Fixed Rabbit Ears (26522-26569).

Contributed by SmiDmi.
This commit is contained in:
MobiusDevelopment 2019-08-04 08:02:46 +00:00
parent b731b52a1b
commit f3cf4963ff
25 changed files with 2152 additions and 0 deletions

View File

@ -3274,6 +3274,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX + 3. -->
@ -3281,6 +3287,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON + 3. -->
@ -3288,6 +3300,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN + 3. -->
@ -3295,6 +3313,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT + 3. -->
@ -3302,6 +3326,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT + 3. -->
@ -3309,6 +3339,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - Critical Rate">
<!-- Critical rate + 50. -->
@ -3316,6 +3352,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage + 90 and M. Critical damage + 68. -->
@ -3323,6 +3365,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. + 5%. -->
@ -3330,6 +3382,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. + 5%. -->
@ -3337,6 +3395,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - Evasion">
<!-- Evasion + 5. -->
@ -3344,6 +3408,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. + 5%. -->
@ -3351,6 +3421,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. + 10%. -->
@ -3358,6 +3434,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - Accuracy">
<!-- Accuracy + 5. -->
@ -3365,6 +3447,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="Player Commendation - Blessing">
<!-- For 1 hour, recovers Vitality when XP is acquired through hunting. -->

View File

@ -297,6 +297,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26523" name="Rabbit Ears" additionalName="DEX + Critical Rate" type="Armor">
<!-- DEX + 3 and Critical Rate + 50 when equipped. -->
@ -308,6 +312,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26524" name="Rabbit Ears" additionalName="CON + Critical Rate" type="Armor">
<!-- CON + 3 and Critical Rate + 50 when equipped. -->
@ -319,6 +327,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26525" name="Rabbit Ears" additionalName="MEN + Critical Rate" type="Armor">
<!-- MEN + 3 and Critical Rate + 50 when equipped. -->
@ -330,6 +342,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26526" name="Rabbit Ears" additionalName="INT + Critical Rate" type="Armor">
<!-- INT + 3 and Critical Rate + 50 when equipped. -->
@ -341,6 +357,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26527" name="Rabbit Ears" additionalName="WIT + Critical Rate" type="Armor">
<!-- WIT + 3 and Critical Rate + 50 when equipped. -->
@ -352,6 +372,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26528" name="Rabbit Ears" additionalName="STR + Critical Damage" type="Armor">
<!-- STR + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -363,6 +387,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26529" name="Rabbit Ears" additionalName="DEX + Critical Damage" type="Armor">
<!-- DEX + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -374,6 +402,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26530" name="Rabbit Ears" additionalName="CON + Critical Damage" type="Armor">
<!-- CON + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -385,6 +417,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26531" name="Rabbit Ears" additionalName="MEN + Critical Damage" type="Armor">
<!-- MEN + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -396,6 +432,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26532" name="Rabbit Ears" additionalName="INT + Critical Damage" type="Armor">
<!-- INT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -407,6 +447,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26533" name="Rabbit Ears" additionalName="WIT + Critical Damage" type="Armor">
<!-- WIT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -418,6 +462,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26534" name="Rabbit Ears" additionalName="STR + P. Def." type="Armor">
<!-- STR + 3 and P. Def. + 5% when equipped. -->
@ -429,6 +477,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26535" name="Rabbit Ears" additionalName="DEX + P. Def." type="Armor">
<!-- DEX + 3 and P. Def. + 5% when equipped. -->
@ -440,6 +492,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26536" name="Rabbit Ears" additionalName="CON + P. Def." type="Armor">
<!-- CON + 3 and P. Def. + 5% when equipped. -->
@ -451,6 +507,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26537" name="Rabbit Ears" additionalName="MEN + P. Def." type="Armor">
<!-- MEN + 3 and P. Def. + 5% when equipped. -->
@ -462,6 +522,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26538" name="Rabbit Ears" additionalName="INT + P. Def." type="Armor">
<!-- INT + 3 and P. Def. + 5% when equipped. -->
@ -473,6 +537,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26539" name="Rabbit Ears" additionalName="WIT + P. Def." type="Armor">
<!-- WIT + 3 and P. Def. + 5% when equipped. -->
@ -484,6 +552,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26540" name="Rabbit Ears" additionalName="STR + M. Def." type="Armor">
<!-- STR + 3 and M. Def. + 5% when equipped. -->
@ -495,6 +567,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26541" name="Rabbit Ears" additionalName="DEX + M. Def." type="Armor">
<!-- DEX + 3 and M. Def. + 5% when equipped. -->
@ -506,6 +582,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26542" name="Rabbit Ears" additionalName="CON + M. Def." type="Armor">
<!-- CON + 3 and M. Def. + 5% when equipped. -->
@ -517,6 +597,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26543" name="Rabbit Ears" additionalName="MEN + M. Def." type="Armor">
<!-- MEN + 3 and M. Def. + 5% when equipped. -->
@ -528,6 +612,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26544" name="Rabbit Ears" additionalName="INT + M. Def." type="Armor">
<!-- INT + 3 and M. Def. + 5% when equipped. -->
@ -539,6 +627,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26545" name="Rabbit Ears" additionalName="WIT + M. Def." type="Armor">
<!-- WIT + 3 and M. Def. + 5% when equipped. -->
@ -550,6 +642,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26546" name="Rabbit Ears" additionalName="STR + Evasion" type="Armor">
<!-- STR + 3 and Evasion + 5 when equipped. -->
@ -561,6 +657,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26547" name="Rabbit Ears" additionalName="DEX + Evasion" type="Armor">
<!-- DEX + 3 and Evasion + 5 when equipped. -->
@ -572,6 +672,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26548" name="Rabbit Ears" additionalName="CON + Evasion" type="Armor">
<!-- CON + 3 and Evasion + 5 when equipped. -->
@ -583,6 +687,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26549" name="Rabbit Ears" additionalName="MEN + Evasion" type="Armor">
<!-- MEN + 3 and Evasion + 5 when equipped. -->
@ -594,6 +702,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26550" name="Rabbit Ears" additionalName="INT + Evasion" type="Armor">
<!-- INT + 3 and Evasion + 5 when equipped. -->
@ -605,6 +717,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26551" name="Rabbit Ears" additionalName="WIT + Evasion" type="Armor">
<!-- WIT + 3 and Evasion + 5 when equipped. -->
@ -616,6 +732,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26552" name="Rabbit Ears" additionalName="STR + P. Atk." type="Armor">
<!-- STR + 3 and P. Atk. + 5% when equipped. -->
@ -627,6 +747,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26553" name="Rabbit Ears" additionalName="DEX + P. Atk." type="Armor">
<!-- DEX + 3 and P. Atk. + 5% when equipped. -->
@ -638,6 +762,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26554" name="Rabbit Ears" additionalName="CON + P. Atk." type="Armor">
<!-- CON + 3 and P. Atk. + 5% when equipped. -->
@ -649,6 +777,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26555" name="Rabbit Ears" additionalName="MEN + P. Atk." type="Armor">
<!-- MEN + 3 and P. Atk. + 5% when equipped. -->
@ -660,6 +792,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26556" name="Rabbit Ears" additionalName="INT + P. Atk." type="Armor">
<!-- INT + 3 and P. Atk. + 5% when equipped. -->
@ -671,6 +807,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26557" name="Rabbit Ears" additionalName="WIT + P. Atk." type="Armor">
<!-- WIT + 3 and P. Atk. + 5% when equipped. -->
@ -682,6 +822,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26558" name="Rabbit Ears" additionalName="STR + M. Atk." type="Armor">
<!-- STR + 3 and M. Atk. + 10% when equipped. -->
@ -693,6 +837,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26559" name="Rabbit Ears" additionalName="DEX + M. Atk." type="Armor">
<!-- DEX + 3 and M. Atk. + 10% when equipped. -->
@ -704,6 +852,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26560" name="Rabbit Ears" additionalName="CON + M. Atk." type="Armor">
<!-- CON + 3 and M. Atk. + 10% when equipped. -->
@ -715,6 +867,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26561" name="Rabbit Ears" additionalName="MEN + M. Atk." type="Armor">
<!-- MEN + 3 and M. Atk. + 10% when equipped. -->
@ -726,6 +882,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26562" name="Rabbit Ears" additionalName="INT + M. Atk." type="Armor">
<!-- INT + 3 and M. Atk. + 10% when equipped. -->
@ -737,6 +897,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26563" name="Rabbit Ears" additionalName="WIT + M. Atk." type="Armor">
<!-- WIT + 3 and M. Atk. + 10% when equipped. -->
@ -748,6 +912,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26564" name="Rabbit Ears" additionalName="STR + Accuracy" type="Armor">
<!-- STR + 3 and Accuracy + 5 when equipped. -->
@ -759,6 +927,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26565" name="Rabbit Ears" additionalName="DEX + Accuracy" type="Armor">
<!-- DEX + 3 and Accuracy + 5 when equipped. -->
@ -770,6 +942,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26566" name="Rabbit Ears" additionalName="CON + Accuracy" type="Armor">
<!-- CON + 3 and Accuracy + 5 when equipped. -->
@ -781,6 +957,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26567" name="Rabbit Ears" additionalName="MEN + Accuracy" type="Armor">
<!-- MEN + 3 and Accuracy + 5 when equipped. -->
@ -792,6 +972,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26568" name="Rabbit Ears" additionalName="INT + Accuracy" type="Armor">
<!-- INT + 3 and Accuracy + 5 when equipped. -->
@ -803,6 +987,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26569" name="Rabbit Ears" additionalName="WIT + Accuracy" type="Armor">
<!-- WIT + 3 and Accuracy + 5 when equipped. -->
@ -814,6 +1002,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26570" name="Raccoon Ears" additionalName="STR + Critical Rate" type="Armor">
<!-- STR + 3 and Critical Rate + 50 when equipped. -->

