Various extractable box related additions.

Contributed by quangnguyen.
This commit is contained in:
MobiusDevelopment 2021-05-21 00:13:01 +00:00
parent 32f61c63e9
commit f3137249eb
139 changed files with 10889 additions and 472 deletions

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@ -596,7 +596,7 @@
<set name="commissionItemType" val="SPELLBOOK" />
<set name="price" val="500" />
</item>
<item id="1060" name="Healing Potion" type="EtcItem">
<item id="1060" name="HP Replenishing Potion (Exchangeable)" type="EtcItem">
<!-- Magical potion that slowly restores HP for 15 sec. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -620,7 +620,7 @@
<skill id="2031" level="1" /> <!-- Healing Potion -->
</skills>
</item>
<item id="1061" name="Major Healing Potion" type="EtcItem">
<item id="1061" name="High-grade HP Replenishing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />

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@ -16,7 +16,7 @@
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22222" name="Solid Scroll: Enchant Armor (S-grade)" type="EtcItem">
<item id="22222" name="Stable Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- <font color=bbaa88><When enchanted from +1 to +3></font>. Armor: P. Def. +7. Accessories: M. Def. +5. <font color=bbaa88><When enchanted to +4 or higher></font>. Armor: P. Def. +26. Accessories: M. Def. +20. <font color=eeaa22>Safe enchanting to +4. In case of failure the enchant value remains the same.</font>. <font color=ff6666>Cannot be used with items enchanted to +6 or higher.</font> -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
@ -32,7 +32,7 @@
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22223" name="Solid Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<item id="22223" name="Stable Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- <font color=bbaa88><When enchanted from +1 to +3></font>. One-handed sword/ blunt weapon, dagger, spear: P. Atk. +10, M. Atk. +6. Two-handed blunt weapons, dual swords, fist weapon: P. Atk. +12, M. Atk. +6. Bow: P. Atk. +16, M. Atk. +6. <font color=bbaa88><When enchanted to +4 or higher></font>. One-handed sword/ blunt weapon, dagger, spear: P. Atk. +30, M. Atk. +18. Two-handed blunt weapons, dual swords, fist weapon: P. Atk. +36, M. Atk. +18. Bow: P. Atk. +48, M. Atk. +18. <font color=eeaa22>Safe enchanting to +4. In case of failure the enchant value remains the same.</font>. <font color=ff6666>Cannot be used with items enchanted to +7 or higher.</font> -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
@ -48,7 +48,7 @@
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<item id="22224" name="Stable Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- <font color=bbaa88><When enchanted from +1 to +3></font>. Armor: P. Def. +4. Accessories: M. Def. +3. <font color=bbaa88><When enchanted to +4 or higher></font>. Armor: P. Def. +9. Accessories: M. Def. +7. <font color=eeaa22>Safe enchanting to +4. In case of failure the enchant value remains the same.</font>. <font color=ff6666>Cannot be used with items enchanted to +6 or higher.</font> -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />

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@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="46254" name="Toy Knight's Home Run Ball" type="EtcItem">
<item id="46254" name="Dandy's Home Run Ball" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Duration: 60 min. <font color=eeaa22>Changes the armor appearance to that of NC Dinos Uniform.</font> -->
<set name="icon" val="BranchIcon.icon.g_ev_homerunball" />
<set name="default_action" val="SKILL_REDUCE" />
@ -10,6 +10,10 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32030" level="1" /> <!-- Dandy's Home Run Ball -->
</skills>
</item>
<item id="46261" name="Ninja Assassin Outfit" type="Armor">
<!-- Ninja Assassin outfit. -->

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@ -344,5 +344,9 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51046" level="1" /> <!-- Zodiac Agathion Box -->
</skills>
</item>
</list>

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@ -17,6 +17,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="15" />
</item>
<item id="48411" name="Item Unseal Scroll (15-min) Box" additionalName="15-minute" type="EtcItem">
<!-- Double-click to obtain 10 Item Unseal Scrolls (15-min). -->
@ -29,5 +30,9 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48401" min="10" max="10" chance="100" /> <!-- Item Unseal Scroll - 15-minute -->
</capsuled_items>
</item>
</list>

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@ -229,6 +229,12 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49014" min="1" max="1" chance="33.33" /> <!-- Facelifting Potion A (Exchangeable) - Event -->
<item id="49015" min="1" max="1" chance="33.33" /> <!-- Facelifting Potion B (Exchangeable) - Event -->
<item id="49016" min="1" max="1" chance="33.34" /> <!-- Facelifting Potion C (Exchangeable) - Event -->
</capsuled_items>
</item>
<item id="49022" name="Dye Potion Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items: Dye Potion A/ B/ C/ D. -->
@ -237,6 +243,13 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49017" min="1" max="1" chance="25" /> <!-- Dye Potion A - Event -->
<item id="49018" min="1" max="1" chance="25" /> <!-- Dye Potion B - Event -->
<item id="49019" min="1" max="1" chance="25" /> <!-- Dye Potion C - Event -->
<item id="49020" min="1" max="1" chance="25" /> <!-- Dye Potion D - Event -->
</capsuled_items>
</item>
<item id="49023" name="Scroll: Empower" additionalName="Event" type="EtcItem">
<!-- Double-click for a buff that increases your magic. -->
@ -412,6 +425,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49032" min="1" max="1" chance="100" /> <!-- Eva's Mark -->
</capsuled_items>
</item>
<item id="49034" name="Ol Mahum Adena Bank" additionalName="Event" type="EtcItem">
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! Once a day only. -->

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@ -86,6 +86,12 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="5234" min="1" max="1" chance="33.34" /> <!-- Mysterious Potion -->
<item id="49021" min="1" max="1" chance="33.33" /> <!-- Facelifting Potion Pack -->
<item id="49022" min="1" max="1" chance="33.33" /> <!-- Dye Potion Pack -->
</capsuled_items>
</item>
<item id="49109" name="Buff Scrolls Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -93,6 +99,12 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49023" min="1" max="1" chance="33.34" /> <!-- Scroll: Empower -->
<item id="49024" min="1" max="1" chance="33.33" /> <!-- Scroll: Might -->
<item id="49025" min="1" max="1" chance="33.33" /> <!-- Scroll: Shield -->
</capsuled_items>
</item>
<item id="49110" name="High-Quality Dye Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -283,7 +295,7 @@
<stat type="maxMp">20</stat>
</stats>
</item>
<item id="49128" name="Souvenir Box" type="EtcItem">
<item id="49128" name="Gift Box" type="EtcItem">
<!-- A gift box received from the cute pig Tulio as a reward for his rescue. Double-click to obtain one of the following items: High-Quality Dye Chest, Dye Chest, Beauty Chest, Buff Scroll Chest, or High-grade HP Replenishing Potion. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE" />
@ -291,6 +303,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32021" level="1" /> <!-- Gift Box -->
</skills>
</item>
<item id="49129" name="11th Anniversary Coin" type="EtcItem">
<!-- A coin used to purchase special items during the Holiday Fair. -->

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@ -199,6 +199,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49470" min="1" max="1" chance="100" /> <!-- Shining Pendant Polish -->
</capsuled_items>
</item>
<item id="49514" name="Agathion - Aries" additionalName="60-day" type="Armor">
<!-- Available for 60 d. A bracelet for summoning Agathion Aries. <Active skill>. 1. Agathion Teleport: Teleports to Gludio/ Dion/ Giran/ Oren. Cooldown: 30 min. <Item skill>. 1. Aries Power: STR/ INT/ CON/ MEN +1. -->
@ -269,6 +273,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90895" min="1" max="1" chance="100" /> <!-- Agathion Aries -->
</capsuled_items>
</item>
<item id="49521" name="Refined Romantic Chapeau" additionalName="Special Trait" type="Armor">
<!-- STR +1, INT +1 when equipped. Activates Refined Romantic Chapeau Skill: Teleport (Cooldown: 2 h.). Occupies 2 Hair Accessory slots. -->
@ -304,6 +312,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39087" level="1" /> <!-- Captain Pirate Hat Box -->
</skills>
</item>
<item id="49525" name="Rare Accessory Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Queen Ant's Ring Lv. 1 (15-day), Orfen's Earring Lv. 1 (15-day), Ring of Core Lv. 1 (15-day). -->
@ -429,6 +441,13 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49537" min="1" max="1" chance="100" /> <!-- Teleport: Dragon Valley Bridge -->
<item id="49538" min="1" max="1" chance="100" /> <!-- Teleport: Antharas' Lair -->
<item id="49539" min="1" max="1" chance="100" /> <!-- Teleport: Entrance to Cruma Tower -->
<item id="49540" min="1" max="1" chance="100" /> <!-- Teleport: Entrance to Orc Barracks -->
</capsuled_items>
</item>
<item id="49537" name="Teleport: Dragon Valley Bridge" type="EtcItem">
<!-- Magic scroll that teleports one to the Dragon Valley Bridge. -->
@ -1238,7 +1257,7 @@
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
</item>
<item id="49599" name="Blue Talisman - P. Crit." additionalName="1 hour" type="Armor">
<item id="49599" name="Blue Talisman - P. Atk." additionalName="1 hour" type="Armor">
<!-- Available for 1 h. P. Atk. +3%. Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.etc_talisman_i01" />
<set name="default_action" val="EQUIP" />

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@ -400,6 +400,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49598" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Crit - 1-hour -->
</capsuled_items>
</item>
<item id="49631" name="Blue Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - P. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -411,6 +415,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49599" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Atk - 1-hour -->
</capsuled_items>
</item>
<item id="49632" name="Blue Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - P. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -422,6 +430,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49600" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Def - 1-hour -->
</capsuled_items>
</item>
<item id="49633" name="Blue Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - P. Skill Evasion for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -433,8 +445,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49601" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Skills Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49634" name="Blue Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
<item id="49634" name="Blue Talisman Box - M. Skill Critical Rate." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - M. Skill Critical Rate (1-hour). Note!. The obtained item cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
@ -444,6 +460,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49602" min="1" max="1" chance="100" /> <!-- Blue Talisman - M. Skill Critical Rate - 1-hour -->
</capsuled_items>
</item>
<item id="49635" name="Blue Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - M. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -455,6 +475,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49603" min="1" max="1" chance="100" /> <!-- Blue Talisman - M. Atk - 1-hour -->
</capsuled_items>
</item>
<item id="49636" name="Blue Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - M. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -477,6 +501,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49605" min="1" max="1" chance="100" /> <!-- Blue Talisman - M. Skills Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49638" name="Blue Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - Max HP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -488,6 +516,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49606" min="1" max="1" chance="100" /> <!-- Blue Talisman - Max. HP - 1-hour -->
</capsuled_items>
</item>
<item id="49639" name="Blue Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - Max MP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -499,6 +531,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49607" min="1" max="1" chance="100" /> <!-- Blue Talisman - Max. MP - 1-hour -->
</capsuled_items>
</item>
<item id="49640" name="Grey Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Guard for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -510,6 +546,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49608" min="1" max="1" chance="100" /> <!-- Grey Talisman - Guard - 1-hour -->
</capsuled_items>
</item>
<item id="49641" name="Grey Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Denial for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -521,6 +561,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49609" min="1" max="1" chance="100" /> <!-- Grey Talisman - Denial - 1-hour -->
</capsuled_items>
</item>
<item id="49642" name="Grey Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Benefaction for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -532,6 +576,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49610" min="1" max="1" chance="100" /> <!-- Grey Talisman - Benefaction - 1-hour -->
</capsuled_items>
</item>
<item id="49643" name="Grey Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Block for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -543,6 +591,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49611" min="1" max="1" chance="100" /> <!-- Grey Talisman - Block - 1-hour -->
</capsuled_items>
</item>
<item id="49644" name="Grey Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Gravity for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -554,6 +606,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49612" min="1" max="1" chance="100" /> <!-- Grey Talisman - Gravity - 1-hour -->
</capsuled_items>
</item>
<item id="49645" name="Grey Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Bond for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -565,6 +621,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49613" min="1" max="1" chance="100" /> <!-- Grey Talisman - Bond - 1-hour -->
</capsuled_items>
</item>
<item id="49646" name="White Talisman Box - P. Crit." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Crit. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -576,6 +636,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49614" min="1" max="1" chance="100" /> <!-- White Talisman - P. Crit - 1-hour -->
</capsuled_items>
</item>
<item id="49647" name="White Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -587,6 +651,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49615" min="1" max="1" chance="100" /> <!-- White Talisman - P. Atk. - 1-hour -->
</capsuled_items>
</item>
<item id="49648" name="White Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -598,6 +666,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49616" min="1" max="1" chance="100" /> <!-- White Talisman - P. Def. - 1-hour -->
</capsuled_items>
</item>
<item id="49649" name="White Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Skill Evasion for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -609,8 +681,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49617" min="1" max="1" chance="100" /> <!-- White Talisman - P. Skills Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49650" name="White Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
<item id="49650" name="White Talisman Box - M. Skill Critical Rate" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Skill Critical Rate (1-hour). Note!. The obtained item cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
@ -620,6 +696,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49618" min="1" max="1" chance="100" /> <!-- White Talisman - M. Skill Critical Rate - 1-hour -->
</capsuled_items>
</item>
<item id="49651" name="White Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -631,6 +711,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49619" min="1" max="1" chance="100" /> <!-- White Talisman - M. Atk. - 1-hour -->
</capsuled_items>
</item>
<item id="49652" name="White Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -642,6 +726,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49620" min="1" max="1" chance="100" /> <!-- White Talisman - M. Def. - 1-hour -->
</capsuled_items>
</item>
<item id="49653" name="White Talisman Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Skill Evasion for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -653,6 +741,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49621" min="1" max="1" chance="100" /> <!-- White Talisman - M. Skill Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49654" name="White Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - Max HP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -664,6 +756,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49622" min="1" max="1" chance="100" /> <!-- White Talisman - Max. HP - 1-hour -->
</capsuled_items>
</item>
<item id="49655" name="White Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - Max MP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -675,6 +771,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49623" min="1" max="1" chance="100" /> <!-- White Talisman - Max. MP - 1-hour -->
</capsuled_items>
</item>
<item id="49656" name="Yellow Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Guard for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -686,6 +786,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49624" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Guard - 1-hour -->
</capsuled_items>
</item>
<item id="49657" name="Yellow Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Denial for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -697,6 +801,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49625" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Denial - 1-hour -->
</capsuled_items>
</item>
<item id="49658" name="Yellow Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Benefaction for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -708,6 +816,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49626" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Benefaction - 1-hour -->
</capsuled_items>
</item>
<item id="49659" name="Yellow Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Block for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -719,6 +831,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49627" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Block - 1-hour -->
</capsuled_items>
</item>
<item id="49660" name="Yellow Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Gravity for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -730,6 +846,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49628" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Gravity - 1-hour -->
</capsuled_items>
</item>
<item id="49661" name="Yellow Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Bond for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -741,6 +861,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49629" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Bond - 1-hour -->
</capsuled_items>
</item>
<item id="49662" name="Stylish Color Title" type="EtcItem">
<!-- Item that can change the color of a character's title. After changing the color of the title, the original title color can be restored through the command '/ resetname'. If there was no original title, the title disappears. -->
@ -880,6 +1004,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49534" min="1" max="1" chance="100" /> <!-- Hero's Cube (7-day) -->
</capsuled_items>
</item>
<item id="49676" name="Talisman of Insolence I" type="Armor">
<!-- <Properties>. P. Atk. +14. M. Atk. +22. Effects of two identical talismans do not stack. -->
@ -1048,6 +1176,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49686" min="1" max="1" chance="100" /> <!-- Refined Silver Chapeau (30-day) -->
</capsuled_items>
</item>
<item id="49689" name="Chapeau Box" type="EtcItem">
<!-- Double-click the box to get one of the following items: Refined Silver Chapeau (30-day)/ Refined Silver Chapeau/ Refined Romantic Chapeau. -->
@ -1056,6 +1188,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39137" level="1" /> <!-- Chapeau Box -->
</skills>
</item>
<item id="49690" name="Blue Dynasty Transformation Potion" type="EtcItem">
<!-- Changes an armor's appearance to that of Blue Dynasty Armor. Disappear after the event. -->

View File

@ -7,6 +7,18 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49543" min="1" max="1" chance="1.9899" /> <!-- Elemental Stone -->
<item id="49684" min="1" max="1" chance="3.0" /> <!-- Elemental Crystal -->
<item id="49853" min="1" max="1" chance="70.0" /> <!-- Secret Book of Baggins Enchantments - V -->
<item id="49852" min="1" max="1" chance="20.0" /> <!-- Secret Book of Baggins Enchantments - IV -->
<item id="49543" min="1" max="1" chance="5.0" /> <!-- Powerless Energy of Insolence -->
<item id="49682" min="1" max="1" chance="0.01" /> <!-- Baium s Soul -->
<item id="49683" min="1" max="1" chance="0.0001" /> <!-- Talisman of Baium -->
</capsuled_items>
</item>
<item id="49701" name="Steel Bracelet Fragment" type="EtcItem">
<!-- Required to create Steel Bracelet. Take it to Baggins along with Bronze Bracelet. -->
@ -807,15 +819,24 @@
<item id="49755" name="Talisman of Baium Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39149" level="1" /> <!-- Talisman of Baium Box -->
</skills>
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49543" min="1" max="1" chance="1.9899" /> <!-- Elemental Stone -->
<item id="49684" min="1" max="1" chance="3.0" /> <!-- Elemental Crystal -->
<item id="49853" min="1" max="1" chance="70.0" /> <!-- Secret Book of Baggins Enchantments - V -->
<item id="49852" min="1" max="1" chance="20.0" /> <!-- Secret Book of Baggins Enchantments - IV -->
<item id="49543" min="1" max="1" chance="5.0" /> <!-- Powerless Energy of Insolence -->
<item id="49682" min="1" max="1" chance="0.01" /> <!-- Baium s Soul -->
<item id="49683" min="1" max="1" chance="0.0001" /> <!-- Talisman of Baium -->
</capsuled_items>
</item>
<item id="49756" name="Cloth Piece" type="EtcItem">
<!-- Required to remove the seal from A-grade and S-grade Armor. -->
@ -941,6 +962,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39158" level="1" /> <!-- Secret Scroll Box: Emperor Baium's Enchant -->
</skills>
</item>
<item id="49770" name="Sayhas Energy" type="EtcItem">
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
@ -1095,7 +1120,7 @@
</skills>
</item>
<item id="49782" name="Balthus Knights Supply Items" type="EtcItem">
<!-- Double-click to obtain Balthus Knights' Marks (3 pcs.). Required level: 40+. Can be used only once a day. -->
<!-- Double-click to obtain Balthus Knights' Marks (3 pcs.). Required level: 76+. Can be used only once a day. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="reuse_delay" val="86400000" /> <!-- 1 Day -->
@ -1104,6 +1129,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<cond msgId="113" addName="1">
<player level="40" />
</cond>
<skills>
<skill id="39170" level="1" /> <!-- Balthus Knights Supply -->
</skills>
@ -1154,13 +1182,18 @@
<skill id="39173" level="1" /> <!-- Armor Supply Box (A-grade) -->
</skills>
</item>
<item id="49787" name="Solid Scroll: Enchant (A-grade) Box" type="EtcItem">
<item id="49787" name="Stable Scroll: Enchant (A-grade) Box" type="EtcItem">
<!-- Double-click to obtain Stable Scroll: Enchant A-grade Weapon (10 pcs.) and Stable Scroll: Enchant A-grade Armor (10 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="22223" min="10" max="10" chance="100" /> <!-- Stable Scroll: Enchant Weapon (A-grade) -->
<item id="22224" min="10" max="10" chance="100" /> <!-- Stable Scroll: Enchant Armor (A-grade) -->
</capsuled_items>
</item>
<item id="49788" name="Solid Scroll: Enchant (A-grade) Large Box" type="EtcItem">
<!-- Double-click to obtain Improved Scroll: Enchant A-grade Weapon (10 pcs.) and Improved Scroll: Enchant A-grade Armor (10 pcs.). -->
@ -1192,7 +1225,7 @@
<skill id="39175" level="1" /> <!-- +16 Enchanted Weapon Supply Box (C-grade) -->
</skills>
</item>
<item id="49791" name="Cadmus Transformation Bracelet - Prophet" additionalName="1-day" type="Armor">
<item id="49791" name="Spirit Transformation Bracelet - Prophet" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Transforms to Prophet Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Focus, Death Whisper, Guidance, Haste, Acumen, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1204,7 +1237,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
</item>
<item id="49792" name="Cadmus Transformation Bracelet - Shillien Elder" additionalName="1-day" type="Armor">
<item id="49792" name="Spirit Transformation Bracelet - Shillien Elder" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Transforms to Shillien Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Vampiric Rage, Empower, Death Whisper, Guidance, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1216,7 +1249,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
</item>
<item id="49793" name="Cadmus Transformation Bracelet - Elven Elder" additionalName="1-day" type="Armor">
<item id="49793" name="Spirit Transformation Bracelet - Elven Elder" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Required to transform to Elven Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Clarity, Agility, Decrease Weight, Regeneration, and Greater Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1228,7 +1261,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
</item>
<item id="49794" name="Cadmus Transformation Bracelet - Prophet" additionalName="30-day" type="Armor">
<item id="49794" name="Spirit Transformation Bracelet - Prophet" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Transforms to Prophet Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Focus, Death Whisper, Guidance, Haste, Acumen, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1240,7 +1273,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="49795" name="Cadmus Transformation Bracelet - Shillien Elder" additionalName="30-day" type="Armor">
<item id="49795" name="Spirit Transformation Bracelet - Shillien Elder" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Transforms to Shillien Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Vampiric Rage, Empower, Death Whisper, Guidance, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1252,7 +1285,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="49796" name="Cadmus Transformation Bracelet - Elven Elder" additionalName="30-day" type="Armor">
<item id="49796" name="Spirit Transformation Bracelet - Elven Elder" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Required to transform to Elven Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Clarity, Agility, Decrease Weight, Regeneration, and Greater Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />

View File

@ -510,14 +510,13 @@
<item id="49845" name="Sayha's Blessing" type="EtcItem">
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="immediate_effect" val="true" />
<set name="ex_immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="for_npc" val="true" />

View File

@ -298,6 +298,17 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93717" min="1" max="1" chance="16.7" /> <!-- +3 Talisman/ Belt Coupon -->
<item id="93718" min="1" max="1" chance="16.66" /> <!-- +4 Talisman/ Belt Coupon -->
<item id="93719" min="1" max="1" chance="16.66" /> <!-- +5 Talisman/ Belt Coupon -->
<item id="93720" min="1" max="1" chance="16.66" /> <!-- +6 Talisman/ Belt Coupon -->
<item id="93721" min="1" max="1" chance="16.66" /> <!-- +7 Talisman/ Belt Coupon -->
<item id="93722" min="1" max="1" chance="16.66" /> <!-- +8 Talisman/ Belt Coupon -->
</capsuled_items>
</item>
<item id="71974" name="Mysterious Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain Mysterious Pack Lv. 2 or one of the items: Combat Scroll, Charging Stone of Random Craft, Ring of Core. -->

View File

@ -153,6 +153,79 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="6660" min="1" max="1" chance="0.01" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.01" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.01" /> <!-- Ring of Core -->
<item id="9591" min="1" max="1" chance="0.844" /> <!-- Talisman Bracelet Lv. 3 -->
<item id="49683" min="1" max="1" chance="0.844" /> <!-- Talisman of Baium -->
<item id="90763" min="1" max="1" chance="0.01" /> <!-- Zaken's Earring -->
<item id="90890" min="1" max="1" chance="0.876" /> <!-- Agathion Bracelet Lv. 3 -->
<item id="90934" min="1" max="1" chance="0.844" /> <!-- Brooch Lv. 3 -->
<item id="91031" min="1" max="1" chance="0.844" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="0.844" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="0.844" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="0.844" /> <!-- Earth Spirit Evolution Stone -->
<item id="91076" min="1" max="1" chance="0.844" /> <!-- Venir's Talisman Fragment -->
<item id="91838" min="3" max="3" chance="5.0" /> <!-- Blessed Scroll of Escape (Event) -->
<item id="91840" min="5" max="5" chance="5.0" /> <!-- XP Growth Scroll (Event) -->
<item id="92990" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="93073" min="2" max="2" chance="5.0" /> <!-- Sayha's Storm Lv. 3 (Event) -->
<item id="93103" min="1" max="1" chance="0.844" /> <!-- Spellbook: Divine Beam -->
<item id="93268" min="1" max="1" chance="0.844" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="0.844" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93270" min="1" max="1" chance="0.844" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
<item id="93271" min="1" max="1" chance="0.844" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
<item id="93458" min="1" max="1" chance="5.0" /> <!-- Magic Lamp Charging Potion - Event -->
<item id="93848" min="5" max="5" chance="5.0" /> <!-- Sayha's Cookie (Time-limited) - Sealed -->
<item id="94156" min="1" max="1" chance="0.844" /> <!-- Package: Baium Doll Lv. 1 -->
<item id="94159" min="1" max="1" chance="0.844" /> <!-- Package: Queen Ant Doll Lv. 1 -->
<item id="94162" min="1" max="1" chance="0.844" /> <!-- Package: Orfen Doll Lv. 1 -->
<item id="94192" min="2" max="2" chance="5.0" /> <!-- New Year Horoscope - Medium Luck - Event -->
<item id="94193" min="1" max="1" chance="5.0" /> <!-- New Year Horoscope - Great Luck - Event -->
<item id="94208" min="1" max="1" chance="5.0" /> <!-- Scroll of Blessing - Event -->
<item id="94210" min="1" max="1" chance="5.0" /> <!-- Life Stone Lv. 2 - Weapon - Event -->
<item id="94212" min="1" max="1" chance="5.0" /> <!-- Life Stone Lv. 2 - Armor - Event -->
<item id="94324" min="1" max="1" chance="0.844" /> <!-- Spellbook: Song of Earth -->
<item id="94325" min="1" max="1" chance="0.844" /> <!-- Spellbook: Song of Hunter -->
<item id="94326" min="1" max="1" chance="0.844" /> <!-- Spellbook: Dance of Warrior -->
<item id="94327" min="1" max="1" chance="0.844" /> <!-- Spellbook: Dance of Fire -->
<item id="94328" min="1" max="1" chance="0.844" /> <!-- Elixir Powder -->
<item id="94380" min="1" max="1" chance="5.0" /> <!-- Scroll: Boost Attack - Event -->
<item id="94381" min="1" max="1" chance="5.0" /> <!-- Scroll: Boost Defense - Event -->
<item id="94382" min="1" max="1" chance="7.0" /> <!-- Special HP Recovery Potion - Event -->
<item id="94469" min="1" max="1" chance="0.844" /> <!-- Pet Book: Blocked Target Change -->
<item id="94471" min="1" max="1" chance="0.844" /> <!-- Pet Book: Strong Bite -->
<item id="94472" min="1" max="1" chance="0.844" /> <!-- Pet Book: Last Dire Claw -->
<item id="94475" min="1" max="1" chance="0.844" /> <!-- Pet Book: Exploding Feather -->
<item id="94476" min="1" max="1" chance="0.844" /> <!-- Pet Book: Pulling Body -->
<item id="94477" min="1" max="1" chance="0.844" /> <!-- Pet Book: Back Explosion -->
<item id="94478" min="1" max="1" chance="0.844" /> <!-- Pet Book: Steel Skin -->
<item id="94513" min="1" max="1" chance="0.844" /> <!-- Package: Frintezza Doll Lv. 1 -->
<item id="94559" min="2" max="2" chance="0.844" /> <!-- Sayha's Blessing Scroll - Event -->
<item id="94615" min="1" max="1" chance="0.844" /> <!-- Forgotten Primeval Garden's Time Stone - Event -->
<item id="94620" min="1" max="1" chance="0.844" /> <!-- Primeval Isle's Time Stone - Event -->
<item id="94642" min="1" max="1" chance="0.844" /> <!-- Pet Earring -->
<item id="94643" min="1" max="1" chance="0.844" /> <!-- Pet Ring -->
<item id="94651" min="1" max="1" chance="0.844" /> <!-- Package: Zaken Doll Lv. 1 -->
<item id="94654" min="1" max="1" chance="0.844" /> <!-- Package: Core Doll Lv. 1 -->
<item id="94728" min="1" max="1" chance="0.844" /> <!-- Top-grade A-grade Weapon Pack -->
<item id="95694" min="1" max="1" chance="0.844" /> <!-- Antharas' Lair's Time Stone - Event -->
<item id="93139" min="1" max="1" chance="0.001" /> <!-- Ice Crystal Breastplate -->
<item id="93140" min="1" max="1" chance="0.001" /> <!-- Ice Crystal Gaiters -->
<item id="93315" min="1" max="1" chance="0.001" /> <!-- Leather Armor of Lightning -->
<item id="93316" min="1" max="1" chance="0.001" /> <!-- Leather Leggings of Lightning -->
<item id="93733" min="1" max="1" chance="0.001" /> <!-- Flaming Tunic -->
<item id="93734" min="1" max="1" chance="0.001" /> <!-- Flaming Stockings -->
<item id="94083" min="1" max="1" chance="0.001" /> <!-- Helmet of Mana -->
<item id="94085" min="1" max="1" chance="0.001" /> <!-- Boots of Evasion -->
<item id="94263" min="1" max="1" chance="0.001" /> <!-- Stun Gauntlets -->
<item id="94299" min="1" max="1" chance="0.001" /> <!-- Sigil of Inevitability -->
<item id="94301" min="1" max="1" chance="0.001" /> <!-- Shield of Vengeance -->
</capsuled_items>
</item>
<item id="72041" name="Festival Coin" type="EtcItem">
<!-- A coin granted for participating in the Festival. Can be exchanged for various items through the Game Assistant. -->
@ -202,6 +275,18 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="94518" min="1" max="1" chance="14.32" /> <!-- Amber - Lv. 5 -->
<item id="94519" min="1" max="1" chance="14.28" /> <!-- Opal - Lv. 5 -->
<item id="94520" min="1" max="1" chance="14.28" /> <!-- Coral - Lv. 5 -->
<item id="94521" min="1" max="1" chance="14.28" /> <!-- Onyx - Lv. 5 -->
<item id="94522" min="1" max="1" chance="14.28" /> <!-- Spinel - Lv. 5 -->
<item id="94523" min="1" max="1" chance="14.28" /> <!-- Zircon - Lv. 5 -->
<item id="94524" min="1" max="1" chance="14.28" /> <!-- Moonstone - Lv. 5 -->
</capsuled_items>
</item>
<item id="72073" name="Pack of Seals" type="EtcItem">
<!-- Double-click to obtain the specified item. -->

View File

@ -367,9 +367,14 @@
<!-- Transforms into White Assassin. <Transformation effect>. P. Atk. +3%. M. Atk. +3%. P. Def. +3%. M. Def. +3%. Max HP +7%. Max MP +7%. Atk. Spd. +5%. Speed +5. P. Accuracy +2. M. Accuracy +2. M. Critical Rate +20. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.scroll_of_verification_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39210" level="1" /> <!-- White Assassin Transformation Scroll -->
</skills>
</item>
<item id="90145" name="Ring of Savior" type="Armor">
<!-- Stun Resistance +5%, HP Recovery Bonus +1.8, MP Recovery Bonus +1.1.when running. The effects do not stack if two identical rings are equipped. Cannot be enchanted. -->
@ -841,6 +846,11 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49507" min="1" max="1" chance="100" /> <!-- Fishing Rod Pack (10-day) -->
<item id="90139" min="1080" max="1080" chance="100" /> <!-- Silver Bait -->
</capsuled_items>
</item>
<item id="90175" name="Golden Bait Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -850,6 +860,11 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38154" min="180" max="180" chance="100" /> <!-- Fishing Shot -->
<item id="49589" min="180" max="180" chance="100" /> <!-- Golden Bait -->
</capsuled_items>
</item>
<item id="90176" name="Golden Fishing kit Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@ -826,7 +826,7 @@
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90359" name="Fortune Brooch" type="EtcItem">
<item id="90359" name="Fortune Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -834,6 +834,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18588" level="1" /> <!-- Fortune Chest -->
</skills>
</item>
<item id="90360" name="Fortune Topaz Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -843,6 +847,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39243" level="1" /> <!-- Topaz Fortune Box -->
</skills>
</item>
<item id="90361" name="Fortune Garnet Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -852,6 +860,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39244" level="1" /> <!-- Garnet Fortune Box -->
</skills>
</item>
<item id="90362" name="Fortune Jade Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -861,6 +873,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39245" level="1" /> <!-- Jade Fortune Box -->
</skills>
</item>
<item id="90363" name="Fortune Ruby Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -870,6 +886,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39246" level="1" /> <!-- Ruby Fortune Box -->
</skills>
</item>
<item id="90364" name="Fortune Sapphire Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -879,6 +899,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39247" level="1" /> <!-- Sapphire Fortune Box -->
</skills>
</item>
<item id="90365" name="Fortune Diamond Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -888,6 +912,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39248" level="1" /> <!-- Diamond Fortune Box -->
</skills>
</item>
<item id="90366" name="Fortune Pearl Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -897,6 +925,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39249" level="1" /> <!-- Pearl Fortune Box -->
</skills>
</item>
<item id="90367" name="Fortune Vital Stone Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -906,6 +938,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39250" level="1" /> <!-- Vital Stone Fortune Box -->
</skills>
</item>
<item id="90368" name="Shiny Jewelry Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -916,20 +952,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90369" min="1" max="1" chance="9.90" />
<item id="90370" min="1" max="1" chance="9.90" />
<item id="90371" min="1" max="1" chance="9.90" />
<item id="90372" min="1" max="1" chance="9.90" />
<item id="90373" min="1" max="1" chance="9.90" />
<item id="90374" min="1" max="1" chance="9.90" />
<item id="90375" min="1" max="1" chance="9.90" />
<item id="90376" min="1" max="1" chance="9.90" />
<item id="90936" min="1" max="1" chance="9.90" />
<item id="90940" min="1" max="1" chance="9.90" />
<item id="91367" min="1" max="1" chance="9.90" />
</capsuled_items>
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18564" level="1" /> <!-- Shiny Jewelry Box -->
</skills>
</item>
<item id="90369" name="Topaz Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@ -9,6 +9,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90357" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="90401" name="Melodys Luck Cube" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Double-click to obtain a random reward. Can be used only once a day. Required level: 20. -->
@ -244,7 +248,7 @@
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90418" name="Savior's Experience Box" type="EtcItem">
<item id="90418" name="Savior's XP Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -254,6 +258,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39259" level="1" /> <!-- Savior's Experience Box -->
</skills>
</item>
<item id="90419" name="Warrior's Shining Dualsword" additionalName="30 days" type="Weapon">
<!-- Available for 30 days. Atk. Spd. +5%. Cannot be enchanted/ augmented. -->
@ -1375,6 +1383,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39268" level="1" /> <!-- Mysterious Jewelry Box -->
</skills>
</item>
<item id="90499" name="Special Dragon's Fruit" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. P. Atk. +12%. M. Atk. +12%. P. Def. +15%. M. Def. +15%. Max HP +25%. Max MP +25%. Max CP +25%. HP Recovery Rate +30%. MP Recovery Rate +30%. P. Critical Rate +10. M. Critical Rate +10. P. Critical Damage +5%. M. Critical Damage +5%. Acquired XP +10%. Acquired SP +10%. A chance to absorb 5% of the inflicted damage as HP. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->

View File

@ -268,18 +268,28 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90527" min="1" max="1" chance="100" /> <!-- Talisman of Baium - 30-day -->
</capsuled_items>
</item>
<item id="90527" name="Talisman of Baium" additionalName="30 days" type="Armor">
<!-- <Properties>. P. Atk. +284. M. Atk. +392. M. Damage Resistance +10%. Skill Power +5%. Resistance to All Weapons +5. P. Critical Rate +20. M. Skill Critical Rate +20. MP Consumption -5%. Skill Cooldown -3%. STR/ INT +1. DEX/ WIT +1. CON/ MEN +1. Available for 30 d. Required level: 60+. Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.tallisman_baium" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="talisman" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="bodypart" val="deco1" />
<skills>
<skill id="35020" level="1" type="ON_EQUIP" /> <!-- Equip Talisman - Baium -->
<skill id="35021" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Baium -->
<skill id="35017" level="7" /> <!-- Equip Talisman - Baium -->
<skill id="50191" level="5" /> <!-- Enchant Effect: +5 Talisman of Baium -->
</skills>
</item>
<item id="90528" name="Shining Jewel Box" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Jade Lv. 5 (30-day), Vital Stone Lv. 5 (30-day), Garnet Lv. 5 (30-day). -->
@ -290,6 +300,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90529" min="1" max="1" chance="100" /> <!-- Lv. 5 Jade - 30-day -->
<item id="90530" min="1" max="1" chance="100" /> <!-- Lv. 5 Vital Stone - 30-day -->
<item id="90531" min="1" max="1" chance="100" /> <!-- Lv. 5 Garnet - 30-day -->
</capsuled_items>
</item>
<item id="90529" name="Lv. 5 Jade" additionalName="30 days" type="Armor">
<!-- Available for 30 days. Atk. Spd./ Casting Spd. +14%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -302,6 +318,9 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="55474" level="5" /> <!-- Jade -->
</skills>
</item>
<item id="90530" name="Lv. 5 Vital Stone" additionalName="30 days" type="Armor">
<!-- Available for 30 days. When Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
@ -314,6 +333,9 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="55472" level="5" /> <!-- Vital Stone -->
</skills>
</item>
<item id="90531" name="Lv. 5 Garnet" additionalName="30 days" type="Armor">
<!-- Available for 30 d. Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +20%. Grants immunity to debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
@ -326,6 +348,9 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="55485" level="5" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="90532" name="Refined Rare Accessory Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Package: +2 Queen Ant's Ring, Package: +2 Ring of Core, Package: +2 Orfen's Earring, Package: +2 Baium's Ring. -->

View File

@ -877,6 +877,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="50442" level="1" /> <!-- Zaken Earring Lv .1 -->
</skills>
<stats>
<stat type="mDef">60</stat>
<stat type="maxMp">22</stat>
@ -1097,6 +1100,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55472" level="4" /> <!-- Vital Stone -->
</skills>
</item>
<item id="90785" name="Diamond - Lv. 4" additionalName="15-day" type="Armor">
<!-- Available for 15 days. P. Def. +81, Received P. Critical Damage -4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -1110,6 +1116,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55475" level="4" /> <!-- Diamond -->
</skills>
</item>
<item id="90786" name="Pearl - Lv. 4" additionalName="15-day" type="Armor">
<!-- Available for 15 days. M. Def. +46, Received M. Skill Critical Damage -4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -1123,6 +1132,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55476" level="4" /> <!-- Pearl -->
</skills>
</item>
<item id="90787" name="Lv. 4 Jade" additionalName="15-day" type="Armor">
<!-- Available for 15 days. Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -1136,6 +1148,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55474" level="4" /> <!-- Jade -->
</skills>
</item>
<item id="90788" name="Fire Dragon Belt" additionalName="7-day" type="Armor">
<!-- Available for 7 days. Inventory Slots +6, Weight Limit +7000, STR/ INT +1, HP Recovery Rate +2.31, MP Recovery Rate +1.54, CP Recovery Rate +3.07, Max HP/ MP/ CP +10%, HP Recovery Potions' Effect +100, P. Critical Damage/ M. Skill Critical Damage +4%. -->
@ -1149,6 +1164,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="35047" level="1" /> <!-- Fire Dragon Belt -->
</skills>
<stats>
<stat type="pDef">14</stat>
</stats>
@ -1165,6 +1183,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55485" level="4" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="90790" name="Fire Dragon Pendant +8" additionalName="7-day" type="Armor">
<!-- M. Def. +18, Acquired XP/ SP +25%, P./ M. Atk. +40, P. Critical Damage/ M. Skill Critical Damage +5%. -->
@ -1205,6 +1226,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55471" level="4" /> <!-- Topaz - Spiritshot -->
</skills>
</item>
<item id="90793" name="Chef's Fish Stew Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1241,6 +1265,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90767" min="1" max="1" chance="100" /> <!-- Zaken's Earring Lv. 1 (7-day) -->
</capsuled_items>
</item>
<item id="90796" name="Fire Dragon Pendant Chest +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +3 (7-day). -->

