Dropped UPnP service. Whoever needs it, can re-adapt from l2j.
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@@ -33,7 +33,6 @@ import java.util.logging.Logger;
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import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.Server;
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import com.l2jserver.UPnPService;
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import com.l2jserver.commons.mmocore.SelectorConfig;
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import com.l2jserver.commons.mmocore.SelectorThread;
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import com.l2jserver.gameserver.cache.HtmCache;
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@@ -463,9 +462,6 @@ public class GameServer
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_log.log(Level.INFO, getClass().getSimpleName() + ": Maximum numbers of connected players: " + Config.MAXIMUM_ONLINE_USERS);
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_log.log(Level.INFO, getClass().getSimpleName() + ": Server loaded in " + ((System.currentTimeMillis() - serverLoadStart) / 1000) + " seconds.");
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printSection("UPnP");
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UPnPService.getInstance();
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}
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public static void main(String[] args) throws Exception
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