View File

@ -1088,6 +1088,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="27099" name="Rabbit Ears" additionalName="CHA + Critical Rate" type="Armor">
<!-- CHA + 3 and Critical Rate + 50 when equipped. -->
@ -1099,5 +1103,9 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
</list>

View File

@ -10,6 +10,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27101" name="Rabbit Ears" additionalName="CHA + Critical Damage" type="Armor">
<!-- CHA + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -21,6 +25,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27102" name="Rabbit Ears" additionalName="LUC + P. Def." type="Armor">
<!-- LUC + 3 and P. Def. + 5% when equipped. -->
@ -32,6 +40,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27103" name="Rabbit Ears" additionalName="CHA + P. Def." type="Armor">
<!-- CHA + 3 and P. Def. + 5% when equipped. -->
@ -43,6 +55,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27104" name="Rabbit Ears" additionalName="LUC + M. Def." type="Armor">
<!-- LUC + 3 and M. Def. + 5% when equipped. -->
@ -54,6 +70,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27105" name="Rabbit Ears" additionalName="CHA + M. Def." type="Armor">
<!-- CHA + 3 and M. Def. + 5% when equipped. -->
@ -65,6 +85,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27106" name="Rabbit Ears" additionalName="LUC + Evasion" type="Armor">
<!-- LUC + 3 and Evasion + 5 when equipped. -->
@ -76,6 +100,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27107" name="Rabbit Ears" additionalName="CHA + Evasion" type="Armor">
<!-- CHA + 3 and Evasion + 5 when equipped. -->
@ -87,6 +115,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27108" name="Rabbit Ears" additionalName="LUC + P. Atk." type="Armor">
<!-- LUC + 3 and P. Atk. + 5% when equipped. -->
@ -98,6 +130,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27109" name="Rabbit Ears" additionalName="CHA + P. Atk." type="Armor">
<!-- CHA + 3 and P. Atk. + 5% when equipped. -->
@ -109,6 +145,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27110" name="Rabbit Ears" additionalName="LUC + M. Atk." type="Armor">
<!-- LUC + 3 and M. Atk. +10% when equipped. -->
@ -120,6 +160,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27111" name="Rabbit Ears" additionalName="CHA + M. Atk." type="Armor">
<!-- CHA + 3 and M. Atk. + 10% when equipped. -->
@ -131,6 +175,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27112" name="Rabbit Ears" additionalName="LUC + Accuracy" type="Armor">
<!-- LUC + 3 and Accuracy + 5 when equipped. -->
@ -142,6 +190,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27113" name="Rabbit Ears" additionalName="CHA + Accuracy" type="Armor">
<!-- CHA + 3 and Accuracy + 5 when equipped. -->
@ -153,6 +205,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27114" name="Raccoon Ears" additionalName="LUC + Critical Rate" type="Armor">
<!-- LUC + 3 and Critical Rate + 50 when equipped. -->

View File

@ -3274,6 +3274,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX + 3. -->
@ -3281,6 +3287,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON + 3. -->
@ -3288,6 +3300,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN + 3. -->
@ -3295,6 +3313,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT + 3. -->
@ -3302,6 +3326,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT + 3. -->
@ -3309,6 +3339,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - Critical Rate">
<!-- Critical rate + 50. -->
@ -3316,6 +3352,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage + 90 and M. Critical damage + 68. -->
@ -3323,6 +3365,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. + 5%. -->
@ -3330,6 +3382,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. + 5%. -->
@ -3337,6 +3395,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - Evasion">
<!-- Evasion + 5. -->
@ -3344,6 +3408,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. + 5%. -->
@ -3351,6 +3421,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. + 10%. -->
@ -3358,6 +3434,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - Accuracy">
<!-- Accuracy + 5. -->
@ -3365,6 +3447,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="Player Commendation - Blessing">
<!-- For 1 hour, recovers Vitality when XP is acquired through hunting. -->

View File

@ -297,6 +297,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26523" name="Rabbit Ears" additionalName="DEX + Critical Rate" type="Armor">
<!-- DEX + 3 and Critical Rate + 50 when equipped. -->
@ -308,6 +312,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26524" name="Rabbit Ears" additionalName="CON + Critical Rate" type="Armor">
<!-- CON + 3 and Critical Rate + 50 when equipped. -->
@ -319,6 +327,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26525" name="Rabbit Ears" additionalName="MEN + Critical Rate" type="Armor">
<!-- MEN + 3 and Critical Rate + 50 when equipped. -->
@ -330,6 +342,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26526" name="Rabbit Ears" additionalName="INT + Critical Rate" type="Armor">
<!-- INT + 3 and Critical Rate + 50 when equipped. -->
@ -341,6 +357,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26527" name="Rabbit Ears" additionalName="WIT + Critical Rate" type="Armor">
<!-- WIT + 3 and Critical Rate + 50 when equipped. -->
@ -352,6 +372,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26528" name="Rabbit Ears" additionalName="STR + Critical Damage" type="Armor">
<!-- STR + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -363,6 +387,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26529" name="Rabbit Ears" additionalName="DEX + Critical Damage" type="Armor">
<!-- DEX + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -374,6 +402,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26530" name="Rabbit Ears" additionalName="CON + Critical Damage" type="Armor">
<!-- CON + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -385,6 +417,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26531" name="Rabbit Ears" additionalName="MEN + Critical Damage" type="Armor">
<!-- MEN + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -396,6 +432,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26532" name="Rabbit Ears" additionalName="INT + Critical Damage" type="Armor">
<!-- INT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -407,6 +447,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26533" name="Rabbit Ears" additionalName="WIT + Critical Damage" type="Armor">
<!-- WIT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -418,6 +462,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26534" name="Rabbit Ears" additionalName="STR + P. Def." type="Armor">
<!-- STR + 3 and P. Def. + 5% when equipped. -->
@ -429,6 +477,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26535" name="Rabbit Ears" additionalName="DEX + P. Def." type="Armor">
<!-- DEX + 3 and P. Def. + 5% when equipped. -->
@ -440,6 +492,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26536" name="Rabbit Ears" additionalName="CON + P. Def." type="Armor">
<!-- CON + 3 and P. Def. + 5% when equipped. -->
@ -451,6 +507,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26537" name="Rabbit Ears" additionalName="MEN + P. Def." type="Armor">
<!-- MEN + 3 and P. Def. + 5% when equipped. -->
@ -462,6 +522,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26538" name="Rabbit Ears" additionalName="INT + P. Def." type="Armor">
<!-- INT + 3 and P. Def. + 5% when equipped. -->
@ -473,6 +537,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26539" name="Rabbit Ears" additionalName="WIT + P. Def." type="Armor">
<!-- WIT + 3 and P. Def. + 5% when equipped. -->
@ -484,6 +552,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26540" name="Rabbit Ears" additionalName="STR + M. Def." type="Armor">
<!-- STR + 3 and M. Def. + 5% when equipped. -->
@ -495,6 +567,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26541" name="Rabbit Ears" additionalName="DEX + M. Def." type="Armor">
<!-- DEX + 3 and M. Def. + 5% when equipped. -->
@ -506,6 +582,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26542" name="Rabbit Ears" additionalName="CON + M. Def." type="Armor">
<!-- CON + 3 and M. Def. + 5% when equipped. -->
@ -517,6 +597,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26543" name="Rabbit Ears" additionalName="MEN + M. Def." type="Armor">
<!-- MEN + 3 and M. Def. + 5% when equipped. -->
@ -528,6 +612,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26544" name="Rabbit Ears" additionalName="INT + M. Def." type="Armor">
<!-- INT + 3 and M. Def. + 5% when equipped. -->
@ -539,6 +627,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26545" name="Rabbit Ears" additionalName="WIT + M. Def." type="Armor">
<!-- WIT + 3 and M. Def. + 5% when equipped. -->
@ -550,6 +642,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26546" name="Rabbit Ears" additionalName="STR + Evasion" type="Armor">
<!-- STR + 3 and Evasion + 5 when equipped. -->
@ -561,6 +657,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26547" name="Rabbit Ears" additionalName="DEX + Evasion" type="Armor">
<!-- DEX + 3 and Evasion + 5 when equipped. -->
@ -572,6 +672,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26548" name="Rabbit Ears" additionalName="CON + Evasion" type="Armor">
<!-- CON + 3 and Evasion + 5 when equipped. -->
@ -583,6 +687,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26549" name="Rabbit Ears" additionalName="MEN + Evasion" type="Armor">
<!-- MEN + 3 and Evasion + 5 when equipped. -->
@ -594,6 +702,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26550" name="Rabbit Ears" additionalName="INT + Evasion" type="Armor">
<!-- INT + 3 and Evasion + 5 when equipped. -->
@ -605,6 +717,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26551" name="Rabbit Ears" additionalName="WIT + Evasion" type="Armor">
<!-- WIT + 3 and Evasion + 5 when equipped. -->
@ -616,6 +732,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26552" name="Rabbit Ears" additionalName="STR + P. Atk." type="Armor">
<!-- STR + 3 and P. Atk. + 5% when equipped. -->
@ -627,6 +747,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26553" name="Rabbit Ears" additionalName="DEX + P. Atk." type="Armor">
<!-- DEX + 3 and P. Atk. + 5% when equipped. -->
@ -638,6 +762,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26554" name="Rabbit Ears" additionalName="CON + P. Atk." type="Armor">
<!-- CON + 3 and P. Atk. + 5% when equipped. -->
@ -649,6 +777,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26555" name="Rabbit Ears" additionalName="MEN + P. Atk." type="Armor">
<!-- MEN + 3 and P. Atk. + 5% when equipped. -->
@ -660,6 +792,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26556" name="Rabbit Ears" additionalName="INT + P. Atk." type="Armor">
<!-- INT + 3 and P. Atk. + 5% when equipped. -->
@ -671,6 +807,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26557" name="Rabbit Ears" additionalName="WIT + P. Atk." type="Armor">
<!-- WIT + 3 and P. Atk. + 5% when equipped. -->
@ -682,6 +822,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26558" name="Rabbit Ears" additionalName="STR + M. Atk." type="Armor">
<!-- STR + 3 and M. Atk. + 10% when equipped. -->
@ -693,6 +837,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26559" name="Rabbit Ears" additionalName="DEX + M. Atk." type="Armor">
<!-- DEX + 3 and M. Atk. + 10% when equipped. -->
@ -704,6 +852,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26560" name="Rabbit Ears" additionalName="CON + M. Atk." type="Armor">
<!-- CON + 3 and M. Atk. + 10% when equipped. -->
@ -715,6 +867,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26561" name="Rabbit Ears" additionalName="MEN + M. Atk." type="Armor">
<!-- MEN + 3 and M. Atk. + 10% when equipped. -->
@ -726,6 +882,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26562" name="Rabbit Ears" additionalName="INT + M. Atk." type="Armor">
<!-- INT + 3 and M. Atk. + 10% when equipped. -->
@ -737,6 +897,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26563" name="Rabbit Ears" additionalName="WIT + M. Atk." type="Armor">
<!-- WIT + 3 and M. Atk. + 10% when equipped. -->
@ -748,6 +912,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26564" name="Rabbit Ears" additionalName="STR + Accuracy" type="Armor">
<!-- STR + 3 and Accuracy + 5 when equipped. -->
@ -759,6 +927,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26565" name="Rabbit Ears" additionalName="DEX + Accuracy" type="Armor">
<!-- DEX + 3 and Accuracy + 5 when equipped. -->
@ -770,6 +942,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26566" name="Rabbit Ears" additionalName="CON + Accuracy" type="Armor">
<!-- CON + 3 and Accuracy + 5 when equipped. -->
@ -781,6 +957,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26567" name="Rabbit Ears" additionalName="MEN + Accuracy" type="Armor">
<!-- MEN + 3 and Accuracy + 5 when equipped. -->
@ -792,6 +972,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26568" name="Rabbit Ears" additionalName="INT + Accuracy" type="Armor">
<!-- INT + 3 and Accuracy + 5 when equipped. -->
@ -803,6 +987,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26569" name="Rabbit Ears" additionalName="WIT + Accuracy" type="Armor">
<!-- WIT + 3 and Accuracy + 5 when equipped. -->
@ -814,6 +1002,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26570" name="Raccoon Ears" additionalName="STR + Critical Rate" type="Armor">
<!-- STR + 3 and Critical Rate + 50 when equipped. -->