View File

@ -83,6 +83,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90784" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90807" name="Lv. 4 Diamond Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Diamond Lv. 4 (15-day). -->
@ -95,6 +99,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90785" min="1" max="1" chance="100" /> <!-- Diamond Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90808" name="Lv. 4 Pearl Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Pearl Lv. 4 (15-day). -->
@ -107,6 +115,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90786" min="1" max="1" chance="100" /> <!-- Pearl Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90809" name="Lv. 4 Jade Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Jade Lv. 4 (15-day). -->
@ -119,6 +131,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90787" min="1" max="1" chance="100" /> <!-- Jade Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90810" name="Fire Dragon Belt Chest" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Belt (7-day). -->
@ -143,6 +159,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90789" min="1" max="1" chance="100" /> <!-- Garnet Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90812" name="Fire Dragon Pendant Chest +8" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +8 (7-day). -->
@ -179,6 +199,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90792" min="1" max="1" chance="100" /> <!-- Garnet Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90815" name="Pirate's Treasure Chest Key" type="EtcItem">
<!-- A Key that can open Pirate's Treasure Chest. Covered in a thick layer of rust, might break at any moment. -->
@ -259,6 +283,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="50442" level="3" /> <!-- Zaken Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>
<stat type="maxMp">34</stat>
@ -362,41 +390,61 @@
<!-- Transforms into Dark Knight. <Transformation effect>. P. Atk. in PvP +10%. P. Def. in PvP +10%. Max HP +10%. Max MP +10%. Stun Resistance +10%. Paralysis Resistance +10%. Silence Resistance +10%. Fear Resistance +10%. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39305" level="3" /> <!-- Dark Knight Transformation -->
</skills>
</item>
<item id="90829" name="Transformation Scroll: Dark Knight Lv. 2" type="EtcItem">
<!-- Transforms into Dark Knight. <Transformation effect>. P. Atk. in PvP +7%. P. Def. in PvP +7%. Max HP +10%. Max MP +10%. Stun Resistance +7%. Paralysis Resistance +7%. Silence Resistance +7%. Fear Resistance +7%. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39305" level="2" /> <!-- Dark Knight Transformation -->
</skills>
</item>
<item id="90830" name="Transformation Scroll: Dark Knight Lv. 1" type="EtcItem">
<!-- Transforms into Dark Knight. <Transformation effect>. P. Atk. in PvP +5%. P. Def. in PvP +5%. Max HP +10%. Max MP +10%. Stun Resistance +5%. Paralysis Resistance +5%. Silence Resistance +5%. Fear Resistance +5%. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39305" level="1" /> <!-- Dark Knight Transformation -->
</skills>
</item>
<item id="90831" name="Transformation Scroll: White Assassin" additionalName="Event" type="EtcItem">
<!-- Transforms into White Assassin. <Transformation effect>. P. Atk. +3%. M. Atk. +3%. P. Def. +3%. M. Def. +3%. Atk. Spd. +5%. Speed +5. P. Accuracy +2. M. Accuracy +2. Max HP +7%. Max MP +7%. M. Critical Rate +20. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.scroll_of_verification_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39306" level="1" /> <!-- White Assassin Transformation Scroll -->
</skills>
</item>
<item id="90832" name="Glorious Amulet" additionalName="7-day" type="EtcItem">
<!-- Available for 7 d. When in inventory, STR +1, INT +1, CON +1, MEN +1, DEX +1, WIT +1. -->
@ -953,8 +1001,12 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90139" min="1080" max="1080" chance="100" /> <!-- Silver Bait -->
</capsuled_items>
</item>
<item id="90874" name="Sayha's Storm" additionalName="Event" type="EtcItem">
<item id="90874" name="Sayha's Storm Lv. 2" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +150%. Acquired SP +150%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
@ -963,8 +1015,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51001" level="1" /> <!-- Sayha's Storm Lv. 2 (Event) -->
</skills>
</item>
<item id="90875" name="Sayha's Storm" type="EtcItem">
<item id="90875" name="Sayha's Storm Lv. 2 (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +150%. Acquired SP +150%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
@ -972,6 +1029,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51002" level="1" /> <!-- Sayha's Storm Lv. 2 -->
</skills>
</item>
<item id="90876" name="Sayha Grace Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -981,6 +1043,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51003" level="1" /> <!-- Sayha Grace Box -->
</skills>
</item>
<item id="90877" name="Sayha's Golden Treasure" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -1018,15 +1084,27 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90881" min="1" max="1" chance="100" /> <!-- Sayha's XP Amulet - 10-day -->
</capsuled_items>
</item>
<item id="90881" name="Sayha's XP Amulet" additionalName="10 days" type="EtcItem">
<!-- Available for 10 days. When in inventory, Acquired XP/ SP +20%, Sayha's Grace Consumption -+10%. -->
<set name="icon" val="icon.bm_sayha_rune" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="10080" />
<skills>
<skill id="39057" level="1" /> <!-- Warrior Experience Amulet -->
</skills>
</item>
<item id="90882" name="Stable Eva's Enhancement Scroll: Hair Accessories (Low Grade)" type="EtcItem">
<!-- M. Def. +2. Starting from +5, additional special effects are activated and Max HP/ MP/ CP are increased. From +5, enchantment level stays the same in case of failure. -->

View File

@ -111,6 +111,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="120" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90909" min="1" max="1" chance="100" /> <!-- Agathion Rudolph - 2 hours -->
</capsuled_items>
</item>
<item id="90909" name="Agathion Rudolph" additionalName="2 hours" type="Armor">
<!-- Available for 2 h. Summons Agathion Rudolph. Atk. Spd./ Casting Spd. +5%, Acquired XP/ SP +10%. -->
@ -144,6 +148,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51038" level="1" /> <!-- Battle Box Lv. 1 -->
</skills>
</item>
<item id="90912" name="Battle Box Lv. 2" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -154,6 +162,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51039" level="1" /> <!-- Battle Box Lv. 2 -->
</skills>
</item>
<item id="90913" name="Battle Box Lv. 3" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -164,6 +176,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51040" level="1" /> <!-- Battle Box Lv. 3 -->
</skills>
</item>
<item id="90914" name="Battle Box Lv. 4" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -174,6 +190,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51041" level="1" /> <!-- Battle Box Lv. 4 -->
</skills>
</item>
<item id="90915" name="Valor Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -184,6 +204,17 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="729" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant A-grade Weapon (Exchangeable) -->
<item id="730" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant A-grade Armor (Exchangeable) -->
<item id="947" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant B-grade Weapon (Exchangeable) -->
<item id="948" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant B-grade Armor (Exchangeable) -->
<item id="2133" min="3" max="3" chance="16.7" /> <!-- A-grade Gemstone -->
<item id="49756" min="1" max="1" chance="16.66" /> <!-- Cloth Piece -->
</capsuled_items>
</item>
<item id="90916" name="Rice-cake Soup" type="EtcItem">
<!-- For 5 minutes, Acquired XP/ SP +10%, P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, Speed +10. Deleted when entering the Olympiad. Deleted upon logout. Can be stacked with all XP/ SP bonuses. -->
@ -262,7 +293,7 @@
<set name="time" val="10080" />
<set name="weight" val="5" />
</item>
<item id="90922" name="Shining Jewelry Box" additionalName="Not in Use" type="EtcItem">
<item id="90922" name="Shining Jewelry Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -270,6 +301,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39359" level="1" /> <!-- Shining Jewelry Box -->
</skills>
</item>
<item id="90923" name="Shining Ore" additionalName="Not in Use" type="EtcItem">
<!-- A certain amount of Shining Ore and a Jewel Lv. 3-5 can be exchanged for a Jewelry Box Lv. 3-5 by the Game Assistant. -->
@ -426,7 +461,7 @@
<skill id="13653" level="1" type="ON_UNEQUIP" /> <!-- Brooch Lv. 3 Off. -->
</skills>
</item>
<item id="90935" name="Greater Jewel Box" additionalName="Lv. 4" type="EtcItem">
<item id="90935" name="Jewel Box" additionalName="Lv. 4" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_special_jewelbox_lv4" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -434,6 +469,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39360" level="1" /> <!-- Jewel Box -->
</skills>
</item>
<item id="90936" name="Aquamarine Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -585,12 +624,20 @@
<item id="90948" name="Lucky Charm" additionalName="30-day" type="EtcItem">
<!-- Available for 30 days. When in inventory, chance of dropping items after death -20%, chance of XP Penalty -20%. Cannot be used by chaotic characters. -->
<set name="icon" val="icon.bm_freya_rune" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<cond msgId="1518">
<player chaotic="false" />
</cond>
<skills>
<skill id="39370" level="1" /> <!-- Lucky Charm Lv1 -->
</skills>
</item>
<item id="90949" name="Transformation Scroll: White Knight" type="EtcItem">
<!-- Transforms into White Knight. <Transformation effect>. P. Atk. in PvE +5%. P. Def. in PvE +5%. Max HP +10%. Max MP +10%. Stun Resistance +5%. Paralysis Resistance +5%. Silence Resistance +5%. Fear Resistance +5%. Duration: 20 min. The effect remains after death. -->
@ -619,6 +666,9 @@
<set name="time" val="43200" />
<set name="weight" val="150" />
<set name="bodypart" val="rfinger;lfinger" />
<skills>
<skill id="50443" level="3" /> <!-- Baium's Ring -->
</skills>
<stats>
<stat type="mDef">56</stat>
</stats>
@ -631,6 +681,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39362" level="1" /> <!-- Angler's Fishing Box -->
</skills>
</item>
<item id="90952" name="Angler's Gold Box" type="EtcItem">
<!-- Double-click to obtain a rare item. -->
@ -640,6 +694,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39364" level="1" /> <!-- Angler's Gold Box -->
</skills>
</item>
<item id="90953" name="Angler's Silver Box" type="EtcItem">
<!-- Double-click to obtain 1 random item: a rare accessory, an enchantment scroll, an item box (grade A/ B), a fishing enchantment scroll, Angler's Blessing, etc. -->
@ -649,6 +707,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39363" level="1" /> <!-- Angler's Silver Box -->
</skills>
</item>
<item id="90954" name="Angler's Blessing (2 hours)" type="EtcItem">
<!-- For 2 h. Acquired XP/ SP (fishing) +100%. The effect remains after death. -->
@ -801,16 +863,28 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51051" level="1" /> <!-- Sealed Doll of Border Box -->
</skills>
</item>
<item id="90965" name="Raid Lucky Charm" additionalName="7-day" type="EtcItem">
<!-- Available for 7 days. When in inventory, chance of dropping items after death -50%, chance of XP Penalty -50%. Cannot be used by chaotic characters. -->
<set name="icon" val="icon.etc_cross_of_einhasad_i00" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<cond msgId="1518">
<player chaotic="false" />
</cond>
<skills>
<skill id="51050" level="1" /> <!-- Raid Lucky Charm Lv1 -->
</skills>
</item>
<item id="90966" name="Raid Lucky Charm Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -820,6 +894,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51052" level="1" /> <!-- Raid Lucky Charm Box -->
</skills>
</item>
<item id="90967" name="Test_Count Item" additionalName="Not Available" type="EtcItem">
<!-- Number of items to use. -->
@ -841,6 +919,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51053" level="1" /> <!-- GM Repi Gift Box -->
</skills>
</item>
<item id="90969" name="Blessed Fire Dragon Pendant" type="Armor">
<!-- M. Def. +24, Acquired XP/ SP +30%, P./ M. Atk. +80, P. Critical Damage/ M. Skill Critical Damage +10%, Damage Reflection Resistance +10%. Allows use of the Blessing of Fire Dragon and Fire Dragon's Protection skills. -->
@ -878,6 +960,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51054" level="1" /> <!-- High-grade Shining Pendant Polish Box -->
</skills>
</item>
<item id="90972" name="Weapon Supply Box +8 (A-grade)" type="EtcItem">
<!-- Double-click to obtain an A-grade Weapon enchanted to +8, except high-level weapons. -->
@ -1131,6 +1217,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51060" level="1" /> <!-- Savior's Earring Box -->
</skills>
</item>
<item id="90990" name="Scroll: Enchant Savior's Earring" type="EtcItem">
<!-- Required for enchanting Savior's Earring. Increases M. Def. The enchanting is safe up to +3, the maximum enchant value is +7. In case of failure, the enchant value remains the same. -->

View File

@ -19,6 +19,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90863" min="1" max="1" chance="100" /> <!-- Diamond Lv. 3 - 30-day -->
<item id="90864" min="1" max="1" chance="100" /> <!-- Pearl Lv. 3 - 30-day -->
<item id="90865" min="1" max="1" chance="100" /> <!-- Jade Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91002" name="Box with 5 Jewels Lv. 4" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -29,6 +35,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90980" min="1" max="1" chance="100" /> <!-- Pearl Lv. 4 - 30-day -->
<item id="90981" min="1" max="1" chance="100" /> <!-- Diamond Lv. 4 - 30-day -->
<item id="90982" min="1" max="1" chance="100" /> <!-- Jade Lv. 4 - 30-day -->
<item id="90983" min="1" max="1" chance="100" /> <!-- Garnet Lv. 4 - 30-day -->
<item id="90984" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 4 - 30-day -->
</capsuled_items>
</item>
<item id="91003" name="Agathion Bracelet - Lv. 1" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Unlocks 2 agathion slots. -->
@ -128,6 +142,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51074" level="1" /> <!-- Dragon's Dye Box -->
</skills>
</item>
<item id="91012" name="Weapon Supply Box (Best A-grade)" type="EtcItem">
<!-- Double-click to obtain a top-grade A-grade weapon. -->
@ -159,6 +177,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51077" level="1" /> <!-- Dragon's Dye Box -->
</skills>
</item>
<item id="91015" name="Sirra's Blade Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sirra's Blade Edges and Recipe: Sirra's Blade (60%). -->
@ -169,6 +191,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8690" min="1" max="1" chance="100" /> <!-- Recipe: Sirra's Blade (60%) -->
<item id="8712" min="20" max="20" chance="100" /> <!-- Sirra's Blade Edge - Not available -->
</capsuled_items>
</item>
<item id="91016" name="Sword of Ipos Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sword of Ipos Blades and Recipe: Sword of Ipos (60%). -->
@ -179,6 +206,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8692" min="1" max="1" chance="100" /> <!-- Recipe: Sword of Ipos (60%) -->
<item id="8713" min="20" max="20" chance="100" /> <!-- Sword of Ipos Blade - Not available -->
</capsuled_items>
</item>
<item id="91017" name="Barakiel's Axe Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Barakiel's Axe Pieces and Recipe: Barakiel's Axe (60%). -->
@ -189,6 +221,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8694" min="1" max="1" chance="100" /> <!-- Recipe: Barakiel's Axe (60%) -->
<item id="8714" min="20" max="20" chance="100" /> <!-- Barakiel's Axe Piece - Not available -->
</capsuled_items>
</item>
<item id="91018" name="Behemoth' Tuning Fork Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Behemoth' Tuning Fork Pieces and Recipe: Behemoth' Tuning Fork (60%). -->
@ -199,6 +236,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8696" min="1" max="1" chance="100" /> <!-- Recipe: Behemoth' Tuning Fork (60%) -->
<item id="8715" min="20" max="20" chance="100" /> <!-- Behemoth' Tuning Fork Piece - Not available -->
</capsuled_items>
</item>
<item id="91019" name="Naga Storm Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Naga's Storm Pieces and Recipe: Naga's Storm (60%). -->
@ -209,6 +251,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8698" min="1" max="1" chance="100" /> <!-- Recipe: Naga's Storm (60%) -->
<item id="8716" min="20" max="20" chance="100" /> <!-- Naga's Storm Piece - Not available -->
</capsuled_items>
</item>
<item id="91020" name="Tiphon's Spear Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Tiphon's Spear Edges and Recipe: Tiphon's Spear (60%). -->
@ -219,6 +266,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8700" min="1" max="1" chance="100" /> <!-- Recipe: Tiphon's Spear (60%) -->
<item id="8717" min="20" max="20" chance="100" /> <!-- Tiphon's Spear Edge - Not available -->
</capsuled_items>
</item>
<item id="91021" name="Shyeed's Bow Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Shyeed's Bow Shafts and Recipe: Shyeed's Bow (60%). -->
@ -229,6 +281,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8702" min="1" max="1" chance="100" /> <!-- Recipe: Shyeed's Bow (60%) -->
<item id="8718" min="20" max="20" chance="100" /> <!-- Shyeed's Bow Shaft - Not available -->
</capsuled_items>
</item>
<item id="91022" name="Sobekk's Hurricane Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sobekk's Hurricane Edges and Recipe: Sobekk's Hurricane (60%). -->
@ -239,6 +296,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8704" min="1" max="1" chance="100" /> <!-- Recipe: Sobekk's Hurricane (60%) -->
<item id="8719" min="20" max="20" chance="100" /> <!-- Sobekk's Hurricane Edge - Not available -->
</capsuled_items>
</item>
<item id="91023" name="Themis' Tongue Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Themis' Tongue Pieces and Recipe: Themis' Tongue (60%). -->
@ -249,6 +311,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8706" min="1" max="1" chance="100" /> <!-- Recipe: Themis' Tongue (60%) -->
<item id="8720" min="20" max="20" chance="100" /> <!-- Themis' Tongue Piece - Not available -->
</capsuled_items>
</item>
<item id="91024" name="Cabrio's Hand Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Cabrio's Hand Heads and Recipe: Cabrio's Hand (60%). -->
@ -259,6 +326,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8708" min="1" max="1" chance="100" /> <!-- Recipe: Cabrio's Hand (60%) -->
<item id="8721" min="20" max="20" chance="100" /> <!-- Cabrio's Hand Head - Not available -->
</capsuled_items>
</item>
<item id="91025" name="Daimon Crystal Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Daimon Crystal Fragments and Recipe: Daimon Crystal (60%). -->
@ -269,6 +341,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8710" min="1" max="1" chance="100" /> <!-- Recipe: Daimon Crystal (60%) -->
<item id="8722" min="20" max="20" chance="100" /> <!-- Daimon Crystal Fragment - Not available -->
</capsuled_items>
</item>
<item id="91026" name="Dragon's Heart" type="EtcItem">
<!-- An ingredient for Dragon Miracle Potion. Can be exchanged for various items at a certain time. -->
@ -306,6 +383,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51079" level="1" /> <!-- Hidden Box -->
</skills>
</item>
<item id="91030" name="Spirit's Blessing" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. When hunting elemental monsters, Attribute XP Bonus +20%. Duration: 20 min. -->

View File

@ -445,6 +445,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51105" level="1" /> <!-- Improved Master Fisherman's Blessing -->
</skills>
</item>
<item id="91134" name="Improved Master Fisherman's Blessing (4 h.)" type="EtcItem">
<!-- For 4 h. Acquired XP/ SP (fishing) +200%. The effect remains after death. -->
@ -455,6 +459,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51106" level="1" /> <!-- Improved Master Fisherman's Blessing -->
</skills>
</item>
<item id="91135" name="Improved Master Fisherman's Blessing (8 h.)" type="EtcItem">
<!-- For 8 h. Acquired XP/ SP (fishing) +200%. The effect remains after death. -->
@ -465,6 +473,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51107" level="1" /> <!-- Improved Master Fisherman's Blessing -->
</skills>
</item>
<item id="91136" name="Dandy's Golden Ball" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Sayha's Grace +140,000. Magic Lamp points +50,000. Craft points +3250. Duration: 60 min. <font color=eeaa22>Changes the armor appearance to that of NC Dinos Uniform.</font>. <font color=ff6666>The effect remains after death.</font> -->
@ -613,7 +625,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="91148" name="Exquisite Jewel Box" type="EtcItem">
<item id="91148" name="Jewel Box" additionalName="Lv. 5" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_special_jewelbox_lv5" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -621,6 +633,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51115" level="1" /> <!-- Hidden Box -->
</skills>
</item>
<item id="91149" name="+5 Agathion Box" type="EtcItem">
<!-- Double-click to obtain one of the +5 enchanted agathions: Virgo, Capricorn, Libra, Taurus, Leo, Gemini, Scorpio, Aquarius, or Sagittarius. -->

View File

@ -270,6 +270,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49588" min="2" max="2" chance="100"/> <!-- Golden Mermaid's Fishing Rod Chest - 30-day -->
<item id="90139" min="25920" max="25920" chance="100"/> <!-- Silver Bait -->
<item id="90143" min="20" max="20" chance="100"/> <!-- Einhasad's Protection (Exchangeable) -->
<item id="91221" min="1" max="1" chance="100"/> <!-- Antharas' Earring Box Lv. 3 - 30-day -->
<item id="91224" min="1" max="1" chance="100"/> <!-- Sayha's Jewel Box - 30-day -->
</capsuled_items>
</item>
<item id="91221" name="Enhanced Antharas' Earring" additionalName="30-day" type="Armor">
<!-- Available for 30 d. MP +40, CON +1, MEN +1, Bleed Resistance and Atk. Rate +30%, Stun Resistance and Atk. Rate +20%, Fear/ Silence Resistance and Atk. Rate +20%, Damage Reflection Resistance +15%, Received Healing +15%, Skill MP Consumption -6%, Vampiric Rage effect +6%. Effects of two identical earrings do not stack. -->
@ -283,6 +291,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="50441" level="3" /> <!-- Antharas' Earring -->
</skills>
<stats>
<stat type="mDef">94</stat>
<stat type="maxMp">40</stat>
@ -298,6 +309,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91221" min="1" max="1" chance="100"/> <!-- Antharas' Earring Box Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91223" name="Aquamarine Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. With a certain chance MP +50 when using skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -322,6 +337,11 @@
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91196" min="1" max="1" chance="100"/> <!-- Cat's Eye Lv. 5 (30-day) -->
<item id="91223" min="1" max="1" chance="100"/> <!-- Aquamarine Lv. 5 (30-day) -->
</capsuled_items>
</item>
<item id="91225" name="Gift from Wealthy Merchant Red" type="EtcItem">
<!-- Double-click to obtain Anakim's/ Lilith' Soul Crystal, Inventory Expansion Ticket Lv. 3-5, Red's Weapon Coupon. -->
@ -441,11 +461,18 @@
<item id="91238" name="Rudolph's Growth Cube - 15 charges" type="EtcItem">
<!-- Double-click to obtain Rudolph's Growth Box (maximum 15 times). Can be used only once a day. -->
<set name="icon" val="Branchsys2.icon.cube_event_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ELIXIR" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="86400000" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91242" min="1" max="1" chance="100" /> <!-- Rudolph's Growth Box -->
</capsuled_items>
</item>
<item id="91239" name="Rudolph's Growth Cube Box" type="EtcItem">
<!-- Double-click to obtain Rudolph's Growth Cube - 15 charges. -->
@ -456,15 +483,25 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91238" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="91240" name="Christmas Amulet" additionalName="15-day" type="EtcItem">
<!-- Available for 15 days. When in inventory, Acquired XP/ SP (hunting) +20%, Acquired XP/ SP (fishing) +20%. -->
<set name="icon" val="BranchSys.icon.br_xmas_present_luck_i00" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51157" level="1" /> <!-- Christmas Amulet -->
</skills>
</item>
<item id="91241" name="Christmas Amulet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Christmas Amulet (15-day). -->
@ -476,6 +513,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91240" min="1" max="1" chance="100" /> <!-- Christmas Amulet - 15-day -->
</capsuled_items>
</item>
<item id="91242" name="Rudolph's Growth Box" type="EtcItem">
<!-- Double-click to obtain 720 Shining Golden Baits, 1 Improved Master Fisherman's Blessing (4 h.), 2 Agathion Boxes: Rudolph (2 h.). -->
@ -486,6 +527,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90182" min="720" max="720" chance="100" /> <!-- Shining Golden Bait -->
<item id="90908" min="2" max="2" chance="100" /> <!-- Agathion Rudolph Pack - 2-hour -->
<item id="91134" min="1" max="1" chance="100" /> <!-- Improved Master Fisherman's Blessing (4-hour) -->
</capsuled_items>
</item>
<item id="91243" name="Shining Savior's Earring" additionalName="Event" type="Armor">
<!-- Acquired XP/ SP +2%, Max MP +30, Max HP +50, Fear/ Stun/ Silence Resistance +4%. Grants Vampiric Rage effect. Effects of two identical earrings do not stack. -->
@ -1121,6 +1168,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51226" level="1" /> <!-- Mysterious Transformation Sealbook Box -->
</skills>
</item>
<item id="91290" name="Scroll: Critical Creation" additionalName="Lv. 1" type="EtcItem">
<!-- A scroll for learning the Critical Creation Lv. 1 skill. <Class>. Maestro. <Skill effect>. Increases craft critical success rate. -->

View File

@ -271,6 +271,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55472" level="10" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91426" name="Greater Aquamarine Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Max MP +20%, with a certain chance MP +200 when using skills. Recovers 10% MP when using basic skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -284,6 +287,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55507" level="10" /> <!-- Greater Aquamarine -->
</skills>
</item>
<item id="91427" name="Greater Diamond Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. P. Def. +400, Received P. Critical Damage -20%, a chance to receive P. Critical Damage -10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -297,6 +303,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55475" level="10" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91428" name="Greater Pearl Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. M. Def. +250, Received M. Skill Critical Damage -20%, Received M. Skill Critical Rate -10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -310,6 +319,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55476" level="10" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91429" name="Greater Topaz Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Disrupts the target's skill casting. Inflicts 6000 PvP damage. Activates a special ability that removes up to 3 debuffs. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -323,6 +335,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55471" level="10" /> <!-- Greater Topaz -->
</skills>
</item>
<item id="91430" name="Greater Garnet Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 d. Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +40%, Sleep/ Poison Resistance +10%. Grants immunity to debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -336,6 +351,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55485" level="10" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91431" name="Greater Ruby Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Soulshot, Blessed Soulshot and Beast Soulshot Damage +20%, P. Atk. +7%, P. Critical Rate +5%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -349,6 +367,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55477" level="10" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91432" name="Greater Sapphire Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +20%, M. Atk. +14%, M. Critical Rate +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -362,6 +383,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55481" level="10" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91433" name="Greater Jade Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Atk. Spd./ Casting Spd. +20%, Speed +7%, Melee Weapon Atk. Resistance +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -375,6 +399,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55474" level="10" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91434" name="Greater Cat's Eye Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. P. Critical Damage/ M. Skill Critical Damage +20%, P./ M. Skill Power +7%, Debuff Resistance +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
@ -388,6 +415,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="27440" level="10" /> <!-- Greater Cat's Eye -->
</skills>
</item>
<item id="91435" name="Greater Emerald Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. CON/ MEN/ DEX/ WIT/ STR/ INT +2, Damage Reflection Resistance +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -401,6 +431,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="51237" level="10" /> <!-- Greater Emerald -->
</skills>
</item>
<item id="91436" name="Blessed Dragon Pendant" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Contains the blessed dragon's energy. M. Def. +50, Acquired XP/ SP +30%, Atk./ Casting Spd. +10%, P. Critical Damage/ M. Skill Critical Damage +15%, P./ M. Atk. +20%, Damage Reflection Resistance +20%, Received Damage -30%. Activates the Dragon Meditation effect. Cannot be enchanted. -->
@ -442,6 +475,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90182" min="1080" max="1080" chance="100" /> <!-- Shining Golden Bait -->
</capsuled_items>
</item>
<item id="91439" name="Greater Vital Stone Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Vital Stone Lv. 5 (30-day). -->
@ -453,6 +490,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91425" min="1" max="1" chance="100" /> <!-- Greater Vital Stone Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91440" name="Greater Aquamarine Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Aquamarine Lv. 5 (30-day). -->
@ -464,6 +505,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91426" min="1" max="1" chance="100" /> <!-- Greater Aquamarine Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91441" name="Greater Diamond Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Diamond Lv. 5 (30-day). -->
@ -475,6 +520,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91427" min="1" max="1" chance="100" /> <!-- Greater Diamond Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91442" name="Greater Pearl Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Pearl Lv. 5 (30-day). -->
@ -486,6 +535,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91428" min="1" max="1" chance="100" /> <!-- Greater Pearl Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91443" name="Greater Topaz Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Topaz Lv. 5 (30-day). -->
@ -497,6 +550,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91429" min="1" max="1" chance="100" /> <!-- Greater Topaz Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91444" name="Greater Garnet Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Garnet Lv. 5 (30-day). -->
@ -508,6 +565,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91430" min="1" max="1" chance="100" /> <!-- Greater Garnet Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91445" name="Greater Ruby Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Ruby Lv. 5 (30-day). -->
@ -519,6 +580,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91431" min="1" max="1" chance="100" /> <!-- Greater Ruby Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91446" name="Greater Sapphire Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Sapphire Lv. 5 (30-day). -->
@ -530,6 +595,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91432" min="1" max="1" chance="100" /> <!-- Greater Sapphire Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91447" name="Greater Jade Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Jade Lv. 5 (30-day). -->
@ -541,6 +610,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91433" min="1" max="1" chance="100" /> <!-- Greater Jade Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91448" name="Greater Cat's Eye Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Cat's Eye Lv. 5 (30-day). -->
@ -552,6 +625,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91434" min="1" max="1" chance="100" /> <!-- Greater Cat's Eye Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91449" name="Greater Emerald Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Emerald Lv. 5 (30-day). -->
@ -563,6 +640,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91435" min="1" max="1" chance="100" /> <!-- Greater Emerald Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91450" name="Refined Zaken's Earring Box" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Zaken's Earring Lv. 3 (30-day). -->
@ -574,6 +655,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90820" min="1" max="1" chance="100" /> <!-- Zaken's Earring Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91451" name="Refined Baium's Ring Box" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Baium's Ring Lv. 3 (30-day). -->
@ -585,6 +670,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90950" min="1" max="1" chance="100" /> <!-- Baium's Ring Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91452" name="Blessed Dragon Pendant Box" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Blessed Dragon Pendant (30-day). -->

View File

@ -1108,21 +1108,29 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91578" name="Solid Scroll: Enchant Box" type="EtcItem">
<item id="91578" name="Stable Scroll: Enchant Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Stable Scroll: Enchant Weapon (grade D-S), Stable Scroll: Enchant Armor (grade D-S). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51308" level="1" /> <!-- Stable Scroll: Enchant Box -->
</skills>
</item>
<item id="91579" name="Solid Scroll: Enchant Large Box" type="EtcItem">
<item id="91579" name="Stable Scroll: Enchant Large Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Improved Scroll: Enchant Weapon (grade D-S), Stable Scroll: Enchant Armor (grade D-S). -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51309" level="1" /> <!-- Greater Enchant Scroll Pack -->
</skills>
</item>
<item id="91580" name="Armor/ Accessories Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Armor/ Accessory Varnish (grade D-A). -->
@ -1131,6 +1139,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51310" level="1" /> <!-- Armor Varnish Box -->
</skills>
</item>
<item id="91581" name="Weapon Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Weapon Varnish (grade D-A). -->
@ -1139,6 +1151,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51311" level="1" /> <!-- Weapon Varnish Box -->
</skills>
</item>
<item id="91582" name="Elite Armor/ Accessories Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Armor/ Accessory Varnish (grade D-B). -->
@ -1147,6 +1163,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51312" level="1" /> <!-- Elite Armor/ Accessories Varnish Box -->
</skills>
</item>
<item id="91583" name="Elite Weapon Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Weapon Varnish (grade D-B). -->
@ -1155,6 +1175,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51313" level="1" /> <!-- Elite Weapon Varnish Box -->
</skills>
</item>
<item id="91584" name="Special Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Special A-grade Weapon/ Armor/ Accessory Varnish. -->
@ -1163,6 +1187,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51314" level="1" /> <!-- Special Varnish Box -->
</skills>
</item>
<item id="91585" name="Test Fishing Rod" type="Weapon">
<!-- Training Fishing Rod -->

View File

@ -284,6 +284,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51339" level="1" /> <!-- Agathion Gift Box -->
</skills>
</item>
<item id="91625" name="Weapon Pack (S-grade)" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -454,6 +458,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51378" level="1" /> <!-- Anniversary Gift Box -->
</skills>
</item>
<item id="91643" name="Chronicle Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -703,6 +711,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51388" level="1" /> <!-- Chicken Box -->
</skills>
</item>
<item id="91659" name="Yummy Chicken" type="EtcItem">
<!-- Very delicious chicken from Chicken Box. Sell it in the GM shop to obtain a gift certificate that can be exchange for the real (and by that we mean real real!) chicken! The number of certificates is limited to 1000, so if you have Yummy Chicken, don't hesitate to sell it! The GM shop is located on the Monster Race Track, and it will work only until all 1000 coupons are distributed. Can be sold for a certain sum of adena. -->
@ -760,6 +772,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51396" level="1" /> <!-- Scroll: 10,000 SP -->
</skills>
</item>
<item id="91665" name="Scroll: 100,000 SP" type="EtcItem">
<!-- Double-click to recover 100,000 SP. -->
@ -769,6 +785,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51397" level="1" /> <!-- Scroll: 100,000 SP -->
</skills>
</item>
<item id="91666" name="Sayha's Storm Lv. 1" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +100%. Acquired SP +100%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
@ -779,6 +799,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51398" level="1" /> <!-- Sayha's Storm Lv. 1 - (Event) -->
</skills>
</item>
<item id="91667" name="White Sayha's Cloak +7" additionalName="30 days" type="Armor">
<!-- Available for 30 d. Max HP/ MP +15%, Acquired XP/ SP +20%, P. Def. +8%, P. Critical Damage/ M. Skill Critical Damage +5%. -->
@ -859,6 +884,10 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51403" level="1" /> <!-- Adena Fortune Box -->
</skills>
</item>
<item id="91673" name="Reinforced Spear" type="Weapon">
<!-- Cannot be enchanted/ augmented, Soul Crystals cannot be inserted. -->

View File

@ -162,8 +162,8 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51437" level="1" /> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
</skills>
@ -512,6 +512,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51454" level="1" /> <!-- Special Blessing Box -->
</skills>
</item>
<item id="91741" name="Einhasad's Protection" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Duration: 60 min. Cooldown: 1 min. The effect remains after death. -->
@ -962,7 +966,12 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="time" val="60" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54067" level="1" /> <!-- Sayha's Storm Lv. 3 - 1 h -->
</skills>
</item>
<item id="91779" name="Aden Supply Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: +16 B-grade Weapon Pack, Antharas' Earring, Talisman of Baium, Buff Expansion Book, XP Growth Scroll, Battle Scroll, Sayha's Buff Scroll. -->
@ -973,6 +982,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59639" level="1" /> <!-- Aden Supply Box -->
</skills>
</item>
<item id="91780" name="Dragon Scroll" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. P. Atk. +200. M. Atk. +350. P. Def. +200. M. Def. +200. Max HP +500. Max MP +500. Max CP +500. Atk. Spd. +50. Casting Spd. +50. P. Critical Rate +30. M. Critical Rate +30. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -1137,6 +1150,10 @@
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54088" level="1" /> <!-- Lakfi-Lakfi's Fortune Box -->
</skills>
</item>
<item id="91794" name="Lakfi-Lakfi's Oink" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Atk. Spd. +100. Casting Spd. +100. Speed +20. Acquired XP +10%. Acquired SP +10%. Duration: 60 min. The effect remains after death. -->
@ -1147,6 +1164,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54089" level="1" /> <!-- Lakfi-Lakfi's Oink -->
</skills>
</item>
<item id="91795" name="Star Candy" additionalName="Event" type="EtcItem">
<!-- Sayha's Grace points +140,000, Magic Lamp points +50,000, craft points +3250. -->

View File

@ -101,6 +101,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90248" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91807" name="Jade Jewelry Box Lv. 5" additionalName="3 days" type="EtcItem">
<!-- Double-click to obtain Jade Lv. 5 (3-day). -->
@ -112,6 +116,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90227" min="1" max="1" chance="100" /> <!-- Jade Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91808" name="Ruby Jewelry Box Lv. 5" additionalName="3 days" type="EtcItem">
<!-- Double-click to obtain Ruby Lv. 5 (3-day). -->
@ -123,6 +131,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91758" min="1" max="1" chance="100" /> <!-- Ruby Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91809" name="Sapphire Jewelry Box Lv. 5" additionalName="3 days" type="EtcItem">
<!-- Double-click to obtain Sapphire Lv. 5 (3-day). -->
@ -134,6 +146,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91759" min="1" max="1" chance="100" /> <!-- Sapphire Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91810" name="Agathion Bracelet Pack Lv. 1" additionalName="15 days" type="EtcItem">
<!-- Double-click to obtain Agathion Bracelet Lv. 1 (15-day). -->
@ -454,6 +470,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54126" level="1" /> <!-- Saiha's Grace Box -->
<skill id="54126" level="2" /> <!-- Saiha's Grace Box Random -->
</skills>
</item>
<item id="91835" name="Sayha's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (10 pcs.). There is a small chance to obtain an additional item. -->
@ -906,6 +927,20 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="90317" min="1" max="1" chance="100" /> <!-- Topaz Lv. 5 -->
<item id="90322" min="1" max="1" chance="100" /> <!-- Garnet Lv. 5 -->
<item id="90327" min="1" max="1" chance="100" /> <!-- Jade Lv. 5 -->
<item id="90332" min="1" max="1" chance="100" /> <!-- Ruby Lv. 5 -->
<item id="90337" min="1" max="1" chance="100" /> <!-- Sapphire Lv. 5 -->
<item id="90342" min="1" max="1" chance="100" /> <!-- Diamond Lv. 5 -->
<item id="90347" min="1" max="1" chance="100" /> <!-- Pearl Lv. 5 -->
<item id="90357" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 5 -->
<item id="90928" min="1" max="1" chance="100" /> <!-- Aquamarine Lv. 5 -->
<item id="90933" min="1" max="1" chance="100" /> <!-- Cat's Eye Lv. 5 -->
<item id="91361" min="1" max="1" chance="100" /> <!-- Emerald Lv. 5 -->
</capsuled_items>
</item>
<item id="91871" name="Rare Accessory Pack (Siege Event)" type="EtcItem">
<!-- Contains items for the Siege Event. -->

View File

@ -1412,7 +1412,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91995" name="Luxury Box (A-grade)" type="EtcItem">
<item id="91995" name="A-grade Luxury Box" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (3 pcs.). There is a small chance to obtain an additional item. -->
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
@ -1422,6 +1422,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="50181" level="1" /> <!-- A-grade Luxury Box -->
</skills>
</item>
<item id="91996" name="Scroll of Escape Pack: Tower of Insolence" additionalName="Floors 1-7" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->

View File

@ -226,6 +226,36 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49487" min="20" max="20" chance="4.0"/> <!-- Soulshots Coupon (Can be transferred by account) -->
<item id="49674" min="5" max="5" chance="4.0"/> <!-- Exp Scroll -->
<item id="49683" min="1" max="1" chance="4.0"/> <!-- Baium's Talisman -->
<item id="90045" min="31" max="31" chance="4.0"/> <!-- Magic Tablet -->
<item id="91159" min="1" max="1" chance="4.0"/> <!-- Agathion Exchange Coupon -->
<item id="91213" min="1" max="1" chance="4.0"/> <!-- Scroll: Enchant Sayha's Cloak -->
<item id="91227" min="1" max="1" chance="4.0"/> <!-- Sayha's Cloak Coupon -->
<item id="91246" min="1" max="1" chance="4.0"/> <!-- Dragon Pendant Lv. 3 -->
<item id="91247" min="1" max="1" chance="4.0"/> <!-- Dragon Pendant Lv. 4 -->
<item id="91690" min="5" max="5" chance="4.0"/> <!-- Special HP Recovery Potion Event -->
<item id="91712" min="5" max="5" chance="4.0"/> <!-- Sayha's Storm Lv. 3 -->
<item id="91767" min="1" max="1" chance="4.0"/> <!-- Enchant Set: Talisman of Aden -->
<item id="91780" min="5" max="5" chance="4.0"/> <!-- Scroll of Battle -->
<item id="91781" min="5" max="5" chance="4.0"/> <!-- Sayha's Effects Scroll -->
<item id="91864" min="1" max="1" chance="4.0"/> <!-- Dragon Belt Chest -->
<item id="92010" min="1" max="1" chance="4.0"/> <!-- Majestic Robe Set -->
<item id="92011" min="1" max="1" chance="4.0"/> <!-- Majestic Light Armor Set -->
<item id="92012" min="1" max="1" chance="4.0"/> <!-- Dark Crystal Robe Set -->
<item id="92013" min="1" max="1" chance="4.0"/> <!-- Dark Crystal Light Armor Set -->
<item id="92014" min="1" max="1" chance="4.0"/> <!-- Heavy Armor of Nightmare Set -->
<item id="92015" min="1" max="1" chance="4.0"/> <!-- Tallum Heavy Armor Set -->
<item id="92020" min="1" max="1" chance="4.0"/> <!-- Enchant Set: Talisman of Eva -->
<item id="862" min="1" max="1" chance="4.0"/> <!-- Majestic Earring -->
<item id="893" min="1" max="1" chance="4.0"/> <!-- Ring of Majesty -->
<item id="924" min="1" max="1" chance="4.0"/> <!-- Necklace of Majesty -->
</capsuled_items>
</item>
<item id="92020" name="Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -278,6 +308,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91953" min="1" max="1" minEnchant="9" maxEnchant="9" chance="100" /> <!-- +9 Dragon Valley's Earring -->
</capsuled_items>
</item>
<item id="92025" name="Event Rune Chest" type="EtcItem">
<!-- Double-click to obtain Hero's XP Amulet (7-day) and Blessing of Plenty - 100% (Event) (3-day). -->

View File

@ -313,6 +313,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91172" min="1" max="1" chance="33.34" /> <!-- Rune Anakim Lv. 10 -->
<item id="91182" min="1" max="1" chance="33.33" /> <!-- Rune Lilith Lv. 10 -->
<item id="92316" min="1" max="1" chance="33.33" /> <!-- +10 Dragon Belt Box -->
</capsuled_items>
</item>
<item id="92316" name="+10 Dragon Belt Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1415,6 +1423,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92388" min="1" max="1" chance="20.0" /> <!-- Ruby Lv. 4 -->
<item id="92389" min="1" max="1" chance="20.0" /> <!-- Sapphire Lv. 4 -->
<item id="92390" min="1" max="1" chance="20.0" /> <!-- Diamond Lv. 4 -->
<item id="92391" min="1" max="1" chance="20.0" /> <!-- Pearl Lv. 4 -->
<item id="92392" min="1" max="1" chance="20.0" /> <!-- Vital Stone Lv. 4 -->
</capsuled_items>
</item>
<item id="92394" name="Sayha's Grace Kit" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (250 pcs.), Sayha's Buff Scroll (20 pcs.), Sayha's Storm Lv. 3 (20 pcs.), Ring of Insolence, Dragon Valley's Earring. -->
@ -1426,6 +1444,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54126" level="3" /> <!-- Saiha's Grace Box Random -->
</skills>
</item>
<item id="92395" name="Sayha's Lucky Basket" type="EtcItem">
<!-- Double-click to obtain a random amount of Sayha's Blessings. There is a small chance to obtain an additional item. -->

View File

@ -1245,6 +1245,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51436" level="1" /> <!-- Sayha's Storm Lv. 3 (Event) -->
</skills>
</item>
<item id="93074" name="Blue Lantern" additionalName="3rd Place" type="EtcItem">
<!-- Quest item. XP +10,000,000, SP +270,000. Cannot be exchanged for the lit lantern. -->
@ -1328,8 +1333,32 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="3875" min="1" max="1" chance="5.884" /> <!-- Letter A -->
<item id="3876" min="1" max="1" chance="5.876" /> <!-- Letter C -->
<item id="3877" min="1" max="1" chance="5.876" /> <!-- Letter E -->
<item id="3878" min="1" max="1" chance="5.876" /> <!-- Letter F -->
<item id="3879" min="1" max="1" chance="5.876" /> <!-- Letter G -->
<item id="3880" min="1" max="1" chance="5.876" /> <!-- Letter H -->
<item id="3881" min="1" max="1" chance="5.876" /> <!-- Letter I -->
<item id="3882" min="1" max="1" chance="5.876" /> <!-- Letter L -->
<item id="3883" min="1" max="1" chance="5.876" /> <!-- Letter N -->
<item id="3884" min="1" max="1" chance="5.876" /> <!-- Letter O -->
<item id="3885" min="1" max="1" chance="5.876" /> <!-- Letter R -->
<item id="3886" min="1" max="1" chance="5.876" /> <!-- Letter S -->
<item id="3887" min="1" max="1" chance="5.876" /> <!-- Letter T -->
<item id="3888" min="1" max="1" chance="0.1" /> <!-- Number II -->
<item id="13417" min="1" max="1" chance="5.876" /> <!-- Letter Y -->
<item id="34956" min="1" max="1" chance="5.876" /> <!-- Letter M -->
<item id="92021" min="1" max="1" chance="5.876" /> <!-- Letter D -->
<item id="92022" min="1" max="1" chance="5.876" /> <!-- Letter P -->
</capsuled_items>
</item>
<item id="93078" name="Special Box of Useful Items" type="EtcItem">
<!-- For Classic - https://dev.l2central.info/classic/items/93078.html -->
<!-- Double-click to obtain Sayha's Buff Scroll, Battle Scroll, Sayha's Storm Lv. 3, XP Growth Scroll (2 pcs.). There is a small chance to obtain an additional item. -->
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />

