal count of players for enter to Kelbim. Retail: 21
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#Minimum count of players for enter to Kelbim. Retail: 21
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KelbimMinPlayers = 21
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#Maximum count of players for enter to Kelbim. Retail: 35
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@@ -106,7 +106,7 @@ KelbimMaxPlayers = 35
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# Anakim
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# ---------------------------------------------------------------------------
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# Minimal count of players for enter to Anakim. Retail: 98
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# Minimum count of players for enter to Anakim. Retail: 98
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AnakimMinPlayers = 98
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# Maximum count of players for enter to Anakim. Retail: 120
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@@ -119,7 +119,7 @@ AnakimMinPlayerLvl = 105
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# Lilith
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# ---------------------------------------------------------------------------
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# Minimal count of players for enter to Lilith. Retail: 98
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# Minimum count of players for enter to Lilith. Retail: 98
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LilithMinPlayers = 98
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# Maximum count of players for enter to Lilith. Retail: 120
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@@ -138,7 +138,7 @@ IntervalOfTraskenSpawn = 264
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# Random interval. Range 1-192. Retail: 72
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RandomOfTraskenSpawn = 72
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# Minimal count of players for enter to Trasken. Retail: 49
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# Minimum count of players for enter to Trasken. Retail: 49
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TraskenMinPlayers = 49
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# Maximum count of players for enter to Trasken. Retail: 112
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@@ -157,7 +157,7 @@ IntervalOfLindviorSpawn = 264
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# Random interval. Range 1-192. Retail: 72
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RandomOfLindviorSpawn = 72
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# Minimal count of players for enter to Lindvior. Retail: 49
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# Minimum count of players for enter to Lindvior. Retail: 49
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LindviorMinPlayers = 49
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# Maximum count of players for enter to Lindvior. Retail: 112
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@@ -176,7 +176,7 @@ IntervalOfRamonaSpawn = 72
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# Random interval. Range 1-192
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RandomOfRamonaSpawn = 48
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# Minimal count of players for enter to Ramona. Retail: 7
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# Minimum count of players for enter to Ramona. Retail: 7
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RamonaMinPlayers = 7
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# ---------------------------------------------------------------------------
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@@ -192,7 +192,7 @@ IntervalOfHeliosSpawn = 264
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# Random interval. Range 1-192
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RandomOfHeliosSpawn = 72
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# Minimal count of players for enter to Helios. Retail: 70
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# Minimum count of players for enter to Helios. Retail: 70
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HeliosMinPlayers = 70
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# Minimum players Level for enter to Helios. Retail: 102
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@@ -208,7 +208,7 @@ IntervalOfEtinaSpawn = 72
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# Random interval. Range 1-192. Retail: 72
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RandomOfEtinaSpawn = 1
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# Minimal count of players for enter to Etis Van Etina. Retail: 49
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# Minimum count of players for enter to Etis Van Etina. Retail: 49
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EtinaMinPlayers = 2
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# Maximum count of players for enter to Etis Van Etina. Retail: 112
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@@ -233,7 +233,7 @@ RandomOfFafurionSpawn = 72
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# Maximum count of players for enter to 200. Retail: 200
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FafurionMaxPlayers = 200
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# Minimal count of players for enter to Fafurion. Retail: 49
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# Minimum count of players for enter to Fafurion. Retail: 49
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FafurionMinPlayers = 49
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# Minimum players Level for enter to Fafurion. Retail: 105
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@@ -65,7 +65,7 @@ AltOlyLoserReward = 45584,7
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# Default: 45584
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AltOlyCompRewItem = 45584
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# The minimal matches you need to participate to receive point rewards
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# The minimum matches you need to participate to receive point rewards
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# Default: 10
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AltOlyMinMatchesForPoints = 10
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@@ -200,7 +200,7 @@ public class SellBuff implements IVoicedCommandHandler, IBypassHandler
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}
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catch (NumberFormatException e)
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{
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player.sendMessage("Too big price! Maximal price is " + Config.SELLBUFF_MAX_PRICE);
