Quest 10775 and 10786 improvements.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-12-21 00:07:14 +00:00
parent d5f6591114
commit f4da6d724d
3 changed files with 3 additions and 3 deletions

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@ -1,6 +1,6 @@
<html><body>Ivory Tower Wizard Rombel:<br> <html><body>Ivory Tower Wizard Rombel:<br>
Still here? What are you waiting for?<br> Still here? What are you waiting for?<br>
Listen up, and don't come wandering back!<br> Listen up, and don't come wandering back!<br>
Go to<font color="LEVEL">Cruma Tower 2nd floor</font>, and take down <font color="LEVEL">Dark Lord, Dark Knight, Soldier of Darkness, Ossiud, Perum, Liangma, Achelando, Styrindo, and Ashende</font>. You'll be able to gather <font color="LEVEL">Energy of Generation</font>, <font color="LEVEL">20</font> of them total.<br> Go to<font color="LEVEL">Cruma Tower 2nd floor</font>, and take down <font color="LEVEL">Dark Lord, Dark Knight, Soldier of Darkness, Ossiud, Perum, Liangma, Achelando, Styrindo, and Ashende</font>. You'll be able to gather <font color="LEVEL">Energy of Generation</font>, <font color="LEVEL">40</font> of them total.<br>
As for reparing the device, go find <font color="LEVEL">Ivory Tower Wizard Belkadhi</font> at <font color="LEVEL">Cruma Tower Underground Lv. 2</font>. As for reparing the device, go find <font color="LEVEL">Ivory Tower Wizard Belkadhi</font> at <font color="LEVEL">Cruma Tower Underground Lv. 2</font>.
</body></html> </body></html>

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@ -151,7 +151,7 @@ public final class Q10775_InSearchOfAnAncientGiant extends Quest
if ((qs != null) && qs.isCond(1)) if ((qs != null) && qs.isCond(1))
{ {
giveItems(killer, ENERGY_OF_REGENERATION, 1); giveItems(killer, ENERGY_OF_REGENERATION, 1);
if (getQuestItemsCount(killer, ENERGY_OF_REGENERATION) >= 20) if (getQuestItemsCount(killer, ENERGY_OF_REGENERATION) >= 40)
{ {
qs.setCond(2, true); qs.setCond(2, true);
} }

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@ -152,7 +152,7 @@ public final class Q10786_ResidentProblemSolver extends Quest
{ {
int killCount = qs.getInt(KILL_COUNT_VAR); int killCount = qs.getInt(KILL_COUNT_VAR);
qs.set(KILL_COUNT_VAR, ++killCount); qs.set(KILL_COUNT_VAR, ++killCount);
if (killCount >= 50) if (killCount >= 150)
{ {
qs.setCond(2, true); qs.setCond(2, true);
} }