View File

@ -708,6 +708,39 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91641" min="2" max="2" chance="15.4825" /> <!-- Sayha's Blessing -->
<item id="91641" min="5" max="5" chance="15.4825" /> <!-- Sayha's Blessing -->
<item id="91641" min="10" max="10" chance="15.4825" /> <!-- Sayha's Blessing -->
<item id="91641" min="100" max="100" chance="3.0" /> <!-- Sayha's Blessing -->
<item id="91713" min="10" max="10" chance="15.4825" /> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
<item id="90890" min="1" max="1" chance="5.0" /> <!-- Agathion Bracelet Lv. 3 -->
<item id="9591" min="1" max="1" chance="5.0" /> <!-- Talisman Bracelet Lv. 3 -->
<item id="90934" min="1" max="1" chance="5.0" /> <!-- Brooch Lv. 3 -->
<item id="91031" min="1" max="1" chance="5.0" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="5.0" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="5.0" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="5.0" /> <!-- Earth Spirit Evolution Stone -->
<item id="49683" min="1" max="1" chance="0.01" /> <!-- Talisman of Baium -->
<item id="91864" min="1" max="1" chance="0.01" /> <!-- Dragon Belt Pack -->
<item id="91944" min="1" max="1" chance="0.01" /> <!-- Book of Light -->
<item id="91945" min="1" max="1" chance="0.01" /> <!-- Book of Shadows -->
<item id="92401" min="1" max="1" chance="0.01" /> <!-- Spellbook: White Guardian -->
<item id="93103" min="1" max="1" chance="0.01" /> <!-- Spellbook: Divine Beam -->
<item id="6660" min="1" max="1" chance="0.001" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.001" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.001" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.001" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="0.001" /> <!-- Zaken's Earring -->
<item id="92990" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="91163" min="1" max="1" chance="0.001" /> <!-- Anakim's Soul Crystal Lv. 1 Rare -->
<item id="91173" min="1" max="1" chance="0.001" /> <!-- Lilith' Soul Crystal Lv. 1 Rare -->
<item id="91246" min="1" max="1" chance="0.001" /> <!-- Dragon Pendant Lv. 3 -->
<item id="91247" min="1" max="1" chance="0.001" /> <!-- Dragon Pendant Lv. 4 -->
</capsuled_items>
</item>
<item id="93144" name="+4 Dragon Belt Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain +4 Dragon Belt. -->
@ -732,6 +765,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40107" level="1" /> <!-- Extra Pass: Transcendent Instance Zone -->
</skills>
</item>
<item id="93146" name="Extra Pass: Transcendent Instance Zone" additionalName="Event" type="EtcItem">
<!-- Double-click to get an extra pass to a transcendent instance zone. Note!. Can be used once a day outside of instance zones. Can be used after completing a transcendent instance zone run. -->
@ -741,6 +778,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40108" level="1" /> <!-- Extra Pass: Transcendent Instance Zone (Event) -->
</skills>
</item>
<item id="93147" name="Random Enhanced Tallum Blade Crafting" type="EtcItem">
<!-- Double-click to obtain a Sealed Tallum Blade enchanted from +0 to +5 at random. -->

View File

@ -633,7 +633,6 @@
<stats>
<stat type="pAtk">214</stat>
<stat type="mAtk">111</stat>
<stat type="rCrit">1E-06</stat>
<stat type="pAtkSpd">379</stat>
<stat type="pAtkRange">40</stat>
<stat type="rEvas">5</stat>
@ -657,7 +656,6 @@
<stats>
<stat type="pAtk">185</stat>
<stat type="mAtk">135</stat>
<stat type="rCrit">1E-06</stat>
<stat type="pAtkSpd">406</stat>
<stat type="pAtkRange">40</stat>
<stat type="rEvas">8</stat>
@ -1298,6 +1296,7 @@
<item id="93481" name="Cube of Daily Blessing" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (20 pcs.). Can be used only once a day. -->
<set name="icon" val="icon.sa_cube" />
<set name="etcitem_type" val="ELIXIR" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@ -1524,10 +1523,9 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49596" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP (Exchangeable) -->
<item id="3031" min="100" max="100" chance="100" /> <!-- Spirit Ore -->
<item id="3099" min="1" max="1" chance="100" /> <!-- Spellbook: Haste -->
<item id="1401" min="1" max="1" chance="100" /> <!-- Spellbook: Acumen -->
<item id="3031" min="250" max="250" chance="100" /> <!-- Spirit Ore -->
<item id="91664" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP -->
<item id="90907" min="5" max="5" chance="100" /> <!-- Soulshot Ticket -->
</capsuled_items>
</item>
<item id="93497" name="1st Class Transfer Gift Box" type="EtcItem">
@ -1543,10 +1541,9 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49596" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP (Exchangeable) -->
<item id="3031" min="100" max="100" chance="100" /> <!-- Spirit Ore -->
<item id="3116" min="1" max="1" chance="100" /> <!-- Amulet: Chant of Haste -->
<item id="1518" min="1" max="1" chance="100" /> <!-- Amulet: Chant of Acumen -->
<item id="3031" min="250" max="250" chance="100" /> <!-- Spirit Ore -->
<item id="91664" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP -->
<item id="90907" min="5" max="5" chance="100" /> <!-- Soulshot Ticket -->
</capsuled_items>
</item>
<item id="93498" name="Enchanted C-grade Weapon Coupon" type="EtcItem">

View File

@ -1102,9 +1102,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<cond msgId="113" addName="1">
<player level="68" />
</cond>
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93499" min="1" max="1" chance="100" /> <!-- Enchanted B-grade Weapon Coupon -->
</capsuled_items>
</item>
<item id="93679" name="Talisman Bracelet Lv. 3 Kit" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1154,7 +1155,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="93684" name="Eva<EFBFBD>s Glittering Treasure Chest" type="EtcItem">
<item id="93684" name="Eva's Glittering Treasure Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Venir's Talisman Lv. 24, +10 Special Sayha's Cloak Pack, Lilith' Soul Crystal Lv. 10, Anakim's Soul Crystal Lv. 10. -->
<set name="icon" val="icon.freya_box_i01" />
<set name="default_action" val="PEEL" />
@ -1310,6 +1311,17 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93080" min="1" max="1" chance="31.968" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93080" min="2" max="2" chance="31.966" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93080" min="5" max="5" chance="31.966" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93080" min="10" max="10" chance="3.0" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93080" min="20" max="20" chance="1.0" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93699" min="1" max="1" chance="0.1" /> <!-- Box of Charging Stone of Random Craft - 1 charge (100 pcs.) -->
</capsuled_items>
</item>
<item id="93699" name="Box of Charging Stone of Random Craft - 1 charge (100 pcs.)" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@ -196,6 +196,26 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="extractableCountMin" val="2" />
<set name="extractableCountMax" val="2" />
<capsuled_items>
<item id="91641" min="5" max="5" chance="60.0"/> <!-- Sayha's Blessing -->
<item id="93486" min="2" max="2" chance="12.482"/> <!-- Combat Scroll -->
<item id="91712" min="2" max="2" chance="12.482"/> <!-- Sayha's Storm Lv. 3 -->
<item id="9589" min="1" max="1" chance="5.0"/> <!-- Talisman Bracelet Lv. 1 -->
<item id="90311" min="1" max="1" chance="5.0"/> <!-- Brooch Lv. 1 -->
<item id="90888" min="1" max="1" chance="5.0"/> <!-- Agathion Bracelet Lv. 1 -->
<item id="93304" min="1" max="1" chance="0.01"/> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="92396" min="1" max="1" chance="0.01"/> <!-- Package: Sayha's Blessing (1000 pcs.) -->
<item id="92401" min="1" max="1" chance="0.01"/> <!-- Spellbook: White Guardian -->
<item id="6660" min="1" max="1" chance="0.001"/> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.001"/> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.001"/> <!-- Ring of Core -->
<item id="90763" min="1" max="1" chance="0.001"/> <!-- Zaken's Earring -->
<item id="49580" min="1" max="1" chance="0.001"/> <!-- Baium's Ring -->
<item id="92990" min="1" max="1" chance="0.001"/> <!-- Boss' Weapon Pack -->
</capsuled_items>
</item>
<item id="93716" name="+3~8 Talisman/ Belt Coupon Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -207,6 +227,17 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93717" min="1" max="1" chance="16.7" /> <!-- +3 Talisman/ Belt Coupon -->
<item id="93718" min="1" max="1" chance="16.66" /> <!-- +4 Talisman/ Belt Coupon -->
<item id="93719" min="1" max="1" chance="16.66" /> <!-- +5 Talisman/ Belt Coupon -->
<item id="93720" min="1" max="1" chance="16.66" /> <!-- +6 Talisman/ Belt Coupon -->
<item id="93721" min="1" max="1" chance="16.66" /> <!-- +7 Talisman/ Belt Coupon -->
<item id="93722" min="1" max="1" chance="16.66" /> <!-- +8 Talisman/ Belt Coupon -->
</capsuled_items>
</item>
<item id="93717" name="+3 Talisman/ Belt Coupon" type="EtcItem">
<!-- Can be exchanged for +3 Talisman of Aden Pack/ +3 Talisman of Eva Pack/ +3 Talisman of Speed Pack, or for +3 Dragon Belt Pack through the Game Assistant. -->
@ -666,6 +697,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40170" level="1" /> <!-- Reanimated Corpse Mask -->
</skills>
</item>
<item id="93748" name="Shriek Mask" type="EtcItem">
<!-- When used, gives Shriek Mask. <Transformation effect>. Acquired XP +30%. Acquired SP +30%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -676,6 +711,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40171" level="1" /> <!-- Shriek Mask -->
</skills>
</item>
<item id="93749" name="Red Devil Mask" type="EtcItem">
<!-- When used, gives Red Devil Mask. <Transformation effect>. Acquired XP +30%. Acquired SP +30%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -686,6 +725,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40172" level="1" /> <!-- Red Devil Mask -->
</skills>
</item>
<item id="93750" name="Mummy Mask" type="EtcItem">
<!-- When used, gives Mummy Mask. <Transformation effect>. Acquired XP +30%. Acquired SP +30%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -696,6 +739,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40173" level="1" /> <!-- Mummy Mask -->
</skills>
</item>
<item id="93751" name="Alien Mask" type="EtcItem">
<!-- Alien Mask appears on the character. <Transformation effect>. Acquired XP +30%. Acquired SP +30%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -706,6 +753,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40174" level="1" /> <!-- Alien Mask -->
</skills>
</item>
<item id="93752" name="Golden Jack O'Lantern Mask" type="EtcItem">
<!-- Jack O'Lantern's Golden Mask appears on the character. <Transformation effect>. Acquired XP +50%. Acquired SP +50%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -716,8 +767,12 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40175" level="1" /> <!-- Golden Jack O'Lantern Mask -->
</skills>
</item>
<item id="93753" name="Pumpkin Ghost<73>s Noble Candy - Event" type="EtcItem">
<item id="93753" name="Pumpkin Ghost's Noble Candy - Event" type="EtcItem">
<!-- STR +1, INT +1, DEX +1, WIT +1, CON +1, MEN +1 for 1 h. Renewed every hour, lasts for 24 h. Halloween Candy Box is given after every renewal. Note!. Cannot be obtain if your character is dead. -->
<set name="icon" val="icon.ev_jack_ghost_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -737,6 +792,17 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93747" min="3" max="3" chance="16.7" /> <!-- Reanimated Corpse Mask -->
<item id="93748" min="3" max="3" chance="16.66" /> <!-- Shriek Mask -->
<item id="93749" min="3" max="3" chance="16.66" /> <!-- Red Devil Mask -->
<item id="93750" min="3" max="3" chance="16.66" /> <!-- Mummy Mask -->
<item id="93751" min="3" max="3" chance="16.66" /> <!-- Alien Mask -->
<item id="93752" min="3" max="3" chance="16.66" /> <!-- Jack O'Lantern's Golden Mask -->
</capsuled_items>
</item>
<item id="93755" name="Halloween Candy Box - Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. <Random>. Halloween Mask (3 pcs.). Mysterious Ghost Candy (10 pcs.). Mysterious Ghost Candy (30 pcs.). Mysterious Ghost Candy (50 pcs.). Mysterious Ghost Candy (100 pcs.). Mysterious Ghost Candy (300 pcs.). Mysterious Ghost Candy (500 pcs.). Mysterious Ghost Candy (1000 pcs.) -->
@ -748,17 +814,28 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40179" level="1" /> <!-- Halloween Candy Box - Event -->
</skills>
</item>
<item id="93756" name="Revita-Pop (Event)" type="EtcItem">
<!-- Momentarily recovers 50 HP. If HP is full, CP is recovered. Can be exchanged for various items through Halloween Spirit in any town. -->
<set name="icon" val="icon.etc_whiteday_candy_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="etcitem_type" val="POTION" />
<set name="commissionItemType" val="POTION" />
<set name="handler" val="ItemSkills" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<skills>
<skill id="50151" level="1" /> <!-- HP Potion -->
</skills>
</item>
<item id="93757" name="Package: Sirra's Blade" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@ -340,7 +340,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="92298" min="1" max="1" chance="100"/>
<item id="92308" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="93823" name="Package: Leather Armor of Nightmare" additionalName="Sealed" type="EtcItem">
@ -370,7 +370,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="92308" min="1" max="1" chance="100"/>
<item id="90474" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="93825" name="Package: Gauntlets of Nightmare (Light)" additionalName="Sealed" type="EtcItem">
@ -709,7 +709,7 @@
<item id="93848" name="Sayha's Cookie - Event" type="EtcItem">
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
@ -730,6 +730,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40178" level="1" /> <!-- Halloween Mask -->
</skills>
</item>
<item id="93850" name="Package: Talisman of Baium" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -785,6 +789,18 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="3031" min="500" max="500" chance="18.8" /> <!-- Spirit Ore -->
<item id="90907" min="50" max="50" chance="18.8" /> <!-- Soulshot Ticket -->
<item id="91840" min="5" max="5" chance="18.8" /> <!-- XP Growth Scroll (Event) -->
<item id="91912" min="1000" max="1000" chance="18.8" /> <!-- HP Potion (Exchangeable) -->
<item id="92991" min="2" max="2" chance="5.0" /> <!-- Einhasad's Blessing Scroll -->
<item id="93274" min="3" max="3" chance="18.8" /> <!-- Sayha's Cookie - Sealed -->
<item id="93858" min="1" max="1" chance="1.0" /> <!-- Cruma Tower Blueprints -->
</capsuled_items>
</item>
<item id="93855" name="Cruma Tower Treasure Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items: Ring of Core, Core's Plasmic Bow, A-grade Weapon Coupon, Enchanted B-/ C-grade Weapon Coupon, Enchanted B-grade Armor Coupon, Charging Stone of Random Craft - 1 Charge (2 or 5 pcs.). -->
@ -796,6 +812,19 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93080" min="5" max="5" chance="11.99978" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93080" min="2" max="2" chance="11.99978" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93448" min="1" max="1" chance="11.99978" /> <!-- A-grade Weapon Coupon -->
<item id="93498" min="1" max="1" chance="40.0" /> <!-- Enchanted C-grade Weapon Coupon -->
<item id="93499" min="1" max="1" chance="11.99978" /> <!-- Enchanted B-grade Weapon Coupon -->
<item id="93500" min="1" max="1" chance="11.99978" /> <!-- Enchanted B-grade Armor Coupon -->
<item id="6662" min="1" max="1" chance="0.001" /> <!-- Ring of Core -->
<item id="92405" min="1" max="1" chance="0.0001" /> <!-- Core's Plasmic Bow -->
</capsuled_items>
</item>
<item id="93856" name="Cruma Tower Jewel Pack" type="EtcItem">
<!-- Double-click to obtain jewels of Lv. 1-2: Amber, Opal, Coral, Onyx, Spinel, Zircon, Moonstone. -->
@ -807,6 +836,25 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92036" min="1" max="1" chance="9.29" /> <!-- AmberLv. 1 -->
<item id="92046" min="1" max="1" chance="9.285" /> <!-- OpalLv. 1 -->
<item id="92056" min="1" max="1" chance="9.285" /> <!-- CoralLv. 1 -->
<item id="92066" min="1" max="1" chance="9.285" /> <!-- OnyxLv. 1 -->
<item id="92076" min="1" max="1" chance="9.285" /> <!-- SpinelLv. 1 -->
<item id="92086" min="1" max="1" chance="9.285" /> <!-- ZirconLv. 1 -->
<item id="92096" min="1" max="1" chance="9.285" /> <!-- MoonstoneLv. 1 -->
<item id="92037" min="1" max="1" chance="5.0" /> <!-- AmberLv. 2 -->
<item id="92047" min="1" max="1" chance="5.0" /> <!-- OpalLv. 2 -->
<item id="92057" min="1" max="1" chance="5.0" /> <!-- CoralLv. 2 -->
<item id="92067" min="1" max="1" chance="5.0" /> <!-- OnyxLv. 2 -->
<item id="92077" min="1" max="1" chance="5.0" /> <!-- SpinelLv. 2 -->
<item id="92087" min="1" max="1" chance="5.0" /> <!-- ZirconLv. 2 -->
<item id="92097" min="1" max="1" chance="5.0" /> <!-- MoonstoneLv. 2 -->
</capsuled_items>
</item>
<item id="93857" name="Cruma Tower Talisman Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Venir's Talisman Fragment, Talisman of Aden (+0~3), Talisman of Speed (+0~3). -->
@ -818,6 +866,20 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91076" min="1" max="1" chance="10.0" /> <!-- Venir's Talisman Fragment -->
<item id="91745" min="1" max="1" chance="10.0" /> <!-- Talisman of Aden -->
<item id="91745" min="1" max="1" minEnchant="1" maxEnchant="1" chance="11.7" /> <!-- +1 Talisman of Aden -->
<item id="91745" min="1" max="1" minEnchant="2" maxEnchant="2" chance="11.66" /> <!-- +2 Talisman of Aden -->
<item id="91745" min="1" max="1" minEnchant="3" maxEnchant="3" chance="11.66" /> <!-- +3 Talisman of Aden -->
<item id="92403" min="1" max="1" chance="10.0" /> <!-- Talisman of Speed -->
<item id="92403" min="1" max="1" minEnchant="1" maxEnchant="1" chance="11.66" /> <!-- +1 Talisman of Speed -->
<item id="92403" min="1" max="1" minEnchant="2" maxEnchant="2" chance="11.66" /> <!-- +2 Talisman of Speed -->
<item id="92403" min="1" max="1" minEnchant="3" maxEnchant="3" chance="11.66" /> <!-- +3 Talisman of Speed -->
</capsuled_items>
</item>
<item id="93858" name="Cruma Tower Blueprints" type="EtcItem">
<!-- Blueprints of different parts of the Cruma Tower. Can be exchanged for various items through Carsus. -->
@ -967,6 +1029,12 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49845" min="10" max="10" chance="100" /> <!-- Sayha's Blessing (Exchangeable) -->
<item id="91713" min="10" max="10" chance="100" /> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
<item id="93873" min="1" max="1" chance="100" /> <!-- Sayha's Treasure -->
</capsuled_items>
</item>
<item id="93873" name="Sayha's Treasure" type="EtcItem">
<!-- Double-click to obtain one of the following items: Lilith's Rune Lv. 10, Anakim's Rune Lv. 10, Package: +2 Frintezza's Necklace, Package: +2 Antharas' Earring, Package: +2 Queen Ant's Ring, Package: +2 Orfen's Earring, Package: +2 Zaken's Earring, Package: +2 Baium's Ring, Package: +2 Ring of Core. -->
@ -976,6 +1044,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51431" level="1" /> <!-- Sayha's Treasure -->
</skills>
</item>
<item id="93874" name="Sayha's Special Treasure" type="EtcItem">
<!-- Double-click to obtain one of the following items: Venir's Talisman Lv. 24, +16 S-grade Weapon Pack, +10 S-grade Armor Pack, Package: +4 Frintezza's Necklace, Package: +4 Antharas' Earring, Package: +4 Queen Ant's Ring, Package: +4 Orfen's Earring, Package: +4 Zaken's Earring, Package: +4 Baium's Ring, Package: +4 Ring of Core. -->

View File

@ -516,6 +516,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40194" level="1" /> <!-- Extra Pass: Transcendent Instance Zone -->
</skills>
</item>
<item id="93949" name="Extra Pass: Transcendent Instance Zone" additionalName="Event" type="EtcItem">
<!-- Double-click to get an extra pass to a transcendent instance zone. Note!. Can be used once a day outside of instance zones. Can be used after completing a transcendent instance zone run. -->
@ -526,6 +530,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40195" level="1" /> <!-- Extra Pass: Transcendent Instance Zone -->
</skills>
</item>
<item id="93950" name="Scroll of Escape: Antharas' Lair" type="EtcItem">
<!-- Can be used to teleport to the Antharas' Lair. -->
@ -558,9 +566,18 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="40" />
</cond>
<capsuled_items>
<item id="3031" min="160" max="160" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="160" max="160" chance="100" /> <!-- Soulshot Ticket -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93953" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 45 -->
</capsuled_items>
</item>
<item id="93953" name="Anniversary Support Box Lv. 45" type="EtcItem">
<!-- Double-click to obtain Sayha's Cookie, Sayha's Gust, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (200 pcs.). Required level: 45+. -->
@ -572,9 +589,19 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="45" />
</cond>
<capsuled_items>
<item id="3031" min="200" max="200" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="200" max="200" chance="100" /> <!-- Soulshot Ticket -->
<item id="91776" min="16" max="16" chance="100" /> <!-- Sayha's Gust Event -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93954" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 50 -->
</capsuled_items>
</item>
<item id="93954" name="Anniversary Support Box Lv. 50" type="EtcItem">
<!-- Double-click to obtain Primeval Isle's Time Stone, Sayha's Cookie, Sayha's Gust, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (250 pcs.). Required level: 50+. -->
@ -586,9 +613,20 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="50" />
</cond>
<capsuled_items>
<item id="3031" min="250" max="250" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="250" max="250" chance="100" /> <!-- Soulshot Ticket -->
<item id="91776" min="16" max="16" chance="100" /> <!-- Sayha's Gust Event -->
<item id="91983" min="1" max="1" chance="100" /> <!-- Primeval Isle's Time Stone - Event -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93955" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 55 -->
</capsuled_items>
</item>
<item id="93955" name="Anniversary Support Box Lv. 55" type="EtcItem">
<!-- Double-click to obtain Sayha's Cookie, Battle Scroll, Sayha's Gust, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (300 pcs.). Required level: 55+. -->
@ -600,9 +638,20 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="55" />
</cond>
<capsuled_items>
<item id="3031" min="300" max="300" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="300" max="300" chance="100" /> <!-- Soulshot Ticket -->
<item id="91776" min="16" max="16" chance="100" /> <!-- Sayha's Gust Event -->
<item id="91780" min="16" max="16" chance="100" /> <!-- Battle Scroll -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93956" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 60 -->
</capsuled_items>
</item>
<item id="93956" name="Anniversary Support Box Lv. 60" type="EtcItem">
<!-- Double-click to obtain Sayha's Cookie, Battle Scroll, Sayha's Gust, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (350 pcs.). Required level: 60+. -->
@ -614,9 +663,20 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="60" />
</cond>
<capsuled_items>
<item id="3031" min="350" max="350" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="350" max="350" chance="100" /> <!-- Soulshot Ticket -->
<item id="91776" min="16" max="16" chance="100" /> <!-- Sayha's Gust Event -->
<item id="91780" min="16" max="16" chance="100" /> <!-- Battle Scroll -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93957" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 65 -->
</capsuled_items>
</item>
<item id="93957" name="Anniversary Support Box Lv. 65" type="EtcItem">
<!-- Double-click to obtain Sayha's Cookie, Battle Scroll, Sayha's Gust, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (400 pcs.). Required level: 65+. -->
@ -628,9 +688,20 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="65" />
</cond>
<capsuled_items>
<item id="3031" min="400" max="400" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="400" max="400" chance="100" /> <!-- Soulshot Ticket -->
<item id="91776" min="16" max="16" chance="100" /> <!-- Sayha's Gust Event -->
<item id="91780" min="16" max="16" chance="100" /> <!-- Battle Scroll -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93958" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 70 -->
</capsuled_items>
</item>
<item id="93958" name="Anniversary Support Box Lv. 70" type="EtcItem">
<!-- Double-click to obtain Extra Pass: Transcendent Instance Zone, Sayha's Cookie, Sayha's Gust, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (450 pcs.). Required level: 70+. -->
@ -642,9 +713,21 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="70" />
</cond>
<capsuled_items>
<item id="3031" min="450" max="450" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="450" max="450" chance="100" /> <!-- Soulshot Ticket -->
<item id="91776" min="16" max="16" chance="100" /> <!-- Sayha's Gust Event -->
<item id="91780" min="16" max="16" chance="100" /> <!-- Battle Scroll -->
<item id="93274" min="16" max="16" chance="100" /> <!-- Sayha's Cookie Sealed -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93948" min="1" max="1" chance="100" /> <!-- Extra Pass: Transcendent Instance Zone -->
<item id="93959" min="1" max="1" chance="100" /> <!-- Anniversary Support Box Lv. 75 -->
</capsuled_items>
</item>
<item id="93959" name="Anniversary Support Box Lv. 75" type="EtcItem">
<!-- Double-click to obtain Enchanted B-grade Weapon Coupon, Sayha's Cookie, Combat Scroll, XP Growth Scroll (16 pcs.), Spirit Ore, Soulshot Ticket (500 pcs.). Required level: 75+. -->
@ -656,9 +739,19 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<cond msgId="113" addName="1">
<player level="75" />
</cond>
<capsuled_items>
<item id="3031" min="500" max="500" chance="100" /> <!-- Spirit Ore -->
<item id="49674" min="16" max="16" chance="100" /> <!-- XP Growth Scroll -->
<item id="90907" min="500" max="500" chance="100" /> <!-- Soulshot Ticket -->
<item id="91641" min="16" max="16" chance="100" /> <!-- Sayha's Blessing Event -->
<item id="91780" min="16" max="16" chance="100" /> <!-- Battle Scroll -->
<item id="93486" min="16" max="16" chance="100" /> <!-- Combat Scroll -->
<item id="93499" min="1" max="1" chance="100" /> <!-- B-grade Enhanced Weapon Coupon -->
</capsuled_items>
</item>
<item id="93960" name="Wolf Necklace" type="EtcItem">
<!-- Required for summoning Wolf. -->
@ -754,21 +847,43 @@
<!-- Pet's satiety +1000. -->
<set name="icon" val="BranchSys3.icon1.g_studentenfutter_germany" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="weight" val="5" />
<set name="etcitem_type" val="SCROLL" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="reuse_delay" val="60000"/>
<set name="commissionItemType" val="SCROLL_OTHER" />
<cond addName="1" msgId="113">
<player flyMounted="false" />
</cond>
<skills>
<skill id="2048" level="1"/>
</skills>
</item>
<item id="93967" name="Pet's HP Potion (Exchangeable)" type="EtcItem">
<!-- Momentarily recovers 80 HP of your pet. -->
<set name="icon" val="icon.etc_instant_charisma_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="immediate_effect" val="true" />
<set name="material" val="LIQUID" />
<set name="weight" val="1" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="price" val="10" />
<set name="reuse_delay" val="500" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="for_npc" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="commissionItemType" val="POTION" />
<set name="is_sellable" val="false" />
<skills>
<skill id="2038" level="1" /> <!-- Quick Healing Potion -->
</skills>
</item>
<item id="93968" name="Best STR Dye (STR +3)" additionalName="3rd Class Transfer" type="EtcItem">
<!-- Collect 10 units and take them to the Symbol Maker in town to get a symbol that boosts your abilities. Requirements: all 3rd classes. -->
@ -1045,6 +1160,17 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49674" min="60" max="60" chance="100" /> <!-- XP Growth Scroll -->
<item id="91780" min="60" max="60" chance="100" /> <!-- Battle Scroll -->
<item id="91983" min="16" max="16" chance="100" /> <!-- Primeval Isle's Time Stone Event -->
<item id="92400" min="16" max="16" chance="100" /> <!-- Forgotten Primeval Garden's Time Stone Event -->
<item id="93486" min="60" max="60" chance="100" /> <!-- Combat Scroll -->
<item id="93996" min="1" max="1" chance="100" /> <!-- Anniversary Party Hat Event -->
<item id="93997" min="1" max="1" chance="100" /> <!-- Spellbook: Air Bike Event -->
<item id="93998" min="1" max="1" chance="100" /> <!-- Anniversary Cake Event -->
</capsuled_items>
</item>
<item id="93994" name="Anniversary Cheer Pompoms" additionalName="Event" type="Weapon">
<!-- Not used. -->

View File

@ -62,7 +62,6 @@
<stats>
<stat type="pAtk">149</stat>
<stat type="mAtk">110</stat>
<stat type="rCrit">1E-06</stat>
<stat type="pAtkSpd">406</stat>
<stat type="pAtkRange">40</stat>
<stat type="rEvas">8</stat>
@ -82,7 +81,6 @@
<stats>
<stat type="pAtk">172</stat>
<stat type="mAtk">91</stat>
<stat type="rCrit">1E-06</stat>
<stat type="pAtkSpd">379</stat>
<stat type="randomDamage">15</stat>
<stat type="pAtkRange">40</stat>
@ -737,6 +735,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94051" min="1" max="1" chance="100" /> <!-- +16 Weapon Craft Coupon Event -->
<item id="94054" min="1" max="1" chance="100" /> <!-- Master's Pack Event -->
</capsuled_items>
</item>
<item id="94054" name="Master's Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items: Enchant Kit: Talisman of Aden/ Eva/ Authority, Package: Cloak of Protection, Package: Einhasad's Necklace, 5 jewels of Lv. 1. -->
@ -748,6 +751,22 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91767" min="1" max="1" chance="9.1" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="91864" min="1" max="1" chance="9.09" /> <!-- Dragon Belt Pack -->
<item id="92020" min="1" max="1" chance="9.09" /> <!-- Enchant Kit: Talisman of Eva -->
<item id="92056" min="1" max="1" chance="9.09" /> <!-- Coral Lv. 1 -->
<item id="92066" min="1" max="1" chance="9.09" /> <!-- Onyx Lv. 1 -->
<item id="92076" min="1" max="1" chance="9.09" /> <!-- Spinel Lv. 1 -->
<item id="92086" min="1" max="1" chance="9.09" /> <!-- Zircon Lv. 1 -->
<item id="92096" min="1" max="1" chance="9.09" /> <!-- Moonstone Lv. 1 -->
<item id="93303" min="1" max="1" chance="9.09" /> <!-- Package: Cloak of Protection -->
<item id="93304" min="1" max="1" chance="9.09" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="93330" min="1" max="1" chance="9.09" /> <!-- Enchant Kit: Talisman of Authority -->
</capsuled_items>
</item>
<item id="94055" name="+16 Weapon Pack - Dismantler" type="EtcItem">
<!-- Double-click to obtain +16 Dismantler. -->
@ -1254,6 +1273,39 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90907" min="10" max="10" chance="30.0" /> <!-- Soulshot Ticket -->
<item id="91780" min="5" max="5" chance="25" /> <!-- Battle Scroll -->
<item id="94093" min="1" max="1" chance="15.0" /> <!-- High-grade Item Craft Coupon -->
<item id="94093" min="2" max="2" chance="5.7405" /> <!-- High-grade Item Craft Coupon -->
<item id="91076" min="1" max="1" chance="5.7405" /> <!-- Venir's Talisman Fragment -->
<item id="49756" min="1" max="1" chance="5.7405" /> <!-- Cloth Piece -->
<item id="93330" min="1" max="1" chance="4.7405" /> <!-- Enchant Kit: Talisman of Authority -->
<item id="94095" min="1" max="1" chance="1.0" /> <!-- Package: Inventory Expansion Ticket Lv. 4-5 -->
<item id="93103" min="1" max="1" chance="0.1" /> <!-- Spellbook: Divine Beam -->
<item id="92401" min="1" max="1" chance="0.1" /> <!-- Spellbook: White Guardian -->
<item id="93268" min="1" max="1" chance="0.1" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="0.1" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93270" min="1" max="1" chance="0.1" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
<item id="93271" min="1" max="1" chance="0.1" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
<item id="93387" min="1" max="1" chance="0.1" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="93869" min="1" max="1" chance="0.1" /> <!-- Spellbook: Elemental Burst -->
<item id="93870" min="1" max="1" chance="0.1" /> <!-- Spellbook: Ethereal Strike -->
<item id="93871" min="1" max="1" chance="0.1" /> <!-- Spellbook: Knight's Help -->
<item id="49683" min="1" max="1" chance="0.01" /> <!-- Talisman of Baium -->
<item id="6660" min="1" max="1" chance="0.001" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.001" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.001" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.001" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="0.001" /> <!-- Zaken's Earring -->
<item id="92990" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="93930" min="1" max="1" chance="0.001" /> <!-- Special Armor Coupon -->
<item id="94083" min="1" max="1" chance="0.001" /> <!-- Helmet of Mana -->
<item id="94085" min="1" max="1" chance="0.001" /> <!-- Boots of Evasion -->
</capsuled_items>
</item>
<item id="94093" name="High-grade Item Craft Coupon" type="EtcItem">
<!-- Can be used in the Special Craft tab of L-Coin Store. -->
@ -1303,6 +1355,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="93960" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="94098" name="Sealed Buffalo Necklace" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1315,6 +1371,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="93961" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="94099" name="Sealed Tiger Necklace" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1327,5 +1387,9 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="93962" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
</list>

View File

@ -11,6 +11,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="93963" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="94101" name="Sealed Dragon's Necklace" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -23,6 +27,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="93964" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="94102" name="Sealed Hawk Necklace" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -35,6 +43,10 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="93965" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="94103" name="Package: Opal Lv. 3" type="EtcItem">
<!-- Double-click to obtain Opal Lv. 3. -->
@ -741,6 +753,20 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49674" min="1" max="1" chance="20.0" /> <!-- XP Growth Scroll -->
<item id="90907" min="5" max="5" chance="20.0" /> <!-- Soulshot Ticket -->
<item id="91712" min="1" max="1" chance="20.0" /> <!-- Sayha's Storm Lv. 3 -->
<item id="93486" min="1" max="1" chance="20.0" /> <!-- Combat Scroll -->
<item id="93080" min="1" max="1" chance="15.0" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="91983" min="1" max="1" chance="1.25" /> <!-- Primeval Isle's Time Stone Event -->
<item id="92400" min="1" max="1" chance="1.25" /> <!-- Forgotten Primeval Garden's Time Stone Event -->
<item id="93448" min="1" max="1" chance="1.25" /> <!-- A-grade Weapon Coupon -->
<item id="93449" min="1" max="1" chance="1.25" /> <!-- A-grade Armor Coupon -->
</capsuled_items>
</item>
<item id="94166" name="Circlet of Hero" type="Armor">
<!-- Can be enchanted up to +10 with Scroll: Enchant Circlet of Hero. Activates special effects depending on the enchant value. The enchanting isn't safe even to +1. Uses 2 hair accessory slots. -->

View File

@ -210,6 +210,18 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92036" min="1" max="1" chance="14.29" /> <!-- Amber Lv. 1 -->
<item id="92046" min="1" max="1" chance="14.285" /> <!-- Opal Lv. 1 -->
<item id="92056" min="1" max="1" chance="14.285" /> <!-- Coral Lv. 1 -->
<item id="92066" min="1" max="1" chance="14.285" /> <!-- Onyx Lv. 1 -->
<item id="92076" min="1" max="1" chance="14.285" /> <!-- Spinel Lv. 1 -->
<item id="92086" min="1" max="1" chance="14.285" /> <!-- Zircon Lv. 1 -->
<item id="92096" min="1" max="1" chance="14.285" /> <!-- Moonstone Lv. 1 -->
</capsuled_items>
</item>
<item id="94216" name="Daily Kit: Charging" type="EtcItem">
<!-- Double-click to obtain following items. <Guaranteed>. Charging Stone of Random Craft - 1 Charge (20 pcs.). Sayha's Blessing (100 pcs.). Sayha's Storm Lv. 3 (100 pcs.). My Teleport Scroll (50 pcs.). Extra Pass: Transcendent Instance Zone -->

