MpVampiricAttack should absorb MP from the damage inflicted.
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parent
fcac8af48d
commit
f7338373bb
@ -4376,18 +4376,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4376,18 +4376,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4376,18 +4376,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4376,18 +4376,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4376,18 +4376,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4376,18 +4376,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4366,18 +4366,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4366,18 +4366,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4366,18 +4366,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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@ -4366,18 +4366,15 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
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}
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}
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// Absorb MP from the damage inflicted. Unconfirmed for skill attacks.
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if (skill == null)
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// Absorb MP from the damage inflicted.
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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{
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absorbPercent = _stat.getValue(Stats.ABSORB_MANA_DAMAGE_PERCENT, 0);
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if (absorbPercent > 0)
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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int absorbDamage = (int) Math.min((absorbPercent / 100.) * damage, _stat.getMaxRecoverableMp() - _status.getCurrentMp());
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absorbDamage = Math.min(absorbDamage, (int) target.getCurrentMp());
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if (absorbDamage > 0)
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{
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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setCurrentMp(_status.getCurrentMp() + absorbDamage);
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}
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}
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