View File

@ -1088,6 +1088,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="27099" name="Rabbit Ears" additionalName="CHA + Critical Rate" type="Armor">
<!-- CHA + 3 and Critical Rate + 50 when equipped. -->
@ -1099,5 +1103,9 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
</list>

View File

@ -10,6 +10,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27101" name="Rabbit Ears" additionalName="CHA + Critical Damage" type="Armor">
<!-- CHA + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -21,6 +25,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27102" name="Rabbit Ears" additionalName="LUC + P. Def." type="Armor">
<!-- LUC + 3 and P. Def. + 5% when equipped. -->
@ -32,6 +40,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27103" name="Rabbit Ears" additionalName="CHA + P. Def." type="Armor">
<!-- CHA + 3 and P. Def. + 5% when equipped. -->
@ -43,6 +55,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27104" name="Rabbit Ears" additionalName="LUC + M. Def." type="Armor">
<!-- LUC + 3 and M. Def. + 5% when equipped. -->
@ -54,6 +70,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27105" name="Rabbit Ears" additionalName="CHA + M. Def." type="Armor">
<!-- CHA + 3 and M. Def. + 5% when equipped. -->
@ -65,6 +85,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27106" name="Rabbit Ears" additionalName="LUC + Evasion" type="Armor">
<!-- LUC + 3 and Evasion + 5 when equipped. -->
@ -76,6 +100,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27107" name="Rabbit Ears" additionalName="CHA + Evasion" type="Armor">
<!-- CHA + 3 and Evasion + 5 when equipped. -->
@ -87,6 +115,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27108" name="Rabbit Ears" additionalName="LUC + P. Atk." type="Armor">
<!-- LUC + 3 and P. Atk. + 5% when equipped. -->
@ -98,6 +130,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27109" name="Rabbit Ears" additionalName="CHA + P. Atk." type="Armor">
<!-- CHA + 3 and P. Atk. + 5% when equipped. -->
@ -109,6 +145,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27110" name="Rabbit Ears" additionalName="LUC + M. Atk." type="Armor">
<!-- LUC + 3 and M. Atk. +10% when equipped. -->
@ -120,6 +160,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27111" name="Rabbit Ears" additionalName="CHA + M. Atk." type="Armor">
<!-- CHA + 3 and M. Atk. + 10% when equipped. -->
@ -131,6 +175,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27112" name="Rabbit Ears" additionalName="LUC + Accuracy" type="Armor">
<!-- LUC + 3 and Accuracy + 5 when equipped. -->
@ -142,6 +190,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27113" name="Rabbit Ears" additionalName="CHA + Accuracy" type="Armor">
<!-- CHA + 3 and Accuracy + 5 when equipped. -->
@ -153,6 +205,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27114" name="Raccoon Ears" additionalName="LUC + Critical Rate" type="Armor">
<!-- LUC + 3 and Critical Rate + 50 when equipped. -->

View File

@ -3274,6 +3274,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX + 3. -->
@ -3281,6 +3287,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON + 3. -->
@ -3288,6 +3300,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN + 3. -->
@ -3295,6 +3313,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT + 3. -->
@ -3302,6 +3326,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT + 3. -->
@ -3309,6 +3339,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - Critical Rate">
<!-- Critical Rate + 50. -->
@ -3316,6 +3352,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage + 90 and M. Critical damage + 68. -->
@ -3323,6 +3365,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. + 5%. -->
@ -3330,6 +3382,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. + 5%. -->
@ -3337,6 +3395,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - Evasion">
<!-- Evasion + 5. -->
@ -3344,6 +3408,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. + 5%. -->
@ -3351,6 +3421,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. + 10%. -->
@ -3358,6 +3434,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - Accuracy">
<!-- Accuracy + 5. -->
@ -3365,6 +3447,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="Player Commendation - Blessing">
<!-- For 1 hour, recovers Vitality when XP is acquired through hunting. -->