View File

@ -279,6 +279,57 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91641" min="5" max="5" chance="25.0" /> <!-- Sayha's Blessing -->
<item id="94269" min="2" max="2" chance="15.0" /> <!-- Scroll: Boost Attack -->
<item id="94271" min="2" max="2" chance="15.0" /> <!-- Scroll: Boost Defense -->
<item id="91712" min="2" max="2" chance="10.0" /> <!-- Sayha's Storm Lv. 3 -->
<item id="94210" min="1" max="1" chance="3.44" /> <!-- Life Stone Lv. 2 - Weapon Event -->
<item id="94212" min="1" max="1" chance="3.44" /> <!-- Life Stone Lv. 2 - Armor Event -->
<item id="94304" min="1" max="1" chance="3.44" /> <!-- Life Stone - Circlet Event -->
<item id="94424" min="1" max="1" chance="3.44" /> <!-- Life Stone - Accessories Event -->
<item id="91767" min="1" max="1" chance="3.44" /> <!-- Enchant Kit: Talisman of Aden -->
<item id="93080" min="1" max="1" chance="3.48" /> <!-- Charging Stone of Random Craft - 1 Charge -->
<item id="93122" min="1" max="1" chance="3.44" /> <!-- Life Stone Lv. 2 - Shield/ Sigil -->
<item id="91031" min="1" max="1" chance="1.0" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="1.0" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="1.0" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="1.0" /> <!-- Earth Spirit Evolution Stone -->
<item id="91076" min="1" max="1" chance="1.0" /> <!-- Venir's Talisman Fragment -->
<item id="93304" min="1" max="1" chance="1.0" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="94208" min="1" max="1" chance="1.0" /> <!-- Scroll of Blessing Event -->
<item id="93927" min="1" max="1" chance="1.0" /> <!-- Enchant Package: Dragon Valley's Earring -->
<item id="93926" min="1" max="1" chance="1.0" /> <!-- Enchant Package: Ring of Insolence -->
<item id="94168" min="1" max="1" chance="1.0" /> <!-- Enchant Kit: Circlet of Hero -->
<item id="49683" min="1" max="1" chance="0.1" /> <!-- Talisman of Baium -->
<item id="94156" min="1" max="1" chance="0.1" /> <!-- Package: Baium Doll Lv. 1 -->
<item id="94159" min="1" max="1" chance="0.1" /> <!-- Package: Queen Ant Doll Lv. 1 -->
<item id="94162" min="1" max="1" chance="0.1" /> <!-- Package: Orfen Doll Lv. 1 -->
<item id="93268" min="1" max="1" chance="0.1" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="0.1" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93270" min="1" max="1" chance="0.1" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
<item id="93271" min="1" max="1" chance="0.1" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
<item id="93387" min="1" max="1" chance="0.01" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94319" min="1" max="1" chance="0.01" /> <!-- Spellbook: Sword Symphony -->
<item id="94320" min="1" max="1" chance="0.01" /> <!-- Spellbook: Intoxicating Dance -->
<item id="94324" min="1" max="1" chance="0.01" /> <!-- Spellbook: Song of Earth -->
<item id="94325" min="1" max="1" chance="0.01" /> <!-- Spellbook: Song of Hunter -->
<item id="94326" min="1" max="1" chance="0.01" /> <!-- Spellbook: Dance of Warrior -->
<item id="94327" min="1" max="1" chance="0.01" /> <!-- Spellbook: Dance of Fire -->
<item id="6660" min="1" max="1" chance="0.001" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.001" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.001" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.001" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="0.001" /> <!-- Zaken's Earring -->
<item id="91550" min="1" max="1" chance="0.001" /> <!-- Frintezza's Necklace -->
<item id="92990" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="94263" min="1" max="1" chance="0.001" /> <!-- Stun Gauntlets -->
<item id="94299" min="1" max="1" chance="0.001" /> <!-- Sigil of Inevitability -->
<item id="94301" min="1" max="1" chance="0.001" /> <!-- Shield of Vengeance -->
</capsuled_items>
</item>
<item id="94426" name="Package: Frintezza's Necklace" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -303,8 +354,12 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="50442" level="2" /> <!-- Zaken Earring -->
</skills>
<stats>
<stat type="mDef">91</stat>
<stat type="maxMp">34</stat>
</stats>
</item>
<item id="94428" name="+2 Zaken's Earring Box" additionalName="7-day" type="EtcItem">
@ -317,6 +372,12 @@
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="94427" min="1" max="1" chance="100" /> <!-- +2 Zaken's Earring 7-day -->
</capsuled_items>
</item>
<item id="94429" name="Primeval Isle Supplies" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. <Random>. Package: Agathion Ignis. Package: Agathion Nebula. Package: Agathion Procella. Package: Agathion Petram. Package: Agathion Joy. Life Stone Lv. 2 - Armor. Sayha's Cookie (10 pcs.). Additionally can be used as material for creating +7 Agathion Pack in the Event Special Craft tab. -->
@ -383,6 +444,18 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92040" min="1" max="1" chance="14.32" /> <!-- Amber Lv. 6 -->
<item id="92050" min="1" max="1" chance="14.28" /> <!-- Opal Lv. 6 -->
<item id="92060" min="1" max="1" chance="14.28" /> <!-- Coral Lv. 6 -->
<item id="92070" min="1" max="1" chance="14.28" /> <!-- Onyx Lv. 6 -->
<item id="92080" min="1" max="1" chance="14.28" /> <!-- Spinel Lv. 6 -->
<item id="92090" min="1" max="1" chance="14.28" /> <!-- Zircon Lv. 6 -->
<item id="92100" min="1" max="1" chance="14.28" /> <!-- Moonstone Lv. 6 -->
</capsuled_items>
</item>
<item id="94435" name="Jewelry Box Lv. 4" type="EtcItem">
<!-- Double-click to obtain one of the following items. <Random>. - Amber Lv. 4. - Opal Lv. 4. - Coral Lv. 4. - Onyx Lv. 4. - Spinel Lv. 4. - Zircon Lv. 4. - Moonstone Lv. 4 -->
@ -394,6 +467,18 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92039" min="1" max="1" chance="14.32" /> <!-- Amber Lv. 6 -->
<item id="92049" min="1" max="1" chance="14.28" /> <!-- Opal Lv. 6 -->
<item id="92059" min="1" max="1" chance="14.28" /> <!-- Coral Lv. 6 -->
<item id="92069" min="1" max="1" chance="14.28" /> <!-- Onyx Lv. 6 -->
<item id="92079" min="1" max="1" chance="14.28" /> <!-- Spinel Lv. 6 -->
<item id="92089" min="1" max="1" chance="14.28" /> <!-- Zircon Lv. 6 -->
<item id="92099" min="1" max="1" chance="14.28" /> <!-- Moonstone Lv. 6 -->
</capsuled_items>
</item>
<item id="94436" name="Jewelry Box Lv. 3" type="EtcItem">
<!-- Double-click to obtain one of the following items. <Random>. - Amber Lv. 3. - Opal Lv. 3. - Coral Lv. 3. - Onyx Lv. 3. - Spinel Lv. 3. - Zircon Lv. 3. - Moonstone Lv. 3 -->
@ -405,6 +490,18 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92038" min="1" max="1" chance="14.32" /> <!-- Amber Lv. 6 -->
<item id="92048" min="1" max="1" chance="14.28" /> <!-- Opal Lv. 6 -->
<item id="92058" min="1" max="1" chance="14.28" /> <!-- Coral Lv. 6 -->
<item id="92068" min="1" max="1" chance="14.28" /> <!-- Onyx Lv. 6 -->
<item id="92078" min="1" max="1" chance="14.28" /> <!-- Spinel Lv. 6 -->
<item id="92088" min="1" max="1" chance="14.28" /> <!-- Zircon Lv. 6 -->
<item id="92098" min="1" max="1" chance="14.28" /> <!-- Moonstone Lv. 6 -->
</capsuled_items>
</item>
<item id="94437" name="+7 Talisman Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items. <Random>. +7 Talisman of Aden Pack. +7 Talisman of Eva Pack. +7 Talisman of Speed Pack. +7 Talisman of Authority Pack -->
@ -501,11 +598,17 @@
<item id="94447" name="Augustina's Daily Gift Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Augustina's Gift Box. (Can be used only once a day, 14 times in total.) -->
<set name="icon" val="icon.event_six_party_cube_i00" />
<set name="etcitem_type" val="ELIXIR" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="86400000" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94448" min="1" max="1" chance="100" /> <!-- Augustina's Gift Box (Event) -->
</capsuled_items>
</item>
<item id="94448" name="Augustina's Gift Box (Event)" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Sayha's Cookie (10 pcs.). Soulshot Ticket (10 pcs.). Spirit Ore (300 pcs.). Augustina's Coupon (2 pcs.). <Random>. HP Recovery Potion (100 pcs.). Scroll: Boost Attack (5 pcs.). Scroll: Boost Defense (5 pcs.). Extra Pass: Transcendent Instance Zone -->
@ -517,14 +620,17 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="5" />
<set name="extractableCountMax" val="5" />
<capsuled_items>
<!-- <item id="93274" min="10" max="10" chance="100" /> --> <!-- Sayha's Cookie - Event -->
<item id="90907" min="10" max="10" chance="100" /> <!-- Soulshot Ticket -->
<item id="3031" min="300" max="300" chance="100" /> <!-- Spirit Ore -->
<item id="94445" min="2" max="2" chance="100" /> <!-- Augustina's Coupon - Event -->
<item id="91857" min="100" max="100" chance="33" /> <!-- Mid-grade HP Recovery Potion -->
<item id="94269" min="5" max="5" chance="33" /> <!-- Scroll: Boost Attack -->
<item id="94271" min="5" max="5" chance="33" /> <!-- Scroll: Boost Defense -->
<item id="3031" min="300" max="300" chance="20" /> <!-- Spirit Ore -->
<item id="90907" min="10" max="10" chance="20" /> <!-- Soulshot Ticket -->
<item id="93848" min="10" max="10" chance="20" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94445" min="1" max="1" chance="20" /> <!-- Augustina's CouponEvent -->
<item id="91974" min="100" max="100" chance="5" /> <!-- HP Recovery Potion (Event) -->
<item id="93949" min="1" max="1" chance="5" /> <!-- Extra Pass: Transcendent Instance Zone Event -->
<item id="94380" min="5" max="5" chance="5" /> <!-- Scroll: Boost Attack Event -->
<item id="94381" min="5" max="5" chance="5" /> <!-- Scroll: Boost Defense Event -->
</capsuled_items>
</item>
<item id="94449" name="Kit: Baium's Trial Coupon" additionalName="Event" type="EtcItem">
@ -537,6 +643,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94444" min="14" max="14" chance="100" /> <!-- Baium's Trial Coupon -->
</capsuled_items>
</item>
<item id="94450" name="Augustina's Support Box Lv. 1" additionalName="Lv. 40" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Dragon Belt Pack. Augustina's Support Box Lv. 1 (required level: 50+) -->
@ -548,6 +658,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91864" min="1" max="1" chance="100" /> <!-- Dragon Belt Pack -->
<item id="94451" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 1 Lv. 50 -->
</capsuled_items>
</item>
<item id="94451" name="Augustina's Support Box Lv. 1" additionalName="Lv. 50" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Package: Cloak of Protection. Augustina's Support Box Lv. 1 (required level: 55+) -->
@ -559,6 +674,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93303" min="1" max="1" chance="100" /> <!-- Package: Cloak of Protection -->
<item id="94452" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 1 Lv. 55 -->
</capsuled_items>
</item>
<item id="94452" name="Augustina's Support Box Lv. 1" additionalName="Lv. 55" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Shiny Jewelry Box. Enchanted B-grade Armor Coupon. Sayha's Cookie (10 pcs.). Augustina's Support Box Lv. 1 (required level: 60+) -->
@ -570,6 +690,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93500" min="1" max="1" chance="100" /> <!-- Enchanted B-grade Armor Coupon -->
<item id="93848" min="10" max="10" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94215" min="1" max="1" chance="100" /> <!-- Shiny Jewelry Box Event -->
<item id="94453" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 1 Lv. 60 -->
</capsuled_items>
</item>
<item id="94453" name="Augustina's Support Box Lv. 1" additionalName="Lv. 60" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Agathion Pack. Enchanted B-grade Armor Coupon. Sayha's Cookie (20 pcs.). Augustina's Support Box Lv. 1 (required level: 65+) -->
@ -581,6 +708,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93500" min="1" max="1" chance="100" /> <!-- Enchanted B-grade Armor Coupon -->
<item id="93848" min="20" max="20" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94454" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 1 Lv. 65 -->
</capsuled_items>
</item>
<item id="94454" name="Augustina's Support Box Lv. 1" additionalName="Lv. 65" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Talisman Fortune Box. Enchanted B-grade Armor Coupon. Sayha's Cookie (40 pcs.). Augustina's Support Box Lv. 1 (required level: 70+) -->
@ -592,6 +725,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93500" min="1" max="1" chance="100" /> <!-- Enchanted B-grade Armor Coupon -->
<item id="93848" min="40" max="40" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94213" min="1" max="1" chance="100" /> <!-- Talisman Lucky Pack Event -->
<item id="94455" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 1 Lv. 70 -->
</capsuled_items>
</item>
<item id="94455" name="Augustina's Support Box Lv. 1" additionalName="Lv. 70" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Package: Einhasad's Pendant Lv. 1. Enchanted B-grade Armor Coupon. Sayha's Cookie (100 pcs.). Augustina's Support Box Lv. 1 (required level: 76+) -->
@ -603,6 +743,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93499" min="1" max="1" chance="100" /> <!-- Enchanted B-grade Weapon Coupon -->
<item id="93848" min="100" max="100" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94258" min="1" max="1" chance="100" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="94456" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 1 Lv. 76 -->
</capsuled_items>
</item>
<item id="94456" name="Augustina's Support Box Lv. 1" additionalName="Lv. 76" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Enchant Kit: Circlet of Hero Lv. 1. Inventory Expansion Ticket Lv. 1. Sayha's Cookie (200 pcs.) -->
@ -614,6 +761,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="92004" min="1" max="1" chance="100" /> <!-- Inventory Expansion Ticket Lv. 1 -->
<item id="93848" min="200" max="200" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94168" min="1" max="1" chance="100" /> <!-- Enchant Kit: Circlet of Hero -->
</capsuled_items>
</item>
<item id="94457" name="Augustina's Support Box Lv. 2" additionalName="Lv. 70" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Dragon Belt Pack. Supply Pouch (5 pcs.). Sayha's Cookie (10 pcs.). Augustina's Support Box Lv. 2 (required level: 76+) -->
@ -625,6 +778,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91864" min="1" max="1" chance="100" /> <!-- Dragon Belt Pack -->
<item id="93848" min="10" max="10" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94377" min="5" max="5" chance="100" /> <!-- Supply Pouch -->
<item id="94458" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 76 -->
</capsuled_items>
</item>
<item id="94458" name="Augustina's Support Box Lv. 2" additionalName="Lv. 76" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Package: Cloak of Protection. Supply Pouch (10 pcs.). Sayha's Cookie (10 pcs.). Augustina's Support Box Lv. 2 (required level: 80+) -->
@ -636,6 +796,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93303" min="1" max="1" chance="100" /> <!-- Package: Cloak of Protection -->
<item id="93848" min="10" max="10" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94377" min="10" max="10" chance="100" /> <!-- Supply Pouch -->
<item id="94459" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 80 -->
</capsuled_items>
</item>
<item id="94459" name="Augustina's Support Box Lv. 2" additionalName="Lv. 80" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Enchanted B-grade Weapon Coupon. Supply Pouch (5 pcs.). Sayha's Cookie (10 pcs.). Augustina's Support Box Lv. 2 (required level: 81+) -->
@ -647,6 +814,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93499" min="1" max="1" chance="100" /> <!-- Enchanted B-grade Weapon Coupon -->
<item id="93848" min="10" max="10" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94377" min="5" max="5" chance="100" /> <!-- Supply Pouch -->
<item id="94460" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 81 -->
</capsuled_items>
</item>
<item id="94460" name="Augustina's Support Box Lv. 2" additionalName="Lv. 81" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Package: Einhasad's Pendant Lv. 1. Supply Pouch (10 pcs.). Sayha's Cookie (20 pcs.). Augustina's Support Box Lv. 2 (required level: 82+) -->
@ -658,6 +832,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93848" min="20" max="20" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94258" min="1" max="1" chance="100" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="94377" min="10" max="10" chance="100" /> <!-- Supply Pouch -->
<item id="94461" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 82 -->
</capsuled_items>
</item>
<item id="94461" name="Augustina's Support Box Lv. 2" additionalName="Lv. 82" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Enchant Kit: Circlet of Hero. Supply Pouch (20 pcs.). Sayha's Cookie (30 pcs.). Augustina's Support Box Lv. 2 (required level: 83+) -->
@ -669,6 +850,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93848" min="30" max="30" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94168" min="1" max="1" chance="100" /> <!-- Enchant Kit: Circlet of Hero -->
<item id="94377" min="20" max="20" chance="100" /> <!-- Supply Pouch -->
<item id="94462" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 83 -->
</capsuled_items>
</item>
<item id="94462" name="Augustina's Support Box Lv. 2" additionalName="Lv. 83" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Package: Einhasad's Pendant Lv. 1. Supply Pouch (30 pcs.). Sayha's Cookie (40 pcs.). Augustina's Support Box Lv. 2 (required level: 84+) -->
@ -680,6 +868,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93848" min="40" max="40" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94258" min="1" max="1" chance="100" /> <!-- Package: Einhasad's Pendant Lv. 1 -->
<item id="94377" min="30" max="30" chance="100" /> <!-- Supply Pouch -->
<item id="94463" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 84 -->
</capsuled_items>
</item>
<item id="94463" name="Augustina's Support Box Lv. 2" additionalName="Lv. 84" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Enchant Kit: Circlet of Hero. Supply Pouch (40 pcs.). Sayha's Cookie (50 pcs.). Augustina's Support Box Lv. 2 (required level: 85+) -->
@ -691,6 +886,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93848" min="50" max="50" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94168" min="1" max="1" chance="100" /> <!-- Enchant Kit: Circlet of Hero -->
<item id="94377" min="40" max="40" chance="100" /> <!-- Supply Pouch -->
<item id="94464" min="1" max="1" chance="100" /> <!-- Augustina's Support Box Lv. 2 Lv. 85 -->
</capsuled_items>
</item>
<item id="94464" name="Augustina's Support Box Lv. 2" additionalName="Lv. 85" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. A-grade Weapon Coupon. Supply Pouch (50 pcs.). Sayha's Cookie (50 pcs.) -->
@ -702,6 +904,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93448" min="1" max="1" chance="100" /> <!-- A-grade Weapon Coupon -->
<item id="93848" min="50" max="50" chance="100" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94377" min="50" max="50" chance="100" /> <!-- Supply Pouch -->
</capsuled_items>
</item>
<item id="94465" name="Free Welcome Kit" type="EtcItem">
<!-- Double-click to obtain the following items. <Guaranteed>. Enchanted C-grade Weapon Coupon. Valakas' Necklace. Refined Romantic Chapeau: Gold. Scroll: Boost Attack (50 pcs.). Scroll: Boost Defense (50 pcs.). Sayha's Cookie (200 pcs.). Spirit Ore (2000 pcs.). Soulshot Ticket (200 pcs.) -->
@ -889,6 +1097,16 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="90907" min="200" max="200" chance="30" /> <!-- Soulshot Ticket -->
<item id="93848" min="200" max="200" chance="20" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="93848" min="100" max="100" chance="30" /> <!-- Sayha's Cookie (Time-limited) Sealed -->
<item id="94096" min="1" max="1" chance="10" /> <!-- Regular Pet Training Guide -->
<item id="94117" min="1" max="1" chance="10" /> <!-- Advanced Pet Training Guide -->
</capsuled_items>
</item>
<item id="94487" name="Pet Book Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -900,6 +1118,20 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="94096" min="1" max="1" chance="40" /> <!-- Regular Pet Training Guide -->
<item id="94117" min="1" max="1" chance="40" /> <!-- Advanced Pet Training Guide -->
<item id="94469" min="1" max="1" chance="2.9" /> <!-- Pet Book: Blocked Target Change -->
<item id="94471" min="1" max="1" chance="2.85" /> <!-- Pet Book: Strong Bite -->
<item id="94472" min="1" max="1" chance="2.85" /> <!-- Pet Book: Last Dire Claw -->
<item id="94475" min="1" max="1" chance="2.85" /> <!-- Pet Book: Exploding Feather -->
<item id="94476" min="1" max="1" chance="2.85" /> <!-- Pet Book: Pulling Body -->
<item id="94477" min="1" max="1" chance="2.85" /> <!-- Pet Book: Back Explosion -->
<item id="94478" min="1" max="1" chance="2.85" /> <!-- Pet Book: Steel Skin -->
</capsuled_items>
</item>
<item id="94488" name="Pet Support Kit" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain the specified item. -->

View File

@ -340,6 +340,15 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93268" min="1" max="1" chance="25" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="25" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93270" min="1" max="1" chance="25" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
<item id="93271" min="1" max="1" chance="25" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
</capsuled_items>
</item>
<item id="94529" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -351,6 +360,17 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="94135" min="1" max="1" chance="16.7" /> <!-- Master's Book: Might -->
<item id="94136" min="1" max="1" chance="16.66" /> <!-- Master's Book: Shield -->
<item id="94361" min="1" max="1" chance="16.66" /> <!-- Master's Book: Empower -->
<item id="94362" min="1" max="1" chance="16.66" /> <!-- Master's Book: Magic Barrier -->
<item id="94369" min="1" max="1" chance="16.66" /> <!-- Master's Book: Haste -->
<item id="94370" min="1" max="1" chance="16.66" /> <!-- Master's Book: Acumen -->
</capsuled_items>
</item>
<item id="94530" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -362,6 +382,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94269" min="100" max="100" chance="100" /> <!-- Scroll: Boost Attack -->
</capsuled_items>
</item>
<item id="94531" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -373,6 +397,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94271" min="100" max="100" chance="100" /> <!-- Scroll: Boost Defense -->
</capsuled_items>
</item>
<item id="94532" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -384,6 +412,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91690" min="300" max="300" chance="100" /> <!-- Special HP Recovery Potion Event -->
</capsuled_items>
</item>
<item id="94533" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -395,6 +427,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94264" min="1" max="1" chance="100" /> <!-- Stun Gauntlets Sealed -->
</capsuled_items>
</item>
<item id="94534" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -406,6 +442,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94084" min="1" max="1" chance="100" /> <!-- Helmet of Mana Sealed -->
</capsuled_items>
</item>
<item id="94535" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -417,6 +457,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94086" min="1" max="1" chance="100" /> <!-- Boots of Evasion Sealed -->
</capsuled_items>
</item>
<item id="94536" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -428,6 +472,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94302" min="1" max="1" chance="100" /> <!-- Shield of Vengeance Sealed -->
</capsuled_items>
</item>
<item id="94537" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -439,6 +487,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94300" min="1" max="1" chance="100" /> <!-- Sigil of Inevitability Sealed -->
</capsuled_items>
</item>
<item id="94538" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -450,6 +502,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93076" min="1" max="1" chance="100" /> <!-- Gloves of Silence Sealed -->
</capsuled_items>
</item>
<item id="94539" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -461,6 +517,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93141" min="1" max="1" chance="100" /> <!-- Ice Crystal Breastplate Sealed -->
</capsuled_items>
</item>
<item id="94540" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -472,6 +532,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93142" min="1" max="1" chance="100" /> <!-- Ice Crystal Gaiters Sealed -->
</capsuled_items>
</item>
<item id="94541" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -483,6 +547,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93735" min="1" max="1" chance="100" /> <!-- Flaming Tunic Sealed -->
</capsuled_items>
</item>
<item id="94542" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -494,6 +562,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93736" min="1" max="1" chance="100" /> <!-- Flaming Stockings Sealed -->
</capsuled_items>
</item>
<item id="94543" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -505,6 +577,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93317" min="1" max="1" chance="100" /> <!-- Leather Armor of Lightning Sealed -->
</capsuled_items>
</item>
<item id="94544" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -516,6 +592,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="93318" min="1" max="1" chance="100" /> <!-- Leather Leggings of Lightning Sealed -->
</capsuled_items>
</item>
<item id="94545" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -527,6 +607,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91550" min="1" max="1" chance="100" /> <!-- Frintezza's Necklace -->
</capsuled_items>
</item>
<item id="94546" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -538,6 +622,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49683" min="1" max="1" chance="100" /> <!-- Talisman of Baium -->
</capsuled_items>
</item>
<item id="94547" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -549,6 +637,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49580" min="1" max="1" chance="100" /> <!-- Baium's Ring -->
</capsuled_items>
</item>
<item id="94548" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -560,6 +652,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90763" min="1" max="1" chance="100" /> <!-- Zaken's Earring -->
</capsuled_items>
</item>
<item id="94549" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -571,6 +667,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94498" min="1" max="1" chance="100" /> <!-- Spellbook: Titan Champion -->
</capsuled_items>
</item>
<item id="94550" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -582,6 +682,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94508" min="1" max="1" chance="100" /> <!-- Spellbook: Cacophony of War -->
</capsuled_items>
</item>
<item id="94551" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -593,6 +697,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94383" min="1" max="1" chance="100" /> <!-- Scroll: Enchant Rare Accessories -->
</capsuled_items>
</item>
<item id="94552" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -604,6 +712,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94385" min="1" max="1" chance="100" /> <!-- Improved Scroll: Enchant Rare Accessories -->
</capsuled_items>
</item>
<item id="94553" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -615,6 +727,16 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92404" min="1" max="1" chance="20" /> <!-- Zaken's Blood Sword -->
<item id="92405" min="1" max="1" chance="20" /> <!-- Core's Plasmic Bow -->
<item id="92407" min="1" max="1" chance="20" /> <!-- Orfen's Venom Sword -->
<item id="92408" min="1" max="1" chance="20" /> <!-- Baium's Thunder Breaker -->
<item id="92421" min="1" max="1" chance="20" /> <!-- Queen Ant's Stone Breaker -->
</capsuled_items>
</item>
<item id="94554" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -626,6 +748,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="6660" min="1" max="1" chance="100" /> <!-- Queen Ant's Ring -->
</capsuled_items>
</item>
<item id="94555" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -637,6 +763,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="6661" min="1" max="1" chance="100" /> <!-- Orfen's Earring -->
</capsuled_items>
</item>
<item id="94556" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -648,6 +778,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="6662" min="1" max="1" chance="100" /> <!-- Ring of Core -->
</capsuled_items>
</item>
<item id="94557" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -659,6 +793,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94208" min="1" max="1" chance="100" /> <!-- Scroll of Blessing Event -->
</capsuled_items>
</item>
<item id="94558" name="Iron Gate Guild Secret Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -670,6 +808,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94328" min="2" max="2" chance="100" /> <!-- Elixir Powder -->
</capsuled_items>
</item>
<item id="94559" name="Sayha's Blessing Scroll" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. All stats +1. Recovery Potions' Effect +50. MP Recovery +10. P./ M. Atk. and P./ M. Def. +150. Atk. Spd. and Casting Spd. +100. Duration: 20 min. Cooldown: 10 min. The effect remains after death. -->

View File

@ -364,7 +364,8 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="STEEL" /><set name="handler" val="ExtractableItems" />
<set name="material" val="STEEL" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="94621" min="1" max="1" minEnchant="2" maxEnchant="2" chance="100" /> <!-- Blessed Dragon Belt -->
</capsuled_items>

View File

@ -1076,6 +1076,111 @@
<!-- Clan members' HP/ MP/ CP Recovery Rate +$s1, Acquired XP/ SP +$s2, Received PvE Damage -$s3, Sayha's Grace Consumption -$s4. -->
<icon>icon.skill19014</icon>
<operateType>P</operateType>
<effects>
<effect name="HpRegen">
<amount>
<value level="1">4</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MpRegen">
<amount>
<value level="1">4</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="CpRegen">
<amount>
<value level="1">4</value>
<value level="2">8</value>
<value level="3">12</value>
<value level="4">20</value>
<value level="5">30</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="GiveExpAndSp">
<amount>
<value level="1">5</value>
<value level="2">5</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PveMagicalSkillDefenceBonus">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">7</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvePhysicalAttackDefenceBonus">
<amount>
<value level="1">3</value>
<value level="2">5</value>
<value level="3">7</value>
<value level="4">10</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="VitalityPointsRate">
<amount>
<value level="1">5</value>
<value level="2">8</value>
<value level="3">11</value>
<value level="4">15</value>
<value level="5">15</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="SpiritExpModify">
<amount>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">10</value>
<value level="4">15</value>
<value level="5">20</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="AttackTrait">
<DERANGEMENT>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">5</value>
</DERANGEMENT>
<PARALYZE>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">5</value>
</PARALYZE>
<SHOCK>
<value level="1">0</value>
<value level="2">0</value>
<value level="3">0</value>
<value level="4">0</value>
<value level="5">5</value>
</SHOCK>
</effect>
</effects>
</skill>
<skill id="1893" toLevel="1" name="Cat's Potential">
<!-- Unravels Cat's true potential. Damage to raid bosses +5%, Damage received from raid bosses -10%. -->
@ -1114,11 +1219,67 @@
<!-- Unravels Unicorn's true potential. Damage to raid bosses +10%, Damage received from raid bosses -5%. -->
<icon>icon.skill1407</icon>
<operateType>P</operateType>
<magicLevel>81</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1895" toLevel="1" name="Spectral Potential">
<!-- Unravels true spectral potential. Damage to raid bosses +15%. -->
<icon>icon.skill1408</icon>
<operateType>P</operateType>
<magicLevel>81</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<effects>
<effect name="PveRaidPhysicalAttackDamageBonus">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDamageBonus">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDamageBonus">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalAttackDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidPhysicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="PveRaidMagicalSkillDefenceBonus">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="1896" toLevel="4" name="Full Knockdown">
<!-- Strikes the target with $s1 power knocking them down for $s2. Requires a sword, blunt weapon, spear, fist weapon, or dual swords. Critical. Ignores Shield Defense. -->
@ -1217,6 +1378,8 @@
<activateRate>-1</activateRate>
<basicProperty>MAGIC</basicProperty>
<castRange>600</castRange>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<effectPoint>
<value level="1">-2000</value>
<value level="2">-2500</value>

View File

@ -47,6 +47,11 @@
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="ExpModify">
<amount>

View File

@ -1,10 +1,54 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="18564" toLevel="1" name="Shiny Jewelry Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90368</itemConsumeId> <!-- Shiny Jewelry Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="12.5">
<item id="90369" count="1" /> <!-- Topaz Chest -->
</item>
<item chance="12.5">
<item id="90370" count="1" /> <!-- Garnet Chest -->
</item>
<item chance="12.5">
<item id="90371" count="1" /> <!-- Jade Chest -->
</item>
<item chance="12.5">
<item id="90372" count="1" /> <!-- Ruby Chest -->
</item>
<item chance="12.5">
<item id="90373" count="1" /> <!-- Sapphire Chest -->
</item>
<item chance="12.5">
<item id="90374" count="1" /> <!-- Diamond Chest -->
</item>
<item chance="12.5">
<item id="90375" count="1" /> <!-- Pearl Chest -->
</item>
<item chance="12.5">
<item id="90376" count="1" /> <!-- Vital Stone Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="18566" toLevel="10" name="Garnet">
<!-- Pull/ Paralysis/ Silence/ Fear/ Stun Resistance +$s1. -->
@ -122,9 +166,53 @@
<operateType>P</operateType>
</skill>
<skill id="18588" toLevel="1" name="Fortune Chest">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90359</itemConsumeId> <!-- Fortune Chest -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="12.5">
<item id="90360" count="1" /> <!-- Topaz Fortune Box -->
</item>
<item chance="12.5">
<item id="90361" count="1" /> <!-- Garnet Fortune Box -->
</item>
<item chance="12.5">
<item id="90362" count="1" /> <!-- Jade Fortune Box -->
</item>
<item chance="12.5">
<item id="90363" count="1" /> <!-- Ruby Fortune Box -->
</item>
<item chance="12.5">
<item id="90364" count="1" /> <!-- Sapphire Fortune Box -->
</item>
<item chance="12.5">
<item id="90365" count="1" /> <!-- Diamond Fortune Box -->
</item>
<item chance="12.5">
<item id="90366" count="1" /> <!-- Pearl Fortune Box -->
</item>
<item chance="12.5">
<item id="90367" count="1" /> <!-- Vital Stone Fortune Box -->
</item>
</items>
</effect>
</effects>
</skill>
</list>

View File

@ -258,7 +258,45 @@
</skill>
<skill id="32021" toLevel="1" name="Gift Box">
<icon>icon.new_user_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49128</itemConsumeId> <!-- Gift Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
</item>
<item chance="20">
<item id="49111" count="1" /> <!-- Dye Chest -->
</item>
<item chance="20">
<item id="49108" count="1" /> <!-- Beauty Chest -->
</item>
<item chance="20">
<item id="49109" count="1" /> <!-- Buff Scrolls Chest -->
</item>
<item chance="20">
<item id="49013" count="1" /> <!-- High-grade HP Replenishing Potion -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="32022" toLevel="1" name="Venezia Rune - Low-Grade">
<!-- When in inventory, acquired XP/ SP +22%. Only usable up to level 40. -->
@ -303,9 +341,30 @@
<skill id="32030" toLevel="1" name="Dandy's Home Run Ball">
<!-- For 1 h., acquired XP/ SP +100%. Cannot be stacked with Fish Stew - The Guild's Gratitude. Changes the appearance of your armor into that of a Lineage II Uniform. Effect remains after death. -->
<icon>BranchIcon.icon.g_ev_homerunball</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>CHANGE_DINOS</abnormalVisualEffect>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>46254</itemConsumeId> <!-- Dandy's Home Run Ball -->
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<irreplacableBuff>true</irreplacableBuff>
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<reuseDelay>15000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="32031" toLevel="1" name="Teleport Stone: Talking Island Village">
<!-- Teleports to Talking Island Village. Cooldown - 60 min. -->

View File

@ -1617,6 +1617,10 @@
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalSkillPower">
<amount>2</amount>
<mode>PER</mode>
</effect>
<effect name="Accuracy">
<amount>1</amount>
<mode>DIFF</mode>

View File

@ -1431,9 +1431,39 @@
</skill>
<skill id="39087" toLevel="1" name="Captain Pirate Hat Box">
<icon>icon.card_event_black_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49524</itemConsumeId> <!-- Captain Pirate Hat Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="49521" count="1" /> <!-- Refined Romantic Chapeau - Special Trait -->
</item>
<item chance="33.33">
<item id="49522" count="1" /> <!-- Pirate King Hat - Special Trait -->
</item>
<item chance="33.33">
<item id="49523" count="1" /> <!-- Circlet of Devil - Special Trait -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39088" toLevel="1" name="Improved Scroll of Resurrection">
<icon>icon.etc_scroll_of_resurrection_i01</icon>

View File

@ -695,9 +695,39 @@
</skill>
<skill id="39137" toLevel="1" name="Chapeau Box">
<icon>icon.card_event_black_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49689</itemConsumeId> <!-- Chapeau Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="49521" count="1" /> <!-- Refined Romantic Chapeau -->
</item>
<item chance="33.33">
<item id="49687" count="1" /> <!-- Refined Silver Chapeau -->
</item>
<item chance="33.33">
<item id="49688" count="1" /> <!-- Refined Silver Chapeau Box -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39138" toLevel="1" name="Blue Dynasty Transformation">
<!-- The armor appearance changes to "Blue Dynasty" for 1 h. -->
@ -1097,11 +1127,50 @@
</skill>
<skill id="39158" toLevel="1" name="Secret Scroll Box: Emperor Baium's Enchant">
<icon>icon.npoint_valakas_30day_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49769</itemConsumeId> <!-- Improved Scroll Box: Emperor Baium's Enchant -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="40.0">
<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon (Exchangeable) -->
</item>
<item chance="40.0">
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon (Exchangeable) -->
</item>
<item chance="10.0">
<item id="33807" count="1" /> <!-- Improved Scroll: Enchant C-grade Weapon (Exchangeable) -->
</item>
<item chance="8.0">
<item id="33808" count="1" /> <!-- Improved Scroll: Enchant B-grade Weapon (Exchangeable) -->
</item>
<item chance="1.0">
<item id="49484" count="1" /> <!-- Stable Scroll: Enchant C-grade Weapon (Exchangeable) -->
</item>
<item chance="1.0">
<item id="49486" count="1" /> <!-- Stable Scroll: Enchant B-grade Weapon (Exchangeable) -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39159" toLevel="1" name="Sayha's Energy">
<skill id="39159" toLevel="1" name="Sayha s Energy">
<operateType>A1</operateType>
<reuseDelay>3600000</reuseDelay>
<magicLevel>1</magicLevel>
@ -2021,9 +2090,31 @@
<skill id="39194" toLevel="1" name="Sayha's Storm Lv. 1">
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill11137</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>600000</reuseDelay>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>49851</itemConsumeId> <!-- Sayha's Storm Lv. 1 (Event) -->
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="39195" toLevel="1" name="Wind Token">
<icon>icon.bm_special_pendant_abradant_box</icon>
@ -2048,7 +2139,6 @@
</skill>
<skill id="39198" toLevel="1" name="Maliss' MP Recovery Potion">
<icon>icon.etc_bm_hero_red_potion</icon>
<operateType>A1</operateType>
<blockedInOlympiad>true</blockedInOlympiad>
<isMagic>2</isMagic> <!-- Static Skill -->
<magicLevel>1</magicLevel>

View File

@ -210,10 +210,71 @@
</skill>
<skill id="39210" toLevel="1" name="White Assassin Transformation">
<!-- You are transformed into White Assassin. For 20 min., Max HP/ MP +7%, P./ M. Accuracy +2, P./ M. Atk. +3%, P./ M. Def. +3%, Atk. Spd. +5%, M. Skill Critical Rate +20, Speed +5. The effect remains after death. -->
<icon>icon.etc_charm_of_courage_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<icon>icon.scroll_of_verification_i06</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1200</abnormalTime>
<abnormalType>CHANGEBODY</abnormalType>
<abnormalVisualEffect>WHITE_ASSASSIN_SUIT</abnormalVisualEffect>
<blockedInOlympiad>true</blockedInOlympiad>
<effectPoint>1</effectPoint>
<isMagic>4</isMagic> <!-- Magic Skill -->
<magicLevel>45</magicLevel>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<stayAfterDeath>true</stayAfterDeath>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<itemConsumeId>90144</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- White Assassin Transformation Scroll -->
<effects>
<effect name="PAtk">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>3</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>7</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>5</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>5</amount>
<mode>DIFF</mode>
</effect>
<effect name="Accuracy">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicAccuracy">
<amount>2</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="39211" toLevel="1" name="Savior' Growth Scroll">
<!-- For 2 h., Acquired XP/ SP +50%. Cooldown: 2 h. The effect remains after death. -->
@ -819,52 +880,332 @@
<operateType>A1</operateType>
</skill>
<skill id="39243" toLevel="1" name="Topaz Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90360</itemConsumeId> <!-- Topaz Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90313" count="1" /> <!-- Topaz Lv. 1 -->
</item>
<item chance="46.95">
<item id="90314" count="1" /> <!-- Topaz Lv. 2 -->
</item>
<item chance="5.0">
<item id="90315" count="1" /> <!-- Topaz Lv. 3 -->
</item>
<item chance="1.0">
<item id="90316" count="1" /> <!-- Topaz Lv. 4 -->
</item>
<item chance="0.1">
<item id="90317" count="1" /> <!-- Topaz Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39244" toLevel="1" name="Garnet Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90361</itemConsumeId> <!-- Garnet Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90318" count="1" /> <!-- Garnet Lv. 1 -->
</item>
<item chance="46.95">
<item id="90319" count="1" /> <!-- Garnet Lv. 2 -->
</item>
<item chance="5.0">
<item id="90320" count="1" /> <!-- Garnet Lv. 3 -->
</item>
<item chance="1.0">
<item id="90321" count="1" /> <!-- Garnet Lv. 4 -->
</item>
<item chance="0.1">
<item id="90322" count="1" /> <!-- Garnet Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39245" toLevel="1" name="Jade Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90362</itemConsumeId> <!-- Jade Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90323" count="1" /> <!-- Jade Lv. 1 -->
</item>
<item chance="46.95">
<item id="90324" count="1" /> <!-- Jade Lv. 2 -->
</item>
<item chance="5.0">
<item id="90325" count="1" /> <!-- Jade Lv. 3 -->
</item>
<item chance="1.0">
<item id="90326" count="1" /> <!-- Jade Lv. 4 -->
</item>
<item chance="0.1">
<item id="90327" count="1" /> <!-- Jade Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39246" toLevel="1" name="Ruby Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90363</itemConsumeId> <!-- Ruby Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90328" count="1" /> <!-- Ruby Lv. 1 -->
</item>
<item chance="46.95">
<item id="90329" count="1" /> <!-- Ruby Lv. 2 -->
</item>
<item chance="5.0">
<item id="90330" count="1" /> <!-- Ruby Lv. 3 -->
</item>
<item chance="1.0">
<item id="90331" count="1" /> <!-- Ruby Lv. 4 -->
</item>
<item chance="0.1">
<item id="90332" count="1" /> <!-- Ruby Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39247" toLevel="1" name="Sapphire Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90364</itemConsumeId> <!-- Sapphire Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90333" count="1" /> <!-- Sapphire Lv. 1 -->
</item>
<item chance="46.95">
<item id="90334" count="1" /> <!-- Sapphire Lv. 2 -->
</item>
<item chance="5.0">
<item id="90335" count="1" /> <!-- Sapphire Lv. 3 -->
</item>
<item chance="1.0">
<item id="90336" count="1" /> <!-- Sapphire Lv. 4 -->
</item>
<item chance="0.1">
<item id="90337" count="1" /> <!-- Sapphire Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39248" toLevel="1" name="Diamond Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90365</itemConsumeId> <!-- Diamond Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90338" count="1" /> <!-- Diamond Lv. 1 -->
</item>
<item chance="46.95">
<item id="90339" count="1" /> <!-- Diamond Lv. 2 -->
</item>
<item chance="5.0">
<item id="90340" count="1" /> <!-- Diamond Lv. 3 -->
</item>
<item chance="1.0">
<item id="90341" count="1" /> <!-- Diamond Lv. 4 -->
</item>
<item chance="0.1">
<item id="90342" count="1" /> <!-- Diamond Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39249" toLevel="1" name="Pearl Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90366</itemConsumeId> <!-- Pearl Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90343" count="1" /> <!-- Pearl Lv. 1 -->
</item>
<item chance="46.95">
<item id="90344" count="1" /> <!-- Pearl Lv. 2 -->
</item>
<item chance="5.0">
<item id="90345" count="1" /> <!-- Pearl Lv. 3 -->
</item>
<item chance="1.0">
<item id="90346" count="1" /> <!-- Pearl Lv. 4 -->
</item>
<item chance="0.1">
<item id="90347" count="1" /> <!-- Pearl Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39250" toLevel="1" name="Vital Stone Fortune Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90367</itemConsumeId> <!-- Vital Stone Fortune Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="46.95">
<item id="90353" count="1" /> <!-- Vital Stone Lv. 1 -->
</item>
<item chance="46.95">
<item id="90354" count="1" /> <!-- Vital Stone Lv. 2 -->
</item>
<item chance="5.0">
<item id="90355" count="1" /> <!-- Vital Stone Lv. 3 -->
</item>
<item chance="1.0">
<item id="90356" count="1" /> <!-- Vital Stone Lv. 4 -->
</item>
<item chance="0.1">
<item id="90377" count="1" /> <!-- Vital Stone Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39251" toLevel="1" name="Melodys Luck Cube">
<icon>icon.etc_crystal_cube_event_i00</icon>
@ -934,10 +1275,42 @@
</effects>
</skill>
<skill id="39259" toLevel="1" name="Savior's Experience Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90418</itemConsumeId> <!-- Savior's XP Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>1000</hitTime>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="49777" count="1" /> <!-- XP Scroll: 1K -->
</item>
<item chance="25.0">
<item id="49778" count="1" /> <!-- XP Scroll: 10K -->
</item>
<item chance="25.0">
<item id="49779" count="1" /> <!-- XP Scroll: 100K -->
</item>
<item chance="25.0">
<item id="49780" count="1" /> <!-- XP Scroll: 500K -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39260" toLevel="1" name="Magical Potion of Leaping - Lv. 4">
<!-- Allows to receive 37,000,000 XP/ 1,110,000 SP. Available for characters from Lv. 45 or higher. -->
@ -995,10 +1368,54 @@
</skill>
<skill id="39268" toLevel="1" name="Mysterious Jewelry Box">
<icon>icon.bm_special_jewelbox_lv5</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90498</itemConsumeId> <!-- Mysterious Jewelry Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="12.5">
<item id="90379" count="1" /> <!-- Topaz Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90382" count="1" /> <!-- Garnet Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90385" count="1" /> <!-- Jade Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90388" count="1" /> <!-- Ruby Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90391" count="1" /> <!-- Sapphire Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90394" count="1" /> <!-- Diamond Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90397" count="1" /> <!-- Pearl Jewelry Box Lv. 5 -->
</item>
<item chance="12.5">
<item id="90400" count="1" /> <!-- Vital Stone Jewelry Box Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39269" toLevel="1" name="Special Dragons Fruit">
<!-- For 20 min., Acquired XP/ SP +10%, P./ M. Atk. +12%, P. Critical Rate/ M. Skill Critical Rate +10, P. Critical Damage/ M. Skill Critical Damage +5%, P./ M. Def. +15%, Max HP/ MP/ CP +25%, HP/ MP Recovery Rate +30%. With a certain chance, absorbs 5% of the inflicted damage as HP. The effect remains after death. -->

View File

@ -788,13 +788,111 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90922</itemConsumeId> <!-- Shining Jewelry Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="90369" count="1" /> <!-- Topaz Chest -->
</item>
<item chance="10.0">
<item id="90370" count="1" /> <!-- Garnet Chest -->
</item>
<item chance="10.0">
<item id="90371" count="1" /> <!-- Jade Chest -->
</item>
<item chance="10.0">
<item id="90372" count="1" /> <!-- Ruby Chest -->
</item>
<item chance="10.0">
<item id="90373" count="1" /> <!-- Sapphire Chest -->
</item>
<item chance="10.0">
<item id="90374" count="1" /> <!-- Diamond Chest -->
</item>
<item chance="10.0">
<item id="90375" count="1" /> <!-- Pearl Chest -->
</item>
<item chance="10.0">
<item id="90376" count="1" /> <!-- Vital Stone Chest -->
</item>
<item chance="10.0">
<item id="90936" count="1" /> <!-- Aquamarine Chest -->
</item>
<item chance="10.0">
<item id="90940" count="1" /> <!-- Cat's Eye Jewelry Box -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39360" toLevel="1" name="Greater Jewel Box">
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90935</itemConsumeId> <!-- Jewel Box Lv.4 -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="90378" count="1" /> <!-- Topaz Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90381" count="1" /> <!-- Garnet Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90384" count="1" /> <!-- Jade Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90387" count="1" /> <!-- Ruby Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90390" count="1" /> <!-- Sapphire Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90393" count="1" /> <!-- Diamond Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90396" count="1" /> <!-- Pearl Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90399" count="1" /> <!-- Vital Stone Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90938" count="1" /> <!-- Aquamarine Jewelry Box Lv. 4 -->
</item>
<item chance="10.0">
<item id="90942" count="1" /> <!-- Cat's Eye Jewelry Box Lv. 4 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39361" toLevel="3" name="Master Fisherman's Blessing">
<!-- For $s1, Acquired XP/ SP during fishing +100%. Effect remains after death. -->
@ -808,19 +906,85 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90951</itemConsumeId> <!-- Angler's Fishing Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100.0">
<item id="90182" count="30" /> <!-- Shining Golden Bait -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39363" toLevel="1" name="Angler's Silver Box">
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90953</itemConsumeId> <!-- Angler's Silver Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100.0">
<item id="90951" count="1" /> <!-- Angler's Fishing Box -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39364" toLevel="1" name="Angler's Golden Box">
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90952</itemConsumeId> <!-- Angler's Fishing Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100.0">
<item id="90951" count="1" /> <!-- Angler's Fishing Box -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="39365" toLevel="1" name="Scroll: Enchant Fishing Weapon">
<!-- Can only be used together with fishing weapons. Does not disappear after an unsuccessful Enchant. -->
@ -862,6 +1026,16 @@
<affectScope>SINGLE</affectScope>
<itemConsumeId>90960</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Transformation Scroll: Teddy Bear -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>CHANGEBODY,1</dispel>
@ -1105,7 +1279,25 @@
</effects>
</skill>
<skill id="39370" toLevel="1" name="Lucky Charm">
<!-- Death XP Penalty -20%. Cannot be used by chaotic characters. -->
<icon>icon.bm_freya_rune</icon>
<operateType>P</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceDropPenalty">
<exp>-20</exp>
<mode>PER</mode>
<type>MOB</type>
</effect>
<effect name="ReduceDropPenalty">
<exp>-20</exp>
<mode>PER</mode>
<type>RAID</type>
</effect>
</effects>
</skill>
</list>

