Cubic and various skill adjustments.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment 2019-11-04 02:15:36 +00:00
parent ed091cedf4
commit f4d62a630f
13 changed files with 131 additions and 23 deletions

View File

@ -2161,8 +2161,8 @@
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<effect name="DefenceMagicCriticalRate">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -2161,8 +2161,8 @@
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<effect name="DefenceMagicCriticalRate">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -2161,8 +2161,8 @@
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<effect name="DefenceMagicCriticalRate">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -2297,8 +2297,8 @@
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<effect name="DefenceMagicCriticalRate">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -81,4 +81,13 @@
<skill id="10084" level="9" target="MASTER" /> <!-- Cubic Healing Wave -->
</skills>
</cubic>
<cubic id="23" level="101" slot="14" duration="900" delay="20" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="30800" level="1" target="MASTER" /> <!--Novice Cubic Healing Wave -->
</skills>
</cubic>
</list>

View File

@ -81,4 +81,13 @@
<skill id="19573" level="9" target="MASTER" /> <!-- Cubic Fire Bless -->
</skills>
</cubic>
<cubic id="24" level="101" slot="12" duration="900" delay="30" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="30799" level="1" target="MASTER" /> <!-- Novice Cubic Fire Bless -->
</skills>
</cubic>
</list>

View File

@ -81,4 +81,13 @@
<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="101" slot="16" duration="900" delay="20" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="30" />
<range value="1000" />
</conditions>
<skills>
<skill id="30801" level="1" target="MASTER" /> <!-- Novice Cubic Gain Soul -->
</skills>
</cubic>
</list>

View File

@ -2297,8 +2297,8 @@
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<effect name="DefenceMagicCriticalRate">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>

View File

@ -2319,9 +2319,7 @@
<effects>
<effect name="SummonCubic">
<cubicId>24</cubicId>
<cubicLvl>
<value level="1">1</value>
</cubicLvl>
<cubicLvl>101</cubicLvl>
</effect>
</effects>
</skill>
@ -2789,9 +2787,7 @@
<effects>
<effect name="SummonCubic">
<cubicId>23</cubicId>
<cubicLvl>
<value level="1">1</value>
</cubicLvl>
<cubicLvl>101</cubicLvl>
</effect>
</effects>
</skill>
@ -3159,7 +3155,7 @@
<effects>
<effect name="SummonCubic">
<cubicId>25</cubicId>
<cubicLvl>1</cubicLvl>
<cubicLvl>101</cubicLvl>
</effect>
</effects>
</skill>
@ -3857,7 +3853,7 @@
<skill id="30699" toLevel="1" name="Novice Void Destruction">
<!-- Deals M. Atk. of 86 power added with Dark damage on the target. Additionally, decreases M. Def. by 10% and increases M. Critical Rate Received by 25% for 10 sec. Over-hit is possible. -->
<icon>icon.skill19316</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isDebuff>true</isDebuff>
<castRange>1100</castRange>
@ -3866,5 +3862,29 @@
<reuseDelay>6700</reuseDelay>
<effectPoint>-687</effectPoint>
<mpConsume>12</mpConsume>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>BODY_DESTRUCTION</abnormalType>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<magicLvl>40</magicLvl>
<effectRange>1800</effectRange>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>1</hitCancelTime>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>86</power>
</effect>
<effect name="MagicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceMagicCriticalRate">
<amount>-25</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
</list>

View File

@ -5256,8 +5256,29 @@
<skill id="30799" toLevel="1" name="Novice Cubic Fire Bless">
<!-- Removes debuffs. Heals 1000 HP and increases Debuff Resistance by 30% for 20 sec. -->
<icon>icon.skill19565</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>5000</reuseDelay>
<effectPoint>408</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>20</abnormalTime>
<canCastWhileDisabled>true</canCastWhileDisabled>
<magicLvl>40</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>20</max>
</effect>
<effect name="Hp">
<amount>1000</amount>
<mode>DIFF</mode>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>-30</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill>
</list>

View File

@ -6,14 +6,53 @@
<operateType>A1</operateType>
<reuseDelay>5000</reuseDelay>
<effectPoint>408</effectPoint>
<magicLvl>40</magicLvl>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealPercent">
<power>2</power>
<mode>PER</mode>
</effect>
<effect name="ManaHealPercent">
<power>2</power>
<mode>PER</mode>
</effect>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
</effects>
</skill>
<skill id="30801" toLevel="1" name="Novice Cubic Gain Soul">
<!-- Removes debuffs. Heals 600 HP and increases Debuff Resistance by 3% for 6 sec. -->
<icon>icon.skill1206</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>5000</reuseDelay>
<effectPoint>408</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>6</abnormalTime>
<magicLvl>40</magicLvl>
<activateRate>80</activateRate>
<basicProperty>MAGIC</basicProperty>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="Heal">
<power>600</power>
</effect>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
<effect name="ResistAbnormalByCategory">
<amount>3</amount>
<slot>DEBUFF</slot>
</effect>
</effects>
</skill>
<skill id="30802" toLevel="1" name="Sword/ Blunt Weapon Mastery">
<!-- When a sword or blunt weapon is equipped, P. Atk. +5%+51, P. Accuracy + 4, and each normal attack increases the enmity toward you. In addition, STR increases by 1 and depending on your STR, the skill Cooldown resets or duration increases 2-fold. -->

View File

@ -337,7 +337,8 @@ public enum AbnormalVisualEffect
BR_Y_3_ACCESSORY_R_RING(10007),
BR_Y_3_ACCESSORY_EARRING(10008),
BR_Y_3_ACCESSORY_NECKRACE(10009),
BR_Y_3_TALI_DECO_WING(10019);
BR_Y_3_TALI_DECO_WING(10019),
CHAOS_MATCH_SMALL(10022);
private final int _clientId;

View File

@ -2161,8 +2161,8 @@
<amount>-20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>50</amount>
<effect name="DefenceMagicCriticalRate">
<amount>-50</amount>
<mode>PER</mode>
</effect>
</effects>