Addition of RequestClanAskJoinByName.
This commit is contained in:
parent
5e247445f0
commit
f85299668b
@ -268,7 +268,7 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, null, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, RequestClanAskJoinByName::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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@ -0,0 +1,62 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network.clientpackets;
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import com.l2jmobius.commons.network.PacketReader;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.L2GameClient;
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import com.l2jmobius.gameserver.network.serverpackets.AskJoinPledge;
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/**
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* @author Mobius
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*/
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public class RequestClanAskJoinByName implements IClientIncomingPacket
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{
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private String _playerName;
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private int _pledgeType;
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@Override
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public boolean read(L2GameClient client, PacketReader packet)
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{
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_playerName = packet.readS();
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_pledgeType = packet.readD();
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return true;
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}
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@Override
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public void run(L2GameClient client)
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{
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final L2PcInstance activeChar = client.getActiveChar();
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if ((activeChar == null) || (activeChar.getClan() == null))
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{
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return;
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}
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final L2PcInstance invitedPlayer = L2World.getInstance().getPlayer(_playerName);
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if (!activeChar.getClan().checkClanJoinCondition(activeChar, invitedPlayer, _pledgeType))
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{
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return;
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}
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if (!activeChar.getRequest().setRequest(invitedPlayer, this))
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{
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return;
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}
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invitedPlayer.sendPacket(new AskJoinPledge(activeChar.getObjectId(), activeChar.getClan().getSubPledge(_pledgeType) != null ? activeChar.getClan().getSubPledge(_pledgeType).getName() : null, _pledgeType, activeChar.getClan().getName()));
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}
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}
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@ -274,7 +274,7 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, null, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, RequestClanAskJoinByName::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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@ -0,0 +1,62 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network.clientpackets;
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import com.l2jmobius.commons.network.PacketReader;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.L2GameClient;
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import com.l2jmobius.gameserver.network.serverpackets.AskJoinPledge;
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/**
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* @author Mobius
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*/
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public class RequestClanAskJoinByName implements IClientIncomingPacket
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{
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private String _playerName;
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private int _pledgeType;
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@Override
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public boolean read(L2GameClient client, PacketReader packet)
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{
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_playerName = packet.readS();
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_pledgeType = packet.readD();
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return true;
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}
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@Override
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public void run(L2GameClient client)
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{
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final L2PcInstance activeChar = client.getActiveChar();
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if ((activeChar == null) || (activeChar.getClan() == null))
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{
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return;
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}
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final L2PcInstance invitedPlayer = L2World.getInstance().getPlayer(_playerName);
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if (!activeChar.getClan().checkClanJoinCondition(activeChar, invitedPlayer, _pledgeType))
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{
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return;
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}
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if (!activeChar.getRequest().setRequest(invitedPlayer, this))
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{
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return;
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}
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invitedPlayer.sendPacket(new AskJoinPledge(activeChar.getObjectId(), activeChar.getClan().getSubPledge(_pledgeType) != null ? activeChar.getClan().getSubPledge(_pledgeType).getName() : null, _pledgeType, activeChar.getClan().getName()));
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}
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}
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@ -275,7 +275,7 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, null, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, RequestClanAskJoinByName::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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@ -0,0 +1,62 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.network.clientpackets;
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import com.l2jmobius.commons.network.PacketReader;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.L2GameClient;
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import com.l2jmobius.gameserver.network.serverpackets.AskJoinPledge;
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/**
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* @author Mobius
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*/
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public class RequestClanAskJoinByName implements IClientIncomingPacket
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{
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private String _playerName;
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private int _pledgeType;
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@Override
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public boolean read(L2GameClient client, PacketReader packet)
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{
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_playerName = packet.readS();
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_pledgeType = packet.readD();
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return true;
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}
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@Override
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public void run(L2GameClient client)
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{
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final L2PcInstance activeChar = client.getActiveChar();
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if ((activeChar == null) || (activeChar.getClan() == null))
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{
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return;
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}
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final L2PcInstance invitedPlayer = L2World.getInstance().getPlayer(_playerName);
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if (!activeChar.getClan().checkClanJoinCondition(activeChar, invitedPlayer, _pledgeType))
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{
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return;
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}
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if (!activeChar.getRequest().setRequest(invitedPlayer, this))
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{
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return;
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}
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invitedPlayer.sendPacket(new AskJoinPledge(activeChar.getObjectId(), activeChar.getClan().getSubPledge(_pledgeType) != null ? activeChar.getClan().getSubPledge(_pledgeType).getName() : null, _pledgeType, activeChar.getClan().getName()));
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}
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}
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@ -275,7 +275,7 @@ public enum ExIncomingPackets implements IIncomingPackets<L2GameClient>
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTOR_LIST(0xB6, RequestMentorList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_ADD(0xB7, RequestMenteeAdd::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_MENTEE_WAITING_LIST(0xB8, RequestMenteeWaitingList::new, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, null, ConnectionState.IN_GAME),
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REQUEST_CLAN_ASK_JOIN_BY_NAME(0xB9, RequestClanAskJoinByName::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_IN_ZONE_WAITING_TIME(0xBA, RequestInzoneWaitingTime::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_JOIN_CURIOUS_HOUSE(0xBB, RequestJoinCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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REQUEST_CANCEL_CURIOUS_HOUSE(0xBC, RequestCancelCuriousHouse::new, ConnectionState.IN_GAME),
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@ -0,0 +1,62 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
|
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*
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* You should have received a copy of the GNU General Public License
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|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||||
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*/
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package com.l2jmobius.gameserver.network.clientpackets;
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import com.l2jmobius.commons.network.PacketReader;
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import com.l2jmobius.gameserver.model.L2World;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.L2GameClient;
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import com.l2jmobius.gameserver.network.serverpackets.AskJoinPledge;
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/**
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* @author Mobius
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*/
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public class RequestClanAskJoinByName implements IClientIncomingPacket
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{
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private String _playerName;
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private int _pledgeType;
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@Override
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public boolean read(L2GameClient client, PacketReader packet)
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{
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_playerName = packet.readS();
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_pledgeType = packet.readD();
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return true;
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}
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@Override
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public void run(L2GameClient client)
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{
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final L2PcInstance activeChar = client.getActiveChar();
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if ((activeChar == null) || (activeChar.getClan() == null))
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{
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return;
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}
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final L2PcInstance invitedPlayer = L2World.getInstance().getPlayer(_playerName);
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if (!activeChar.getClan().checkClanJoinCondition(activeChar, invitedPlayer, _pledgeType))
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{
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return;
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}
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if (!activeChar.getRequest().setRequest(invitedPlayer, this))
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{
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return;
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}
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invitedPlayer.sendPacket(new AskJoinPledge(activeChar.getObjectId(), activeChar.getClan().getSubPledge(_pledgeType) != null ? activeChar.getClan().getSubPledge(_pledgeType).getName() : null, _pledgeType, activeChar.getClan().getName()));
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}
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}
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Reference in New Issue
Block a user