View File

@ -157,11 +157,37 @@
</skill>
<skill id="40107" toLevel="1" name="Extra Pass: Transcendent Instance Zone">
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93145</itemConsumeId> <!-- Extra Pass: Transcendent Instance Zone -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ResetInstanceEntry">
<instanceId>208;209;210;211;212;213</instanceId>
</effect>
</effects>
</skill>
<skill id="40108" toLevel="1" name="Extra Pass: Transcendent Instance Zone (Event)">
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93146</itemConsumeId> <!-- Extra Pass: Transcendent Instance Zone -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ResetInstanceEntry">
<instanceId>208;209;210;211;212;213</instanceId>
</effect>
</effects>
</skill>
<skill id="40109" toLevel="1" name="Blessed Scroll: Enchant A-grade Weapon">
<icon>icon.skill0000</icon>
@ -677,39 +703,129 @@
<skill id="40170" toLevel="1" name="Reanimated Corpse Mask">
<!-- For 20 min., acquired XP/ SP +30%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93747</itemConsumeId> <!-- Reanimated Corpse Mask -->
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40171" toLevel="1" name="Shriek Mask">
<!-- For 20 min., acquired XP/ SP +30%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93748</itemConsumeId> <!-- Shriek Mask -->
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40172" toLevel="1" name="Red Devil Mask">
<!-- For 20 min., acquired XP/ SP +30%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93749</itemConsumeId> <!-- Red Devil Mask -->
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40173" toLevel="1" name="Mummy Mask">
<!-- For 20 min., acquired XP/ SP +30%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93750</itemConsumeId> <!-- Mummy Mask -->
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40174" toLevel="1" name="Alien Mask">
<!-- For 20 min., acquired XP/ SP +30%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93751</itemConsumeId> <!-- Alien Mask -->
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40175" toLevel="1" name="Golden Jack O'Lantern Mask">
<!-- For 20 min., acquired XP/ SP +50%. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93752</itemConsumeId> <!-- Jack O'Lantern's Golden Mask -->
<effects>
<effect name="ExpModify">
<amount>30</amount>
</effect>
<effect name="SpModify">
<amount>30</amount>
</effect>
</effects>
</skill>
<skill id="40176" toLevel="25" name="Pumpkin Ghost<73>s Noble Candy - Event">
<skill id="40176" toLevel="25" name="Pumpkin Ghost's Noble Candy - Event">
<!-- For 1 h., STR +$s1, DEX +$s1, CON +$s1, INT +$s1, WIT +$s1, MEN +$s1. The effect is automatically renewed every hour, giving you Mysterious Ghost Candy Pack. Note! If your character is dead, the gift cannot be obtained, and the effect's next level is not applied. The effect remains after death. You can't cancel it by yourself. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
</skill>
<skill id="40177" toLevel="1" name="Pumpkin Ghost<73>s Noble Candy - Reward">
<skill id="40177" toLevel="1" name="Pumpkin Ghost's Noble Candy - Reward">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
@ -717,12 +833,79 @@
<skill id="40178" toLevel="1" name="Halloween Mask">
<!-- Changes the appearance upon use. -->
<icon>icon.skill0000</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>EXP_SPECIAL</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93849</itemConsumeId> <!-- Halloween Mask -->
<effects>
<effect name="TriggerSkill">
<skillId>55000</skillId> <!-- Acquired XP/ SP 30% -->
<skillLevel>1</skillLevel>
<targetType>SELF</targetType>
<chance>80</chance>
</effect>
<effect name="TriggerSkill">
<skillId>55000</skillId> <!-- Acquired XP/ SP 50% -->
<skillLevel>3</skillLevel>
<targetType>SELF</targetType>
<chance>20</chance>
</effect>
</effects>
</skill>
<skill id="40179" toLevel="1" name="Halloween Candy - Event">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93755</itemConsumeId> <!-- Halloween Candy - Event -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="12.5">
<item id="93756" count="1000" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93756" count="500" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93756" count="300" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93756" count="100" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93756" count="50" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93756" count="30" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93756" count="10" /> <!-- Revita-Pop (Event) -->
</item>
<item chance="12.5">
<item id="93849" count="3" /> <!-- Halloween Mask -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="40180" toLevel="2" name="Sayha's Cookie - Event">
<icon>icon.skill0000</icon>
@ -826,11 +1009,37 @@
</skill>
<skill id="40194" toLevel="1" name="Extra Pass: Transcendent Instance Zone">
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93948</itemConsumeId> <!-- Extra Pass: Transcendent Instance Zone -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ResetInstanceEntry">
<instanceId>208;209;210;211;212;213</instanceId>
</effect>
</effects>
</skill>
<skill id="40195" toLevel="1" name="Extra Pass: Transcendent Instance Zone (Event)">
<icon>icon.skill0000</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93949</itemConsumeId> <!-- Extra Pass: Transcendent Instance Zone -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ResetInstanceEntry">
<instanceId>208;209;210;211;212;213</instanceId>
</effect>
</effects>
</skill>
<skill id="40196" toLevel="1" name="Scroll of Escape: Antharas' Lair">
<icon>icon.skill0000</icon>

View File

@ -851,10 +851,184 @@
<reuseDelay>500</reuseDelay>
</skill>
<skill id="50181" toLevel="1" name="A-grade Luxury Box">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91995</itemConsumeId> <!-- A-grade Luxury Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100.0">
<item id="91641" count="3" /> <!-- Sayha's Blessing -->
</item>
</items>
</effect>
<effect name="RestorationRandom">
<items>
<item chance="2.04">
<item id="730" count="1" /> <!-- Scroll: Enchant A-grade Armor (Exchangeable) -->
</item>
<item chance="2.04">
<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon (Exchangeable) -->
</item>
<item chance="2.04">
<item id="948" count="1" /> <!-- Scroll: Enchant B-grade Armor (Exchangeable) -->
</item>
<item chance="2.04">
<item id="49471" count="1" /> <!-- Fire Dragon Pendant Pack -->
</item>
<item chance="2.04">
<item id="49472" count="1" /> <!-- Earth Dragon Pendant Pack -->
</item>
<item chance="2.04">
<item id="49664" count="1" /> <!-- B-grade Weapon Pack -->
</item>
<item chance="2.04">
<item id="49665" count="1" /> <!-- B-grade Armor Pack -->
</item>
<item chance="2.08">
<item id="49674" count="2" /> <!-- XP Growth Scroll -->
</item>
<item chance="2.04">
<item id="49790" count="1" /> <!-- +16 C-grade Weapon Pack -->
</item>
<item chance="2.04">
<item id="90907" count="3" /> <!-- Soulshot Ticket -->
</item>
<item chance="2.04">
<item id="91031" count="1" /> <!-- Water Spirit Evolution Stone -->
</item>
<item chance="2.04">
<item id="91032" count="1" /> <!-- Fire Spirit Evolution Stone -->
</item>
<item chance="2.04">
<item id="91033" count="1" /> <!-- Wind Spirit Evolution Stone -->
</item>
<item chance="2.04">
<item id="91034" count="1" /> <!-- Earth Spirit Evolution Stone -->
</item>
<item chance="2.04">
<item id="91216" count="1" /> <!-- +16 B-grade Weapon Pack -->
</item>
<item chance="2.04">
<item id="91641" count="3" /> <!-- Sayha's Blessing -->
</item>
<item chance="2.04">
<item id="91712" count="2" /> <!-- Sayha's Storm Lv. 3 -->
</item>
<item chance="2.04">
<item id="91767" count="1" /> <!-- Enchant Kit: Talisman of Aden -->
</item>
<item chance="2.04">
<item id="91864" count="1" /> <!-- Dragon Belt Pack -->
</item>
<item chance="2.04">
<item id="91944" count="1" /> <!-- Book of Light -->
</item>
<item chance="2.04">
<item id="91945" count="1" /> <!-- Book of Shadows -->
</item>
<item chance="2.04">
<item id="92034" count="1" /> <!-- Reinforced Jewelry Box -->
</item>
<item chance="2.04">
<item id="374" count="1" /> <!-- Armor of Nightmare -->
</item>
<item chance="2.04">
<item id="862" count="1" /> <!-- Majestic Earring -->
</item>
<item chance="2.04">
<item id="893" count="1" /> <!-- Majestic Ring -->
</item>
<item chance="2.04">
<item id="924" count="1" /> <!-- Majestic Necklace -->
</item>
<item chance="2.04">
<item id="2382" count="1" /> <!-- Tallum Plate Armor -->
</item>
<item chance="2.04">
<item id="2385" count="1" /> <!-- Dark Crystal Leather Armor -->
</item>
<item chance="2.04">
<item id="2395" count="1" /> <!-- Majestic Leather Armor -->
</item>
<item chance="2.04">
<item id="2407" count="1" /> <!-- Dark Crystal Robe -->
</item>
<item chance="2.04">
<item id="2409" count="1" /> <!-- Majestic Robe -->
</item>
<item chance="2.04">
<item id="5766" count="1" /> <!-- Dark Crystal Gloves (Light) -->
</item>
<item chance="2.04">
<item id="5767" count="1" /> <!-- Dark Crystal Gloves (Robe) -->
</item>
<item chance="2.04">
<item id="5768" count="1" /> <!-- Tallum Gloves (Heavy) -->
</item>
<item chance="2.04">
<item id="5771" count="1" /> <!-- Gauntlets of Nightmare (Heavy) -->
</item>
<item chance="2.04">
<item id="5775" count="1" /> <!-- Majestic Gauntlets (Light) -->
</item>
<item chance="2.04">
<item id="5776" count="1" /> <!-- Majestic Gauntlets (Robe) -->
</item>
<item chance="2.04">
<item id="5778" count="1" /> <!-- Dark Crystal Boots (Light) -->
</item>
<item chance="2.04">
<item id="5779" count="1" /> <!-- Dark Crystal Boots (Robe) -->
</item>
<item chance="2.04">
<item id="5780" count="1" /> <!-- Tallum Boots (Heavy) -->
</item>
<item chance="2.04">
<item id="5783" count="1" /> <!-- Boots of Nightmare (Heavy) -->
</item>
<item chance="2.04">
<item id="5787" count="1" /> <!-- Majestic Boots (Light) -->
</item>
<item chance="2.04">
<item id="5788" count="1" /> <!-- Majestic Boots (Robe) -->
</item>
<item chance="2.04">
<item id="90467" count="1" /> <!-- Tallum Helmet (Heavy) -->
</item>
<item chance="2.04">
<item id="90471" count="1" /> <!-- Dark Crystal Helmet (Light) -->
</item>
<item chance="2.04">
<item id="90472" count="1" /> <!-- Dark Crystal Helmet (Robe) -->
</item>
<item chance="2.04">
<item id="90473" count="1" /> <!-- Helm of Nightmare (Heavy) -->
</item>
<item chance="2.04">
<item id="90477" count="1" /> <!-- Majestic Circlet (Light) -->
</item>
<item chance="2.04">
<item id="90478" count="1" /> <!-- Majestic Circlet (Robe) -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="50182" toLevel="1" name="Scroll of Escape Pack: Tower of Insolence">
<operateType>A1</operateType>

View File

@ -3,23 +3,93 @@
<skill id="51001" toLevel="1" name="Sayha's Storm Lv. 2 (Event)">
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +150%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.bm_sayha_storm</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90874</itemConsumeId> <!-- Sayha's Storm Lv. 2 -->
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>150</amount>
</effect>
<effect name="SpModify">
<amount>150</amount>
</effect>
</effects>
</skill>
<skill id="51002" toLevel="1" name="Sayha's Storm Lv. 2">
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +150%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.bm_sayha_storm</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90875</itemConsumeId> <!-- Sayha's Storm Lv. 2 (Exchangeable) -->
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>150</amount>
</effect>
<effect name="SpModify">
<amount>150</amount>
</effect>
</effects>
</skill>
<skill id="51003" toLevel="1" name="Sayha Grace Box">
<icon>icon.bm_nebit_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90876</itemConsumeId> <!-- Sayha Grace Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50.0">
<item id="49844" count="1" /> <!-- Sayha's Blessing Chest -->
</item>
<item chance="50.0">
<item id="49851" count="1" /> <!-- Sayha's Storm Lv. 1 (Exchangeable) -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51004" toLevel="1" name="Sayha's Golden Treasure">
<icon>icon.bm_sayha_gold_present</icon>
@ -385,7 +455,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70917</itemConsumeId> <!-- Battle Box Lv. 1 -->
<itemConsumeId>90911</itemConsumeId> <!-- Battle Box Lv. 1 -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
@ -399,14 +469,11 @@
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33">
<item id="70024" count="1" /> <!-- Daily Coin - Not available -->
<item chance="60.0">
<item id="49757" count="1" /> <!-- Sayha's Holy Water -->
</item>
<item chance="33">
<item id="1419" count="1" /> <!-- Proof of Blood -->
</item>
<item chance="34">
<item id="29648" count="1" /> <!-- XP/SP Scroll - Normal - Not available -->
<item chance="40.0">
<item id="49758" count="1" /> <!-- Blood Crystal -->
</item>
</items>
</effect>
@ -419,7 +486,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70918</itemConsumeId> <!-- Battle Box Lv. 2 -->
<itemConsumeId>90912</itemConsumeId> <!-- Battle Box Lv. 2 -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
@ -433,20 +500,23 @@
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20">
<item id="49758" count="1" /> <!-- Blood Crystal -->
<item chance="40.0">
<item id="94271" count="1" /> <!-- Scroll: Boost Defense -->
</item>
<item chance="20">
<item id="90012" count="1" /> <!-- Low-grade Life Stone - Weapon -->
<item chance="25.0">
<item id="49757" count="2" /> <!-- Sayha's Holy Water -->
</item>
<item chance="20">
<item id="70024" count="2" /> <!-- Daily Coin - Not available -->
<item chance="10.0">
<item id="49671" count="1" /> <!-- B-grade Armor/ Accessory Ingredient Pack -->
</item>
<item chance="20">
<item id="1419" count="2" /> <!-- Proof of Blood -->
<item chance="10.0">
<item id="49670" count="1" /> <!-- B-grade Weapon Ingredient Pack -->
</item>
<item chance="20">
<item id="29648" count="2" /> <!-- XP/SP Scroll - Normal - Not available -->
<item chance="8.0">
<item id="49666" count="1" /> <!-- B-grade Accessory Pack -->
</item>
<item chance="7.0">
<item id="49665" count="1" /> <!-- B-grade Armor Pack -->
</item>
</items>
</effect>
@ -459,7 +529,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70919</itemConsumeId> <!-- Battle Box Lv. 3 -->
<itemConsumeId>90913</itemConsumeId> <!-- Battle Box Lv. 3 -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
@ -473,17 +543,20 @@
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25">
<item id="90012" count="1" /> <!-- Low-grade Life Stone - Weapon -->
<item chance="37.0">
<item id="94271" count="2" /> <!-- Scroll: Boost Defense -->
</item>
<item chance="25">
<item id="70024" count="3" /> <!-- Daily Coin - Not available -->
<item chance="37.0">
<item id="49664" count="1" /> <!-- B-grade Weapon Pack -->
</item>
<item chance="25">
<item id="29649" count="4" /> <!-- XP/SP Scroll - Medium - Not available -->
<item chance="20.0">
<item id="49663" count="1" /> <!-- A-grade Ornament Ingredient Pack -->
</item>
<item chance="25">
<item id="29648" count="4" /> <!-- XP/SP Scroll - Normal - Not available -->
<item chance="5.0">
<item id="49662" count="1" /> <!-- A-grade Armor Ingredient Pack -->
</item>
<item chance="1.0">
<item id="90014" count="1" /> <!-- A-grade Weapon Ingredient Pack -->
</item>
</items>
</effect>
@ -496,7 +569,7 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>70920</itemConsumeId> <!-- Battle Box Lv. 4 -->
<itemConsumeId>90914</itemConsumeId> <!-- Battle Box Lv. 4 -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
@ -510,32 +583,20 @@
<effects>
<effect name="RestorationRandom">
<items>
<item chance="11">
<item id="49756" count="1" /> <!-- Cloth Piece -->
<item chance="40.0">
<item id="94187" count="1" /> <!-- Life Stone Lv. 1 - Armor -->
</item>
<item chance="11">
<item id="90012" count="1" /> <!-- Low-grade Life Stone - Weapon -->
<item chance="40.0">
<item id="94185" count="1" /> <!-- Life Stone Lv. 1 - Weapon -->
</item>
<item chance="11">
<item id="70024" count="5" /> <!-- Daily Coin - Not available -->
<item chance="15.0">
<item id="49761" count="1" /> <!-- A-grade Accessory Pack -->
</item>
<item chance="11">
<item id="90013" count="1" /> <!-- Mid-grade Life Stone - Weapon -->
<item chance="4.0">
<item id="49760" count="1" /> <!-- A-grade Armor Pack -->
</item>
<item chance="11">
<item id="730" count="1" /> <!-- Scroll: Enchant A-grade Armor (Exchangeable) -->
</item>
<item chance="11">
<item id="948" count="1" /> <!-- Scroll: Enchant B-grade Armor (Exchangeable) -->
</item>
<item chance="11">
<item id="729" count="1" /> <!-- Scroll: Enchant A-grade Weapon (Exchangeable) -->
</item>
<item chance="11">
<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon (Exchangeable) -->
</item>
<item chance="11">
<item id="29649" count="1" /> <!-- XP/SP Scroll - Medium - Not available -->
<item chance="1.0">
<item id="49765" count="1" /> <!-- A-grade Weapon Pack -->
</item>
</items>
</effect>
@ -606,9 +667,57 @@
</skill>
<skill id="51046" toLevel="1" name="Zodiac Agathion Box">
<icon>icon.star_agathion_cube</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>48066</itemConsumeId> <!-- Zodiac Agathion Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="11.12">
<item id="48056" count="1" /> <!-- Agathion - Aquarius -->
</item>
<item chance="11.11">
<item id="48050" count="1" /> <!-- Agathion - Libra -->
</item>
<item chance="11.11">
<item id="48052" count="1" /> <!-- Agathion - Taurus -->
</item>
<item chance="11.11">
<item id="48054" count="1" /> <!-- Agathion - Gemini -->
</item>
<item chance="11.11">
<item id="48053" count="1" /> <!-- Agathion - Leo -->
</item>
<item chance="11.11">
<item id="48048" count="1" /> <!-- Agathion - Virgo -->
</item>
<item chance="11.11">
<item id="48055" count="1" /> <!-- Agathion - Scorpio -->
</item>
<item chance="11.11">
<item id="48058" count="1" /> <!-- Agathion - Sagittarius -->
</item>
<item chance="11.11">
<item id="48049" count="1" /> <!-- Agathion - Capricorn -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51047" toLevel="1" name="Scroll: Enchant Agathion">
<icon>icon.star_scrl_of_ench_ag</icon>
@ -644,29 +753,159 @@
<!-- Chance of dropping items and player's death XP penalty -50% when character dies. Cannot be used by chaotic characters. -->
<icon>icon.etc_cross_of_einhasad_i00</icon>
<operateType>P</operateType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ReduceDropPenalty">
<exp>-50</exp>
<mode>PER</mode>
<type>MOB</type>
</effect>
<effect name="ReduceDropPenalty">
<exp>-50</exp>
<mode>PER</mode>
<type>RAID</type>
</effect>
</effects>
</skill>
<skill id="51051" toLevel="1" name="Sealed Doll of Border Box">
<icon>icon.star_agathion_cube</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90964</itemConsumeId> <!-- Sealed Doll of Border Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="90822" count="1" /> <!-- Sealed Doll of Border - Baium - 30-day -->
</item>
<item chance="33.33">
<item id="90823" count="1" /> <!-- Sealed Doll of Border - Queen Ant - 30-day -->
</item>
<item chance="33.33">
<item id="90824" count="1" /> <!-- Sealed Doll of Border - Orfen - 30-day -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51052" toLevel="1" name="Raid Lucky Charm Box">
<icon>icon.star_agathion_cube</icon>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90966</itemConsumeId> <!-- Raid Lucky Charm Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100.0">
<item id="90965" count="1" /> <!-- Raid Lucky Charm - 7-day -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51053" toLevel="1" name="GM Repi Gift Box">
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90968</itemConsumeId> <!-- GM Repi Gift Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="46254" count="1" /> <!-- Dandy's Home Run Ball -->
</item>
<item chance="25.0">
<item id="49674" count="3" /> <!-- XP Growth Scroll -->
</item>
<item chance="25.0">
<item id="90831" count="3" /> <!-- Transformation Scroll: White Assassin - Event -->
</item>
<item chance="25.0">
<item id="90874" count="3" /> <!-- Sayha's Storm Lv. 2 - Event -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51054" toLevel="1" name="High-grade Shining Pendant Polish Box">
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90971</itemConsumeId> <!-- High-grade Shining Pendant Polish Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="49513" count="1" /> <!-- Shining Pendant Polish box -->
</item>
<item chance="33.33">
<item id="90137" count="1" /> <!-- Matte Pendant Polish -->
</item>
<item chance="33.33">
<item id="90138" count="1" /> <!-- Glittering Pendant Polish -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51055" toLevel="1" name="Items Seal Scroll">
<icon>icon.scrl_item_lock</icon>
@ -788,7 +1027,32 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>90989</itemConsumeId> <!-- Savior's Earring Box -->
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="90.0">
<item id="90987" minEnchant="3" maxEnchant="3" count="1" /> <!-- Savior's Earring +3 -->
</item>
<item chance="10.0">
<item id="90987" count="1" /> <!-- Savior's Earring -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51061" toLevel="1" name="Burglar's Luck">
<!-- For 5 min. party members' acquired XP/ SP +10%, Sayha Grace XP/ SP +20% while hunting. -->
@ -893,7 +1157,62 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91011</itemConsumeId> <!-- Dragon's Dye Box -->
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.37">
<item id="49959" count="1" /> <!-- Best STR Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49960" count="1" /> <!-- Best STR Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49961" count="1" /> <!-- Best CON Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49962" count="1" /> <!-- Best CON Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49963" count="1" /> <!-- Best DEX Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49964" count="1" /> <!-- Best DEX Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49965" count="1" /> <!-- Best INT Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49966" count="1" /> <!-- Best INT Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49967" count="1" /> <!-- Best MEN Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49968" count="1" /> <!-- Best MEN Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49969" count="1" /> <!-- Best WIT Dye - 3rd Class -->
</item>
<item chance="8.33">
<item id="49970" count="1" /> <!-- Best WIT Dye - 3rd Class -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51075" toLevel="1" name="Top-grade A-grade Weapon Pack">
<icon>icon.etc_treasure_box_i07</icon>
@ -965,7 +1284,59 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91014</itemConsumeId> <!-- Weapon Recipe Box (Best A-grade) -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="9.09">
<item id="8690" count="1" /> <!-- Recipe: Sirra's Blade (60%) -->
</item>
<item chance="9.09">
<item id="8692" count="1" /> <!-- Recipe: Sword of Ipos (60%) -->
</item>
<item chance="9.09">
<item id="8694" count="1" /> <!-- Recipe: Barakiel's Axe (60%) -->
</item>
<item chance="9.09">
<item id="8696" count="1" /> <!-- Recipe: Behemoth' Tuning Fork (60%) -->
</item>
<item chance="9.09">
<item id="8698" count="1" /> <!-- Recipe: Naga's Storm (60%) -->
</item>
<item chance="9.09">
<item id="8700" count="1" /> <!-- Recipe: Tiphon's Spear (60%) -->
</item>
<item chance="9.09">
<item id="8702" count="1" /> <!-- Recipe: Shyeed's Bow (60%) -->
</item>
<item chance="9.09">
<item id="8704" count="1" /> <!-- Recipe: Sobekk's Hurricane (60%) -->
</item>
<item chance="9.09">
<item id="8706" count="1" /> <!-- Recipe: Themis' Tongue (60%) -->
</item>
<item chance="9.1">
<item id="8708" count="1" /> <!-- Recipe: Cabrio's Hand (60%) -->
</item>
<item chance="9.09">
<item id="8710" count="1" /> <!-- Recipe: Daimon Crystal (60%) -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51078" toLevel="1" name="Rash's Supply Items - Zaken">
<operateType>A1</operateType>
@ -977,7 +1348,44 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91029</itemConsumeId> <!-- Hidden Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="50.0">
<item id="90139" count="200" /> <!-- Silver Bait -->
</item>
<item chance="30.0">
<item id="46254" count="10" /> <!-- Dandy's Home Run Ball -->
</item>
<item chance="9.9945">
<item id="90149" count="1" /> <!-- Savior Scroll: Enchant Weapon -->
</item>
<item chance="9.9945">
<item id="90990" count="1" /> <!-- Savior Scroll: Enchant Earring -->
</item>
<item chance="0.01">
<item id="90988" count="1" /> <!-- Shining Savior's Earring -->
</item>
<item chance="0.001">
<item id="90763" count="1" /> <!-- Zaken's Earring -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51080" toLevel="1" name="Golden Fishing Supply Items">
<operateType>A1</operateType>

View File

@ -76,26 +76,83 @@
<skill id="51105" toLevel="1" name="Improved Master Fisherman's Blessing">
<!-- For 2 h. Acquired XP/ SP through fishing +200%. Effect remains after death. -->
<icon>icon.fishing_zone_ticket</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>7200</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91133</itemConsumeId> <!-- Improved Master Fisherman's Blessing (2 h.) -->
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>200</amount>
</effect>
<effect name="SpModify">
<amount>200</amount>
</effect>
</effects>
</skill>
<skill id="51106" toLevel="1" name="Improved Master Fisherman's Blessing">
<!-- For 4 h. Acquired XP/ SP through fishing +200%. Effect remains after death. -->
<icon>icon.fishing_zone_ticket</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>14400</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91134</itemConsumeId> <!-- Improved Master Fisherman's Blessing (4 h.) -->
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>200</amount>
</effect>
<effect name="SpModify">
<amount>200</amount>
</effect>
</effects>
</skill>
<skill id="51107" toLevel="1" name="Improved Master Fisherman's Blessing">
<!-- For 8 h. Acquired XP/ SP through fishing +200%. Effect remains after death. -->
<icon>icon.fishing_zone_ticket</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>10000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>28800</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91135</itemConsumeId> <!-- Improved Master Fisherman's Blessing (8 h.) -->
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="ExpModify">
<amount>200</amount>
</effect>
<effect name="SpModify">
<amount>200</amount>
</effect>
</effects>
</skill>
<skill id="51108" toLevel="1" name="Dandy's Golden Ball">
<!-- Sayha's Grace points +140,000. For 1 h., Acquired XP/ SP +100%. Changes the armor's appearance to that of NC Dinos Uniform. The effect remains after death. -->
@ -146,7 +203,56 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91148</itemConsumeId> <!-- Jewel Box Lv. 5 -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="90379" count="1" /> <!-- Topaz Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90382" count="1" /> <!-- Garnet Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90385" count="1" /> <!-- Jade Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90388" count="1" /> <!-- Ruby Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90391" count="1" /> <!-- Sapphire Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90394" count="1" /> <!-- Diamond Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90397" count="1" /> <!-- Pearl Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90400" count="1" /> <!-- Vital Stone Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90939" count="1" /> <!-- Aquamarine Jewelry Box Lv. 5 -->
</item>
<item chance="10.0">
<item id="90943" count="1" /> <!-- Cat's Eye Jewelry Box Lv. 5 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51116" toLevel="1" name="Attribute Necklace Pack">
<operateType>A1</operateType>
@ -457,6 +563,11 @@
<affectScope>SINGLE</affectScope>
<itemConsumeId>91218</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Transformation Scroll: Panda -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>CHANGEBODY,1</dispel>
@ -498,6 +609,11 @@
<affectScope>SINGLE</affectScope>
<itemConsumeId>91219</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount> <!-- Transformation Scroll: Cat -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="DispelBySlot">
<dispel>CHANGEBODY,1</dispel>
@ -566,6 +682,20 @@
<!-- Acquired XP/ SP through hunting/ fishing +20%. -->
<icon>BranchSys.icon.br_xmas_present_luck_i00</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<stayAfterDeath>true</stayAfterDeath>
<effects>
<effect name="FishingExpSpBonus">
<amount>20</amount>
</effect>
<effect name="ExpModify">
<amount>20</amount>
</effect>
<effect name="SpModify">
<amount>20</amount>
</effect>
</effects>
</skill>
<skill id="51158" toLevel="1" name="Lucky Herb Pouch">
<!-- For $s1, P./ M. Atk. +$s2, P./ M. Def. +$s3, Atk. Spd./ Casting Spd. +$s4, HP/ MP Bonus Recovery +$s5, Speed +$s6. Disappears after restart. -->

View File

@ -795,7 +795,56 @@
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91289</itemConsumeId> <!-- Mysterious Transformation Sealbook Box -->
<isMagic>2</isMagic>
<reuseDelay>1000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="91272" count="1" /> <!-- Transformation Sealbook: Ninja Assassin -->
</item>
<item chance="10.0">
<item id="91273" count="1" /> <!-- Transformation Sealbook: Blood Noblesse -->
</item>
<item chance="10.0">
<item id="91274" count="1" /> <!-- Transformation Sealbook: White Noblesse -->
</item>
<item chance="10.0">
<item id="91275" count="1" /> <!-- Transformation Sealbook: Blue Musketeer -->
</item>
<item chance="10.0">
<item id="91276" count="1" /> <!-- Transformation Sealbook: Purple Cowboy -->
</item>
<item chance="10.0">
<item id="91277" count="1" /> <!-- Transformation Sealbook: High Priest -->
</item>
<item chance="10.0">
<item id="91278" count="1" /> <!-- Transformation Sealbook: Wild Wolf -->
</item>
<item chance="10.0">
<item id="91279" count="1" /> <!-- Transformation Sealbook: Valkyrie -->
</item>
<item chance="10.0">
<item id="91280" count="1" /> <!-- Transformation Sealbook: Pirate -->
</item>
<item chance="10.0">
<item id="91281" count="1" /> <!-- Transformation Sealbook: Dragon Berserker -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51227" toLevel="3" name="Spring Energy">
<!-- For 20 min., Max HP/ MP +3%, P. Atk. +3%, M. Atk. +5%, Atk. Spd./ Casting Spd. +3%, P./ M. Def. +3%, Acquired XP/ SP +3%, Sayha's Grace Consumption -3%. -->

View File

@ -79,52 +79,324 @@
</skill>
<skill id="51308" toLevel="1" name="Stable Scroll: Enchant Box">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91578</itemConsumeId> <!-- Stable Scroll: Enchant Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="49482" count="1" /> <!-- Stable Scroll: Enchant Weapon D -->
</item>
<item chance="10.0">
<item id="49484" count="1" /> <!-- Stable Scroll: Enchant Weapon C -->
</item>
<item chance="10.0">
<item id="49486" count="1" /> <!-- Stable Scroll: Enchant Weapon B -->
</item>
<item chance="10.0">
<item id="22223" count="1" /> <!-- Stable Scroll: Enchant Weapon A -->
</item>
<item chance="10.0">
<item id="22221" count="1" /> <!-- Stable Scroll: Enchant Weapon S -->
</item>
<item chance="10.0">
<item id="49481" count="1" /> <!-- Stable Scroll: Enchant Armor D -->
</item>
<item chance="10.0">
<item id="49483" count="1" /> <!-- Stable Scroll: Enchant Armor C -->
</item>
<item chance="10.0">
<item id="49485" count="1" /> <!-- Stable Scroll: Enchant Armor B -->
</item>
<item chance="10.0">
<item id="22224" count="1" /> <!-- Stable Scroll: Enchant Armor A -->
</item>
<item chance="10.0">
<item id="22222" count="1" /> <!-- Stable Scroll: Enchant Armor S -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51309" toLevel="1" name="Greater Enchant Scroll Pack">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91579</itemConsumeId> <!-- Stable Scroll: Enchant Large Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="10.0">
<item id="33806" count="1" /> <!-- Improved Scroll: Enchant Weapon D -->
</item>
<item chance="10.0">
<item id="33807" count="1" /> <!-- Improved Scroll: Enchant Weapon C -->
</item>
<item chance="10.0">
<item id="33808" count="1" /> <!-- Improved Scroll: Enchant Weapon B -->
</item>
<item chance="10.0">
<item id="33809" count="1" /> <!-- Improved Scroll: Enchant Weapon A -->
</item>
<item chance="10.">
<item id="33810" count="1" /> <!-- Improved Scroll: Enchant Weapon S -->
</item>
<item chance="10.0">
<item id="33812" count="1" /> <!-- Improved Scroll: Enchant Armor D -->
</item>
<item chance="10.0">
<item id="33813" count="1" /> <!-- Improved Scroll: Enchant Armor C -->
</item>
<item chance="10.0">
<item id="33814" count="1" /> <!-- Improved Scroll: Enchant Armor B -->
</item>
<item chance="10.0">
<item id="33815" count="1" /> <!-- Improved Scroll: Enchant Armor A -->
</item>
<item chance="10.0">
<item id="33816" count="1" /> <!-- Improved Scroll: Enchant Armor S -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51310" toLevel="1" name="Armor Varnish Box">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91580</itemConsumeId> <!-- Armor Varnish Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="12.5">
<item id="91540" count="1" /> <!-- Accessory Varnish D -->
</item>
<item chance="12.5">
<item id="91542" count="1" /> <!-- Accessory Varnish C -->
</item>
<item chance="12.5">
<item id="91544" count="1" /> <!-- Accessory Varnish B -->
</item>
<item chance="12.5">
<item id="91546" count="1" /> <!-- Accessory Varnish A -->
</item>
<item chance="12.5">
<item id="91533" count="1" /> <!-- Armor Varnish D -->
</item>
<item chance="12.5">
<item id="91535" count="1" /> <!-- Armor Varnish C -->
</item>
<item chance="12.5">
<item id="91537" count="1" /> <!-- Armor Varnish B -->
</item>
<item chance="12.5">
<item id="91539" count="1" /> <!-- Armor Varnish A -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51311" toLevel="1" name="Weapon Varnish Box">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91581</itemConsumeId> <!-- Weapon Varnish Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="25.0">
<item id="91526" count="1" /> <!-- Weapon Varnish D -->
</item>
<item chance="25.0">
<item id="91528" count="1" /> <!-- Weapon Varnish C -->
</item>
<item chance="25.0">
<item id="91530" count="1" /> <!-- Weapon Varnish B -->
</item>
<item chance="25.0">
<item id="91532" count="1" /> <!-- Weapon Varnish A -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51312" toLevel="1" name="Elite Armor/ Accessories Varnish Box">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91582</itemConsumeId> <!-- Elite Armor/ Accessories Varnish Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.7">
<item id="91541" count="1" /> <!-- Elite Accessories Varnish D -->
</item>
<item chance="16.66">
<item id="91543" count="1" /> <!-- Elite Accessories Varnish C -->
</item>
<item chance="16.66">
<item id="91545" count="1" /> <!-- Elite Accessories Varnish B -->
</item>
<item chance="16.66">
<item id="91534" count="1" /> <!-- Elite Armor Varnish D -->
</item>
<item chance="16.66">
<item id="91536" count="1" /> <!-- Elite Armor Varnish C -->
</item>
<item chance="16.66">
<item id="91538" count="1" /> <!-- Elite Armor Varnish B -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51313" toLevel="1" name="Elite Weapon Varnish Box">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91583</itemConsumeId> <!-- Elite Weapon Varnish Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="91527" count="1" /> <!-- Elite Weapon Varnish D -->
</item>
<item chance="33.33">
<item id="91529" count="1" /> <!-- Elite Weapon Varnish C -->
</item>
<item chance="33.33">
<item id="91531" count="1" /> <!-- Elite Weapon Varnish B -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51314" toLevel="1" name="Special Varnish Box">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91584</itemConsumeId> <!-- Special Varnish Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.33">
<item id="91547" count="1" /> <!-- Special A-grade Weapon Varnish -->
</item>
<item chance="33.33">
<item id="91548" count="1" /> <!-- Special A-grade Armor Varnish -->
</item>
<item chance="33.34">
<item id="91549" count="1" /> <!-- Special A-grade Accessory Varnish -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51315" toLevel="1" name="Scroll: Enchant Excalibur">
<operateType>A1</operateType>
@ -263,10 +535,41 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="51339" toLevel="1" name="Agathion Gift Box">
<operateType>A1</operateType>
<!-- https://www.lineage2.com/news/zodiac-agathion-returns -->
<icon>icon.etc_treasure_box_i04</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91624</itemConsumeId> <!-- Agathion Gift Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="33.34">
<item id="91159" count="1" /> <!-- Agathion Exchange Ticket x1 -->
</item>
<item chance="33.33">
<item id="91634" count="1" /> <!-- Agathion Soulstone x1 -->
</item>
<item chance="33.33">
<item id="91623" count="1" /> <!-- Stable Agathion Enchant Scroll x1 -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51340" toLevel="1" name="S-grade Weapon Pack">
<operateType>A1</operateType>
@ -525,10 +828,45 @@
</effects>
</skill>
<skill id="51378" toLevel="1" name="Anniversary Gift Box">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91642</itemConsumeId> <!-- 15th Anniversary Gift Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<reuseDelay>1000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="20.0">
<item id="49086" count="1" /> <!-- Rice Cake of Fighting Spirit - Event -->
</item>
<item chance="20.0">
<item id="90831" count="1" /> <!-- Transformation Scroll: White Assassin - Event -->
</item>
<item chance="20.0">
<item id="91011" count="1" /> <!-- Dragon Dye Box - 3rd Class -->
</item>
<item chance="20.0">
<item id="91283" count="1" /> <!-- Spirit Transformation Scroll - Singer & Dancer -->
</item>
<item chance="20.0">
<item id="91590" count="1" /> <!-- Manuscript Chest -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51379" toLevel="1" name="Chronicle Chest">
<operateType>A1</operateType>
@ -728,10 +1066,36 @@
</effects>
</skill>
<skill id="51388" toLevel="1" name="Chicken Box">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91658</itemConsumeId> <!-- Chicken Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="70.0">
<item id="90519" count="2" /> <!-- Shining Scroll of Mood Melody (Exchangeable) -->
</item>
<item chance="30.0">
<item id="91659" count="1" /> <!-- Yummy Chicken -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51389" toLevel="1" name="Meow Unit's Energy">
<!-- For 8 h. recovers HP. -->
@ -796,18 +1160,66 @@
</skill>
<skill id="51396" toLevel="1" name="Scroll: 10,000 SP">
<operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91664</itemConsumeId> <!-- XP Scroll: 10,000 -->
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<reuseDelay>500</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveXp">
<xp>10000</xp>
</effect>
</effects>
</skill>
<skill id="51397" toLevel="1" name="Scroll: 100,000 SP">
<operateType>A1</operateType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91665</itemConsumeId> <!-- XP Scroll: 100,000 -->
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<magicLevel>1</magicLevel>
<isMagic>2</isMagic>
<reuseDelay>500</reuseDelay>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="GiveXp">
<xp>100000</xp>
</effect>
</effects>
</skill>
<skill id="51398" toLevel="1" name="Sayha's Storm Lv. 1 (Event)">
<!-- For 20 min., Sayha's Grace Consumption +100%, acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. You can cancel the effect by yourself. -->
<icon>icon.bm_sayha_storm</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91666</itemConsumeId> <!-- Sayha's Storm Lv. 1 (Event) -->
<abnormalTime>1200</abnormalTime>
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>100</amount>
</effect>
<effect name="SpModify">
<amount>100</amount>
</effect>
</effects>
</skill>
<skill id="51399" toLevel="1" name="Red Lantern - 1st Place">
<!-- A magic lantern given as a reward for the 1st place. Prize: XP +100,000,000, SP +2,700,000. Cannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->

