Fixed Dragon Vitality Replenishing Potion.

Contributed by SmiDmi.
This commit is contained in:
MobiusDevelopment
2019-06-29 22:19:11 +00:00
parent d3d4f5881a
commit f37da47bca
14 changed files with 91 additions and 42 deletions

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@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

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@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->

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@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

View File

@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->

View File

@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

View File

@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->

View File

@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

View File

@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->

View File

@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

View File

@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->

View File

@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

View File

@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->

View File

@@ -370,11 +370,11 @@
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="is_freightable" val="true" /> <set name="is_freightable" val="true" />
<set name="shared_reuse_group" val="106" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" /> <set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="reuse_delay" val="60000" />
<skills> <skills>
<skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion --> <skill id="22849" level="1" /> <!-- Dragon Vitality Replenishing Potion -->
</skills> </skills>

View File

@@ -647,16 +647,23 @@
</skill> </skill>
<skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion"> <skill id="22849" toLevel="1" name="Dragon Vitality Replenishing Potion">
<icon>icon.etc_potion_of_energy_i01</icon> <icon>icon.etc_potion_of_energy_i01</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>23620</itemConsumeId> <!-- Dragon Vitality Replenishing Potion -->
<magicLvl>1</magicLvl>
<operateType>A1</operateType> <operateType>A1</operateType>
<reuseDelay>60000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate> <magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel> <specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime> <hitCancelTime>0</hitCancelTime>
<magicLvl>1</magicLvl>
<staticReuse>true</staticReuse> <staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>60000</reuseDelay>
<targetType>SELF</targetType> <targetType>SELF</targetType>
<affectScope>SINGLE</affectScope> <affectScope>SINGLE</affectScope>
<effects>
<effect name="VitalityPointUp">
<value>17500</value>
</effect>
</effects>
</skill> </skill>
<skill id="22850" toLevel="1" name="Vitality Suspending Potion"> <skill id="22850" toLevel="1" name="Vitality Suspending Potion">
<!-- Suspends Vitality, stopping inflow of Vitality Bonus. --> <!-- Suspends Vitality, stopping inflow of Vitality Bonus. -->