-Added getDualClassLevel() for skill learn packet and dual skill that learned if player have needed main & dual class level.

-Update AcquireSkillList packet.
-Added skill Dual Maximum Hp to skill tree for all awaken classes.
-Fixed a bug when changing class skills to learn stay from previous class until relogin.

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-24 20:05:28 +00:00
parent 6d92b97a62
commit f483f9bec5
43 changed files with 201 additions and 17 deletions

View File

@@ -1058,11 +1058,15 @@
<set name="reuseDelay" val="600000" />
</skill>
<skill id="1986" levels="4" name="Dual Maximum HP">
<!-- AUTO GENERATED SKILL -->
<!-- Max HP + 463. Can be used when the main/ dual class is Level 85 or above. -->
<table name="#maxHp"> 463 972 1458 1926 </table>
<set name="icon" val="icon.skill0917" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<for>
<effect name="ManaDamOverTime">
<add stat="maxHp" val="#maxHp" />
</effect>
</for>
</skill>
<skill id="1987" levels="1" name="Sigel Armor Limit">
<!-- AUTO GENERATED SKILL -->