View File

@ -61,10 +61,51 @@
</effects>
</skill>
<skill id="51403" toLevel="1" name="Adena Fortune Box">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91672</itemConsumeId> <!-- Adena Fortune Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="18.8">
<item id="57" count="50000" /> <!-- Adena -->
</item>
<item chance="18.8">
<item id="57" count="100000" /> <!-- Adena -->
</item>
<item chance="18.8">
<item id="57" count="200000" /> <!-- Adena -->
</item>
<item chance="18.8">
<item id="57" count="400000" /> <!-- Adena -->
</item>
<item chance="18.8">
<item id="57" count="800000" /> <!-- Adena -->
</item>
<item chance="5.0">
<item id="57" count="1500000" /> <!-- Adena -->
</item>
<item chance="1.0">
<item id="57" count="2000000" /> <!-- Adena -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51404" toLevel="1" name="Reinforced Spear's Power">
<!-- Double-click to obtain D-grade Glaive enchanted from +8 to +16. Requires 1 Weapon Ticket from the L-Coin Store. Can be used only once a day. -->
@ -232,9 +273,162 @@
</skill>
<skill id="51431" toLevel="1" name="Sayha's Treasure">
<icon>icon.etc_treasure_box_i04</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93873</itemConsumeId> <!-- Sayha's Treasure -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="8.211">
<item id="91028" count="10" /> <!-- High-grade Maliss' HP Recovery Potion -->
</item>
<item chance="8.209">
<item id="10649" count="3" /> <!-- Feather of Blessing (Exchangeable) -->
</item>
<item chance="8.209">
<item id="13016" count="3" /> <!-- My Teleport Scroll -->
</item>
<item chance="8.209">
<item id="92409" count="5" /> <!-- Special Dragon Fruit Lv. 2 -->
</item>
<item chance="8.209">
<item id="92410" count="5" /> <!-- Special Dragon's Miracle Potion Lv. 2 -->
</item>
<item chance="8.209">
<item id="49765" count="5" /> <!-- Life Control Tower's Scroll of Blessing (Exchangeable) -->
</item>
<item chance="8.209">
<item id="90143" count="5" /> <!-- Einhasad's Protection (Exchangeable) -->
</item>
<item chance="8.209">
<item id="90520" count="3" /> <!-- Fire Dragon Blessing Scroll -->
</item>
<item chance="8.209">
<item id="91282" count="3" /> <!-- Mysterious Transformation Box -->
</item>
<item chance="8.209">
<item id="91356" count="1" /> <!-- Jewel Energy -->
</item>
<item chance="8.209">
<item id="91634" count="1" /> <!-- Agathion's Soulstone -->
</item>
<item chance="8.209">
<item id="93874" count="1" /> <!-- Sayha's Special Treasure -->
</item>
<item chance="0.1">
<item id="90963" count="1" /> <!-- Stable Scroll: Enchant Agathion -->
</item>
<item chance="0.1">
<item id="91623" count="1" /> <!-- Stable Scroll: Enchant High-grade Agathion -->
</item>
<item chance="0.1">
<item id="33810" count="1" /> <!-- Improved Scroll: Enchant S-grade Weapon (Exchangeable) -->
</item>
<item chance="0.1">
<item id="33816" count="1" /> <!-- Improved Scroll: Enchant S-grade Armor (Exchangeable) -->
</item>
<item chance="0.1">
<item id="91470" count="1" /> <!-- High-grade Stable Scroll: Enchant A-grade Weapon (Exchangeable) -->
</item>
<item chance="0.1">
<item id="91471" count="1" /> <!-- High-grade Stable Scroll: Enchant A-grade Armor (Exchangeable) -->
</item>
<item chance="0.1">
<item id="91717" count="1" /> <!-- High-grade Stable Scroll: Enchant S-grade Weapon (Exchangeable) -->
</item>
<item chance="0.1">
<item id="91718" count="1" /> <!-- High-grade Stable Scroll: Enchant S-grade Armor (Exchangeable) -->
</item>
<item chance="0.1">
<item id="93737" count="1" /> <!-- Highest Grade Stable Scroll: Enchant S-grade Weapon (Exchangeable) -->
</item>
<item chance="0.1">
<item id="93738" count="1" /> <!-- Highest Grade Stable Scroll: Enchant S-grade Armor (Exchangeable) -->
</item>
<item chance="0.1">
<item id="90998" count="1" /> <!-- Balthus Knights' Glittering Varnish -->
</item>
<item chance="0.1">
<item id="90935" count="1" /> <!-- Jewel Box Lv. 4 -->
</item>
<item chance="0.1">
<item id="91124" count="1" /> <!-- Radiant Spirit's Varnish -->
</item>
<item chance="0.1">
<item id="91161" count="1" /> <!-- Agathion Bracelet Lv. 5 -->
</item>
<item chance="0.01">
<item id="91075" count="1" /> <!-- Radiant Talisman of Authority Lv. 5 -->
</item>
<item chance="0.01">
<item id="49683" count="1" /> <!-- Talisman of Baium -->
</item>
<item chance="0.01">
<item id="90822" count="1" /> <!-- Sealed Doll of Border - Baium 30-day -->
</item>
<item chance="0.01">
<item id="90823" count="1" /> <!-- Sealed Doll of Border - Queen Ant 30-day -->
</item>
<item chance="0.01">
<item id="90824" count="1" /> <!-- Sealed Doll of Border - Orfen 30-day -->
</item>
<item chance="0.01">
<item id="91602" count="1" /> <!-- Sealed Doll of Border - Frintezza 30-day -->
</item>
<item chance="0.01">
<item id="91626" count="1" /> <!-- S-grade Armor Pack -->
</item>
<item chance="0.01">
<item id="92032" count="1" /> <!-- Talisman Bracelet Lv. 6 -->
</item>
<item chance="0.001">
<item id="91172" count="1" /> <!-- Anakim's Soul Crystal Lv. 10 Rare -->
</item>
<item chance="0.001">
<item id="91182" count="1" /> <!-- Lilith' Soul Crystal Lv. 10 Rare -->
</item>
<item chance="0.001">
<item id="91601" count="1" /> <!-- Dimensional Talisman Lv. 10 -->
</item>
<item chance="0.001">
<item id="94388" count="1" /> <!-- Package: +2 Queen Ant's Ring -->
</item>
<item chance="0.001">
<item id="94393" count="1" /> <!-- Package: +2 Orfen's Earring -->
</item>
<item chance="0.001">
<item id="94398" count="1" /> <!-- Package: +2 Ring of Core -->
</item>
<item chance="0.001">
<item id="94403" count="1" /> <!-- Package: +2 Baium's Ring -->
</item>
<item chance="0.001">
<item id="94408" count="1" /> <!-- Package: +2 Zaken's Earring -->
</item>
<item chance="0.001">
<item id="94413" count="1" /> <!-- Package: +2 Frintezza's Necklace -->
</item>
<item chance="0.001">
<item id="94418" count="1" /> <!-- Package: +2 Antharas' Earring -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51432" toLevel="1" name="Sayha's Shining Treasure">
<icon>icon.etc_treasure_box_i04</icon>
@ -263,6 +457,8 @@
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>93073</itemConsumeId> <!-- Sayha's Storm Lv. 3 (Event) -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
@ -290,6 +486,8 @@
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91713</itemConsumeId> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
@ -465,10 +663,55 @@
<operateType>P</operateType>
</skill>
<skill id="51454" toLevel="1" name="Special Blessing Box">
<operateType>A1</operateType>
<!-- https://dev.l2central.info/classic/items/91740.html -->
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91740</itemConsumeId> <!-- Special Blessing Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="80.0">
<item id="91641" count="3" /> <!-- Saiha's Empowered Blessing -->
</item>
<item chance="9.4485">
<item id="91663" count="30" /> <!-- L-Coin -->
</item>
<item chance="9.4485">
<item id="91663" count="50" /> <!-- L-Coin -->
</item>
<item chance="1.0">
<item id="91663" count="100" /> <!-- L-Coin -->
</item>
<item chance="0.1">
<item id="91663" count="1000" /> <!-- L-Coin -->
</item>
<item chance="0.001">
<item id="49683" count="1" /> <!-- Baium's Talisman -->
</item>
<item chance="0.001">
<item id="90496" count="1" /> <!-- Earth Dragon Belt -->
</item>
<item chance="0.001">
<item id="90497" count="1" /> <!-- Fire Dragon Belt -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="51455" toLevel="1" name="Einhasad's Protection - Event">
<!-- For 1 h., Acquired XP/ SP +100%. Cooldown: 1 min. The effect remains after death. -->

View File

@ -1960,11 +1960,20 @@
<isMagic>4</isMagic>
<reuseDelay>60000</reuseDelay>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<abnormalTime>86400</abnormalTime>
<abnormalTime>3600</abnormalTime>
<stayAfterDeath>true</stayAfterDeath>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>71900</itemConsumeId> <!-- Limited Sayha's Blessing -->
<itemConsumeId>91778</itemConsumeId> <!-- Sayha's Storm Lv. 3 - 1-hours -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
</condition>
</conditions>
<effects>
<effect name="VitalityPointsRate">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="ExpModify">
<amount>200</amount>
</effect>
@ -1982,6 +1991,8 @@
<isMagic>4</isMagic>
<stayAfterDeath>true</stayAfterDeath>
<abnormalType>BR_EVENT_BUF6</abnormalType>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91776</itemConsumeId> <!-- Sayha's Gust - Event -->
<conditions>
<condition name="HasVitalityPoints">
<amount>35000</amount>
@ -2528,15 +2539,72 @@
</skill>
<skill id="54088" toLevel="1" name="Lakfi-Lakfi's Fortune Box">
<icon>icon.special_cube_i00</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91793</itemConsumeId> <!-- Lakfi-Lakfi's Fortune Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="100.0">
<item id="91794" count="1" /> <!-- Lakfi-Lakfi's Oin -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="54089" toLevel="1" name="Lakfi-Lakfi's Oink">
<!-- For 1 h., Atk. Spd./ Casting Spd. +100, Speed +20, Acquired XP/ SP +10%. The effect remains after death and logout. -->
<icon>icon.accessory_pig_cap_i00</icon>
<operateType>A1</operateType>
<isMagic>4</isMagic>
<operateType>A2</operateType>
<reuseDelay>60000</reuseDelay>
<effectPoint>1</effectPoint>
<abnormalType>BR_EVENT_BUF1</abnormalType>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>-3</magicLevel>
<abnormalLevel>2</abnormalLevel>
<abnormalTime>3600</abnormalTime>
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91794</itemConsumeId> <!-- Lakfi-Lakfi's Oink -->
<stayAfterDeath>true</stayAfterDeath>
<isMagic>4</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>20</amount>
<mode>DIFF</mode>
</effect>
<effect name="ExpModify">
<amount>20</amount>
</effect>
<effect name="SpModify">
<amount>20</amount>
</effect>
</effects>
</skill>
<skill id="54090" toLevel="1" name="Star Candy">
<operateType>A1</operateType>

View File

@ -658,9 +658,175 @@
</effects>
</skill>
<skill id="54126" toLevel="3" name="Sayha's Grace Box">
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>
<value level="1">91834</value> <!-- Sayha's Grace Box -->
<value level="2">91834</value> <!-- Sayha's Grace Box -->
<value level="3">92394</value> <!-- Sayha's Grace Kit -->
</itemConsumeId>
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>500</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom" fromLevel="1" toLevel="1">
<items>
<item chance="100.0">
<item id="91641" count="200" /> <!-- Sayha's Blessing -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="1" toLevel="1">
<items>
<item chance="100.0">
<item id="91713" count="30" /> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="2" toLevel="2">
<items>
<item chance="3.22">
<item id="8618" count="1" /> <!-- Buff Expansion Book Lv. 1 -->
</item>
<item chance="3.22">
<item id="8619" count="1" /> <!-- Buff Expansion Book Lv. 2 -->
</item>
<item chance="3.22">
<item id="8620" count="1" /> <!-- Buff Expansion Book Lv. 3 -->
</item>
<item chance="3.22">
<item id="8621" count="1" /> <!-- Buff Expansion Book Lv. 4 -->
</item>
<item chance="3.22">
<item id="49664" count="1" /> <!-- B-grade Weapon Pack -->
</item>
<item chance="3.22">
<item id="49665" count="1" /> <!-- B-grade Armor Pack -->
</item>
<item chance="3.22">
<item id="49666" count="1" /> <!-- B-grade Accessory Pack -->
</item>
<item chance="3.22">
<item id="49667" count="1" /> <!-- C-grade Weapon Pack -->
</item>
<item chance="3.22">
<item id="49668" count="1" /> <!-- C-grade Armor Pack -->
</item>
<item chance="3.22">
<item id="49669" count="1" /> <!-- C-grade Accessory Pack -->
</item>
<item chance="3.22">
<item id="49674" count="10" /> <!-- XP Growth Scroll -->
</item>
<item chance="3.22">
<item id="49790" count="1" /> <!-- +16 C-grade Weapon Pack -->
</item>
<item chance="3.22">
<item id="90822" count="1" /> <!-- Sealed Doll of Border - Baium 30-day -->
</item>
<item chance="3.22">
<item id="90823" count="1" /> <!-- Sealed Doll of Border - Queen Ant 30-day -->
</item>
<item chance="3.22">
<item id="90824" count="1" /> <!-- Sealed Doll of Border - Orfen 30-day -->
</item>
<item chance="3.4">
<item id="90907" count="100" /> <!-- Soulshot Ticket -->
</item>
<item chance="3.22">
<item id="91031" count="1" /> <!-- Water Spirit Evolution Stone -->
</item>
<item chance="3.22">
<item id="91032" count="1" /> <!-- Fire Spirit Evolution Stone -->
</item>
<item chance="3.22">
<item id="91033" count="1" /> <!-- Wind Spirit Evolution Stone -->
</item>
<item chance="3.22">
<item id="91034" count="1" /> <!-- Earth Spirit Evolution Stone -->
</item>
<item chance="3.22">
<item id="91113" count="1" /> <!-- Old Inventory Expansion Ticket Lv. 1 -->
</item>
<item chance="3.22">
<item id="91114" count="1" /> <!-- Old Inventory Expansion Ticket Lv. 2 -->
</item>
<item chance="3.22">
<item id="91115" count="1" /> <!-- Old Inventory Expansion Ticket Lv. 3 -->
</item>
<item chance="3.22">
<item id="91188" count="1" /> <!-- Blessed Scroll: Enchant Spirit Accessory -->
</item>
<item chance="3.22">
<item id="91216" count="1" /> <!-- +16 B-grade Weapon Pack -->
</item>
<item chance="3.22">
<item id="91296" count="1" /> <!-- Old Inventory Expansion Ticket Lv. 4 -->
</item>
<item chance="3.22">
<item id="91297" count="1" /> <!-- Old Inventory Expansion Ticket Lv. 5 -->
</item>
<item chance="3.22">
<item id="91741" count="10" /> <!-- Einhasad's Protection Event -->
</item>
<item chance="3.22">
<item id="91767" count="1" /> <!-- Enchant Kit: Talisman of Aden -->
</item>
<item chance="3.22">
<item id="91780" count="10" /> <!-- Battle Scroll -->
</item>
<item chance="3.22">
<item id="91781" count="10" /> <!-- Sayha's Buff Scroll -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="3" toLevel="3">
<items>
<item chance="100.0">
<item id="91641" count="250" /> <!-- Sayha's Blessing -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="3" toLevel="3">
<items>
<item chance="100.0">
<item id="91712" count="20" /> <!-- Sayha's Storm Lv. 3 -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="3" toLevel="3">
<items>
<item chance="100.0">
<item id="91781" count="20" /> <!-- Sayha's Buff Scroll -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="3" toLevel="3">
<items>
<item chance="100.0">
<item id="91952" count="1" /> <!-- Ring of Insolence -->
</item>
</items>
</effect>
<effect name="RestorationRandom" fromLevel="3" toLevel="3">
<items>
<item chance="100.0">
<item id="91953" count="1" /> <!-- Dragon Valley's Earring -->
</item>
</items>
</effect>
</effects>
</skill>
</list>

View File

@ -262,11 +262,152 @@
<reuseDelay>3000</reuseDelay>
</skill>
<skill id="59639" toLevel="1" name="Aden Supply Box">
<!-- https://dev.l2central.info/classic/items/91779.html -->
<icon>icon.bm_pendant_pve_box</icon>
<operateType>A1</operateType>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>91779</itemConsumeId> <!-- Aden Supply Box -->
<magicLevel>1</magicLevel>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>3000</reuseDelay>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>20</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="2.5">
<item id="947" count="1" /> <!-- Scroll: Enchant B-grade Weapon (Tradable) -->
</item>
<item chance="2.5">
<item id="948" count="1" /> <!-- Scroll: Enchant B-grade Armor (Tradable) -->
</item>
<item chance="2.5">
<item id="951" count="1" /> <!-- Scroll: Enchant C-grade Weapon (Tradable) -->
</item>
<item chance="2.5">
<item id="6660" count="1" /> <!-- Queen Ant's Ring Lv. 1 -->
</item>
<item chance="2.5">
<item id="6661" count="1" /> <!-- rfen's Earring Lv. 1 -->
</item>
<item chance="2.5">
<item id="6662" count="1" /> <!-- Ring of the Core Lv. 1 -->
</item>
<item chance="2.5">
<item id="8618" count="1" /> <!-- Effects Cell Expansion Book Lv. 1 -->
</item>
<item chance="2.5">
<item id="8619" count="1" /> <!-- Effects Cell Expansion Book Lv. 2 -->
</item>
<item chance="2.5">
<item id="8620" count="1" /> <!-- Effects Cell Expansion Book Lv. 3 -->
</item>
<item chance="2.5">
<item id="8621" count="1" /> <!-- Effects Cell Expansion Book Lv. 4 -->
</item>
<item chance="2.5">
<item id="49471" count="1" /> <!-- Fire Dragon Pendant Chest -->
</item>
<item chance="2.5">
<item id="49472" count="1" /> <!-- Earth Dragon Pendant Chest -->
</item>
<item chance="2.5">
<item id="49580" count="1" /> <!-- Baium's Ring Lv. 1 -->
</item>
<item chance="2.5">
<item id="49664" count="1" /> <!-- Weapon Chest - Grade B -->
</item>
<item chance="2.5">
<item id="49665" count="1" /> <!-- Armor Chest (B-grade) -->
</item>
<item chance="2.5">
<item id="49667" count="1" /> <!-- Weapon Chest (C-grade) -->
</item>
<item chance="2.5">
<item id="49674" count="1" /> <!-- Exp Scroll -->
</item>
<item chance="2.5">
<item id="49683" count="1" /> <!-- Baium's Talisman -->
</item>
<item chance="2.5">
<item id="49790" count="1" /> <!-- +16 C-grade Weapon Pack -->
</item>
<item chance="2.5">
<item id="90137" count="1" /> <!-- Matte Hanging Varnish -->
</item>
<item chance="2.5">
<item id="90496" count="1" /> <!-- Earth Dragon Belt -->
</item>
<item chance="2.5">
<item id="90497" count="1" /> <!-- Fire Dragon Belt -->
</item>
<item chance="2.5">
<item id="90703" count="1" /> <!-- Sealed Rune Lv. 10 -->
</item>
<item chance="2.5">
<item id="90763" count="1" /> <!-- Zaken's Earring Lv. 1 -->
</item>
<item chance="2.5">
<item id="90992" count="1" /> <!-- Antharas' Earring Lv. 1 -->
</item>
<item chance="2.5">
<item id="91031" count="1" /> <!-- Water Spirit Evolution Stone -->
</item>
<item chance="2.5">
<item id="91032" count="1" /> <!-- Fire Spirit Evolution Stone -->
</item>
<item chance="2.5">
<item id="91033" count="1" /> <!-- Wind Spirit Evolution Stone -->
</item>
<item chance="2.5">
<item id="91034" count="1" /> <!-- Earth Spirit Evolution Stone -->
</item>
<item chance="2.5">
<item id="91113" count="1" /> <!-- Old Inventory Expansion Coupon Lv. 1 -->
</item>
<item chance="2.5">
<item id="91114" count="1" /> <!-- Old Inventory Expansion Coupon Lv. 2 -->
</item>
<item chance="2.5">
<item id="91115" count="1" /> <!-- Old Inventory Expansion Coupon Lv. 3 -->
</item>
<item chance="2.5">
<item id="91148" count="1" /> <!-- Gem Box Lv. 5 -->
</item>
<item chance="2.5">
<item id="91216" count="1" /> <!-- +16 B-grade Weapon Pack -->
</item>
<item chance="2.5">
<item id="91296" count="1" /> <!-- Old Inventory Expansion Coupon Lv. 4 -->
</item>
<item chance="2.5">
<item id="91297" count="1" /> <!-- Old Inventory Expansion Coupon Lv. 5 -->
</item>
<item chance="2.5">
<item id="91741" count="1" /> <!-- Einhasad's Patronage - Event -->
</item>
<item chance="2.5">
<item id="91767" count="1" /> <!-- Enchant Set: Talisman of Aden -->
</item>
<item chance="2.5">
<item id="91780" count="1" /> <!-- Scroll of Battle -->
</item>
<item chance="2.5">
<item id="91781" count="1" /> <!-- Sayha's Effects Scroll -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="59640" toLevel="1" name="Kamael's Gift">
<icon>icon.bm_pendant_pve_box</icon>

View File

@ -601,8 +601,49 @@
</effects>
</skill>
<skill id="59732" toLevel="1" name="+3~8 Talisman/ Belt Coupon Box">
<icon>icon.skill0000</icon>
<icon>icon.bm_gold_lure_box</icon>
<isMagic>2</isMagic> <!-- Static Skill -->
<itemConsumeCount>1</itemConsumeCount>
<itemConsumeId>71973</itemConsumeId> <!-- +3~8 Talisman/ Belt Coupon Box -->
<magicLevel>1</magicLevel>
<operateType>A1</operateType>
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="OpEncumbered">
<weightPercent>10</weightPercent>
<slotsPercent>10</slotsPercent>
</condition>
</conditions>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="16.7">
<item id="93717" count="1" /> <!-- +3 Talisman/ Belt Coupon -->
</item>
<item chance="16.66">
<item id="93718" count="1" /> <!-- +4 Talisman/ Belt Coupon -->
</item>
<item chance="16.66">
<item id="93719" count="1" /> <!-- +5 Talisman/ Belt Coupon -->
</item>
<item chance="16.66">
<item id="93720" count="1" /> <!-- +6 Talisman/ Belt Coupon -->
</item>
<item chance="16.66">
<item id="93721" count="1" /> <!-- +7 Talisman/ Belt Coupon -->
</item>
<item chance="16.66">
<item id="93722" count="1" /> <!-- +8 Talisman/ Belt Coupon -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="59733" toLevel="3" name="">
<!-- AUTO GENERATED SKILL TODO: FIX IT -->

View File

@ -13,23 +13,37 @@
<xs:attribute name="val" type="xs:string" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="capsuled_items">
<xs:element name="skills">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item">
<xs:element maxOccurs="unbounded" name="skill">
<xs:complexType>
<xs:attribute name="id" type="xs:int" use="required" />
<xs:attribute name="min" type="xs:unsignedShort" use="required" />
<xs:attribute name="max" type="xs:unsignedShort" use="required" />
<xs:attribute name="chance" type="xs:decimal" use="required" />
<xs:attribute name="minEnchant" type="xs:unsignedByte" use="optional" />
<xs:attribute name="maxEnchant" type="xs:unsignedByte" use="optional" />
<xs:attribute name="id" type="xs:unsignedShort" use="required" />
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
<xs:attribute name="type" type="xs:string" use="optional" />
<xs:attribute name="type_value" type="xs:unsignedByte" use="optional" />
<xs:attribute name="type_chance" type="xs:unsignedByte" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element maxOccurs="unbounded" name="cond">
<xs:element name="stats">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="stat">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:decimal">
<xs:attribute name="type" type="xs:string" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="cond">
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" name="target">
@ -65,31 +79,17 @@
<xs:attribute name="msgId" type="xs:unsignedShort" use="required" />
</xs:complexType>
</xs:element>
<xs:element name="skills">
<xs:complexType>
<xs:element name="capsuled_items">
<xs:complexType mixed="true">
<xs:sequence>
<xs:element maxOccurs="unbounded" name="skill">
<xs:element maxOccurs="unbounded" name="item">
<xs:complexType>
<xs:attribute name="id" type="xs:unsignedShort" use="required" />
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
<xs:attribute name="type" type="xs:string" use="optional" />
<xs:attribute name="type_value" type="xs:unsignedByte" use="optional" />
<xs:attribute name="type_chance" type="xs:unsignedByte" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="stats">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="stat">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:float">
<xs:attribute name="type" type="xs:string" use="required" />
</xs:extension>
</xs:simpleContent>
<xs:attribute name="id" type="xs:unsignedInt" use="required" />
<xs:attribute name="min" type="xs:unsignedShort" use="required" />
<xs:attribute name="max" type="xs:unsignedShort" use="required" />
<xs:attribute name="chance" type="xs:decimal" use="required" />
<xs:attribute name="minEnchant" type="xs:unsignedByte" use="optional" />
<xs:attribute name="maxEnchant" type="xs:unsignedByte" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>

View File

@ -1186,7 +1186,7 @@
<xs:element name="item">
<xs:complexType>
<xs:attribute name="id" type="xs:unsignedInt" use="required" />
<xs:attribute name="count" type="xs:unsignedByte" use="required" />
<xs:attribute name="count" type="xs:unsignedInt" use="required" />
<xs:attribute name="minEnchant" type="xs:unsignedByte" use="optional" />
<xs:attribute name="maxEnchant" type="xs:unsignedByte" use="optional" />
</xs:complexType>
@ -1614,6 +1614,7 @@
</xs:complexType>
</xs:element>
<xs:element name="zoneId" type="xs:unsignedByte" />
<xs:element name="instanceId" type="xs:string" />
<xs:element name="skills" type="xs:string" />
<xs:element name="level">
<xs:complexType>

View File

@ -596,7 +596,7 @@
<set name="commissionItemType" val="SPELLBOOK" />
<set name="price" val="500" />
</item>
<item id="1060" name="Healing Potion" type="EtcItem">
<item id="1060" name="HP Replenishing Potion (Exchangeable)" type="EtcItem">
<!-- Magical potion that slowly restores HP for 15 sec. -->
<set name="icon" val="icon.etc_lesser_potion_red_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@ -620,7 +620,7 @@
<skill id="2031" level="1" /> <!-- Healing Potion -->
</skills>
</item>
<item id="1061" name="Major Healing Potion" type="EtcItem">
<item id="1061" name="High-grade HP Replenishing Potion" type="EtcItem">
<!-- Magical potion that slowly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -16,7 +16,7 @@
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22222" name="Solid Scroll: Enchant Armor (S-grade)" type="EtcItem">
<item id="22222" name="Stable Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- <font color=bbaa88><When enchanted from +1 to +3></font>. Armor: P. Def. +7. Accessories: M. Def. +5. <font color=bbaa88><When enchanted to +4 or higher></font>. Armor: P. Def. +26. Accessories: M. Def. +20. <font color=eeaa22>Safe enchanting to +4. In case of failure the enchant value remains the same.</font>. <font color=ff6666>Cannot be used with items enchanted to +6 or higher.</font> -->
<set name="icon" val="icon.etc_blessed_scrl_of_ench_am_s_i05" />
<set name="default_action" val="SKILL_REDUCE" />
@ -32,7 +32,7 @@
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22223" name="Solid Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<item id="22223" name="Stable Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- <font color=bbaa88><When enchanted from +1 to +3></font>. One-handed sword/ blunt weapon, dagger, spear: P. Atk. +10, M. Atk. +6. Two-handed blunt weapons, dual swords, fist weapon: P. Atk. +12, M. Atk. +6. Bow: P. Atk. +16, M. Atk. +6. <font color=bbaa88><When enchanted to +4 or higher></font>. One-handed sword/ blunt weapon, dagger, spear: P. Atk. +30, M. Atk. +18. Two-handed blunt weapons, dual swords, fist weapon: P. Atk. +36, M. Atk. +18. Bow: P. Atk. +48, M. Atk. +18. <font color=eeaa22>Safe enchanting to +4. In case of failure the enchant value remains the same.</font>. <font color=ff6666>Cannot be used with items enchanted to +7 or higher.</font> -->
<set name="icon" val="icon.giant_scrl_of_ench_wp_a" />
<set name="default_action" val="SKILL_REDUCE" />
@ -48,7 +48,7 @@
<skill id="22361" level="1" /> <!-- Solid Scroll -->
</skills>
</item>
<item id="22224" name="Solid Scroll: Enchant Armor (A-grade)" type="EtcItem">
<item id="22224" name="Stable Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- <font color=bbaa88><When enchanted from +1 to +3></font>. Armor: P. Def. +4. Accessories: M. Def. +3. <font color=bbaa88><When enchanted to +4 or higher></font>. Armor: P. Def. +9. Accessories: M. Def. +7. <font color=eeaa22>Safe enchanting to +4. In case of failure the enchant value remains the same.</font>. <font color=ff6666>Cannot be used with items enchanted to +6 or higher.</font> -->
<set name="icon" val="icon.giant_scrl_of_ench_am_a" />
<set name="default_action" val="SKILL_REDUCE" />

View File

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="46254" name="Toy Knight's Home Run Ball" type="EtcItem">
<item id="46254" name="Dandy's Home Run Ball" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Duration: 60 min. <font color=eeaa22>Changes the armor appearance to that of NC Dinos Uniform.</font> -->
<set name="icon" val="BranchIcon.icon.g_ev_homerunball" />
<set name="default_action" val="SKILL_REDUCE" />
@ -10,6 +10,10 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32030" level="1" /> <!-- Dandy's Home Run Ball -->
</skills>
</item>
<item id="46261" name="Ninja Assassin Outfit" type="Armor">
<!-- Ninja Assassin outfit. -->

View File

@ -344,5 +344,9 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51046" level="1" /> <!-- Zodiac Agathion Box -->
</skills>
</item>
</list>

View File

@ -17,6 +17,7 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="15" />
</item>
<item id="48411" name="Item Unseal Scroll (15-min) Box" additionalName="15-minute" type="EtcItem">
<!-- Double-click to obtain 10 Item Unseal Scrolls (15-min). -->
@ -29,5 +30,9 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48401" min="10" max="10" chance="100" /> <!-- Item Unseal Scroll - 15-minute -->
</capsuled_items>
</item>
</list>

View File

@ -229,6 +229,12 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49014" min="1" max="1" chance="33.33" /> <!-- Facelifting Potion A (Exchangeable) - Event -->
<item id="49015" min="1" max="1" chance="33.33" /> <!-- Facelifting Potion B (Exchangeable) - Event -->
<item id="49016" min="1" max="1" chance="33.34" /> <!-- Facelifting Potion C (Exchangeable) - Event -->
</capsuled_items>
</item>
<item id="49022" name="Dye Potion Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain one of the following items: Dye Potion A/ B/ C/ D. -->
@ -237,6 +243,13 @@
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49017" min="1" max="1" chance="25" /> <!-- Dye Potion A - Event -->
<item id="49018" min="1" max="1" chance="25" /> <!-- Dye Potion B - Event -->
<item id="49019" min="1" max="1" chance="25" /> <!-- Dye Potion C - Event -->
<item id="49020" min="1" max="1" chance="25" /> <!-- Dye Potion D - Event -->
</capsuled_items>
</item>
<item id="49023" name="Scroll: Empower" additionalName="Event" type="EtcItem">
<!-- Double-click for a buff that increases your magic. -->
@ -412,6 +425,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49032" min="1" max="1" chance="100" /> <!-- Eva's Mark -->
</capsuled_items>
</item>
<item id="49034" name="Ol Mahum Adena Bank" additionalName="Event" type="EtcItem">
<!-- Shake and pour. Sometimes you get items, and sometimes you get money! Once a day only. -->

View File

@ -86,6 +86,12 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="5234" min="1" max="1" chance="33.34" /> <!-- Mysterious Potion -->
<item id="49021" min="1" max="1" chance="33.33" /> <!-- Facelifting Potion Pack -->
<item id="49022" min="1" max="1" chance="33.33" /> <!-- Dye Potion Pack -->
</capsuled_items>
</item>
<item id="49109" name="Buff Scrolls Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -93,6 +99,12 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49023" min="1" max="1" chance="33.34" /> <!-- Scroll: Empower -->
<item id="49024" min="1" max="1" chance="33.33" /> <!-- Scroll: Might -->
<item id="49025" min="1" max="1" chance="33.33" /> <!-- Scroll: Shield -->
</capsuled_items>
</item>
<item id="49110" name="High-Quality Dye Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -283,7 +295,7 @@
<stat type="maxMp">20</stat>
</stats>
</item>
<item id="49128" name="Souvenir Box" type="EtcItem">
<item id="49128" name="Gift Box" type="EtcItem">
<!-- A gift box received from the cute pig Tulio as a reward for his rescue. Double-click to obtain one of the following items: High-Quality Dye Chest, Dye Chest, Beauty Chest, Buff Scroll Chest, or High-grade HP Replenishing Potion. -->
<set name="icon" val="icon.new_user_box" />
<set name="default_action" val="SKILL_REDUCE" />
@ -291,6 +303,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="32021" level="1" /> <!-- Gift Box -->
</skills>
</item>
<item id="49129" name="11th Anniversary Coin" type="EtcItem">
<!-- A coin used to purchase special items during the Holiday Fair. -->

View File

@ -199,6 +199,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49470" min="1" max="1" chance="100" /> <!-- Shining Pendant Polish -->
</capsuled_items>
</item>
<item id="49514" name="Agathion - Aries" additionalName="60-day" type="Armor">
<!-- Available for 60 d. A bracelet for summoning Agathion Aries. <Active skill>. 1. Agathion Teleport: Teleports to Gludio/ Dion/ Giran/ Oren. Cooldown: 30 min. <Item skill>. 1. Aries Power: STR/ INT/ CON/ MEN +1. -->
@ -269,6 +273,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="86400" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90895" min="1" max="1" chance="100" /> <!-- Agathion Aries -->
</capsuled_items>
</item>
<item id="49521" name="Refined Romantic Chapeau" additionalName="Special Trait" type="Armor">
<!-- STR +1, INT +1 when equipped. Activates Refined Romantic Chapeau Skill: Teleport (Cooldown: 2 h.). Occupies 2 Hair Accessory slots. -->
@ -304,6 +312,10 @@
<set name="material" val="FISH" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39087" level="1" /> <!-- Captain Pirate Hat Box -->
</skills>
</item>
<item id="49525" name="Rare Accessory Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Queen Ant's Ring Lv. 1 (15-day), Orfen's Earring Lv. 1 (15-day), Ring of Core Lv. 1 (15-day). -->
@ -429,6 +441,13 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49537" min="1" max="1" chance="100" /> <!-- Teleport: Dragon Valley Bridge -->
<item id="49538" min="1" max="1" chance="100" /> <!-- Teleport: Antharas' Lair -->
<item id="49539" min="1" max="1" chance="100" /> <!-- Teleport: Entrance to Cruma Tower -->
<item id="49540" min="1" max="1" chance="100" /> <!-- Teleport: Entrance to Orc Barracks -->
</capsuled_items>
</item>
<item id="49537" name="Teleport: Dragon Valley Bridge" type="EtcItem">
<!-- Magic scroll that teleports one to the Dragon Valley Bridge. -->
@ -1238,7 +1257,7 @@
<set name="time" val="60" />
<set name="bodypart" val="deco1" />
</item>
<item id="49599" name="Blue Talisman - P. Crit." additionalName="1 hour" type="Armor">
<item id="49599" name="Blue Talisman - P. Atk." additionalName="1 hour" type="Armor">
<!-- Available for 1 h. P. Atk. +3%. Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.etc_talisman_i01" />
<set name="default_action" val="EQUIP" />

View File

@ -400,6 +400,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49598" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Crit - 1-hour -->
</capsuled_items>
</item>
<item id="49631" name="Blue Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - P. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -411,6 +415,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49599" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Atk - 1-hour -->
</capsuled_items>
</item>
<item id="49632" name="Blue Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - P. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -422,6 +430,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49600" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Def - 1-hour -->
</capsuled_items>
</item>
<item id="49633" name="Blue Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - P. Skill Evasion for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -433,8 +445,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49601" min="1" max="1" chance="100" /> <!-- Blue Talisman - P. Skills Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49634" name="Blue Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
<item id="49634" name="Blue Talisman Box - M. Skill Critical Rate." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - M. Skill Critical Rate (1-hour). Note!. The obtained item cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.etc_treasure_box_i01" />
<set name="default_action" val="PEEL" />
@ -444,6 +460,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49602" min="1" max="1" chance="100" /> <!-- Blue Talisman - M. Skill Critical Rate - 1-hour -->
</capsuled_items>
</item>
<item id="49635" name="Blue Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - M. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -455,6 +475,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49603" min="1" max="1" chance="100" /> <!-- Blue Talisman - M. Atk - 1-hour -->
</capsuled_items>
</item>
<item id="49636" name="Blue Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - M. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -477,6 +501,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49605" min="1" max="1" chance="100" /> <!-- Blue Talisman - M. Skills Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49638" name="Blue Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - Max HP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -488,6 +516,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49606" min="1" max="1" chance="100" /> <!-- Blue Talisman - Max. HP - 1-hour -->
</capsuled_items>
</item>
<item id="49639" name="Blue Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Blue Talisman - Max MP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -499,6 +531,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49607" min="1" max="1" chance="100" /> <!-- Blue Talisman - Max. MP - 1-hour -->
</capsuled_items>
</item>
<item id="49640" name="Grey Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Guard for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -510,6 +546,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49608" min="1" max="1" chance="100" /> <!-- Grey Talisman - Guard - 1-hour -->
</capsuled_items>
</item>
<item id="49641" name="Grey Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Denial for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -521,6 +561,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49609" min="1" max="1" chance="100" /> <!-- Grey Talisman - Denial - 1-hour -->
</capsuled_items>
</item>
<item id="49642" name="Grey Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Benefaction for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -532,6 +576,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49610" min="1" max="1" chance="100" /> <!-- Grey Talisman - Benefaction - 1-hour -->
</capsuled_items>
</item>
<item id="49643" name="Grey Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Block for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -543,6 +591,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49611" min="1" max="1" chance="100" /> <!-- Grey Talisman - Block - 1-hour -->
</capsuled_items>
</item>
<item id="49644" name="Grey Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Gravity for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -554,6 +606,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49612" min="1" max="1" chance="100" /> <!-- Grey Talisman - Gravity - 1-hour -->
</capsuled_items>
</item>
<item id="49645" name="Grey Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Grey Talisman - Bond for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -565,6 +621,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49613" min="1" max="1" chance="100" /> <!-- Grey Talisman - Bond - 1-hour -->
</capsuled_items>
</item>
<item id="49646" name="White Talisman Box - P. Crit." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Crit. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -576,6 +636,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49614" min="1" max="1" chance="100" /> <!-- White Talisman - P. Crit - 1-hour -->
</capsuled_items>
</item>
<item id="49647" name="White Talisman Box - P. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -587,6 +651,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49615" min="1" max="1" chance="100" /> <!-- White Talisman - P. Atk. - 1-hour -->
</capsuled_items>
</item>
<item id="49648" name="White Talisman Box - P. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -598,6 +666,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49616" min="1" max="1" chance="100" /> <!-- White Talisman - P. Def. - 1-hour -->
</capsuled_items>
</item>
<item id="49649" name="White Talisman Box - P. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - P. Skill Evasion for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -609,8 +681,12 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49617" min="1" max="1" chance="100" /> <!-- White Talisman - P. Skills Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49650" name="White Talisman Box - M. Crit." additionalName="1 hour" type="EtcItem">
<item id="49650" name="White Talisman Box - M. Skill Critical Rate" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Skill Critical Rate (1-hour). Note!. The obtained item cannot be exchanged, dropped, or sold. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="PEEL" />
@ -620,6 +696,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49618" min="1" max="1" chance="100" /> <!-- White Talisman - M. Skill Critical Rate - 1-hour -->
</capsuled_items>
</item>
<item id="49651" name="White Talisman Box - M. Atk." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Atk. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -631,6 +711,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49619" min="1" max="1" chance="100" /> <!-- White Talisman - M. Atk. - 1-hour -->
</capsuled_items>
</item>
<item id="49652" name="White Talisman Box - M. Def." additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Def. for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -642,6 +726,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49620" min="1" max="1" chance="100" /> <!-- White Talisman - M. Def. - 1-hour -->
</capsuled_items>
</item>
<item id="49653" name="White Talisman Box - M. Skills Evasion" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - M. Skill Evasion for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -653,6 +741,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49621" min="1" max="1" chance="100" /> <!-- White Talisman - M. Skill Evasion - 1-hour -->
</capsuled_items>
</item>
<item id="49654" name="White Talisman Box - Max. HP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - Max HP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -664,6 +756,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49622" min="1" max="1" chance="100" /> <!-- White Talisman - Max. HP - 1-hour -->
</capsuled_items>
</item>
<item id="49655" name="White Talisman Box - Max. MP" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain White Talisman - Max MP for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -675,6 +771,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49623" min="1" max="1" chance="100" /> <!-- White Talisman - Max. MP - 1-hour -->
</capsuled_items>
</item>
<item id="49656" name="Yellow Talisman Box - Guard" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Guard for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -686,6 +786,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49624" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Guard - 1-hour -->
</capsuled_items>
</item>
<item id="49657" name="Yellow Talisman Box - Denial" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Denial for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -697,6 +801,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49625" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Denial - 1-hour -->
</capsuled_items>
</item>
<item id="49658" name="Yellow Talisman Box - Benefaction" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Benefaction for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -708,6 +816,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49626" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Benefaction - 1-hour -->
</capsuled_items>
</item>
<item id="49659" name="Yellow Talisman Box - Blocking" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Block for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -719,6 +831,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49627" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Block - 1-hour -->
</capsuled_items>
</item>
<item id="49660" name="Yellow Talisman Box - Gravity" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Gravity for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -730,6 +846,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49628" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Gravity - 1-hour -->
</capsuled_items>
</item>
<item id="49661" name="Yellow Talisman Box - Bond" additionalName="1 hour" type="EtcItem">
<!-- Double-click to obtain Yellow Talisman - Bond for 1 h. Note!. The obtained item cannot be exchanged, dropped, or sold. -->
@ -741,6 +861,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="60" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49629" min="1" max="1" chance="100" /> <!-- Yellow Talisman - Bond - 1-hour -->
</capsuled_items>
</item>
<item id="49662" name="Stylish Color Title" type="EtcItem">
<!-- Item that can change the color of a character's title. After changing the color of the title, the original title color can be restored through the command '/ resetname'. If there was no original title, the title disappears. -->
@ -880,6 +1004,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49534" min="1" max="1" chance="100" /> <!-- Hero's Cube (7-day) -->
</capsuled_items>
</item>
<item id="49676" name="Talisman of Insolence I" type="Armor">
<!-- <Properties>. P. Atk. +14. M. Atk. +22. Effects of two identical talismans do not stack. -->
@ -1048,6 +1176,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49686" min="1" max="1" chance="100" /> <!-- Refined Silver Chapeau (30-day) -->
</capsuled_items>
</item>
<item id="49689" name="Chapeau Box" type="EtcItem">
<!-- Double-click the box to get one of the following items: Refined Silver Chapeau (30-day)/ Refined Silver Chapeau/ Refined Romantic Chapeau. -->
@ -1056,6 +1188,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39137" level="1" /> <!-- Chapeau Box -->
</skills>
</item>
<item id="49690" name="Blue Dynasty Transformation Potion" type="EtcItem">
<!-- Changes an armor's appearance to that of Blue Dynasty Armor. Disappear after the event. -->