View File

@ -289,6 +289,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26523" name="Rabbit Ears" additionalName="DEX + Critical Rate" type="Armor">
<!-- DEX + 3 and Critical Rate + 50 when equipped. -->
@ -300,6 +304,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26524" name="Rabbit Ears" additionalName="CON + Critical Rate" type="Armor">
<!-- CON + 3 and Critical Rate + 50 when equipped. -->
@ -311,6 +319,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26525" name="Rabbit Ears" additionalName="MEN + Critical Rate" type="Armor">
<!-- MEN + 3 and Critical Rate + 50 when equipped. -->
@ -322,6 +334,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26526" name="Rabbit Ears" additionalName="INT + Critical Rate" type="Armor">
<!-- INT + 3 and Critical Rate + 50 when equipped. -->
@ -333,6 +349,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26527" name="Rabbit Ears" additionalName="WIT + Critical Rate" type="Armor">
<!-- WIT + 3 and Critical Rate + 50 when equipped. -->
@ -344,6 +364,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26528" name="Rabbit Ears" additionalName="STR + Critical Damage" type="Armor">
<!-- STR + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -355,6 +379,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26529" name="Rabbit Ears" additionalName="DEX + Critical Damage" type="Armor">
<!-- DEX + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -366,6 +394,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26530" name="Rabbit Ears" additionalName="CON + Critical Damage" type="Armor">
<!-- CON + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -377,6 +409,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26531" name="Rabbit Ears" additionalName="MEN + Critical Damage" type="Armor">
<!-- MEN + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -388,6 +424,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26532" name="Rabbit Ears" additionalName="INT + Critical Damage" type="Armor">
<!-- INT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -399,6 +439,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26533" name="Rabbit Ears" additionalName="WIT + Critical Damage" type="Armor">
<!-- WIT + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -410,6 +454,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26534" name="Rabbit Ears" additionalName="STR + P. Def." type="Armor">
<!-- STR + 3 and P. Def. + 5% when equipped. -->
@ -421,6 +469,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26535" name="Rabbit Ears" additionalName="DEX + P. Def." type="Armor">
<!-- DEX + 3 and P. Def. + 5% when equipped. -->
@ -432,6 +484,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26536" name="Rabbit Ears" additionalName="CON + P. Def." type="Armor">
<!-- CON + 3 and P. Def. + 5% when equipped. -->
@ -443,6 +499,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26537" name="Rabbit Ears" additionalName="MEN + P. Def." type="Armor">
<!-- MEN + 3 and P. Def. + 5% when equipped. -->
@ -454,6 +514,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26538" name="Rabbit Ears" additionalName="INT + P. Def." type="Armor">
<!-- INT + 3 and P. Def. + 5% when equipped. -->
@ -465,6 +529,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26539" name="Rabbit Ears" additionalName="WIT + P. Def." type="Armor">
<!-- WIT + 3 and P. Def. + 5% when equipped. -->
@ -476,6 +544,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26540" name="Rabbit Ears" additionalName="STR + M. Def." type="Armor">
<!-- STR + 3 and M. Def. + 5% when equipped. -->
@ -487,6 +559,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26541" name="Rabbit Ears" additionalName="DEX + M. Def." type="Armor">
<!-- DEX + 3 and M. Def. + 5% when equipped. -->
@ -498,6 +574,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26542" name="Rabbit Ears" additionalName="CON + M. Def." type="Armor">
<!-- CON + 3 and M. Def. + 5% when equipped. -->
@ -509,6 +589,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26543" name="Rabbit Ears" additionalName="MEN + M. Def." type="Armor">
<!-- MEN + 3 and M. Def. + 5% when equipped. -->
@ -520,6 +604,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26544" name="Rabbit Ears" additionalName="INT + M. Def." type="Armor">
<!-- INT + 3 and M. Def. + 5% when equipped. -->
@ -531,6 +619,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26545" name="Rabbit Ears" additionalName="WIT + M. Def." type="Armor">
<!-- WIT + 3 and M. Def. + 5% when equipped. -->
@ -542,6 +634,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26546" name="Rabbit Ears" additionalName="STR + Evasion" type="Armor">
<!-- STR + 3 and Evasion + 5 when equipped. -->
@ -553,6 +649,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26547" name="Rabbit Ears" additionalName="DEX + Evasion" type="Armor">
<!-- DEX + 3 and Evasion + 5 when equipped. -->
@ -564,6 +664,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26548" name="Rabbit Ears" additionalName="CON + Evasion" type="Armor">
<!-- CON + 3 and Evasion + 5 when equipped. -->
@ -575,6 +679,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26549" name="Rabbit Ears" additionalName="MEN + Evasion" type="Armor">
<!-- MEN + 3 and Evasion + 5 when equipped. -->
@ -586,6 +694,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26550" name="Rabbit Ears" additionalName="INT + Evasion" type="Armor">
<!-- INT + 3 and Evasion + 5 when equipped. -->
@ -597,6 +709,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26551" name="Rabbit Ears" additionalName="WIT + Evasion" type="Armor">
<!-- WIT + 3 and Evasion + 5 when equipped. -->
@ -608,6 +724,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26552" name="Rabbit Ears" additionalName="STR + P. Atk." type="Armor">
<!-- STR + 3 and P. Atk. + 5% when equipped. -->
@ -619,6 +739,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26553" name="Rabbit Ears" additionalName="DEX + P. Atk." type="Armor">
<!-- DEX + 3 and P. Atk. + 5% when equipped. -->
@ -630,6 +754,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26554" name="Rabbit Ears" additionalName="CON + P. Atk." type="Armor">
<!-- CON + 3 and P. Atk. + 5% when equipped. -->
@ -641,6 +769,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26555" name="Rabbit Ears" additionalName="MEN + P. Atk." type="Armor">
<!-- MEN + 3 and P. Atk. + 5% when equipped. -->
@ -652,6 +784,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26556" name="Rabbit Ears" additionalName="INT + P. Atk." type="Armor">
<!-- INT + 3 and P. Atk. + 5% when equipped. -->
@ -663,6 +799,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26557" name="Rabbit Ears" additionalName="WIT + P. Atk." type="Armor">
<!-- WIT + 3 and P. Atk. + 5% when equipped. -->
@ -674,6 +814,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26558" name="Rabbit Ears" additionalName="STR + M. Atk." type="Armor">
<!-- STR + 3 and M. Atk. + 10% when equipped. -->
@ -685,6 +829,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26559" name="Rabbit Ears" additionalName="DEX + M. Atk." type="Armor">
<!-- DEX + 3 and M. Atk. + 10% when equipped. -->
@ -696,6 +844,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26560" name="Rabbit Ears" additionalName="CON + M. Atk." type="Armor">
<!-- CON + 3 and M. Atk. + 10% when equipped. -->
@ -707,6 +859,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26561" name="Rabbit Ears" additionalName="MEN + M. Atk." type="Armor">
<!-- MEN + 3 and M. Atk. + 10% when equipped. -->
@ -718,6 +874,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26562" name="Rabbit Ears" additionalName="INT + M. Atk." type="Armor">
<!-- INT + 3 and M. Atk. + 10% when equipped. -->
@ -729,6 +889,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26563" name="Rabbit Ears" additionalName="WIT + M. Atk." type="Armor">
<!-- WIT + 3 and M. Atk. + 10% when equipped. -->
@ -740,6 +904,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26564" name="Rabbit Ears" additionalName="STR + Accuracy" type="Armor">
<!-- STR + 3 and Accuracy + 5 when equipped. -->
@ -751,6 +919,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26565" name="Rabbit Ears" additionalName="DEX + Accuracy" type="Armor">
<!-- DEX + 3 and Accuracy + 5 when equipped. -->
@ -762,6 +934,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26566" name="Rabbit Ears" additionalName="CON + Accuracy" type="Armor">
<!-- CON + 3 and Accuracy + 5 when equipped. -->
@ -773,6 +949,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26567" name="Rabbit Ears" additionalName="MEN + Accuracy" type="Armor">
<!-- MEN + 3 and Accuracy + 5 when equipped. -->
@ -784,6 +964,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26568" name="Rabbit Ears" additionalName="INT + Accuracy" type="Armor">
<!-- INT + 3 and Accuracy + 5 when equipped. -->
@ -795,6 +979,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26569" name="Rabbit Ears" additionalName="WIT + Accuracy" type="Armor">
<!-- WIT + 3 and Accuracy + 5 when equipped. -->
@ -806,6 +994,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26570" name="Raccoon Ears" additionalName="STR + Critical Rate" type="Armor">
<!-- STR + 3 and Critical Rate + 50 when equipped. -->

View File

@ -1088,6 +1088,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="27099" name="Rabbit Ears" additionalName="CHA + Critical Rate" type="Armor">
<!-- CHA + 3 and Critical Rate + 50 when equipped. -->
@ -1099,5 +1103,9 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
</list>

View File

@ -10,6 +10,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27101" name="Rabbit Ears" additionalName="CHA + Critical Damage" type="Armor">
<!-- CHA + 3, P. Critical Damage + 90, and M. Critical Damage + 68 when equipped. -->
@ -21,6 +25,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27102" name="Rabbit Ears" additionalName="LUC + P. Def." type="Armor">
<!-- LUC + 3 and P. Def. + 5% when equipped. -->
@ -32,6 +40,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27103" name="Rabbit Ears" additionalName="CHA + P. Def." type="Armor">
<!-- CHA + 3 and P. Def. + 5% when equipped. -->
@ -43,6 +55,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27104" name="Rabbit Ears" additionalName="LUC + M. Def." type="Armor">
<!-- LUC + 3 and M. Def. + 5% when equipped. -->
@ -54,6 +70,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27105" name="Rabbit Ears" additionalName="CHA + M. Def." type="Armor">
<!-- CHA + 3 and M. Def. + 5% when equipped. -->
@ -65,6 +85,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27106" name="Rabbit Ears" additionalName="LUC + Evasion" type="Armor">
<!-- LUC + 3 and Evasion + 5 when equipped. -->
@ -76,6 +100,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27107" name="Rabbit Ears" additionalName="CHA + Evasion" type="Armor">
<!-- CHA + 3 and Evasion + 5 when equipped. -->
@ -87,6 +115,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27108" name="Rabbit Ears" additionalName="LUC + P. Atk." type="Armor">
<!-- LUC + 3 and P. Atk. + 5% when equipped. -->
@ -98,6 +130,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27109" name="Rabbit Ears" additionalName="CHA + P. Atk." type="Armor">
<!-- CHA + 3 and P. Atk. + 5% when equipped. -->
@ -109,6 +145,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27110" name="Rabbit Ears" additionalName="LUC + M. Atk." type="Armor">
<!-- LUC + 3 and M. Atk. +10% when equipped. -->
@ -120,6 +160,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27111" name="Rabbit Ears" additionalName="CHA + M. Atk." type="Armor">
<!-- CHA + 3 and M. Atk. + 10% when equipped. -->
@ -131,6 +175,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27112" name="Rabbit Ears" additionalName="LUC + Accuracy" type="Armor">
<!-- LUC + 3 and Accuracy + 5 when equipped. -->
@ -142,6 +190,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27113" name="Rabbit Ears" additionalName="CHA + Accuracy" type="Armor">
<!-- CHA + 3 and Accuracy + 5 when equipped. -->
@ -153,6 +205,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27114" name="Raccoon Ears" additionalName="LUC + Critical Rate" type="Armor">
<!-- LUC + 3 and Critical Rate + 50 when equipped. -->

View File

@ -3272,6 +3272,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX + 3. -->
@ -3279,6 +3285,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON + 3. -->
@ -3286,6 +3298,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN + 3. -->
@ -3293,6 +3311,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT + 3. -->
@ -3300,6 +3324,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT + 3. -->
@ -3307,6 +3337,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - Critical Rate">
<!-- Critical Rate + 50. -->
@ -3314,6 +3350,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage + 90 and M. Critical damage + 68. -->
@ -3321,6 +3363,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. + 5%. -->
@ -3328,6 +3380,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. + 5%. -->
@ -3335,6 +3393,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - Evasion">
<!-- Evasion + 5. -->
@ -3342,6 +3406,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. + 5%. -->
@ -3349,6 +3419,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. + 10%. -->
@ -3356,6 +3432,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - Accuracy">
<!-- Accuracy + 5. -->
@ -3363,6 +3445,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="Player Commendation - Blessing">
<!-- For 1 hour, recovers Vitality when XP is acquired through hunting. -->