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player.sendMessage("Too big price! Maximum price is " + Config.SELLBUFF_MAX_PRICE);
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SellBuffsManager.getInstance().sendBuffEditMenu(player);
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}
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}
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@@ -281,7 +281,7 @@ public class SellBuff implements IVoicedCommandHandler, IBypassHandler
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}
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catch (NumberFormatException e)
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{
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player.sendMessage("Too big price! Maximal price is " + Config.SELLBUFF_MIN_PRICE);
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player.sendMessage("Too big price! Maximum price is " + Config.SELLBUFF_MIN_PRICE);
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SellBuffsManager.getInstance().sendBuffEditMenu(player);
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}
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}
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@@ -298,12 +298,12 @@ public class SellBuff implements IVoicedCommandHandler, IBypassHandler
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}
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else if (price < Config.SELLBUFF_MIN_PRICE)
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{
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player.sendMessage("Too small price! Minimal price is " + Config.SELLBUFF_MIN_PRICE);
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player.sendMessage("Too small price! Minimum price is " + Config.SELLBUFF_MIN_PRICE);
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return false;
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}
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else if (price > Config.SELLBUFF_MAX_PRICE)
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{
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player.sendMessage("Too big price! Maximal price is " + Config.SELLBUFF_MAX_PRICE);
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player.sendMessage("Too big price! Maximum price is " + Config.SELLBUFF_MAX_PRICE);
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return false;
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}
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else if (player.getSellingBuffs().size() >= Config.SELLBUFF_MAX_BUFFS)
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@@ -3544,8 +3544,8 @@ public class Config
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SELLBUFF_ENABLED = sellBuffConfig.getBoolean("SellBuffEnable", false);
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SELLBUFF_MP_MULTIPLER = sellBuffConfig.getInt("MpCostMultipler", 1);
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SELLBUFF_PAYMENT_ID = sellBuffConfig.getInt("PaymentID", 57);
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SELLBUFF_MIN_PRICE = sellBuffConfig.getLong("MinimalPrice", 100000);
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SELLBUFF_MAX_PRICE = sellBuffConfig.getLong("MaximalPrice", 100000000);
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SELLBUFF_MIN_PRICE = sellBuffConfig.getLong("MinimumPrice", 100000);
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SELLBUFF_MAX_PRICE = sellBuffConfig.getLong("MaximumPrice", 100000000);
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SELLBUFF_MAX_BUFFS = sellBuffConfig.getInt("MaxBuffs", 15);
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// Load ServerTime config file (if exists)
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@@ -139,7 +139,7 @@ public class GeoEngine
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/**
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* Provides optimize selection of the buffer. When all pre-initialized buffer are locked, creates new buffer and log this situation.
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* @param size : pre-calculated minimal required size
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* @param size : pre-calculated minimum required size
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* @return NodeBuffer : buffer
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*/
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private NodeBuffer getBuffer(int size)
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@@ -137,7 +137,7 @@ public class ArmorSet
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}
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/**
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* The list of skills that are activated when set reaches it's minimal equipped items condition
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* The list of skills that are activated when set reaches it's minimum equipped items condition
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* @return
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*/
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public List<ArmorsetSkillHolder> getSkills()
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@@ -1778,7 +1778,7 @@ public class Quest extends AbstractScript implements IIdentifiable
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/**
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* @param player the player whose language settings to use in finding the html of the right language
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* @return the default html for when player don't have minimal level for reward: "You cannot receive quest rewards as your character.."
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* @return the default html for when player don't have minimum level for reward: "You cannot receive quest rewards as your character.."
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*/
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public static String getNoQuestLevelRewardMsg(Player player)
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{
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@@ -58,7 +58,7 @@ public class BuyListSeed implements IClientOutgoingPacket
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packet.writeH(_list.size()); // list length
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for (SeedProduction s : _list)
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{
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packet.writeC(0); // mask item 0 to print minimal item information
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packet.writeC(0); // mask item 0 to print minimum item information
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packet.writeD(s.getId()); // ObjectId
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packet.writeD(s.getId()); // ItemId
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packet.writeC(0xFF); // T1
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