View File

@ -7,6 +7,18 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49543" min="1" max="1" chance="1.9899" /> <!-- Elemental Stone -->
<item id="49684" min="1" max="1" chance="3.0" /> <!-- Elemental Crystal -->
<item id="49853" min="1" max="1" chance="70.0" /> <!-- Secret Book of Baggins Enchantments - V -->
<item id="49852" min="1" max="1" chance="20.0" /> <!-- Secret Book of Baggins Enchantments - IV -->
<item id="49543" min="1" max="1" chance="5.0" /> <!-- Powerless Energy of Insolence -->
<item id="49682" min="1" max="1" chance="0.01" /> <!-- Baium s Soul -->
<item id="49683" min="1" max="1" chance="0.0001" /> <!-- Talisman of Baium -->
</capsuled_items>
</item>
<item id="49701" name="Steel Bracelet Fragment" type="EtcItem">
<!-- Required to create Steel Bracelet. Take it to Baggins along with Bronze Bracelet. -->
@ -807,15 +819,24 @@
<item id="49755" name="Talisman of Baium Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_treasure_box_i07" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39149" level="1" /> <!-- Talisman of Baium Box -->
</skills>
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49543" min="1" max="1" chance="1.9899" /> <!-- Elemental Stone -->
<item id="49684" min="1" max="1" chance="3.0" /> <!-- Elemental Crystal -->
<item id="49853" min="1" max="1" chance="70.0" /> <!-- Secret Book of Baggins Enchantments - V -->
<item id="49852" min="1" max="1" chance="20.0" /> <!-- Secret Book of Baggins Enchantments - IV -->
<item id="49543" min="1" max="1" chance="5.0" /> <!-- Powerless Energy of Insolence -->
<item id="49682" min="1" max="1" chance="0.01" /> <!-- Baium s Soul -->
<item id="49683" min="1" max="1" chance="0.0001" /> <!-- Talisman of Baium -->
</capsuled_items>
</item>
<item id="49756" name="Cloth Piece" type="EtcItem">
<!-- Required to remove the seal from A-grade and S-grade Armor. -->
@ -941,6 +962,10 @@
<set name="material" val="PAPER" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39158" level="1" /> <!-- Secret Scroll Box: Emperor Baium's Enchant -->
</skills>
</item>
<item id="49770" name="Sayhas Energy" type="EtcItem">
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
@ -1095,7 +1120,7 @@
</skills>
</item>
<item id="49782" name="Balthus Knights Supply Items" type="EtcItem">
<!-- Double-click to obtain Balthus Knights' Marks (3 pcs.). Required level: 40+. Can be used only once a day. -->
<!-- Double-click to obtain Balthus Knights' Marks (3 pcs.). Required level: 76+. Can be used only once a day. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="reuse_delay" val="86400000" /> <!-- 1 Day -->
@ -1104,6 +1129,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<cond msgId="113" addName="1">
<player level="76" />
</cond>
<skills>
<skill id="39170" level="1" /> <!-- Balthus Knights Supply -->
</skills>
@ -1154,13 +1182,18 @@
<skill id="39173" level="1" /> <!-- Armor Supply Box (A-grade) -->
</skills>
</item>
<item id="49787" name="Solid Scroll: Enchant (A-grade) Box" type="EtcItem">
<item id="49787" name="Stable Scroll: Enchant (A-grade) Box" type="EtcItem">
<!-- Double-click to obtain Stable Scroll: Enchant A-grade Weapon (10 pcs.) and Stable Scroll: Enchant A-grade Armor (10 pcs.). -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="22223" min="10" max="10" chance="100" /> <!-- Stable Scroll: Enchant Weapon (A-grade) -->
<item id="22224" min="10" max="10" chance="100" /> <!-- Stable Scroll: Enchant Armor (A-grade) -->
</capsuled_items>
</item>
<item id="49788" name="Solid Scroll: Enchant (A-grade) Large Box" type="EtcItem">
<!-- Double-click to obtain Improved Scroll: Enchant A-grade Weapon (10 pcs.) and Improved Scroll: Enchant A-grade Armor (10 pcs.). -->
@ -1192,7 +1225,7 @@
<skill id="39175" level="1" /> <!-- +16 Enchanted Weapon Supply Box (C-grade) -->
</skills>
</item>
<item id="49791" name="Cadmus Transformation Bracelet - Prophet" additionalName="1-day" type="Armor">
<item id="49791" name="Spirit Transformation Bracelet - Prophet" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Transforms to Prophet Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Focus, Death Whisper, Guidance, Haste, Acumen, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1204,7 +1237,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
</item>
<item id="49792" name="Cadmus Transformation Bracelet - Shillien Elder" additionalName="1-day" type="Armor">
<item id="49792" name="Spirit Transformation Bracelet - Shillien Elder" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Transforms to Shillien Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Vampiric Rage, Empower, Death Whisper, Guidance, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1216,7 +1249,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
</item>
<item id="49793" name="Cadmus Transformation Bracelet - Elven Elder" additionalName="1-day" type="Armor">
<item id="49793" name="Spirit Transformation Bracelet - Elven Elder" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Required to transform to Elven Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Clarity, Agility, Decrease Weight, Regeneration, and Greater Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1228,7 +1261,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="1440" />
</item>
<item id="49794" name="Cadmus Transformation Bracelet - Prophet" additionalName="30-day" type="Armor">
<item id="49794" name="Spirit Transformation Bracelet - Prophet" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Transforms to Prophet Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Focus, Death Whisper, Guidance, Haste, Acumen, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1240,7 +1273,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="49795" name="Cadmus Transformation Bracelet - Shillien Elder" additionalName="30-day" type="Armor">
<item id="49795" name="Spirit Transformation Bracelet - Shillien Elder" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Transforms to Shillien Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Vampiric Rage, Empower, Death Whisper, Guidance, and Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
@ -1252,7 +1285,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
</item>
<item id="49796" name="Cadmus Transformation Bracelet - Elven Elder" additionalName="30-day" type="Armor">
<item id="49796" name="Spirit Transformation Bracelet - Elven Elder" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Required to transform to Elven Elder Spirit. Can be used once a day. After the transformation for 4 h. the following skills are available: Might, Shield, Wind Walk, Return, Clarity, Agility, Decrease Weight, Regeneration, and Greater Heal. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />

View File

@ -510,14 +510,13 @@
<item id="49845" name="Sayha's Blessing" type="EtcItem">
<!-- Sayha's Grace points +35,000, Magic Lamp points +50,000, craft points +3250. -->
<set name="icon" val="icon.etc_wind_potion_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="material" val="LIQUID" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="immediate_effect" val="true" />
<set name="ex_immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="for_npc" val="true" />
@ -599,7 +598,7 @@
<skill id="39187" level="1" /> <!-- Ornament Supply Box (A-grade) -->
</skills>
</item>
<item id="49851" name="Sayha's Gust" type="EtcItem">
<item id="49851" name="Sayha's Storm Lv. 1 (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +100%. Acquired SP +100%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
<set name="icon" val="icon.skill11137" />
<set name="default_action" val="SKILL_REDUCE" />
@ -611,11 +610,8 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="handler" val="ItemSkills" />
<cond msgId="1902">
<player levelRange="1;75" />
</cond>
<skills>
<skill id="54068" level="1" /> <!-- Sayha's Gust -->
<skill id="39194" level="1" /> <!-- Sayha's Storm Lv. 1 -->
</skills>
</item>
<item id="49852" name="Secret Book of Baggins Enchantments - IV" type="EtcItem">

View File

@ -298,6 +298,17 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="93717" min="1" max="1" chance="16.7" /> <!-- +3 Talisman/ Belt Coupon -->
<item id="93718" min="1" max="1" chance="16.66" /> <!-- +4 Talisman/ Belt Coupon -->
<item id="93719" min="1" max="1" chance="16.66" /> <!-- +5 Talisman/ Belt Coupon -->
<item id="93720" min="1" max="1" chance="16.66" /> <!-- +6 Talisman/ Belt Coupon -->
<item id="93721" min="1" max="1" chance="16.66" /> <!-- +7 Talisman/ Belt Coupon -->
<item id="93722" min="1" max="1" chance="16.66" /> <!-- +8 Talisman/ Belt Coupon -->
</capsuled_items>
</item>
<item id="71974" name="Mysterious Pack Lv. 1" type="EtcItem">
<!-- Double-click to obtain Mysterious Pack Lv. 2 or one of the items: Combat Scroll, Charging Stone of Random Craft, Ring of Core. -->

View File

@ -153,6 +153,79 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="6660" min="1" max="1" chance="0.01" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.01" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.01" /> <!-- Ring of Core -->
<item id="9591" min="1" max="1" chance="0.844" /> <!-- Talisman Bracelet Lv. 3 -->
<item id="49683" min="1" max="1" chance="0.844" /> <!-- Talisman of Baium -->
<item id="90763" min="1" max="1" chance="0.01" /> <!-- Zaken's Earring -->
<item id="90890" min="1" max="1" chance="0.876" /> <!-- Agathion Bracelet Lv. 3 -->
<item id="90934" min="1" max="1" chance="0.844" /> <!-- Brooch Lv. 3 -->
<item id="91031" min="1" max="1" chance="0.844" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="0.844" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="0.844" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="0.844" /> <!-- Earth Spirit Evolution Stone -->
<item id="91076" min="1" max="1" chance="0.844" /> <!-- Venir's Talisman Fragment -->
<item id="91838" min="3" max="3" chance="5.0" /> <!-- Blessed Scroll of Escape (Event) -->
<item id="91840" min="5" max="5" chance="5.0" /> <!-- XP Growth Scroll (Event) -->
<item id="92990" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="93073" min="2" max="2" chance="5.0" /> <!-- Sayha's Storm Lv. 3 (Event) -->
<item id="93103" min="1" max="1" chance="0.844" /> <!-- Spellbook: Divine Beam -->
<item id="93268" min="1" max="1" chance="0.844" /> <!-- Improved Scroll: Enchant A-grade Weapon -->
<item id="93269" min="1" max="1" chance="0.844" /> <!-- Improved Scroll: Enchant A-grade Armor -->
<item id="93270" min="1" max="1" chance="0.844" /> <!-- Cursed Scroll: Enchant A-grade Weapon -->
<item id="93271" min="1" max="1" chance="0.844" /> <!-- Cursed Scroll: Enchant A-grade Armor -->
<item id="93458" min="1" max="1" chance="5.0" /> <!-- Magic Lamp Charging Potion - Event -->
<item id="93848" min="5" max="5" chance="5.0" /> <!-- Sayha's Cookie (Time-limited) - Sealed -->
<item id="94156" min="1" max="1" chance="0.844" /> <!-- Package: Baium Doll Lv. 1 -->
<item id="94159" min="1" max="1" chance="0.844" /> <!-- Package: Queen Ant Doll Lv. 1 -->
<item id="94162" min="1" max="1" chance="0.844" /> <!-- Package: Orfen Doll Lv. 1 -->
<item id="94192" min="2" max="2" chance="5.0" /> <!-- New Year Horoscope - Medium Luck - Event -->
<item id="94193" min="1" max="1" chance="5.0" /> <!-- New Year Horoscope - Great Luck - Event -->
<item id="94208" min="1" max="1" chance="5.0" /> <!-- Scroll of Blessing - Event -->
<item id="94210" min="1" max="1" chance="5.0" /> <!-- Life Stone Lv. 2 - Weapon - Event -->
<item id="94212" min="1" max="1" chance="5.0" /> <!-- Life Stone Lv. 2 - Armor - Event -->
<item id="94324" min="1" max="1" chance="0.844" /> <!-- Spellbook: Song of Earth -->
<item id="94325" min="1" max="1" chance="0.844" /> <!-- Spellbook: Song of Hunter -->
<item id="94326" min="1" max="1" chance="0.844" /> <!-- Spellbook: Dance of Warrior -->
<item id="94327" min="1" max="1" chance="0.844" /> <!-- Spellbook: Dance of Fire -->
<item id="94328" min="1" max="1" chance="0.844" /> <!-- Elixir Powder -->
<item id="94380" min="1" max="1" chance="5.0" /> <!-- Scroll: Boost Attack - Event -->
<item id="94381" min="1" max="1" chance="5.0" /> <!-- Scroll: Boost Defense - Event -->
<item id="94382" min="1" max="1" chance="7.0" /> <!-- Special HP Recovery Potion - Event -->
<item id="94469" min="1" max="1" chance="0.844" /> <!-- Pet Book: Blocked Target Change -->
<item id="94471" min="1" max="1" chance="0.844" /> <!-- Pet Book: Strong Bite -->
<item id="94472" min="1" max="1" chance="0.844" /> <!-- Pet Book: Last Dire Claw -->
<item id="94475" min="1" max="1" chance="0.844" /> <!-- Pet Book: Exploding Feather -->
<item id="94476" min="1" max="1" chance="0.844" /> <!-- Pet Book: Pulling Body -->
<item id="94477" min="1" max="1" chance="0.844" /> <!-- Pet Book: Back Explosion -->
<item id="94478" min="1" max="1" chance="0.844" /> <!-- Pet Book: Steel Skin -->
<item id="94513" min="1" max="1" chance="0.844" /> <!-- Package: Frintezza Doll Lv. 1 -->
<item id="94559" min="2" max="2" chance="0.844" /> <!-- Sayha's Blessing Scroll - Event -->
<item id="94615" min="1" max="1" chance="0.844" /> <!-- Forgotten Primeval Garden's Time Stone - Event -->
<item id="94620" min="1" max="1" chance="0.844" /> <!-- Primeval Isle's Time Stone - Event -->
<item id="94642" min="1" max="1" chance="0.844" /> <!-- Pet Earring -->
<item id="94643" min="1" max="1" chance="0.844" /> <!-- Pet Ring -->
<item id="94651" min="1" max="1" chance="0.844" /> <!-- Package: Zaken Doll Lv. 1 -->
<item id="94654" min="1" max="1" chance="0.844" /> <!-- Package: Core Doll Lv. 1 -->
<item id="94728" min="1" max="1" chance="0.844" /> <!-- Top-grade A-grade Weapon Pack -->
<item id="95694" min="1" max="1" chance="0.844" /> <!-- Antharas' Lair's Time Stone - Event -->
<item id="93139" min="1" max="1" chance="0.001" /> <!-- Ice Crystal Breastplate -->
<item id="93140" min="1" max="1" chance="0.001" /> <!-- Ice Crystal Gaiters -->
<item id="93315" min="1" max="1" chance="0.001" /> <!-- Leather Armor of Lightning -->
<item id="93316" min="1" max="1" chance="0.001" /> <!-- Leather Leggings of Lightning -->
<item id="93733" min="1" max="1" chance="0.001" /> <!-- Flaming Tunic -->
<item id="93734" min="1" max="1" chance="0.001" /> <!-- Flaming Stockings -->
<item id="94083" min="1" max="1" chance="0.001" /> <!-- Helmet of Mana -->
<item id="94085" min="1" max="1" chance="0.001" /> <!-- Boots of Evasion -->
<item id="94263" min="1" max="1" chance="0.001" /> <!-- Stun Gauntlets -->
<item id="94299" min="1" max="1" chance="0.001" /> <!-- Sigil of Inevitability -->
<item id="94301" min="1" max="1" chance="0.001" /> <!-- Shield of Vengeance -->
</capsuled_items>
</item>
<item id="72041" name="Festival Coin" type="EtcItem">
<!-- A coin granted for participating in the Festival. Can be exchanged for various items through the Game Assistant. -->
@ -202,6 +275,18 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="94518" min="1" max="1" chance="14.32" /> <!-- Amber - Lv. 5 -->
<item id="94519" min="1" max="1" chance="14.28" /> <!-- Opal - Lv. 5 -->
<item id="94520" min="1" max="1" chance="14.28" /> <!-- Coral - Lv. 5 -->
<item id="94521" min="1" max="1" chance="14.28" /> <!-- Onyx - Lv. 5 -->
<item id="94522" min="1" max="1" chance="14.28" /> <!-- Spinel - Lv. 5 -->
<item id="94523" min="1" max="1" chance="14.28" /> <!-- Zircon - Lv. 5 -->
<item id="94524" min="1" max="1" chance="14.28" /> <!-- Moonstone - Lv. 5 -->
</capsuled_items>
</item>
<item id="72073" name="Pack of Seals" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -234,6 +319,50 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92314" min="1" max="1" chance="20.0" /> <!-- Giran Seal -->
<item id="92314" min="3" max="3" chance="15.0" /> <!-- Giran Seal -->
<item id="92314" min="10" max="10" chance="10.0" /> <!-- Giran Seal -->
<item id="92314" min="30" max="30" chance="5.0" /> <!-- Giran Seal -->
<item id="94269" min="1" max="1" chance="10.0" /> <!-- Scroll: Boost Attack -->
<item id="94271" min="1" max="1" chance="10.0" /> <!-- Scroll: Boost Defense -->
<item id="91712" min="1" max="1" chance="5.0" /> <!-- Sayha's Storm Lv. 3 -->
<item id="91690" min="1" max="1" chance="10.0" /> <!-- Special HP Recovery Potion - Event -->
<item id="90694" min="1" max="1" chance="5.0" /> <!-- Sealed Soul Crystal Lv. 1 -->
<item id="92314" min="100" max="100" chance="1.0" /> <!-- Giran Seal -->
<item id="49683" min="1" max="1" chance="0.8083" /> <!-- Talisman of Baium -->
<item id="91641" min="1" max="1" chance="0.8091" /> <!-- Sayha's Blessing -->
<item id="91864" min="1" max="1" chance="0.8083" /> <!-- Dragon Belt Pack -->
<item id="93103" min="1" max="1" chance="0.8083" /> <!-- Spellbook: Divine Beam -->
<item id="93330" min="1" max="1" chance="0.8083" /> <!-- Enchant Kit: Talisman of Authority -->
<item id="93387" min="1" max="1" chance="0.8083" /> <!-- Spellbook: Ultimate Death Knight Transformation -->
<item id="94208" min="1" max="1" chance="0.8083" /> <!-- Scroll of Blessing - Event -->
<item id="94324" min="1" max="1" chance="0.8083" /> <!-- Spellbook: Song of Earth -->
<item id="94325" min="1" max="1" chance="0.8083" /> <!-- Spellbook: Song of Hunter -->
<item id="94326" min="1" max="1" chance="0.8083" /> <!-- Spellbook: Dance of Warrior -->
<item id="94327" min="1" max="1" chance="0.8083" /> <!-- Spellbook: Dance of Fire -->
<item id="92314" min="200" max="200" chance="0.01" /> <!-- Giran Seal -->
<item id="6660" min="1" max="1" chance="0.001" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.001" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.001" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.001" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="0.001" /> <!-- Zaken's Earring -->
<item id="91550" min="1" max="1" chance="0.001" /> <!-- Frintezza's Necklace -->
<item id="92314" min="500" max="500" chance="0.001" /> <!-- Giran Seal -->
<item id="91163" min="1" max="1" chance="0.0001" /> <!-- Anakim's Soul Crystal Lv. 1 - Rare -->
<item id="91173" min="1" max="1" chance="0.0001" /> <!-- Lilith' Soul Crystal Lv. 1 - Rare -->
<item id="94083" min="1" max="1" chance="0.0001" /> <!-- Helmet of Mana -->
<item id="94085" min="1" max="1" chance="0.0001" /> <!-- Boots of Evasion -->
<item id="94263" min="1" max="1" chance="0.0001" /> <!-- Stun Gauntlets -->
<item id="94299" min="1" max="1" chance="0.0001" /> <!-- Sigil of Inevitability -->
<item id="94301" min="1" max="1" chance="0.0001" /> <!-- Shield of Vengeance -->
<item id="92990" min="1" max="1" chance="0.0001" /> <!-- Boss' Weapon Pack -->
<item id="93739" min="1" max="1" chance="0.0001" /> <!-- Package: Giran Seal (1000 pcs.) -->
</capsuled_items>
</item>
<item id="72078" name="Anniversary Gift Box" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -244,6 +373,17 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91983" min="1" max="1" chance="100" /> <!-- Primeval Isle's Time Stone - Event -->
<item id="92400" min="1" max="1" chance="100" /> <!-- Forgotten Primeval Garden's Time Stone - Event -->
<item id="93421" min="1" max="1" chance="100" /> <!-- Valakas' Necklace - Event -->
<item id="93997" min="1" max="1" chance="100" /> <!-- Spellbook: Air Bike - Event -->
<item id="93998" min="1" max="1" chance="100" /> <!-- Anniversary Cake - Event -->
<item id="94380" min="1" max="1" chance="100" /> <!-- Scroll: Boost Attack - Event -->
<item id="94381" min="1" max="1" chance="100" /> <!-- Scroll: Boost Defense - Event -->
</capsuled_items>
</item>
<item id="72080" name="Pearly Joy Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->

View File

@ -367,9 +367,14 @@
<!-- Transforms into White Assassin. <Transformation effect>. P. Atk. +3%. M. Atk. +3%. P. Def. +3%. M. Def. +3%. Max HP +7%. Max MP +7%. Atk. Spd. +5%. Speed +5. P. Accuracy +2. M. Accuracy +2. M. Critical Rate +20. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.scroll_of_verification_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="material" val="LIQUID" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39210" level="1" /> <!-- White Assassin Transformation Scroll -->
</skills>
</item>
<item id="90145" name="Ring of Savior" type="Armor">
<!-- Stun Resistance +5%, HP Recovery Bonus +1.8, MP Recovery Bonus +1.1.when running. The effects do not stack if two identical rings are equipped. Cannot be enchanted. -->
@ -841,6 +846,11 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49507" min="1" max="1" chance="100" /> <!-- Fishing Rod Pack (10-day) -->
<item id="90139" min="1080" max="1080" chance="100" /> <!-- Silver Bait -->
</capsuled_items>
</item>
<item id="90175" name="Golden Bait Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -850,6 +860,11 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="38154" min="180" max="180" chance="100" /> <!-- Fishing Shot -->
<item id="49589" min="180" max="180" chance="100" /> <!-- Golden Bait -->
</capsuled_items>
</item>
<item id="90176" name="Golden Fishing kit Lv. 1" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@ -826,7 +826,7 @@
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
</item>
<item id="90359" name="Fortune Brooch" type="EtcItem">
<item id="90359" name="Fortune Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_bm_jewelbox_shhadai" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -834,6 +834,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18588" level="1" /> <!-- Fortune Chest -->
</skills>
</item>
<item id="90360" name="Fortune Topaz Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -843,6 +847,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39243" level="1" /> <!-- Topaz Fortune Box -->
</skills>
</item>
<item id="90361" name="Fortune Garnet Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -852,6 +860,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39244" level="1" /> <!-- Garnet Fortune Box -->
</skills>
</item>
<item id="90362" name="Fortune Jade Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -861,6 +873,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39245" level="1" /> <!-- Jade Fortune Box -->
</skills>
</item>
<item id="90363" name="Fortune Ruby Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -870,6 +886,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39246" level="1" /> <!-- Ruby Fortune Box -->
</skills>
</item>
<item id="90364" name="Fortune Sapphire Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -879,6 +899,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39247" level="1" /> <!-- Sapphire Fortune Box -->
</skills>
</item>
<item id="90365" name="Fortune Diamond Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -888,6 +912,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39248" level="1" /> <!-- Diamond Fortune Box -->
</skills>
</item>
<item id="90366" name="Fortune Pearl Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -897,6 +925,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39249" level="1" /> <!-- Pearl Fortune Box -->
</skills>
</item>
<item id="90367" name="Fortune Vital Stone Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -906,6 +938,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39250" level="1" /> <!-- Vital Stone Fortune Box -->
</skills>
</item>
<item id="90368" name="Shiny Jewelry Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -916,20 +952,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90369" min="1" max="1" chance="9.90" />
<item id="90370" min="1" max="1" chance="9.90" />
<item id="90371" min="1" max="1" chance="9.90" />
<item id="90372" min="1" max="1" chance="9.90" />
<item id="90373" min="1" max="1" chance="9.90" />
<item id="90374" min="1" max="1" chance="9.90" />
<item id="90375" min="1" max="1" chance="9.90" />
<item id="90376" min="1" max="1" chance="9.90" />
<item id="90936" min="1" max="1" chance="9.90" />
<item id="90940" min="1" max="1" chance="9.90" />
<item id="91367" min="1" max="1" chance="9.90" />
</capsuled_items>
<set name="handler" val="ItemSkills" />
<skills>
<skill id="18564" level="1" /> <!-- Shiny Jewelry Box -->
</skills>
</item>
<item id="90369" name="Topaz Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->

View File

@ -9,6 +9,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90357" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="90401" name="Melodys Luck Cube" additionalName="30 days" type="EtcItem">
<!-- Available for 30 days. Double-click to obtain a random reward. Can be used only once a day. Required level: 20. -->
@ -244,7 +248,7 @@
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
</item>
<item id="90418" name="Savior's Experience Box" type="EtcItem">
<item id="90418" name="Savior's XP Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -254,6 +258,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39259" level="1" /> <!-- Savior's Experience Box -->
</skills>
</item>
<item id="90419" name="Warrior's Shining Dualsword" additionalName="30 days" type="Weapon">
<!-- Available for 30 days. Atk. Spd. +5%. Cannot be enchanted/ augmented. -->
@ -1375,6 +1383,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39268" level="1" /> <!-- Mysterious Jewelry Box -->
</skills>
</item>
<item id="90499" name="Special Dragon's Fruit" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. P. Atk. +12%. M. Atk. +12%. P. Def. +15%. M. Def. +15%. Max HP +25%. Max MP +25%. Max CP +25%. HP Recovery Rate +30%. MP Recovery Rate +30%. P. Critical Rate +10. M. Critical Rate +10. P. Critical Damage +5%. M. Critical Damage +5%. Acquired XP +10%. Acquired SP +10%. A chance to absorb 5% of the inflicted damage as HP. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->

View File

@ -268,18 +268,28 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90527" min="1" max="1" chance="100" /> <!-- Talisman of Baium - 30-day -->
</capsuled_items>
</item>
<item id="90527" name="Talisman of Baium" additionalName="30 days" type="Armor">
<!-- <Properties>. P. Atk. +284. M. Atk. +392. M. Damage Resistance +10%. Skill Power +5%. Resistance to All Weapons +5. P. Critical Rate +20. M. Skill Critical Rate +20. MP Consumption -5%. Skill Cooldown -3%. STR/ INT +1. DEX/ WIT +1. CON/ MEN +1. Available for 30 d. Required level: 60+. Effects of two identical talismans do not stack. -->
<set name="icon" val="icon.tallisman_baium" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="talisman" />
<set name="immediate_effect" val="true" />
<set name="material" val="GOLD" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="bodypart" val="deco1" />
<skills>
<skill id="35020" level="1" type="ON_EQUIP" /> <!-- Equip Talisman - Baium -->
<skill id="35021" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Baium -->
<skill id="35017" level="7" /> <!-- Equip Talisman - Baium -->
<skill id="50191" level="5" /> <!-- Enchant Effect: +5 Talisman of Baium -->
</skills>
</item>
<item id="90528" name="Shining Jewel Box" additionalName="30 days" type="EtcItem">
<!-- Double-click to obtain Jade Lv. 5 (30-day), Vital Stone Lv. 5 (30-day), Garnet Lv. 5 (30-day). -->
@ -290,6 +300,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90529" min="1" max="1" chance="100" /> <!-- Lv. 5 Jade - 30-day -->
<item id="90530" min="1" max="1" chance="100" /> <!-- Lv. 5 Vital Stone - 30-day -->
<item id="90531" min="1" max="1" chance="100" /> <!-- Lv. 5 Garnet - 30-day -->
</capsuled_items>
</item>
<item id="90529" name="Lv. 5 Jade" additionalName="30 days" type="Armor">
<!-- Available for 30 days. Atk. Spd./ Casting Spd. +14%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -302,6 +318,9 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="55474" level="5" /> <!-- Jade -->
</skills>
</item>
<item id="90530" name="Lv. 5 Vital Stone" additionalName="30 days" type="Armor">
<!-- Available for 30 days. When Sayha's Grace is active, Acquired XP/ SP +15%, Sayha's Grace Consumption -30%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
@ -314,6 +333,9 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="55472" level="5" /> <!-- Vital Stone -->
</skills>
</item>
<item id="90531" name="Lv. 5 Garnet" additionalName="30 days" type="Armor">
<!-- Available for 30 d. Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +20%. Grants immunity to debuffs for 15 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
@ -326,6 +348,9 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="55485" level="5" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="90532" name="Refined Rare Accessory Pack" type="EtcItem">
<!-- Double-click to obtain one of the following items: Package: +2 Queen Ant's Ring, Package: +2 Ring of Core, Package: +2 Orfen's Earring, Package: +2 Baium's Ring. -->

View File

@ -877,6 +877,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="50442" level="1" /> <!-- Zaken Earring Lv .1 -->
</skills>
<stats>
<stat type="mDef">60</stat>
<stat type="maxMp">22</stat>
@ -1097,6 +1100,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55472" level="4" /> <!-- Vital Stone -->
</skills>
</item>
<item id="90785" name="Diamond - Lv. 4" additionalName="15-day" type="Armor">
<!-- Available for 15 days. P. Def. +81, Received P. Critical Damage -4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -1110,6 +1116,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55475" level="4" /> <!-- Diamond -->
</skills>
</item>
<item id="90786" name="Pearl - Lv. 4" additionalName="15-day" type="Armor">
<!-- Available for 15 days. M. Def. +46, Received M. Skill Critical Damage -4%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -1123,6 +1132,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55476" level="4" /> <!-- Pearl -->
</skills>
</item>
<item id="90787" name="Lv. 4 Jade" additionalName="15-day" type="Armor">
<!-- Available for 15 days. Atk. Spd./ Casting Spd. +7%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -1136,6 +1148,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55474" level="4" /> <!-- Jade -->
</skills>
</item>
<item id="90788" name="Fire Dragon Belt" additionalName="7-day" type="Armor">
<!-- Available for 7 days. Inventory Slots +6, Weight Limit +7000, STR/ INT +1, HP Recovery Rate +2.31, MP Recovery Rate +1.54, CP Recovery Rate +3.07, Max HP/ MP/ CP +10%, HP Recovery Potions' Effect +100, P. Critical Damage/ M. Skill Critical Damage +4%. -->
@ -1149,6 +1164,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="10080" />
<skills>
<skill id="35047" level="1" /> <!-- Fire Dragon Belt -->
</skills>
<stats>
<stat type="pDef">14</stat>
</stats>
@ -1165,6 +1183,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55485" level="4" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="90790" name="Fire Dragon Pendant +8" additionalName="7-day" type="Armor">
<!-- M. Def. +18, Acquired XP/ SP +25%, P./ M. Atk. +40, P. Critical Damage/ M. Skill Critical Damage +5%. -->
@ -1205,6 +1226,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="55471" level="4" /> <!-- Topaz - Spiritshot -->
</skills>
</item>
<item id="90793" name="Chef's Fish Stew Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1241,6 +1265,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90767" min="1" max="1" chance="100" /> <!-- Zaken's Earring Lv. 1 (7-day) -->
</capsuled_items>
</item>
<item id="90796" name="Fire Dragon Pendant Chest +3" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +3 (7-day). -->

View File

@ -83,6 +83,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90784" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90807" name="Lv. 4 Diamond Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Diamond Lv. 4 (15-day). -->
@ -95,6 +99,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90785" min="1" max="1" chance="100" /> <!-- Diamond Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90808" name="Lv. 4 Pearl Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Pearl Lv. 4 (15-day). -->
@ -107,6 +115,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90786" min="1" max="1" chance="100" /> <!-- Pearl Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90809" name="Lv. 4 Jade Chest" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Jade Lv. 4 (15-day). -->
@ -119,6 +131,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90787" min="1" max="1" chance="100" /> <!-- Jade Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90810" name="Fire Dragon Belt Chest" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Belt (7-day). -->
@ -143,6 +159,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90789" min="1" max="1" chance="100" /> <!-- Garnet Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90812" name="Fire Dragon Pendant Chest +8" additionalName="7-day" type="EtcItem">
<!-- Double-click to obtain Fire Dragon Pendant +8 (7-day). -->
@ -179,6 +199,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90792" min="1" max="1" chance="100" /> <!-- Garnet Lv. 4 - 15-day -->
</capsuled_items>
</item>
<item id="90815" name="Pirate's Treasure Chest Key" type="EtcItem">
<!-- A Key that can open Pirate's Treasure Chest. Covered in a thick layer of rust, might break at any moment. -->
@ -259,6 +283,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="50442" level="3" /> <!-- Zaken Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>
<stat type="maxMp">34</stat>
@ -362,41 +390,61 @@
<!-- Transforms into Dark Knight. <Transformation effect>. P. Atk. in PvP +10%. P. Def. in PvP +10%. Max HP +10%. Max MP +10%. Stun Resistance +10%. Paralysis Resistance +10%. Silence Resistance +10%. Fear Resistance +10%. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39305" level="3" /> <!-- Dark Knight Transformation -->
</skills>
</item>
<item id="90829" name="Transformation Scroll: Dark Knight Lv. 2" type="EtcItem">
<!-- Transforms into Dark Knight. <Transformation effect>. P. Atk. in PvP +7%. P. Def. in PvP +7%. Max HP +10%. Max MP +10%. Stun Resistance +7%. Paralysis Resistance +7%. Silence Resistance +7%. Fear Resistance +7%. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39305" level="2" /> <!-- Dark Knight Transformation -->
</skills>
</item>
<item id="90830" name="Transformation Scroll: Dark Knight Lv. 1" type="EtcItem">
<!-- Transforms into Dark Knight. <Transformation effect>. P. Atk. in PvP +5%. P. Def. in PvP +5%. Max HP +10%. Max MP +10%. Stun Resistance +5%. Paralysis Resistance +5%. Silence Resistance +5%. Fear Resistance +5%. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39305" level="1" /> <!-- Dark Knight Transformation -->
</skills>
</item>
<item id="90831" name="Transformation Scroll: White Assassin" additionalName="Event" type="EtcItem">
<!-- Transforms into White Assassin. <Transformation effect>. P. Atk. +3%. M. Atk. +3%. P. Def. +3%. M. Def. +3%. Atk. Spd. +5%. Speed +5. P. Accuracy +2. M. Accuracy +2. Max HP +7%. Max MP +7%. M. Critical Rate +20. Duration: 20 min. The effect remains after death. -->
<set name="icon" val="icon.scroll_of_verification_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="POTION" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39306" level="1" /> <!-- White Assassin Transformation Scroll -->
</skills>
</item>
<item id="90832" name="Glorious Amulet" additionalName="7-day" type="EtcItem">
<!-- Available for 7 d. When in inventory, STR +1, INT +1, CON +1, MEN +1, DEX +1, WIT +1. -->
@ -953,8 +1001,12 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90139" min="1080" max="1080" chance="100" /> <!-- Silver Bait -->
</capsuled_items>
</item>
<item id="90874" name="Sayha's Storm" additionalName="Event" type="EtcItem">
<item id="90874" name="Sayha's Storm Lv. 2" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +150%. Acquired SP +150%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
@ -963,8 +1015,13 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51001" level="1" /> <!-- Sayha's Storm Lv. 2 (Event) -->
</skills>
</item>
<item id="90875" name="Sayha's Storm" type="EtcItem">
<item id="90875" name="Sayha's Storm Lv. 2 (Exchangeable)" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +150%. Acquired SP +150%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
<set name="icon" val="icon.bm_sayha_storm" />
<set name="default_action" val="SKILL_REDUCE" />
@ -972,6 +1029,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51002" level="1" /> <!-- Sayha's Storm Lv. 2 -->
</skills>
</item>
<item id="90876" name="Sayha Grace Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -981,6 +1043,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51003" level="1" /> <!-- Sayha Grace Box -->
</skills>
</item>
<item id="90877" name="Sayha's Golden Treasure" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -1018,15 +1084,27 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90881" min="1" max="1" chance="100" /> <!-- Sayha's XP Amulet - 10-day -->
</capsuled_items>
</item>
<item id="90881" name="Sayha's XP Amulet" additionalName="10 days" type="EtcItem">
<!-- Available for 10 days. When in inventory, Acquired XP/ SP +20%, Sayha's Grace Consumption -+10%. -->
<set name="icon" val="icon.bm_sayha_rune" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<set name="is_oly_restricted" val="true" />
<set name="time" val="10080" />
<skills>
<skill id="39057" level="1" /> <!-- Warrior Experience Amulet -->
</skills>
</item>
<item id="90882" name="Stable Eva's Enhancement Scroll: Hair Accessories (Low Grade)" type="EtcItem">
<!-- M. Def. +2. Starting from +5, additional special effects are activated and Max HP/ MP/ CP are increased. From +5, enchantment level stays the same in case of failure. -->

View File

@ -111,6 +111,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="120" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90909" min="1" max="1" chance="100" /> <!-- Agathion Rudolph - 2 hours -->
</capsuled_items>
</item>
<item id="90909" name="Agathion Rudolph" additionalName="2 hours" type="Armor">
<!-- Available for 2 h. Summons Agathion Rudolph. Atk. Spd./ Casting Spd. +5%, Acquired XP/ SP +10%. -->
@ -144,6 +148,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51038" level="1" /> <!-- Battle Box Lv. 1 -->
</skills>
</item>
<item id="90912" name="Battle Box Lv. 2" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -154,6 +162,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51039" level="1" /> <!-- Battle Box Lv. 2 -->
</skills>
</item>
<item id="90913" name="Battle Box Lv. 3" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -164,6 +176,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51040" level="1" /> <!-- Battle Box Lv. 3 -->
</skills>
</item>
<item id="90914" name="Battle Box Lv. 4" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -174,6 +190,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51041" level="1" /> <!-- Battle Box Lv. 4 -->
</skills>
</item>
<item id="90915" name="Valor Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -184,6 +204,17 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="729" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant A-grade Weapon (Exchangeable) -->
<item id="730" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant A-grade Armor (Exchangeable) -->
<item id="947" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant B-grade Weapon (Exchangeable) -->
<item id="948" min="1" max="1" chance="16.66" /> <!-- Scroll: Enchant B-grade Armor (Exchangeable) -->
<item id="2133" min="3" max="3" chance="16.7" /> <!-- A-grade Gemstone -->
<item id="49756" min="1" max="1" chance="16.66" /> <!-- Cloth Piece -->
</capsuled_items>
</item>
<item id="90916" name="Rice-cake Soup" type="EtcItem">
<!-- For 5 minutes, Acquired XP/ SP +10%, P./ M. Atk. +15%, P./ M. Def. +15%, Atk. Spd./ Casting Spd. +10%, Speed +10. Deleted when entering the Olympiad. Deleted upon logout. Can be stacked with all XP/ SP bonuses. -->
@ -262,7 +293,7 @@
<set name="time" val="10080" />
<set name="weight" val="5" />
</item>
<item id="90922" name="Shining Jewelry Box" additionalName="Not in Use" type="EtcItem">
<item id="90922" name="Shining Jewelry Box" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.etc_bm_jewelbox_main_i01" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -270,6 +301,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39359" level="1" /> <!-- Shining Jewelry Box -->
</skills>
</item>
<item id="90923" name="Shining Ore" additionalName="Not in Use" type="EtcItem">
<!-- A certain amount of Shining Ore and a Jewel Lv. 3-5 can be exchanged for a Jewelry Box Lv. 3-5 by the Game Assistant. -->
@ -426,7 +461,7 @@
<skill id="13653" level="1" type="ON_UNEQUIP" /> <!-- Brooch Lv. 3 Off. -->
</skills>
</item>
<item id="90935" name="Greater Jewel Box" additionalName="Lv. 4" type="EtcItem">
<item id="90935" name="Jewel Box" additionalName="Lv. 4" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_special_jewelbox_lv4" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -434,6 +469,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39360" level="1" /> <!-- Jewel Box -->
</skills>
</item>
<item id="90936" name="Aquamarine Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -585,12 +624,20 @@
<item id="90948" name="Lucky Charm" additionalName="30-day" type="EtcItem">
<!-- Available for 30 days. When in inventory, chance of dropping items after death -20%, chance of XP Penalty -20%. Cannot be used by chaotic characters. -->
<set name="icon" val="icon.bm_freya_rune" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<cond msgId="1518">
<player chaotic="false" />
</cond>
<skills>
<skill id="39370" level="1" /> <!-- Lucky Charm Lv1 -->
</skills>
</item>
<item id="90949" name="Transformation Scroll: White Knight" type="EtcItem">
<!-- Transforms into White Knight. <Transformation effect>. P. Atk. in PvE +5%. P. Def. in PvE +5%. Max HP +10%. Max MP +10%. Stun Resistance +5%. Paralysis Resistance +5%. Silence Resistance +5%. Fear Resistance +5%. Duration: 20 min. The effect remains after death. -->
@ -619,6 +666,9 @@
<set name="time" val="43200" />
<set name="weight" val="150" />
<set name="bodypart" val="rfinger;lfinger" />
<skills>
<skill id="50443" level="3" /> <!-- Baium's Ring -->
</skills>
<stats>
<stat type="mDef">56</stat>
</stats>
@ -631,6 +681,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39362" level="1" /> <!-- Angler's Fishing Box -->
</skills>
</item>
<item id="90952" name="Angler's Gold Box" type="EtcItem">
<!-- Double-click to obtain a rare item. -->
@ -640,6 +694,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39364" level="1" /> <!-- Angler's Gold Box -->
</skills>
</item>
<item id="90953" name="Angler's Silver Box" type="EtcItem">
<!-- Double-click to obtain 1 random item: a rare accessory, an enchantment scroll, an item box (grade A/ B), a fishing enchantment scroll, Angler's Blessing, etc. -->
@ -649,6 +707,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39363" level="1" /> <!-- Angler's Silver Box -->
</skills>
</item>
<item id="90954" name="Angler's Blessing (2 hours)" type="EtcItem">
<!-- For 2 h. Acquired XP/ SP (fishing) +100%. The effect remains after death. -->
@ -801,16 +863,28 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51051" level="1" /> <!-- Sealed Doll of Border Box -->
</skills>
</item>
<item id="90965" name="Raid Lucky Charm" additionalName="7-day" type="EtcItem">
<!-- Available for 7 days. When in inventory, chance of dropping items after death -50%, chance of XP Penalty -50%. Cannot be used by chaotic characters. -->
<set name="icon" val="icon.etc_cross_of_einhasad_i00" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="10080" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<cond msgId="1518">
<player chaotic="false" />
</cond>
<skills>
<skill id="51050" level="1" /> <!-- Raid Lucky Charm Lv1 -->
</skills>
</item>
<item id="90966" name="Raid Lucky Charm Box" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -820,6 +894,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51052" level="1" /> <!-- Raid Lucky Charm Box -->
</skills>
</item>
<item id="90967" name="Test_Count Item" additionalName="Not Available" type="EtcItem">
<!-- Number of items to use. -->
@ -841,6 +919,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51053" level="1" /> <!-- GM Repi Gift Box -->
</skills>
</item>
<item id="90969" name="Blessed Fire Dragon Pendant" type="Armor">
<!-- M. Def. +24, Acquired XP/ SP +30%, P./ M. Atk. +80, P. Critical Damage/ M. Skill Critical Damage +10%, Damage Reflection Resistance +10%. Allows use of the Blessing of Fire Dragon and Fire Dragon's Protection skills. -->
@ -878,6 +960,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51054" level="1" /> <!-- High-grade Shining Pendant Polish Box -->
</skills>
</item>
<item id="90972" name="Weapon Supply Box +8 (A-grade)" type="EtcItem">
<!-- Double-click to obtain an A-grade Weapon enchanted to +8, except high-level weapons. -->
@ -1131,6 +1217,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="STEEL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51060" level="1" /> <!-- Savior's Earring Box -->
</skills>
</item>
<item id="90990" name="Scroll: Enchant Savior's Earring" type="EtcItem">
<!-- Required for enchanting Savior's Earring. Increases M. Def. The enchanting is safe up to +3, the maximum enchant value is +7. In case of failure, the enchant value remains the same. -->