View File

@ -289,6 +289,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26523" name="Rabbit Ears" additionalName="DEX + Critical Rate" type="Armor">
<!-- DEX +3 and P. Critical Rate +50 when equipped. -->
@ -300,6 +304,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26524" name="Rabbit Ears" additionalName="CON + Critical Rate" type="Armor">
<!-- CON +3 and P. Critical Rate +50 when equipped. -->
@ -311,6 +319,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26525" name="Rabbit Ears" additionalName="MEN + Critical Rate" type="Armor">
<!-- MEN +3 and P. Critical Rate +50 when equipped. -->
@ -322,6 +334,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26526" name="Rabbit Ears" additionalName="INT + Critical Rate" type="Armor">
<!-- INT +3 and P. Critical Rate +50 when equipped. -->
@ -333,6 +349,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26527" name="Rabbit Ears" additionalName="WIT + Critical Rate" type="Armor">
<!-- WIT +3 and P. Critical Rate +50 when equipped. -->
@ -344,6 +364,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26528" name="Rabbit Ears" additionalName="STR + Critical Damage" type="Armor">
<!-- STR +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -355,6 +379,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26529" name="Rabbit Ears" additionalName="DEX + Critical Damage" type="Armor">
<!-- DEX +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -366,6 +394,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26530" name="Rabbit Ears" additionalName="CON + Critical Damage" type="Armor">
<!-- CON +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -377,6 +409,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26531" name="Rabbit Ears" additionalName="MEN + Critical Damage" type="Armor">
<!-- MEN +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -388,6 +424,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26532" name="Rabbit Ears" additionalName="INT + Critical Damage" type="Armor">
<!-- INT +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -399,6 +439,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26533" name="Rabbit Ears" additionalName="WIT + Critical Damage" type="Armor">
<!-- WIT +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -410,6 +454,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26534" name="Rabbit Ears" additionalName="STR + P. Def." type="Armor">
<!-- STR +3 and P. Def. +5% when equipped. -->
@ -421,6 +469,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26535" name="Rabbit Ears" additionalName="DEX + P. Def." type="Armor">
<!-- DEX +3 and P. Def. +5% when equipped. -->
@ -432,6 +484,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26536" name="Rabbit Ears" additionalName="CON + P. Def." type="Armor">
<!-- CON +3 and P. Def. +5% when equipped. -->
@ -443,6 +499,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26537" name="Rabbit Ears" additionalName="MEN + P. Def." type="Armor">
<!-- MEN +3 and P. Def. +5% when equipped. -->
@ -454,6 +514,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26538" name="Rabbit Ears" additionalName="INT + P. Def." type="Armor">
<!-- INT +3 and P. Def. +5% when equipped. -->
@ -465,6 +529,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26539" name="Rabbit Ears" additionalName="WIT + P. Def." type="Armor">
<!-- WIT +3 and P. Def. +5% when equipped. -->
@ -476,6 +544,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26540" name="Rabbit Ears" additionalName="STR + M. Def." type="Armor">
<!-- STR +3 and M. Def. +5% when equipped. -->
@ -487,6 +559,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26541" name="Rabbit Ears" additionalName="DEX + M. Def." type="Armor">
<!-- DEX +3 and M. Def. +5% when equipped. -->
@ -498,6 +574,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26542" name="Rabbit Ears" additionalName="CON + M. Def." type="Armor">
<!-- CON +3 and M. Def. +5% when equipped. -->
@ -509,6 +589,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26543" name="Rabbit Ears" additionalName="MEN + M. Def." type="Armor">
<!-- MEN +3 and M. Def. +5% when equipped. -->
@ -520,6 +604,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26544" name="Rabbit Ears" additionalName="INT + M. Def." type="Armor">
<!-- INT +3 and M. Def. +5% when equipped. -->
@ -531,6 +619,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26545" name="Rabbit Ears" additionalName="WIT + M. Def." type="Armor">
<!-- WIT +3 and M. Def. +5% when equipped. -->
@ -542,6 +634,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26546" name="Rabbit Ears" additionalName="STR + Evasion" type="Armor">
<!-- STR +3 and P. Evasion +5 when equipped. -->
@ -553,6 +649,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26547" name="Rabbit Ears" additionalName="DEX + Evasion" type="Armor">
<!-- DEX +3 and P. Evasion +5 when equipped. -->
@ -564,6 +664,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26548" name="Rabbit Ears" additionalName="CON + Evasion" type="Armor">
<!-- CON +3 and P. Evasion +5 when equipped. -->
@ -575,6 +679,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26549" name="Rabbit Ears" additionalName="MEN + Evasion" type="Armor">
<!-- MEN +3 and P. Evasion +5 when equipped. -->
@ -586,6 +694,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26550" name="Rabbit Ears" additionalName="INT + Evasion" type="Armor">
<!-- INT +3 and P. Evasion +5 when equipped. -->
@ -597,6 +709,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26551" name="Rabbit Ears" additionalName="WIT + Evasion" type="Armor">
<!-- WIT +3 and P. Evasion +5 when equipped. -->
@ -608,6 +724,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26552" name="Rabbit Ears" additionalName="STR + P. Atk." type="Armor">
<!-- STR +3 and P. Atk. +5% when equipped. -->
@ -619,6 +739,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26553" name="Rabbit Ears" additionalName="DEX + P. Atk." type="Armor">
<!-- DEX +3 and P. Atk. +5% when equipped. -->
@ -630,6 +754,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26554" name="Rabbit Ears" additionalName="CON + P. Atk." type="Armor">
<!-- CON +3 and P. Atk. +5% when equipped. -->
@ -641,6 +769,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26555" name="Rabbit Ears" additionalName="MEN + P. Atk." type="Armor">
<!-- MEN +3 and P. Atk. +5% when equipped. -->
@ -652,6 +784,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26556" name="Rabbit Ears" additionalName="INT + P. Atk." type="Armor">
<!-- INT +3 and P. Atk. +5% when equipped. -->
@ -663,6 +799,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26557" name="Rabbit Ears" additionalName="WIT + P. Atk." type="Armor">
<!-- WIT +3 and P. Atk. +5% when equipped. -->
@ -674,6 +814,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26558" name="Rabbit Ears" additionalName="STR + M. Atk." type="Armor">
<!-- STR +3 and M. Atk. +10% when equipped. -->
@ -685,6 +829,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26559" name="Rabbit Ears" additionalName="DEX + M. Atk." type="Armor">
<!-- DEX +3 and M. Atk. +10% when equipped. -->
@ -696,6 +844,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26560" name="Rabbit Ears" additionalName="CON + M. Atk." type="Armor">
<!-- CON +3 and M. Atk. +10% when equipped. -->
@ -707,6 +859,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26561" name="Rabbit Ears" additionalName="MEN + M. Atk." type="Armor">
<!-- MEN +3 and M. Atk. +10% when equipped. -->
@ -718,6 +874,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26562" name="Rabbit Ears" additionalName="INT + M. Atk." type="Armor">
<!-- INT +3 and M. Atk. +10% when equipped. -->
@ -729,6 +889,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26563" name="Rabbit Ears" additionalName="WIT + M. Atk." type="Armor">
<!-- WIT +3 and M. Atk. +10% when equipped. -->
@ -740,6 +904,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26564" name="Rabbit Ears" additionalName="STR + Accuracy" type="Armor">
<!-- STR +3 and P. Accuracy +5 when equipped. -->
@ -751,6 +919,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26565" name="Rabbit Ears" additionalName="DEX + Accuracy" type="Armor">
<!-- DEX +3 and P. Accuracy +5 when equipped. -->
@ -762,6 +934,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26566" name="Rabbit Ears" additionalName="CON + Accuracy" type="Armor">
<!-- CON +3 and P. Accuracy +5 when equipped. -->
@ -773,6 +949,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26567" name="Rabbit Ears" additionalName="MEN + Accuracy" type="Armor">
<!-- MEN +3 and P. Accuracy +5 when equipped. -->
@ -784,6 +964,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26568" name="Rabbit Ears" additionalName="INT + Accuracy" type="Armor">
<!-- INT +3 and P. Accuracy +5 when equipped. -->
@ -795,6 +979,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26569" name="Rabbit Ears" additionalName="WIT + Accuracy" type="Armor">
<!-- WIT +3 and P. Accuracy +5 when equipped. -->
@ -806,6 +994,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26570" name="Raccoon Ears" additionalName="STR + Critical Rate" type="Armor">
<!-- STR +3 and P. Critical Rate +50 when equipped. -->

View File

@ -1088,6 +1088,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="27099" name="Rabbit Ears" additionalName="CHA + Critical Rate" type="Armor">
<!-- CHA +3 and P. Critical Rate +50 when equipped. -->
@ -1099,5 +1103,9 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
</list>

View File

@ -10,6 +10,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27101" name="Rabbit Ears" additionalName="CHA + Critical Damage" type="Armor">
<!-- CHA +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -21,6 +25,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27102" name="Rabbit Ears" additionalName="LUC + P. Def." type="Armor">
<!-- LUC +3 and P. Def. +5% when equipped. -->
@ -32,6 +40,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27103" name="Rabbit Ears" additionalName="CHA + P. Def." type="Armor">
<!-- CHA +3 and P. Def. +5% when equipped. -->
@ -43,6 +55,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27104" name="Rabbit Ears" additionalName="LUC + M. Def." type="Armor">
<!-- LUC +3 and M. Def. +5% when equipped. -->
@ -54,6 +70,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27105" name="Rabbit Ears" additionalName="CHA + M. Def." type="Armor">
<!-- CHA +3 and M. Def. +5% when equipped. -->
@ -65,6 +85,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27106" name="Rabbit Ears" additionalName="LUC + Evasion" type="Armor">
<!-- LUC +3 and P. Evasion +5 when equipped. -->
@ -76,6 +100,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27107" name="Rabbit Ears" additionalName="CHA + Evasion" type="Armor">
<!-- CHA +3 and P. Evasion +5 when equipped. -->
@ -87,6 +115,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27108" name="Rabbit Ears" additionalName="LUC + P. Atk." type="Armor">
<!-- LUC +3 and P. Atk. +5% when equipped. -->
@ -98,6 +130,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27109" name="Rabbit Ears" additionalName="CHA + P. Atk." type="Armor">
<!-- CHA +3 and P. Atk. +5% when equipped. -->
@ -109,6 +145,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27110" name="Rabbit Ears" additionalName="LUC + M. Atk." type="Armor">
<!-- LUC +3 and M. Atk. +10% when equipped. -->
@ -120,6 +160,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27111" name="Rabbit Ears" additionalName="CHA + M. Atk." type="Armor">
<!-- CHA +3 and M. Atk. +10% when equipped. -->
@ -131,6 +175,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27112" name="Rabbit Ears" additionalName="LUC + Accuracy" type="Armor">
<!-- LUC +3 and P. Accuracy +5 when equipped. -->
@ -142,6 +190,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27113" name="Rabbit Ears" additionalName="CHA + Accuracy" type="Armor">
<!-- CHA +3 and P. Accuracy +5 when equipped. -->
@ -153,6 +205,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27114" name="Raccoon Ears" additionalName="LUC + Critical Rate" type="Armor">
<!-- LUC +3 and P. Critical Rate +50 when equipped. -->

View File

@ -3273,6 +3273,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX +3. -->
@ -3280,6 +3286,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON +3. -->
@ -3287,6 +3299,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN +3. -->
@ -3294,6 +3312,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT +3. -->
@ -3301,6 +3325,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT +3. -->
@ -3308,6 +3338,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - Critical Rate">
<!-- Critical Rate +50. -->
@ -3315,6 +3351,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage +90 and M. Critical damage +68. -->
@ -3322,6 +3364,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. +5%. -->
@ -3329,6 +3381,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. +5%. -->
@ -3336,6 +3394,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - Evasion">
<!-- Evasion +5. -->
@ -3343,6 +3407,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. +5%. -->
@ -3350,6 +3420,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. +10%. -->
@ -3357,6 +3433,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - Accuracy">
<!-- Accuracy +5. -->
@ -3364,6 +3446,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="PA - Blessing">
<!-- For 1 hour, recovers Vitality when XP is acquired through hunting. -->

View File

@ -289,6 +289,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26523" name="Rabbit Ears" additionalName="DEX + Critical Rate" type="Armor">
<!-- DEX +3 and P. Critical Rate +50 when equipped. -->
@ -300,6 +304,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26524" name="Rabbit Ears" additionalName="CON + Critical Rate" type="Armor">
<!-- CON +3 and P. Critical Rate +50 when equipped. -->
@ -311,6 +319,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26525" name="Rabbit Ears" additionalName="MEN + Critical Rate" type="Armor">
<!-- MEN +3 and P. Critical Rate +50 when equipped. -->
@ -322,6 +334,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26526" name="Rabbit Ears" additionalName="INT + Critical Rate" type="Armor">
<!-- INT +3 and P. Critical Rate +50 when equipped. -->
@ -333,6 +349,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26527" name="Rabbit Ears" additionalName="WIT + Critical Rate" type="Armor">
<!-- WIT +3 and P. Critical Rate +50 when equipped. -->
@ -344,6 +364,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26528" name="Rabbit Ears" additionalName="STR + Critical Damage" type="Armor">
<!-- STR +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -355,6 +379,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26529" name="Rabbit Ears" additionalName="DEX + Critical Damage" type="Armor">
<!-- DEX +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -366,6 +394,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26530" name="Rabbit Ears" additionalName="CON + Critical Damage" type="Armor">
<!-- CON +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -377,6 +409,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26531" name="Rabbit Ears" additionalName="MEN + Critical Damage" type="Armor">
<!-- MEN +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -388,6 +424,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26532" name="Rabbit Ears" additionalName="INT + Critical Damage" type="Armor">
<!-- INT +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -399,6 +439,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26533" name="Rabbit Ears" additionalName="WIT + Critical Damage" type="Armor">
<!-- WIT +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -410,6 +454,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26534" name="Rabbit Ears" additionalName="STR + P. Def." type="Armor">
<!-- STR +3 and P. Def. +5% when equipped. -->
@ -421,6 +469,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26535" name="Rabbit Ears" additionalName="DEX + P. Def." type="Armor">
<!-- DEX +3 and P. Def. +5% when equipped. -->
@ -432,6 +484,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26536" name="Rabbit Ears" additionalName="CON + P. Def." type="Armor">
<!-- CON +3 and P. Def. +5% when equipped. -->
@ -443,6 +499,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26537" name="Rabbit Ears" additionalName="MEN + P. Def." type="Armor">
<!-- MEN +3 and P. Def. +5% when equipped. -->
@ -454,6 +514,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26538" name="Rabbit Ears" additionalName="INT + P. Def." type="Armor">
<!-- INT +3 and P. Def. +5% when equipped. -->
@ -465,6 +529,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26539" name="Rabbit Ears" additionalName="WIT + P. Def." type="Armor">
<!-- WIT +3 and P. Def. +5% when equipped. -->
@ -476,6 +544,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26540" name="Rabbit Ears" additionalName="STR + M. Def." type="Armor">
<!-- STR +3 and M. Def. +5% when equipped. -->
@ -487,6 +559,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26541" name="Rabbit Ears" additionalName="DEX + M. Def." type="Armor">
<!-- DEX +3 and M. Def. +5% when equipped. -->
@ -498,6 +574,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26542" name="Rabbit Ears" additionalName="CON + M. Def." type="Armor">
<!-- CON +3 and M. Def. +5% when equipped. -->
@ -509,6 +589,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26543" name="Rabbit Ears" additionalName="MEN + M. Def." type="Armor">
<!-- MEN +3 and M. Def. +5% when equipped. -->
@ -520,6 +604,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26544" name="Rabbit Ears" additionalName="INT + M. Def." type="Armor">
<!-- INT +3 and M. Def. +5% when equipped. -->
@ -531,6 +619,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26545" name="Rabbit Ears" additionalName="WIT + M. Def." type="Armor">
<!-- WIT +3 and M. Def. +5% when equipped. -->
@ -542,6 +634,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26546" name="Rabbit Ears" additionalName="STR + Evasion" type="Armor">
<!-- STR +3 and P. Evasion +5 when equipped. -->
@ -553,6 +649,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26547" name="Rabbit Ears" additionalName="DEX + Evasion" type="Armor">
<!-- DEX +3 and P. Evasion +5 when equipped. -->
@ -564,6 +664,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26548" name="Rabbit Ears" additionalName="CON + Evasion" type="Armor">
<!-- CON +3 and P. Evasion +5 when equipped. -->
@ -575,6 +679,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26549" name="Rabbit Ears" additionalName="MEN + Evasion" type="Armor">
<!-- MEN +3 and P. Evasion +5 when equipped. -->
@ -586,6 +694,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26550" name="Rabbit Ears" additionalName="INT + Evasion" type="Armor">
<!-- INT +3 and P. Evasion +5 when equipped. -->
@ -597,6 +709,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26551" name="Rabbit Ears" additionalName="WIT + Evasion" type="Armor">
<!-- WIT +3 and P. Evasion +5 when equipped. -->
@ -608,6 +724,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26552" name="Rabbit Ears" additionalName="STR + P. Atk." type="Armor">
<!-- STR +3 and P. Atk. +5% when equipped. -->
@ -619,6 +739,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26553" name="Rabbit Ears" additionalName="DEX + P. Atk." type="Armor">
<!-- DEX +3 and P. Atk. +5% when equipped. -->
@ -630,6 +754,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26554" name="Rabbit Ears" additionalName="CON + P. Atk." type="Armor">
<!-- CON +3 and P. Atk. +5% when equipped. -->
@ -641,6 +769,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26555" name="Rabbit Ears" additionalName="MEN + P. Atk." type="Armor">
<!-- MEN +3 and P. Atk. +5% when equipped. -->
@ -652,6 +784,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26556" name="Rabbit Ears" additionalName="INT + P. Atk." type="Armor">
<!-- INT +3 and P. Atk. +5% when equipped. -->
@ -663,6 +799,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26557" name="Rabbit Ears" additionalName="WIT + P. Atk." type="Armor">
<!-- WIT +3 and P. Atk. +5% when equipped. -->
@ -674,6 +814,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26558" name="Rabbit Ears" additionalName="STR + M. Atk." type="Armor">
<!-- STR +3 and M. Atk. +10% when equipped. -->
@ -685,6 +829,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26559" name="Rabbit Ears" additionalName="DEX + M. Atk." type="Armor">
<!-- DEX +3 and M. Atk. +10% when equipped. -->
@ -696,6 +844,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26560" name="Rabbit Ears" additionalName="CON + M. Atk." type="Armor">
<!-- CON +3 and M. Atk. +10% when equipped. -->
@ -707,6 +859,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26561" name="Rabbit Ears" additionalName="MEN + M. Atk." type="Armor">
<!-- MEN +3 and M. Atk. +10% when equipped. -->
@ -718,6 +874,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26562" name="Rabbit Ears" additionalName="INT + M. Atk." type="Armor">
<!-- INT +3 and M. Atk. +10% when equipped. -->
@ -729,6 +889,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26563" name="Rabbit Ears" additionalName="WIT + M. Atk." type="Armor">
<!-- WIT +3 and M. Atk. +10% when equipped. -->
@ -740,6 +904,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26564" name="Rabbit Ears" additionalName="STR + Accuracy" type="Armor">
<!-- STR +3 and P. Accuracy +5 when equipped. -->
@ -751,6 +919,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26565" name="Rabbit Ears" additionalName="DEX + Accuracy" type="Armor">
<!-- DEX +3 and P. Accuracy +5 when equipped. -->
@ -762,6 +934,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26566" name="Rabbit Ears" additionalName="CON + Accuracy" type="Armor">
<!-- CON +3 and P. Accuracy +5 when equipped. -->
@ -773,6 +949,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26567" name="Rabbit Ears" additionalName="MEN + Accuracy" type="Armor">
<!-- MEN +3 and P. Accuracy +5 when equipped. -->
@ -784,6 +964,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26568" name="Rabbit Ears" additionalName="INT + Accuracy" type="Armor">
<!-- INT +3 and P. Accuracy +5 when equipped. -->
@ -795,6 +979,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26569" name="Rabbit Ears" additionalName="WIT + Accuracy" type="Armor">
<!-- WIT +3 and P. Accuracy +5 when equipped. -->
@ -806,6 +994,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26570" name="Raccoon Ears" additionalName="STR + Critical Rate" type="Armor">
<!-- STR +3 and P. Critical Rate +50 when equipped. -->