View File

@ -19,6 +19,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90863" min="1" max="1" chance="100" /> <!-- Diamond Lv. 3 - 30-day -->
<item id="90864" min="1" max="1" chance="100" /> <!-- Pearl Lv. 3 - 30-day -->
<item id="90865" min="1" max="1" chance="100" /> <!-- Jade Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91002" name="Box with 5 Jewels Lv. 4" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -29,6 +35,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90980" min="1" max="1" chance="100" /> <!-- Pearl Lv. 4 - 30-day -->
<item id="90981" min="1" max="1" chance="100" /> <!-- Diamond Lv. 4 - 30-day -->
<item id="90982" min="1" max="1" chance="100" /> <!-- Jade Lv. 4 - 30-day -->
<item id="90983" min="1" max="1" chance="100" /> <!-- Garnet Lv. 4 - 30-day -->
<item id="90984" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 4 - 30-day -->
</capsuled_items>
</item>
<item id="91003" name="Agathion Bracelet - Lv. 1" additionalName="1-day" type="Armor">
<!-- Available for 1 day. Unlocks 2 agathion slots. -->
@ -128,6 +142,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51074" level="1" /> <!-- Dragon's Dye Box -->
</skills>
</item>
<item id="91012" name="Weapon Supply Box (Best A-grade)" type="EtcItem">
<!-- Double-click to obtain a top-grade A-grade weapon. -->
@ -159,6 +177,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51077" level="1" /> <!-- Dragon's Dye Box -->
</skills>
</item>
<item id="91015" name="Sirra's Blade Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sirra's Blade Edges and Recipe: Sirra's Blade (60%). -->
@ -169,6 +191,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8690" min="1" max="1" chance="100" /> <!-- Recipe: Sirra's Blade (60%) -->
<item id="8712" min="20" max="20" chance="100" /> <!-- Sirra's Blade Edge - Not available -->
</capsuled_items>
</item>
<item id="91016" name="Sword of Ipos Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sword of Ipos Blades and Recipe: Sword of Ipos (60%). -->
@ -179,6 +206,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8692" min="1" max="1" chance="100" /> <!-- Recipe: Sword of Ipos (60%) -->
<item id="8713" min="20" max="20" chance="100" /> <!-- Sword of Ipos Blade - Not available -->
</capsuled_items>
</item>
<item id="91017" name="Barakiel's Axe Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Barakiel's Axe Pieces and Recipe: Barakiel's Axe (60%). -->
@ -189,6 +221,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8694" min="1" max="1" chance="100" /> <!-- Recipe: Barakiel's Axe (60%) -->
<item id="8714" min="20" max="20" chance="100" /> <!-- Barakiel's Axe Piece - Not available -->
</capsuled_items>
</item>
<item id="91018" name="Behemoth' Tuning Fork Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Behemoth' Tuning Fork Pieces and Recipe: Behemoth' Tuning Fork (60%). -->
@ -199,6 +236,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8696" min="1" max="1" chance="100" /> <!-- Recipe: Behemoth' Tuning Fork (60%) -->
<item id="8715" min="20" max="20" chance="100" /> <!-- Behemoth' Tuning Fork Piece - Not available -->
</capsuled_items>
</item>
<item id="91019" name="Naga Storm Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Naga's Storm Pieces and Recipe: Naga's Storm (60%). -->
@ -209,6 +251,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8698" min="1" max="1" chance="100" /> <!-- Recipe: Naga's Storm (60%) -->
<item id="8716" min="20" max="20" chance="100" /> <!-- Naga's Storm Piece - Not available -->
</capsuled_items>
</item>
<item id="91020" name="Tiphon's Spear Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Tiphon's Spear Edges and Recipe: Tiphon's Spear (60%). -->
@ -219,6 +266,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8700" min="1" max="1" chance="100" /> <!-- Recipe: Tiphon's Spear (60%) -->
<item id="8717" min="20" max="20" chance="100" /> <!-- Tiphon's Spear Edge - Not available -->
</capsuled_items>
</item>
<item id="91021" name="Shyeed's Bow Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Shyeed's Bow Shafts and Recipe: Shyeed's Bow (60%). -->
@ -229,6 +281,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8702" min="1" max="1" chance="100" /> <!-- Recipe: Shyeed's Bow (60%) -->
<item id="8718" min="20" max="20" chance="100" /> <!-- Shyeed's Bow Shaft - Not available -->
</capsuled_items>
</item>
<item id="91022" name="Sobekk's Hurricane Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Sobekk's Hurricane Edges and Recipe: Sobekk's Hurricane (60%). -->
@ -239,6 +296,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8704" min="1" max="1" chance="100" /> <!-- Recipe: Sobekk's Hurricane (60%) -->
<item id="8719" min="20" max="20" chance="100" /> <!-- Sobekk's Hurricane Edge - Not available -->
</capsuled_items>
</item>
<item id="91023" name="Themis' Tongue Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Themis' Tongue Pieces and Recipe: Themis' Tongue (60%). -->
@ -249,6 +311,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8706" min="1" max="1" chance="100" /> <!-- Recipe: Themis' Tongue (60%) -->
<item id="8720" min="20" max="20" chance="100" /> <!-- Themis' Tongue Piece - Not available -->
</capsuled_items>
</item>
<item id="91024" name="Cabrio's Hand Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Cabrio's Hand Heads and Recipe: Cabrio's Hand (60%). -->
@ -259,6 +326,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8708" min="1" max="1" chance="100" /> <!-- Recipe: Cabrio's Hand (60%) -->
<item id="8721" min="20" max="20" chance="100" /> <!-- Cabrio's Hand Head - Not available -->
</capsuled_items>
</item>
<item id="91025" name="Daimon Crystal Ingredient/Recipe Box" type="EtcItem">
<!-- Double-click to obtain 20 Daimon Crystal Fragments and Recipe: Daimon Crystal (60%). -->
@ -269,6 +341,11 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="8710" min="1" max="1" chance="100" /> <!-- Recipe: Daimon Crystal (60%) -->
<item id="8722" min="20" max="20" chance="100" /> <!-- Daimon Crystal Fragment - Not available -->
</capsuled_items>
</item>
<item id="91026" name="Dragon's Heart" type="EtcItem">
<!-- An ingredient for Dragon Miracle Potion. Can be exchanged for various items at a certain time. -->
@ -306,6 +383,10 @@
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51079" level="1" /> <!-- Hidden Box -->
</skills>
</item>
<item id="91030" name="Spirit's Blessing" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. When hunting elemental monsters, Attribute XP Bonus +20%. Duration: 20 min. -->

View File

@ -445,6 +445,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51105" level="1" /> <!-- Improved Master Fisherman's Blessing -->
</skills>
</item>
<item id="91134" name="Improved Master Fisherman's Blessing (4 h.)" type="EtcItem">
<!-- For 4 h. Acquired XP/ SP (fishing) +200%. The effect remains after death. -->
@ -455,6 +459,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51106" level="1" /> <!-- Improved Master Fisherman's Blessing -->
</skills>
</item>
<item id="91135" name="Improved Master Fisherman's Blessing (8 h.)" type="EtcItem">
<!-- For 8 h. Acquired XP/ SP (fishing) +200%. The effect remains after death. -->
@ -465,6 +473,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51107" level="1" /> <!-- Improved Master Fisherman's Blessing -->
</skills>
</item>
<item id="91136" name="Dandy's Golden Ball" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Sayha's Grace +140,000. Magic Lamp points +50,000. Craft points +3250. Duration: 60 min. <font color=eeaa22>Changes the armor appearance to that of NC Dinos Uniform.</font>. <font color=ff6666>The effect remains after death.</font> -->
@ -613,7 +625,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="91148" name="Exquisite Jewel Box" type="EtcItem">
<item id="91148" name="Jewel Box" additionalName="Lv. 5" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
<set name="icon" val="icon.bm_special_jewelbox_lv5" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
@ -621,6 +633,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51115" level="1" /> <!-- Hidden Box -->
</skills>
</item>
<item id="91149" name="+5 Agathion Box" type="EtcItem">
<!-- Double-click to obtain one of the +5 enchanted agathions: Virgo, Capricorn, Libra, Taurus, Leo, Gemini, Scorpio, Aquarius, or Sagittarius. -->

View File

@ -270,6 +270,14 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49588" min="2" max="2" chance="100"/> <!-- Golden Mermaid's Fishing Rod Chest - 30-day -->
<item id="90139" min="25920" max="25920" chance="100"/> <!-- Silver Bait -->
<item id="90143" min="20" max="20" chance="100"/> <!-- Einhasad's Protection (Exchangeable) -->
<item id="91221" min="1" max="1" chance="100"/> <!-- Antharas' Earring Box Lv. 3 - 30-day -->
<item id="91224" min="1" max="1" chance="100"/> <!-- Sayha's Jewel Box - 30-day -->
</capsuled_items>
</item>
<item id="91221" name="Enhanced Antharas' Earring" additionalName="30-day" type="Armor">
<!-- Available for 30 d. MP +40, CON +1, MEN +1, Bleed Resistance and Atk. Rate +30%, Stun Resistance and Atk. Rate +20%, Fear/ Silence Resistance and Atk. Rate +20%, Damage Reflection Resistance +15%, Received Healing +15%, Skill MP Consumption -6%, Vampiric Rage effect +6%. Effects of two identical earrings do not stack. -->
@ -283,6 +291,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="50441" level="3" /> <!-- Antharas' Earring -->
</skills>
<stats>
<stat type="mDef">94</stat>
<stat type="maxMp">40</stat>
@ -298,6 +309,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91221" min="1" max="1" chance="100"/> <!-- Antharas' Earring Box Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91223" name="Aquamarine Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. With a certain chance MP +50 when using skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -322,6 +337,11 @@
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91196" min="1" max="1" chance="100"/> <!-- Cat's Eye Lv. 5 (30-day) -->
<item id="91223" min="1" max="1" chance="100"/> <!-- Aquamarine Lv. 5 (30-day) -->
</capsuled_items>
</item>
<item id="91225" name="Gift from Wealthy Merchant Red" type="EtcItem">
<!-- Double-click to obtain Anakim's/ Lilith' Soul Crystal, Inventory Expansion Ticket Lv. 3-5, Red's Weapon Coupon. -->
@ -441,11 +461,18 @@
<item id="91238" name="Rudolph's Growth Cube - 15 charges" type="EtcItem">
<!-- Double-click to obtain Rudolph's Growth Box (maximum 15 times). Can be used only once a day. -->
<set name="icon" val="Branchsys2.icon.cube_event_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ELIXIR" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="material" val="PAPER" />
<set name="reuse_delay" val="86400000" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91242" min="1" max="1" chance="100" /> <!-- Rudolph's Growth Box -->
</capsuled_items>
</item>
<item id="91239" name="Rudolph's Growth Cube Box" type="EtcItem">
<!-- Double-click to obtain Rudolph's Growth Cube - 15 charges. -->
@ -456,15 +483,25 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91238" min="1" max="1" chance="100"/>
</capsuled_items>
</item>
<item id="91240" name="Christmas Amulet" additionalName="15-day" type="EtcItem">
<!-- Available for 15 days. When in inventory, Acquired XP/ SP (hunting) +20%, Acquired XP/ SP (fishing) +20%. -->
<set name="icon" val="BranchSys.icon.br_xmas_present_luck_i00" />
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<set name="material" val="PAPER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51157" level="1" /> <!-- Christmas Amulet -->
</skills>
</item>
<item id="91241" name="Christmas Amulet Box" additionalName="15-day" type="EtcItem">
<!-- Double-click to obtain Christmas Amulet (15-day). -->
@ -476,6 +513,10 @@
<set name="is_stackable" val="true" />
<set name="time" val="21600" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91240" min="1" max="1" chance="100" /> <!-- Christmas Amulet - 15-day -->
</capsuled_items>
</item>
<item id="91242" name="Rudolph's Growth Box" type="EtcItem">
<!-- Double-click to obtain 720 Shining Golden Baits, 1 Improved Master Fisherman's Blessing (4 h.), 2 Agathion Boxes: Rudolph (2 h.). -->
@ -486,6 +527,12 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90182" min="720" max="720" chance="100" /> <!-- Shining Golden Bait -->
<item id="90908" min="2" max="2" chance="100" /> <!-- Agathion Rudolph Pack - 2-hour -->
<item id="91134" min="1" max="1" chance="100" /> <!-- Improved Master Fisherman's Blessing (4-hour) -->
</capsuled_items>
</item>
<item id="91243" name="Shining Savior's Earring" additionalName="Event" type="Armor">
<!-- Acquired XP/ SP +2%, Max MP +30, Max HP +50, Fear/ Stun/ Silence Resistance +4%. Grants Vampiric Rage effect. Effects of two identical earrings do not stack. -->
@ -1121,6 +1168,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51226" level="1" /> <!-- Mysterious Transformation Sealbook Box -->
</skills>
</item>
<item id="91290" name="Scroll: Critical Creation" additionalName="Lv. 1" type="EtcItem">
<!-- A scroll for learning the Critical Creation Lv. 1 skill. <Class>. Maestro. <Skill effect>. Increases craft critical success rate. -->

View File

@ -271,6 +271,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55472" level="10" /> <!-- Greater Vital Stone -->
</skills>
</item>
<item id="91426" name="Greater Aquamarine Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Max MP +20%, with a certain chance MP +200 when using skills. Recovers 10% MP when using basic skills. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -284,6 +287,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55507" level="10" /> <!-- Greater Aquamarine -->
</skills>
</item>
<item id="91427" name="Greater Diamond Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. P. Def. +400, Received P. Critical Damage -20%, a chance to receive P. Critical Damage -10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -297,6 +303,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55475" level="10" /> <!-- Greater Diamond -->
</skills>
</item>
<item id="91428" name="Greater Pearl Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. M. Def. +250, Received M. Skill Critical Damage -20%, Received M. Skill Critical Rate -10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -310,6 +319,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55476" level="10" /> <!-- Greater Pearl -->
</skills>
</item>
<item id="91429" name="Greater Topaz Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Disrupts the target's skill casting. Inflicts 6000 PvP damage. Activates a special ability that removes up to 3 debuffs. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -323,6 +335,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55471" level="10" /> <!-- Greater Topaz -->
</skills>
</item>
<item id="91430" name="Greater Garnet Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 d. Pull/ Silence/ Paralysis/ Fear/ Stun Resistance +40%, Sleep/ Poison Resistance +10%. Grants immunity to debuffs for 25 sec. when casting skills. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -336,6 +351,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55485" level="10" /> <!-- Greater Garnet -->
</skills>
</item>
<item id="91431" name="Greater Ruby Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Soulshot, Blessed Soulshot and Beast Soulshot Damage +20%, P. Atk. +7%, P. Critical Rate +5%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -349,6 +367,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55477" level="10" /> <!-- Greater Ruby -->
</skills>
</item>
<item id="91432" name="Greater Sapphire Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Spiritshot, Blessed Spiritshot and Beast Spiritshot Damage +20%, M. Atk. +14%, M. Critical Rate +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. Can be upgraded with Jewel Energy. -->
@ -362,6 +383,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55481" level="10" /> <!-- Greater Sapphire -->
</skills>
</item>
<item id="91433" name="Greater Jade Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Atk. Spd./ Casting Spd. +20%, Speed +7%, Melee Weapon Atk. Resistance +10%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -375,6 +399,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="55474" level="10" /> <!-- Greater Jade -->
</skills>
</item>
<item id="91434" name="Greater Cat's Eye Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. P. Critical Damage/ M. Skill Critical Damage +20%, P./ M. Skill Power +7%, Debuff Resistance +40%. Effects of two identical jewels do not stack, the higher-level jewel takes precedence. -->
@ -388,6 +415,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="27440" level="10" /> <!-- Greater Cat's Eye -->
</skills>
</item>
<item id="91435" name="Greater Emerald Lv. 5" additionalName="30-day" type="Armor">
<!-- Available for 30 days. CON/ MEN/ DEX/ WIT/ STR/ INT +2, Damage Reflection Resistance +20%. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
@ -401,6 +431,9 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="51237" level="10" /> <!-- Greater Emerald -->
</skills>
</item>
<item id="91436" name="Blessed Dragon Pendant" additionalName="30-day" type="Armor">
<!-- Available for 30 days. Contains the blessed dragon's energy. M. Def. +50, Acquired XP/ SP +30%, Atk./ Casting Spd. +10%, P. Critical Damage/ M. Skill Critical Damage +15%, P./ M. Atk. +20%, Damage Reflection Resistance +20%, Received Damage -30%. Activates the Dragon Meditation effect. Cannot be enchanted. -->
@ -442,6 +475,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90182" min="1080" max="1080" chance="100" /> <!-- Shining Golden Bait -->
</capsuled_items>
</item>
<item id="91439" name="Greater Vital Stone Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Vital Stone Lv. 5 (30-day). -->
@ -453,6 +490,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91425" min="1" max="1" chance="100" /> <!-- Greater Vital Stone Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91440" name="Greater Aquamarine Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Aquamarine Lv. 5 (30-day). -->
@ -464,6 +505,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91426" min="1" max="1" chance="100" /> <!-- Greater Aquamarine Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91441" name="Greater Diamond Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Diamond Lv. 5 (30-day). -->
@ -475,6 +520,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91427" min="1" max="1" chance="100" /> <!-- Greater Diamond Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91442" name="Greater Pearl Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Pearl Lv. 5 (30-day). -->
@ -486,6 +535,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91428" min="1" max="1" chance="100" /> <!-- Greater Pearl Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91443" name="Greater Topaz Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Topaz Lv. 5 (30-day). -->
@ -497,6 +550,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91429" min="1" max="1" chance="100" /> <!-- Greater Topaz Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91444" name="Greater Garnet Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Garnet Lv. 5 (30-day). -->
@ -508,6 +565,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91430" min="1" max="1" chance="100" /> <!-- Greater Garnet Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91445" name="Greater Ruby Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Ruby Lv. 5 (30-day). -->
@ -519,6 +580,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91431" min="1" max="1" chance="100" /> <!-- Greater Ruby Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91446" name="Greater Sapphire Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Sapphire Lv. 5 (30-day). -->
@ -530,6 +595,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91432" min="1" max="1" chance="100" /> <!-- Greater Sapphire Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91447" name="Greater Jade Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Jade Lv. 5 (30-day). -->
@ -541,6 +610,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91433" min="1" max="1" chance="100" /> <!-- Greater Jade Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91448" name="Greater Cat's Eye Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Cat's Eye Lv. 5 (30-day). -->
@ -552,6 +625,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91434" min="1" max="1" chance="100" /> <!-- Greater Cat's Eye Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91449" name="Greater Emerald Jewelry Box Lv. 5" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Greater Emerald Lv. 5 (30-day). -->
@ -563,6 +640,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91435" min="1" max="1" chance="100" /> <!-- Greater Emerald Jewelry Box Lv. 5 - 30-day -->
</capsuled_items>
</item>
<item id="91450" name="Refined Zaken's Earring Box" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Zaken's Earring Lv. 3 (30-day). -->
@ -574,6 +655,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90820" min="1" max="1" chance="100" /> <!-- Zaken's Earring Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91451" name="Refined Baium's Ring Box" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Baium's Ring Lv. 3 (30-day). -->
@ -585,6 +670,10 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="time" val="43200" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90950" min="1" max="1" chance="100" /> <!-- Baium's Ring Lv. 3 - 30-day -->
</capsuled_items>
</item>
<item id="91452" name="Blessed Dragon Pendant Box" additionalName="30-day" type="EtcItem">
<!-- Double-click to obtain Blessed Dragon Pendant (30-day). -->

View File

@ -1108,21 +1108,29 @@
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91578" name="Solid Scroll: Enchant Box" type="EtcItem">
<item id="91578" name="Stable Scroll: Enchant Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Stable Scroll: Enchant Weapon (grade D-S), Stable Scroll: Enchant Armor (grade D-S). -->
<set name="icon" val="icon.etc_treasure_box_i02" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51308" level="1" /> <!-- Stable Scroll: Enchant Box -->
</skills>
</item>
<item id="91579" name="Solid Scroll: Enchant Large Box" type="EtcItem">
<item id="91579" name="Stable Scroll: Enchant Large Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: Improved Scroll: Enchant Weapon (grade D-S), Stable Scroll: Enchant Armor (grade D-S). -->
<set name="icon" val="icon.etc_treasure_box_i03" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51309" level="1" /> <!-- Greater Enchant Scroll Pack -->
</skills>
</item>
<item id="91580" name="Armor/ Accessories Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Armor/ Accessory Varnish (grade D-A). -->
@ -1131,6 +1139,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51310" level="1" /> <!-- Armor Varnish Box -->
</skills>
</item>
<item id="91581" name="Weapon Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Weapon Varnish (grade D-A). -->
@ -1139,6 +1151,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51311" level="1" /> <!-- Weapon Varnish Box -->
</skills>
</item>
<item id="91582" name="Elite Armor/ Accessories Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Armor/ Accessory Varnish (grade D-B). -->
@ -1147,6 +1163,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51312" level="1" /> <!-- Elite Armor/ Accessories Varnish Box -->
</skills>
</item>
<item id="91583" name="Elite Weapon Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Weapon Varnish (grade D-B). -->
@ -1155,6 +1175,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51313" level="1" /> <!-- Elite Weapon Varnish Box -->
</skills>
</item>
<item id="91584" name="Special Varnish Box" type="EtcItem">
<!-- Double-click to randomly obtain Special A-grade Weapon/ Armor/ Accessory Varnish. -->
@ -1163,6 +1187,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51314" level="1" /> <!-- Special Varnish Box -->
</skills>
</item>
<item id="91585" name="Test Fishing Rod" type="Weapon">
<!-- Training Fishing Rod -->

View File

@ -284,6 +284,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51339" level="1" /> <!-- Agathion Gift Box -->
</skills>
</item>
<item id="91625" name="Weapon Pack (S-grade)" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -454,6 +458,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51378" level="1" /> <!-- Anniversary Gift Box -->
</skills>
</item>
<item id="91643" name="Chronicle Chest" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->
@ -703,6 +711,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51388" level="1" /> <!-- Chicken Box -->
</skills>
</item>
<item id="91659" name="Yummy Chicken" type="EtcItem">
<!-- Very delicious chicken from Chicken Box. Sell it in the GM shop to obtain a gift certificate that can be exchange for the real (and by that we mean real real!) chicken! The number of certificates is limited to 1000, so if you have Yummy Chicken, don't hesitate to sell it! The GM shop is located on the Monster Race Track, and it will work only until all 1000 coupons are distributed. Can be sold for a certain sum of adena. -->
@ -760,6 +772,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51396" level="1" /> <!-- Scroll: 10,000 SP -->
</skills>
</item>
<item id="91665" name="Scroll: 100,000 SP" type="EtcItem">
<!-- Double-click to recover 100,000 SP. -->
@ -769,6 +785,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51397" level="1" /> <!-- Scroll: 100,000 SP -->
</skills>
</item>
<item id="91666" name="Sayha's Storm Lv. 1" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Sayha's Grace Consumption +100%. Acquired XP +100%. Acquired SP +100%. Duration: 20 min. Cooldown: 1 min. The effect remains after death. <font color=eeaa22>(Requires 35,000+ Sayha's Grace points.)</font> -->
@ -779,6 +799,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51398" level="1" /> <!-- Sayha's Storm Lv. 1 - (Event) -->
</skills>
</item>
<item id="91667" name="White Sayha's Cloak +7" additionalName="30 days" type="Armor">
<!-- Available for 30 d. Max HP/ MP +15%, Acquired XP/ SP +20%, P. Def. +8%, P. Critical Damage/ M. Skill Critical Damage +5%. -->
@ -859,6 +884,10 @@
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51403" level="1" /> <!-- Adena Fortune Box -->
</skills>
</item>
<item id="91673" name="Reinforced Spear" type="Weapon">
<!-- Cannot be enchanted/ augmented, Soul Crystals cannot be inserted. -->

View File

@ -162,8 +162,8 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51437" level="1" /> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
</skills>
@ -512,6 +512,10 @@
<set name="material" val="FISH" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51454" level="1" /> <!-- Special Blessing Box -->
</skills>
</item>
<item id="91741" name="Einhasad's Protection" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Acquired XP +100%. Acquired SP +100%. Duration: 60 min. Cooldown: 1 min. The effect remains after death. -->
@ -962,7 +966,12 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="time" val="60" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54067" level="1" /> <!-- Sayha's Storm Lv. 3 - 1 h -->
</skills>
</item>
<item id="91779" name="Aden Supply Box" type="EtcItem">
<!-- Double-click to obtain one of the following items: +16 B-grade Weapon Pack, Antharas' Earring, Talisman of Baium, Buff Expansion Book, XP Growth Scroll, Battle Scroll, Sayha's Buff Scroll. -->
@ -973,6 +982,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="59639" level="1" /> <!-- Aden Supply Box -->
</skills>
</item>
<item id="91780" name="Dragon Scroll" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. P. Atk. +200. M. Atk. +350. P. Def. +200. M. Def. +200. Max HP +500. Max MP +500. Max CP +500. Atk. Spd. +50. Casting Spd. +50. P. Critical Rate +30. M. Critical Rate +30. Duration: 20 min. Cooldown: 1 min. The effect remains after death. -->
@ -1137,6 +1150,10 @@
<set name="is_destroyable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54088" level="1" /> <!-- Lakfi-Lakfi's Fortune Box -->
</skills>
</item>
<item id="91794" name="Lakfi-Lakfi's Oink" additionalName="Event" type="EtcItem">
<!-- Applies a buff when used. <Buff effect>. Atk. Spd. +100. Casting Spd. +100. Speed +20. Acquired XP +10%. Acquired SP +10%. Duration: 60 min. The effect remains after death. -->
@ -1147,6 +1164,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54089" level="1" /> <!-- Lakfi-Lakfi's Oink -->
</skills>
</item>
<item id="91795" name="Star Candy" additionalName="Event" type="EtcItem">
<!-- Sayha's Grace points +140,000, Magic Lamp points +50,000, craft points +3250. -->

View File

@ -101,6 +101,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90248" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91807" name="Jade Jewelry Box Lv. 5" additionalName="3 days" type="EtcItem">
<!-- Double-click to obtain Jade Lv. 5 (3-day). -->
@ -112,6 +116,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="90227" min="1" max="1" chance="100" /> <!-- Jade Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91808" name="Ruby Jewelry Box Lv. 5" additionalName="3 days" type="EtcItem">
<!-- Double-click to obtain Ruby Lv. 5 (3-day). -->
@ -123,6 +131,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91758" min="1" max="1" chance="100" /> <!-- Ruby Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91809" name="Sapphire Jewelry Box Lv. 5" additionalName="3 days" type="EtcItem">
<!-- Double-click to obtain Sapphire Lv. 5 (3-day). -->
@ -134,6 +146,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91759" min="1" max="1" chance="100" /> <!-- Sapphire Stone Lv. 5 - 3-day -->
</capsuled_items>
</item>
<item id="91810" name="Agathion Bracelet Pack Lv. 1" additionalName="15 days" type="EtcItem">
<!-- Double-click to obtain Agathion Bracelet Lv. 1 (15-day). -->
@ -454,6 +470,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54126" level="1" /> <!-- Saiha's Grace Box -->
<skill id="54126" level="2" /> <!-- Saiha's Grace Box Random -->
</skills>
</item>
<item id="91835" name="Sayha's Blessing Chest" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (10 pcs.). There is a small chance to obtain an additional item. -->
@ -906,6 +927,20 @@
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<capsuled_items>
<item id="90317" min="1" max="1" chance="100" /> <!-- Topaz Lv. 5 -->
<item id="90322" min="1" max="1" chance="100" /> <!-- Garnet Lv. 5 -->
<item id="90327" min="1" max="1" chance="100" /> <!-- Jade Lv. 5 -->
<item id="90332" min="1" max="1" chance="100" /> <!-- Ruby Lv. 5 -->
<item id="90337" min="1" max="1" chance="100" /> <!-- Sapphire Lv. 5 -->
<item id="90342" min="1" max="1" chance="100" /> <!-- Diamond Lv. 5 -->
<item id="90347" min="1" max="1" chance="100" /> <!-- Pearl Lv. 5 -->
<item id="90357" min="1" max="1" chance="100" /> <!-- Vital Stone Lv. 5 -->
<item id="90928" min="1" max="1" chance="100" /> <!-- Aquamarine Lv. 5 -->
<item id="90933" min="1" max="1" chance="100" /> <!-- Cat's Eye Lv. 5 -->
<item id="91361" min="1" max="1" chance="100" /> <!-- Emerald Lv. 5 -->
</capsuled_items>
</item>
<item id="91871" name="Rare Accessory Pack (Siege Event)" type="EtcItem">
<!-- Contains items for the Siege Event. -->

View File

@ -1412,7 +1412,7 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="91995" name="Luxury Box (A-grade)" type="EtcItem">
<item id="91995" name="A-grade Luxury Box" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (3 pcs.). There is a small chance to obtain an additional item. -->
<set name="icon" val="icon.bm_sayha_gold_present" />
<set name="default_action" val="PEEL" />
@ -1422,6 +1422,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="50181" level="1" /> <!-- A-grade Luxury Box -->
</skills>
</item>
<item id="91996" name="Scroll of Escape Pack: Tower of Insolence" additionalName="Floors 1-7" type="EtcItem">
<!-- Double-click to obtain one of the following items. -->

View File

@ -226,6 +226,36 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems"/>
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="49487" min="20" max="20" chance="4.0"/> <!-- Soulshots Coupon (Can be transferred by account) -->
<item id="49674" min="5" max="5" chance="4.0"/> <!-- Exp Scroll -->
<item id="49683" min="1" max="1" chance="4.0"/> <!-- Baium's Talisman -->
<item id="90045" min="31" max="31" chance="4.0"/> <!-- Magic Tablet -->
<item id="91159" min="1" max="1" chance="4.0"/> <!-- Agathion Exchange Coupon -->
<item id="91213" min="1" max="1" chance="4.0"/> <!-- Scroll: Enchant Sayha's Cloak -->
<item id="91227" min="1" max="1" chance="4.0"/> <!-- Sayha's Cloak Coupon -->
<item id="91246" min="1" max="1" chance="4.0"/> <!-- Dragon Pendant Lv. 3 -->
<item id="91247" min="1" max="1" chance="4.0"/> <!-- Dragon Pendant Lv. 4 -->
<item id="91690" min="5" max="5" chance="4.0"/> <!-- Special HP Recovery Potion Event -->
<item id="91712" min="5" max="5" chance="4.0"/> <!-- Sayha's Storm Lv. 3 -->
<item id="91767" min="1" max="1" chance="4.0"/> <!-- Enchant Set: Talisman of Aden -->
<item id="91780" min="5" max="5" chance="4.0"/> <!-- Scroll of Battle -->
<item id="91781" min="5" max="5" chance="4.0"/> <!-- Sayha's Effects Scroll -->
<item id="91864" min="1" max="1" chance="4.0"/> <!-- Dragon Belt Chest -->
<item id="92010" min="1" max="1" chance="4.0"/> <!-- Majestic Robe Set -->
<item id="92011" min="1" max="1" chance="4.0"/> <!-- Majestic Light Armor Set -->
<item id="92012" min="1" max="1" chance="4.0"/> <!-- Dark Crystal Robe Set -->
<item id="92013" min="1" max="1" chance="4.0"/> <!-- Dark Crystal Light Armor Set -->
<item id="92014" min="1" max="1" chance="4.0"/> <!-- Heavy Armor of Nightmare Set -->
<item id="92015" min="1" max="1" chance="4.0"/> <!-- Tallum Heavy Armor Set -->
<item id="92020" min="1" max="1" chance="4.0"/> <!-- Enchant Set: Talisman of Eva -->
<item id="862" min="1" max="1" chance="4.0"/> <!-- Majestic Earring -->
<item id="893" min="1" max="1" chance="4.0"/> <!-- Ring of Majesty -->
<item id="924" min="1" max="1" chance="4.0"/> <!-- Necklace of Majesty -->
</capsuled_items>
</item>
<item id="92020" name="Talisman of Eva Pack" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -278,6 +308,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="91953" min="1" max="1" minEnchant="9" maxEnchant="9" chance="100" /> <!-- +9 Dragon Valley's Earring -->
</capsuled_items>
</item>
<item id="92025" name="Event Rune Chest" type="EtcItem">
<!-- Double-click to obtain Hero's XP Amulet (7-day) and Blessing of Plenty - 100% (Event) (3-day). -->

View File

@ -313,6 +313,14 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91172" min="1" max="1" chance="33.34" /> <!-- Rune Anakim Lv. 10 -->
<item id="91182" min="1" max="1" chance="33.33" /> <!-- Rune Lilith Lv. 10 -->
<item id="92316" min="1" max="1" chance="33.33" /> <!-- +10 Dragon Belt Box -->
</capsuled_items>
</item>
<item id="92316" name="+10 Dragon Belt Chest" type="EtcItem">
<!-- Double-click to obtain the following items. -->
@ -1415,6 +1423,16 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="92388" min="1" max="1" chance="20.0" /> <!-- Ruby Lv. 4 -->
<item id="92389" min="1" max="1" chance="20.0" /> <!-- Sapphire Lv. 4 -->
<item id="92390" min="1" max="1" chance="20.0" /> <!-- Diamond Lv. 4 -->
<item id="92391" min="1" max="1" chance="20.0" /> <!-- Pearl Lv. 4 -->
<item id="92392" min="1" max="1" chance="20.0" /> <!-- Vital Stone Lv. 4 -->
</capsuled_items>
</item>
<item id="92394" name="Sayha's Grace Kit" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (250 pcs.), Sayha's Buff Scroll (20 pcs.), Sayha's Storm Lv. 3 (20 pcs.), Ring of Insolence, Dragon Valley's Earring. -->
@ -1426,6 +1444,10 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="54126" level="3" /> <!-- Saiha's Grace Box Random -->
</skills>
</item>
<item id="92395" name="Sayha's Lucky Basket" type="EtcItem">
<!-- Double-click to obtain a random amount of Sayha's Blessings. There is a small chance to obtain an additional item. -->

View File

@ -1245,6 +1245,11 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="51436" level="1" /> <!-- Sayha's Storm Lv. 3 (Event) -->
</skills>
</item>
<item id="93074" name="Blue Lantern" additionalName="3rd Place" type="EtcItem">
<!-- Quest item. XP +10,000,000, SP +270,000. Cannot be exchanged for the lit lantern. -->
@ -1328,8 +1333,32 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="3875" min="1" max="1" chance="5.884" /> <!-- Letter A -->
<item id="3876" min="1" max="1" chance="5.876" /> <!-- Letter C -->
<item id="3877" min="1" max="1" chance="5.876" /> <!-- Letter E -->
<item id="3878" min="1" max="1" chance="5.876" /> <!-- Letter F -->
<item id="3879" min="1" max="1" chance="5.876" /> <!-- Letter G -->
<item id="3880" min="1" max="1" chance="5.876" /> <!-- Letter H -->
<item id="3881" min="1" max="1" chance="5.876" /> <!-- Letter I -->
<item id="3882" min="1" max="1" chance="5.876" /> <!-- Letter L -->
<item id="3883" min="1" max="1" chance="5.876" /> <!-- Letter N -->
<item id="3884" min="1" max="1" chance="5.876" /> <!-- Letter O -->
<item id="3885" min="1" max="1" chance="5.876" /> <!-- Letter R -->
<item id="3886" min="1" max="1" chance="5.876" /> <!-- Letter S -->
<item id="3887" min="1" max="1" chance="5.876" /> <!-- Letter T -->
<item id="3888" min="1" max="1" chance="0.1" /> <!-- Number II -->
<item id="13417" min="1" max="1" chance="5.876" /> <!-- Letter Y -->
<item id="34956" min="1" max="1" chance="5.876" /> <!-- Letter M -->
<item id="92021" min="1" max="1" chance="5.876" /> <!-- Letter D -->
<item id="92022" min="1" max="1" chance="5.876" /> <!-- Letter P -->
</capsuled_items>
</item>
<item id="93078" name="Special Box of Useful Items" type="EtcItem">
<!-- For Classic - https://dev.l2central.info/classic/items/93078.html -->
<!-- Double-click to obtain Sayha's Buff Scroll, Battle Scroll, Sayha's Storm Lv. 3, XP Growth Scroll (2 pcs.). There is a small chance to obtain an additional item. -->
<set name="icon" val="icon.sayha2017_box_i01" />
<set name="default_action" val="PEEL" />

View File

@ -708,6 +708,39 @@
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<set name="extractableCountMin" val="1" />
<set name="extractableCountMax" val="1" />
<capsuled_items>
<item id="91641" min="2" max="2" chance="15.4825" /> <!-- Sayha's Blessing -->
<item id="91641" min="5" max="5" chance="15.4825" /> <!-- Sayha's Blessing -->
<item id="91641" min="10" max="10" chance="15.4825" /> <!-- Sayha's Blessing -->
<item id="91641" min="100" max="100" chance="3.0" /> <!-- Sayha's Blessing -->
<item id="91713" min="10" max="10" chance="15.4825" /> <!-- Sayha's Storm Lv. 3 (Exchangeable) -->
<item id="90890" min="1" max="1" chance="5.0" /> <!-- Agathion Bracelet Lv. 3 -->
<item id="9591" min="1" max="1" chance="5.0" /> <!-- Talisman Bracelet Lv. 3 -->
<item id="90934" min="1" max="1" chance="5.0" /> <!-- Brooch Lv. 3 -->
<item id="91031" min="1" max="1" chance="5.0" /> <!-- Water Spirit Evolution Stone -->
<item id="91032" min="1" max="1" chance="5.0" /> <!-- Fire Spirit Evolution Stone -->
<item id="91033" min="1" max="1" chance="5.0" /> <!-- Wind Spirit Evolution Stone -->
<item id="91034" min="1" max="1" chance="5.0" /> <!-- Earth Spirit Evolution Stone -->
<item id="49683" min="1" max="1" chance="0.01" /> <!-- Talisman of Baium -->
<item id="91864" min="1" max="1" chance="0.01" /> <!-- Dragon Belt Pack -->
<item id="91944" min="1" max="1" chance="0.01" /> <!-- Book of Light -->
<item id="91945" min="1" max="1" chance="0.01" /> <!-- Book of Shadows -->
<item id="92401" min="1" max="1" chance="0.01" /> <!-- Spellbook: White Guardian -->
<item id="93103" min="1" max="1" chance="0.01" /> <!-- Spellbook: Divine Beam -->
<item id="6660" min="1" max="1" chance="0.001" /> <!-- Queen Ant's Ring -->
<item id="6661" min="1" max="1" chance="0.001" /> <!-- Orfen's Earring -->
<item id="6662" min="1" max="1" chance="0.001" /> <!-- Ring of Core -->
<item id="49580" min="1" max="1" chance="0.001" /> <!-- Baium's Ring -->
<item id="90763" min="1" max="1" chance="0.001" /> <!-- Zaken's Earring -->
<item id="92990" min="1" max="1" chance="0.001" /> <!-- Boss' Weapon Pack -->
<item id="91163" min="1" max="1" chance="0.001" /> <!-- Anakim's Soul Crystal Lv. 1 Rare -->
<item id="91173" min="1" max="1" chance="0.001" /> <!-- Lilith' Soul Crystal Lv. 1 Rare -->
<item id="91246" min="1" max="1" chance="0.001" /> <!-- Dragon Pendant Lv. 3 -->
<item id="91247" min="1" max="1" chance="0.001" /> <!-- Dragon Pendant Lv. 4 -->
</capsuled_items>
</item>
<item id="93144" name="+4 Dragon Belt Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain +4 Dragon Belt. -->
@ -732,6 +765,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40107" level="1" /> <!-- Extra Pass: Transcendent Instance Zone -->
</skills>
</item>
<item id="93146" name="Extra Pass: Transcendent Instance Zone" additionalName="Event" type="EtcItem">
<!-- Double-click to get an extra pass to a transcendent instance zone. Note!. Can be used once a day outside of instance zones. Can be used after completing a transcendent instance zone run. -->
@ -741,6 +778,10 @@
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="40108" level="1" /> <!-- Extra Pass: Transcendent Instance Zone (Event) -->
</skills>
</item>
<item id="93147" name="Random Enhanced Tallum Blade Crafting" type="EtcItem">
<!-- Double-click to obtain a Sealed Tallum Blade enchanted from +0 to +5 at random. -->

View File

@ -1298,6 +1298,7 @@
<item id="93481" name="Cube of Daily Blessing" type="EtcItem">
<!-- Double-click to obtain Sayha's Blessing (20 pcs.). Can be used only once a day. -->
<set name="icon" val="icon.sa_cube" />
<set name="etcitem_type" val="ELIXIR" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
@ -1524,10 +1525,9 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49596" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP (Exchangeable) -->
<item id="3031" min="100" max="100" chance="100" /> <!-- Spirit Ore -->
<item id="3099" min="1" max="1" chance="100" /> <!-- Spellbook: Haste -->
<item id="1401" min="1" max="1" chance="100" /> <!-- Spellbook: Acumen -->
<item id="3031" min="250" max="250" chance="100" /> <!-- Spirit Ore -->
<item id="91664" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP -->
<item id="90907" min="5" max="5" chance="100" /> <!-- Soulshot Ticket -->
</capsuled_items>
</item>
<item id="93497" name="1st Class Transfer Gift Box" type="EtcItem">
@ -1543,10 +1543,9 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="49596" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP (Exchangeable) -->
<item id="3031" min="100" max="100" chance="100" /> <!-- Spirit Ore -->
<item id="3116" min="1" max="1" chance="100" /> <!-- Amulet: Chant of Haste -->
<item id="1518" min="1" max="1" chance="100" /> <!-- Amulet: Chant of Acumen -->
<item id="3031" min="250" max="250" chance="100" /> <!-- Spirit Ore -->
<item id="91664" min="2" max="2" chance="100" /> <!-- Scroll: 10,000 SP -->
<item id="90907" min="5" max="5" chance="100" /> <!-- Soulshot Ticket -->
</capsuled_items>
</item>
<item id="93498" name="Enchanted C-grade Weapon Coupon" type="EtcItem">

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