View File

@ -1088,6 +1088,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="27099" name="Rabbit Ears" additionalName="CHA + Critical Rate" type="Armor">
<!-- CHA +3 and P. Critical Rate +50 when equipped. -->
@ -1099,5 +1103,9 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
</list>

View File

@ -10,6 +10,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27101" name="Rabbit Ears" additionalName="CHA + Critical Damage" type="Armor">
<!-- CHA +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -21,6 +25,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27102" name="Rabbit Ears" additionalName="LUC + P. Def." type="Armor">
<!-- LUC +3 and P. Def. +5% when equipped. -->
@ -32,6 +40,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27103" name="Rabbit Ears" additionalName="CHA + P. Def." type="Armor">
<!-- CHA +3 and P. Def. +5% when equipped. -->
@ -43,6 +55,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27104" name="Rabbit Ears" additionalName="LUC + M. Def." type="Armor">
<!-- LUC +3 and M. Def. +5% when equipped. -->
@ -54,6 +70,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27105" name="Rabbit Ears" additionalName="CHA + M. Def." type="Armor">
<!-- CHA +3 and M. Def. +5% when equipped. -->
@ -65,6 +85,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27106" name="Rabbit Ears" additionalName="LUC + Evasion" type="Armor">
<!-- LUC +3 and P. Evasion +5 when equipped. -->
@ -76,6 +100,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27107" name="Rabbit Ears" additionalName="CHA + Evasion" type="Armor">
<!-- CHA +3 and P. Evasion +5 when equipped. -->
@ -87,6 +115,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27108" name="Rabbit Ears" additionalName="LUC + P. Atk." type="Armor">
<!-- LUC +3 and P. Atk. +5% when equipped. -->
@ -98,6 +130,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27109" name="Rabbit Ears" additionalName="CHA + P. Atk." type="Armor">
<!-- CHA +3 and P. Atk. +5% when equipped. -->
@ -109,6 +145,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27110" name="Rabbit Ears" additionalName="LUC + M. Atk." type="Armor">
<!-- LUC +3 and M. Atk. +10% when equipped. -->
@ -120,6 +160,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27111" name="Rabbit Ears" additionalName="CHA + M. Atk." type="Armor">
<!-- CHA +3 and M. Atk. +10% when equipped. -->
@ -131,6 +175,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27112" name="Rabbit Ears" additionalName="LUC + Accuracy" type="Armor">
<!-- LUC +3 and P. Accuracy +5 when equipped. -->
@ -142,6 +190,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27113" name="Rabbit Ears" additionalName="CHA + Accuracy" type="Armor">
<!-- CHA +3 and P. Accuracy +5 when equipped. -->
@ -153,6 +205,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27114" name="Raccoon Ears" additionalName="LUC + Critical Rate" type="Armor">
<!-- LUC +3 and P. Critical Rate +50 when equipped. -->

View File

@ -3273,6 +3273,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX +3. -->
@ -3280,6 +3286,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON +3. -->
@ -3287,6 +3299,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN +3. -->
@ -3294,6 +3312,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT +3. -->
@ -3301,6 +3325,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT +3. -->
@ -3308,6 +3338,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - Critical Rate">
<!-- Critical Rate +50. -->
@ -3315,6 +3351,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage +90 and M. Critical damage +68. -->
@ -3322,6 +3364,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. +5%. -->
@ -3329,6 +3381,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. +5%. -->
@ -3336,6 +3394,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - Evasion">
<!-- Evasion +5. -->
@ -3343,6 +3407,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. +5%. -->
@ -3350,6 +3420,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. +10%. -->
@ -3357,6 +3433,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - Accuracy">
<!-- Accuracy +5. -->
@ -3364,6 +3446,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="PA - Blessing">
<!-- For 1 hr., recovers Vitality when XP is acquired through hunting. -->

View File

@ -289,6 +289,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26523" name="Rabbit Ears" additionalName="DEX +Critical Rate" type="Armor">
<!-- DEX +3 and P. Critical Rate +50 when equipped. -->
@ -300,6 +304,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26524" name="Rabbit Ears" additionalName="CON +Critical Rate" type="Armor">
<!-- CON +3 and P. Critical Rate +50 when equipped. -->
@ -311,6 +319,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26525" name="Rabbit Ears" additionalName="MEN +Critical Rate" type="Armor">
<!-- MEN +3 and P. Critical Rate +50 when equipped. -->
@ -322,6 +334,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26526" name="Rabbit Ears" additionalName="INT +Critical Rate" type="Armor">
<!-- INT +3 and P. Critical Rate +50 when equipped. -->
@ -333,6 +349,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26527" name="Rabbit Ears" additionalName="WIT +Critical Rate" type="Armor">
<!-- WIT +3 and P. Critical Rate +50 when equipped. -->
@ -344,6 +364,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="26528" name="Rabbit Ears" additionalName="STR +Critical Damage" type="Armor">
<!-- STR +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -355,6 +379,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26529" name="Rabbit Ears" additionalName="DEX +Critical Damage" type="Armor">
<!-- DEX +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -366,6 +394,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26530" name="Rabbit Ears" additionalName="CON +Critical Damage" type="Armor">
<!-- CON +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -377,6 +409,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26531" name="Rabbit Ears" additionalName="MEN +Critical Damage" type="Armor">
<!-- MEN +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -388,6 +424,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26532" name="Rabbit Ears" additionalName="INT +Critical Damage" type="Armor">
<!-- INT +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -399,6 +439,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26533" name="Rabbit Ears" additionalName="WIT +Critical Damage" type="Armor">
<!-- WIT +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -410,6 +454,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="26534" name="Rabbit Ears" additionalName="STR +P. Def." type="Armor">
<!-- STR +3 and P. Def. +5% when equipped. -->
@ -421,6 +469,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26535" name="Rabbit Ears" additionalName="DEX +P. Def." type="Armor">
<!-- DEX +3 and P. Def. +5% when equipped. -->
@ -432,6 +484,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26536" name="Rabbit Ears" additionalName="CON +P. Def." type="Armor">
<!-- CON +3 and P. Def. +5% when equipped. -->
@ -443,6 +499,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26537" name="Rabbit Ears" additionalName="MEN +P. Def." type="Armor">
<!-- MEN +3 and P. Def. +5% when equipped. -->
@ -454,6 +514,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26538" name="Rabbit Ears" additionalName="INT +P. Def." type="Armor">
<!-- INT +3 and P. Def. +5% when equipped. -->
@ -465,6 +529,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26539" name="Rabbit Ears" additionalName="WIT +P. Def." type="Armor">
<!-- WIT +3 and P. Def. +5% when equipped. -->
@ -476,6 +544,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="26540" name="Rabbit Ears" additionalName="STR +M. Def." type="Armor">
<!-- STR +3 and M. Def. +5% when equipped. -->
@ -487,6 +559,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26541" name="Rabbit Ears" additionalName="DEX +M. Def." type="Armor">
<!-- DEX +3 and M. Def. +5% when equipped. -->
@ -498,6 +574,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26542" name="Rabbit Ears" additionalName="CON +M. Def." type="Armor">
<!-- CON +3 and M. Def. +5% when equipped. -->
@ -509,6 +589,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26543" name="Rabbit Ears" additionalName="MEN +M. Def." type="Armor">
<!-- MEN +3 and M. Def. +5% when equipped. -->
@ -520,6 +604,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26544" name="Rabbit Ears" additionalName="INT +M. Def." type="Armor">
<!-- INT +3 and M. Def. +5% when equipped. -->
@ -531,6 +619,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26545" name="Rabbit Ears" additionalName="WIT +M. Def." type="Armor">
<!-- WIT +3 and M. Def. +5% when equipped. -->
@ -542,6 +634,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="26546" name="Rabbit Ears" additionalName="STR +Evasion" type="Armor">
<!-- STR +3 and P. Evasion +5 when equipped. -->
@ -553,6 +649,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26547" name="Rabbit Ears" additionalName="DEX +Evasion" type="Armor">
<!-- DEX +3 and P. Evasion +5 when equipped. -->
@ -564,6 +664,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26548" name="Rabbit Ears" additionalName="CON +Evasion" type="Armor">
<!-- CON +3 and P. Evasion +5 when equipped. -->
@ -575,6 +679,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26549" name="Rabbit Ears" additionalName="MEN +Evasion" type="Armor">
<!-- MEN +3 and P. Evasion +5 when equipped. -->
@ -586,6 +694,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26550" name="Rabbit Ears" additionalName="INT +Evasion" type="Armor">
<!-- INT +3 and P. Evasion +5 when equipped. -->
@ -597,6 +709,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26551" name="Rabbit Ears" additionalName="WIT +Evasion" type="Armor">
<!-- WIT +3 and P. Evasion +5 when equipped. -->
@ -608,6 +724,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="26552" name="Rabbit Ears" additionalName="STR +P. Atk." type="Armor">
<!-- STR +3 and P. Atk. +5% when equipped. -->
@ -619,6 +739,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26553" name="Rabbit Ears" additionalName="DEX +P. Atk." type="Armor">
<!-- DEX +3 and P. Atk. +5% when equipped. -->
@ -630,6 +754,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26554" name="Rabbit Ears" additionalName="CON +P. Atk." type="Armor">
<!-- CON +3 and P. Atk. +5% when equipped. -->
@ -641,6 +769,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26555" name="Rabbit Ears" additionalName="MEN +P. Atk." type="Armor">
<!-- MEN +3 and P. Atk. +5% when equipped. -->
@ -652,6 +784,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26556" name="Rabbit Ears" additionalName="INT +P. Atk." type="Armor">
<!-- INT +3 and P. Atk. +5% when equipped. -->
@ -663,6 +799,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26557" name="Rabbit Ears" additionalName="WIT +P. Atk." type="Armor">
<!-- WIT +3 and P. Atk. +5% when equipped. -->
@ -674,6 +814,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="26558" name="Rabbit Ears" additionalName="STR +M. Atk." type="Armor">
<!-- STR +3 and M. Atk. +10% when equipped. -->
@ -685,6 +829,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26559" name="Rabbit Ears" additionalName="DEX +M. Atk." type="Armor">
<!-- DEX +3 and M. Atk. +10% when equipped. -->
@ -696,6 +844,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26560" name="Rabbit Ears" additionalName="CON +M. Atk." type="Armor">
<!-- CON +3 and M. Atk. +10% when equipped. -->
@ -707,6 +859,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26561" name="Rabbit Ears" additionalName="MEN +M. Atk." type="Armor">
<!-- MEN +3 and M. Atk. +10% when equipped. -->
@ -718,6 +874,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26562" name="Rabbit Ears" additionalName="INT +M. Atk." type="Armor">
<!-- INT +3 and M. Atk. +10% when equipped. -->
@ -729,6 +889,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26563" name="Rabbit Ears" additionalName="WIT +M. Atk." type="Armor">
<!-- WIT +3 and M. Atk. +10% when equipped. -->
@ -740,6 +904,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="26564" name="Rabbit Ears" additionalName="STR +Accuracy" type="Armor">
<!-- STR +3 and P. Accuracy +5 when equipped. -->
@ -751,6 +919,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12883" level="1" /> <!-- Rabbit Ears - STR -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26565" name="Rabbit Ears" additionalName="DEX +Accuracy" type="Armor">
<!-- DEX +3 and P. Accuracy +5 when equipped. -->
@ -762,6 +934,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12884" level="1" /> <!-- Rabbit Ears - DEX -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26566" name="Rabbit Ears" additionalName="CON +Accuracy" type="Armor">
<!-- CON +3 and P. Accuracy +5 when equipped. -->
@ -773,6 +949,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12885" level="1" /> <!-- Raccoon Ears: CON -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26567" name="Rabbit Ears" additionalName="MEN +Accuracy" type="Armor">
<!-- MEN +3 and P. Accuracy +5 when equipped. -->
@ -784,6 +964,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12886" level="1" /> <!-- Raccoon Ears: MEN -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26568" name="Rabbit Ears" additionalName="INT +Accuracy" type="Armor">
<!-- INT +3 and P. Accuracy +5 when equipped. -->
@ -795,6 +979,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12887" level="1" /> <!-- Cat Ears: INT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26569" name="Rabbit Ears" additionalName="WIT +Accuracy" type="Armor">
<!-- WIT +3 and P. Accuracy +5 when equipped. -->
@ -806,6 +994,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="12888" level="1" /> <!-- Cat Ears: WIT -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="26570" name="Raccoon Ears" additionalName="STR +Critical Rate" type="Armor">
<!-- STR +3 and P. Critical Rate +50 when equipped. -->

View File

@ -1088,6 +1088,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
<item id="27099" name="Rabbit Ears" additionalName="CHA +Critical Rate" type="Armor">
<!-- CHA +3 and P. Critical Rate +50 when equipped. -->
@ -1099,5 +1103,9 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12889" level="1" /> <!-- Romantic Chapeau - P. Critical Rate -->
</skills>
</item>
</list>

View File

@ -10,6 +10,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27101" name="Rabbit Ears" additionalName="CHA +Critical Damage" type="Armor">
<!-- CHA +3, P. Critical Damage +90, and M. Critical Damage +68 when equipped. -->
@ -21,6 +25,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12890" level="1" /> <!-- Romantic Chapeau - Critical Damage -->
</skills>
</item>
<item id="27102" name="Rabbit Ears" additionalName="LUC +P. Def." type="Armor">
<!-- LUC +3 and P. Def. +5% when equipped. -->
@ -32,6 +40,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27103" name="Rabbit Ears" additionalName="CHA +P. Def." type="Armor">
<!-- CHA +3 and P. Def. +5% when equipped. -->
@ -43,6 +55,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12891" level="1" /> <!-- Angel Circlet - P. Def. -->
</skills>
</item>
<item id="27104" name="Rabbit Ears" additionalName="LUC +M. Def." type="Armor">
<!-- LUC +3 and M. Def. +5% when equipped. -->
@ -54,6 +70,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27105" name="Rabbit Ears" additionalName="CHA +M. Def." type="Armor">
<!-- CHA +3 and M. Def. +5% when equipped. -->
@ -65,6 +85,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12892" level="1" /> <!-- Angel Circlet - M. Def. -->
</skills>
</item>
<item id="27106" name="Rabbit Ears" additionalName="LUC +Evasion" type="Armor">
<!-- LUC +3 and P. Evasion +5 when equipped. -->
@ -76,6 +100,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27107" name="Rabbit Ears" additionalName="CHA +Evasion" type="Armor">
<!-- CHA +3 and P. Evasion +5 when equipped. -->
@ -87,6 +115,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12893" level="1" /> <!-- Angel Circlet - P. Evasion -->
</skills>
</item>
<item id="27108" name="Rabbit Ears" additionalName="LUC +P. Atk." type="Armor">
<!-- LUC +3 and P. Atk. +5% when equipped. -->
@ -98,6 +130,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27109" name="Rabbit Ears" additionalName="CHA +P. Atk." type="Armor">
<!-- CHA +3 and P. Atk. +5% when equipped. -->
@ -109,6 +145,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12894" level="1" /> <!-- Demon Circlet - P. Atk. -->
</skills>
</item>
<item id="27110" name="Rabbit Ears" additionalName="LUC +M. Atk." type="Armor">
<!-- LUC +3 and M. Atk. +10% when equipped. -->
@ -120,6 +160,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27111" name="Rabbit Ears" additionalName="CHA +M. Atk." type="Armor">
<!-- CHA +3 and M. Atk. +10% when equipped. -->
@ -131,6 +175,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12895" level="1" /> <!-- Demon Circlet - M. Atk. -->
</skills>
</item>
<item id="27112" name="Rabbit Ears" additionalName="LUC +Accuracy" type="Armor">
<!-- LUC +3 and P. Accuracy +5 when equipped. -->
@ -142,6 +190,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18048" level="1" /> <!-- Hair Accessory (LUC) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27113" name="Rabbit Ears" additionalName="CHA +Accuracy" type="Armor">
<!-- CHA +3 and P. Accuracy +5 when equipped. -->
@ -153,6 +205,10 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
<set name="weight" val="10" />
<skills>
<skill id="18049" level="1" /> <!-- Hair Accessory (CHA) -->
<skill id="12896" level="1" /> <!-- Demon Circlet - P. Accuracy -->
</skills>
</item>
<item id="27114" name="Raccoon Ears" additionalName="LUC +Critical Rate" type="Armor">
<!-- LUC +3 and P. Critical Rate +50 when equipped. -->

View File

@ -3265,6 +3265,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>STR</stat>
</effect>
</effects>
</skill>
<skill id="12884" toLevel="1" name="Rabbit Ears - DEX">
<!-- DEX +3. -->
@ -3272,6 +3278,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>DEX</stat>
</effect>
</effects>
</skill>
<skill id="12885" toLevel="1" name="Raccoon Ears: CON">
<!-- CON +3. -->
@ -3279,6 +3291,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>CON</stat>
</effect>
</effects>
</skill>
<skill id="12886" toLevel="1" name="Raccoon Ears: MEN">
<!-- MEN +3. -->
@ -3286,6 +3304,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>MEN</stat>
</effect>
</effects>
</skill>
<skill id="12887" toLevel="1" name="Cat Ears: INT">
<!-- INT +3. -->
@ -3293,6 +3317,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>INT</stat>
</effect>
</effects>
</skill>
<skill id="12888" toLevel="1" name="Cat Ears: WIT">
<!-- WIT +3. -->
@ -3300,6 +3330,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="StatUp">
<amount>3</amount>
<stat>WIT</stat>
</effect>
</effects>
</skill>
<skill id="12889" toLevel="1" name="Romantic Chapeau - P. Critical Rate">
<!-- P. Critical Rate +50. -->
@ -3307,6 +3343,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalRate">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12890" toLevel="1" name="Romantic Chapeau - Critical Damage">
<!-- P. Critical damage +90 and M. Critical damage +68. -->
@ -3314,6 +3356,16 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="CriticalDamage">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalDamage">
<amount>68</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12891" toLevel="1" name="Angel Circlet - P. Def.">
<!-- P. Def. +5%. -->
@ -3321,6 +3373,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12892" toLevel="1" name="Angel Circlet - M. Def.">
<!-- M. Def. +5%. -->
@ -3328,6 +3386,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MagicalDefence">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12893" toLevel="1" name="Angel Circlet - P. Evasion">
<!-- P. Evasion +5. -->
@ -3335,6 +3399,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PhysicalEvasion">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12894" toLevel="1" name="Demon Circlet - P. Atk.">
<!-- P. Atk. +5%. -->
@ -3342,6 +3412,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="PAtk">
<amount>5</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12895" toLevel="1" name="Demon Circlet - M. Atk.">
<!-- M. Atk. +10%. -->
@ -3349,6 +3425,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="MAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="12896" toLevel="1" name="Demon Circlet - P. Accuracy">
<!-- P. Accuracy +5. -->
@ -3356,6 +3438,12 @@
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effects>
<effect name="Accuracy">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="12897" toLevel="1" name="PA - Blessing">
<!-- For 1 h., recovers Vitality when XP is acquired through hunting. -->